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Baldwin the Merciful's - CoT Campaign

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


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Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Maybe get some Alchemist's Kindness?(Kills hang overs) Bluff checks to water plants with the booze, feed any pets extra food and so on.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18
Tweaker wrote:

Thinking more about her telling us about the house and any unique things about it. I was thinking a gift might loosen her tongue better if knew about what she likes. There is bright and cheerful, romantic, tragic, and all sorts of poetry. This is the person with keys to everywhere is why I am worried about her being important. Others might have clues we need but she has the keys we need.

Found out about this in PFS when without right things then the person would not even talk to the characters. Guess I am thinking too much about past player experiences and trying to learn it is better safe than run into brick wall.

That sounds way too much like 'Pixel-hunting' (google the term) that can turn ugly


Male Half-Elf Rogue (Trapsmith) 4 Fame 3 HP 28/28 Init +8 AC 19 Touch 14 Flat 15 Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22

Might be but I have had multiple adventures in PFS that was like that. One had a mission that person was told to break the thing and bring back inside but without Knowledge Engineering then the mission was a failure because had to take back unbroken thing. GM would not budge on it either.

Plus we are commoners, so any edge is a good thing since most are likely going to be looking down at us.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

So..Does Calistria have any opinion on children and the having/raising of?


Evil GM
Andrea1 wrote:
So..Does Calistria have any opinion on children and the having/raising of?

Is this about the orphans? I haven't really looked into it, yet.


Evil GM
Tweaker wrote:

Might be but I have had multiple adventures in PFS that was like that. One had a mission that person was told to break the thing and bring back inside but without Knowledge Engineering then the mission was a failure because had to take back unbroken thing. GM would not budge on it either.

Plus we are commoners, so any edge is a good thing since most are likely going to be looking down at us.

I'm a bit confused on what you are asking.


Evil GM
Tweaker wrote:

Thinking more about her telling us about the house and any unique things about it. I was thinking a gift might loosen her tongue better if knew about what she likes. There is bright and cheerful, romantic, tragic, and all sorts of poetry. This is the person with keys to everywhere is why I am worried about her being important. Others might have clues we need but she has the keys we need.

Found out about this in PFS when without right things then the person would not even talk to the characters. Guess I am thinking too much about past player experiences and trying to learn it is better safe than run into brick wall.

You all have been provided clues and suggestions. You have about all the clues that can given right now, some things you have to actually explore and find out. There is no one absolutely correct method that is left for the players to decide. I'm flexible and can adjust pretty quickly.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18
baldwin the merciful wrote:
Tweaker wrote:

Might be but I have had multiple adventures in PFS that was like that. One had a mission that person was told to break the thing and bring back inside but without Knowledge Engineering then the mission was a failure because had to take back unbroken thing. GM would not budge on it either.

Plus we are commoners, so any edge is a good thing since most are likely going to be looking down at us.

I'm a bit confused on what you are asking.

I think Tweaker was just commenting on a bad experiance he had in a game.

Quote:
Is this about the orphans? I haven't really looked into it, yet.

Yes. Andrea has taken Emily(the girl who invited them into the basement) under her wing and is teaching her numbers and such, hence the scene at lunch with Fiosa. I'm angling at a plotline where Andrea teaches Emily to be independent, skilled, and such.


Evil GM

You and Fiosa and care and teach child. I'm sure I can create something.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Hey Fiosa, I guess this means we're married. Who gets to be the daddy?


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

A bit light tonight, but we are still awesome posters


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

We are just awesome, period. :)

In other news, I got a pedicure today and my toes look cute and sparkly pink. :)


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

We can no doubt still kibbitz about what we will do and such

1.Meet and greet so everyone knows we are here
2.Andrea and Orsin charm the guests and locate Majordomo
3.Spread gossip
4.Tweaker and perhaps Duncan/Lucrezia can scout around for good places to search
5.Avoid overindulging, get other people drunk, flatter and please.
6.Once location of Knot/Vault is found, make plan to get in(when people sleep?)
7.ind ways to draw out party.(Orgy? do a Mini Six-trials?)


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Exactly what gossip are we to be spreading?


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

I will repost the part from the meeting with Lady Grulios.

Quote:

She puts her fingers to her mouth to hold back the chuckle from Duncan's crowd comment. "No, it probably is not your type of crowd." She pauses for a few seconds, "Our house and the Missepe's are currently on the do not invite list but don't let that get you down. The mayor like his parties and he likes his theater. That is a good topic to discuss with him."

"His food and drink are of the finest quality but some caution on the quantities should be taken. Never refuse...that is impolite but don't get too thirsty." She puts her hand over her goblet to demonstrate.

She thinks about the party a second, "People like gossip they trade information for gossip. Perhaps we can play this nicely. Why don't I give you two pieces of gossip to trade only say this to one person each and note you who spoke too. When it gets around I will know who talked. Perhaps we can find out who is behind some of the killings"

"Tell one of the nobles that you were contacted by the Grulios family to guard dock 31 next Moonday, that some shipment is coming in."

"Tell another noble that the Gruilos have located the killer of their family member and an agent is coming in on A ship from the east to handle it next Oathday on Dock 33. You can claim your former party member Shinon told you this and he is leading the hunt."

She stands up and clinks goblets with you, "That could get the crowd moving and a possible attack on my family. it may smoke some out of their holes. We may be needing you swords if this pans out."


Male Dwarf Inquisitor 6 (Witchunter) Int+5, F8, R5, W9, +5 vs Spells/Poison, +2 Fort/Will when ragingAC19/T12/FF17, HP51/5563/67 when raging

Sorry for light posting today. Night shift so I have been asleep for 7 hours


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Ah, ok, I usually just glaze over the scenes that I am not a part of.

No worries Duncan. I've done night shift before and know how hard it can be. It really sucked when I went back to it after maternity leave. I think I was sleep deprived for a whole year.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

So these will be side-quests where we can take our apprentices along. ;)


Evil GM

I'm calling it a night. The footman will open the door later.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

See ya, hopefully the others will pop up and chime in before the party starts.


Evil GM

I'm having internet issues at my house.


Evil GM

Looks like the house internet will be out most the day per the service provider. They have a large service outage.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Good day for the movers to be here packing up my stuff then.

Did I mention I'm slightly OCD and I'm about to panic having other people packing my stuff?


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

I'm sorry for not posting yesterday, It was my game day and I never went home after work before the game. I'll post a little later today.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Strong and silent like always. :)


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5

Running out to a job interview, wish me luck! Be back on later!


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Good Luck Orsin!


Evil GM

My daughter has a swim meet tonight so I will be light until later in the evening.


Evil GM

Duncan I wish I could figure out how to do what Megan does in the Legacy game with her maps. I Would like to be and to reveal room by room on the map. I haven't been able to figure that out on map tools.


Male Half-Elf Rogue (Trapsmith) 4 Fame 3 HP 28/28 Init +8 AC 19 Touch 14 Flat 15 Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22

She said she used Paint Shop to do it. I saw her post that but easy to miss those posts without a portrait.


Evil GM

I saw the post but I have no idea how to use paint pro.


Male Dwarf Inquisitor 6 (Witchunter) Int+5, F8, R5, W9, +5 vs Spells/Poison, +2 Fort/Will when ragingAC19/T12/FF17, HP51/5563/67 when raging

I'm a computer spastic.

Just come.off nights so spotty posting today.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Just glare dissaprovingly at everyone. :)


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

Are you using the fog of war?


Evil GM

I'm not using fog of war. Doesn't that really only work if we are playing online in real time?


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

You can export the page as player's view.


Evil GM
John Deos wrote:
You can export the page as player's view.

The export function doesn't work, or at least, I have not been able to get it to work that is why I use the snipping tool for dropbox. I get an error message.


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

Yuo can also change the view of the map to the players view.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Gremlins in the lights? If we can solve that we can extend things and/or get kudos


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Do we want to solve it or encourage it? A little chaos might shake things up and distract people when we're trying to sneak. :)


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

We probably just have to wait until what every creatures/person is behind it to decide to attack everyone.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Well we might scare people off. Less people=more spcae but that might end things early.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

True enough. We don't want the party called off.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Johnn...You are getting hinted. ;) Perhaps Tweaker cna slight of hand a goblet of wine to her. :)


Evil GM

Time for me to go to bed. Busy day tomorrow, I may be spotty at parts in the day.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Night night.

So current positions

John is talkign to a thirsty noble.
Andrea is gossiping with Lord Oberige and has dropped the first bit og gossip.
Orsin is with Drovenge
Lucrezia is talking to General Vourne
Tweaker is talking tot he Mayor
Duncan is currently free.


Evil GM

Duncan is with John and the Noble.


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5

The noble that John and Duncan are speaking to is, more specifically, Mrs. Tilernos, who Orsin was discretely encouraged to get good and drunk by a passerby on the streets of Westcrown. I sense she may be important for some reason.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

well as long as we moderate our intake we should be good. Just wait until others start swaying before we fan out some.


Female Human Cleric/Holy Vindicator 7/5 Init +4 HP 5/86 AC 25 (touch 12 FF25) F13,R6,W17 Per+18

Baldwin. Weird thought but would a 'purge' after our binge help reduce any penalties? Yes it is gross, but I do think it would be something Andrea is familiar with considering her past. A little visit to the vomitarium helps make more room.

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