This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.
Andrea...Fiosa will be happy she gave you that wand...everyone should kiss and lick those little toes of hers for saving your hides. She would like that attention too.
Male Dwarf Inquisitor 6(Witchunter) Int+4, F7, R4, W7, +5 vs Spells/PoisonAC20/T12/FF18, HP3/50
I wanna get a set of
Jarring:
Opponents who swing too hard at this armor soon learn to regret it. The jarring shock that runs up the attacker’s arm as their weapon connects makes it feel as though they have just struck a wall.
Whenever an opponent with a melee weapon strikes at the wearer using the Power Attack feat and misses by 5 or fewer, he must make a Fortitude save or be sickened until the end of his next turn. The save DC is 10 plus the bonus that Power Attack would have applied to the damage roll if the attack been successful.
In addition to increasing the armor’s base cost and weight, this upgrade reduces the wearer’s speed by 5 feet; the Slow and Steady dwarven racial ability enables dwarves to ignore the associated speed penalties. The listed costs are for including this modification to nonmagical armor; increase the cost by 50% if adding to a suit of magical armor.
Cost: +1,000 gp; Weight: +20 lbs.
Masterwork Agile Breastplate.
Armor Check -3 (0 for jump/climb)
Cost 1550 gp. Leaving 450gp. I still need to look a bit but I'll throw it for another wand of Cure Light Wounds.
Male Half-Elf Rogue (Trapsmith) 4 Fame 3 HP 28/28 Init +8 AC 19 Touch 14 Flat 15 Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22
You smurfed. When you smurf then you look like a smurf or smurfette. I am happy to help out with a wand. Going to actually look at picking up a couple of Invis potions just for when needed.
Male Half-Elf Rogue (Trapsmith) 4 Fame 3 HP 28/28 Init +8 AC 19 Touch 14 Flat 15 Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22
I believe it would like (Cure Moderate Wounds) level 2 x (Caster level or lower to minimum for casting so will go with minimum) level 3 x 750
Male Half-Elf Rogue (Trapsmith) 4 Fame 3 HP 28/28 Init +8 AC 19 Touch 14 Flat 15 Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22
I was giving an example of how it worked. Wasn't saying to buy one. Just was using spell that I knew was easily know. I chip in 150 for wand and 200 for scrolls or potions
Male Half-Elf Rogue (Trapsmith) 4 Fame 3 HP 28/28 Init +8 AC 19 Touch 14 Flat 15 Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22
Can you make scrolls of Invisibility? How much would that be? Could get one potion and pay you for making one to carry for me if you can do that.
Male Half-Elf Rogue (Trapsmith) 4 Fame 3 HP 28/28 Init +8 AC 19 Touch 14 Flat 15 Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22
Either one is fine. Is it like a minute per level so level 4 would get me 4 minutes where 3 would be 3 minutes? I am not sure if need longer than minimum. Let me know how long you have as I might just pay for 3 of them just to have backup for the group if we need it. That would be 150 for the wand and 225 for scrolls if you have the time of what I spent.
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
We have 2 days before the party so I would spend the days doing some shopping, casting masterwork weapon on duncan's hammer and scribing your scrolls So cross off the money and add your scrolls
Male Half-Elf Rogue (Trapsmith) 4 Fame 3 HP 28/28 Init +8 AC 19 Touch 14 Flat 15 Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22
Ok, will add 1000 in gems and and then potion of invis, wand cost, and scrolls adds up to 675 so 325 left in gold to add. Going to spend another 100 on the cost of my craftsman tools.
Male Dwarf Inquisitor 6(Witchunter) Int+4, F7, R4, W7, +5 vs Spells/PoisonAC20/T12/FF18, HP3/50
Just looking through my gear and seeing my breast plate was already masterwork so I only need to spend 1000gp to buy that mundane mod to my current armor.
Woo! Saved 550gp.
BTW paid you the 300 for the spell Andrea. Add 150 to your sheet for the wand.
Male Dwarf Inquisitor 6(Witchunter) Int+4, F7, R4, W7, +5 vs Spells/PoisonAC20/T12/FF18, HP3/50
Bought 2 javelin's.
So all I want to buy Baldwin is for Grumm to add the Jarring property to my armor. Costs me 1000gp. Then foes using Power Attack and miss me by 5 or less must Fort save or be sickend for 1 round.
Anybody think of anything awesome I can get for 590gp?
Barring Magic Gear I can't find much that sticks out as awesome...
Male Half-Elf Rogue (Trapsmith) 4 Fame 3 HP 28/28 Init +8 AC 19 Touch 14 Flat 15 Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22
A scroll of Haste that Orsin can cast on you? Only thing I can think of that I need to pick up is some acid and fire flasks in case meet any swarms. Trying now to save up for second magic weapon and Handy Haversack.
Male human bard 7/pathfinder savant 2: 59/66 hp, Init +2, AC 19 [touch 12, flat-footed 18], Fort +7, Ref +9, Will +7; Perception +5
I have burning invective which is pretty awesome. That's kinda blasty. But fear not: Orsin will be making a prestige class choice down the line that will open him up to more firepower.
Female Human Cleric/Holy Vindicator 7/2 Init +0 HP 72/72 AC 23 (touch 12 FF23) F10,R4,W13 Per+14
20 per flask of alchemist's fire
Will be shutting down for sleepies for a few hours.So Andrea will buy her CLW Wand and +1 chain shirt over the next couple of days. Perhaps the DM will have some dastardly plan for us in the mean time. She will sell her MW chain shirt to help defray the cost.
Male Dwarf Inquisitor 6(Witchunter) Int+4, F7, R4, W7, +5 vs Spells/PoisonAC20/T12/FF18, HP3/50
Orsino 'Orsin' Bessatte wrote:
I have burning invective which is pretty awesome. That's kinda blasty. But fear not: Orsin will be making a prestige class choice down the line that will open him up to more firepower.
Male human bard 7/pathfinder savant 2: 59/66 hp, Init +2, AC 19 [touch 12, flat-footed 18], Fort +7, Ref +9, Will +7; Perception +5
Nah, though that would be a cool choice too. Down the road Orsin will be getting closer to Ailyn Ghostanavos who will (hopefully) help him find the path (*snort*) to becoming a Pathfinder Savant. Lots of awesome UMD and limited access to other classes' spell lists. He'll be going into that at 8th level, just after getting access to bardic performance as a move action.
Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12
Back from homegame, which was a disaster. I nearly had a TPK but I held back because it was my fault mostly. We did lose one character though. anyways came back and the discussion thread had 69 post, thought that was funny.
Male Half-Elf Rogue (Trapsmith) 4 Fame 3 HP 28/28 Init +8 AC 19 Touch 14 Flat 15 Fort +1, Ref +8, Will +3 (+2 vs Ench) Perc +14/convo-hidden +18/traps +22
Andrea, if you have masterwork chain shirt then you just get it enchanted. You don't need to pay for a new masterwork chain shirt to get it enchanted.