B. Table 2 Honor's Echo - PFS RPG - GM PDK (Inactive)

Game Master Purple Dragon Knight

Table 2 Honor's Echo Handouts and Maps

Init Rolls:

[dice=Garr]1d20+4[/dice]
[dice=Keandre]1d20+0[/dice]
[dice=Kinshasa]1d20+1[/dice]
[dice=Magdalyn]1d20+4[/dice]
[dice=Naruda]1d20+1[/dice]
[dice=Perrine]1d20+3[/dice]
[dice=###]1d20+00[/dice]
[dice=???]1d20+00[/dice]


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Knowledge Checks

"My guards looked everywhere within our walls... I don't know... if you have able trackers, perhaps start outside our walls? if there is a trail, and the gods are with us, perhaps the wind has not filled his footsteps with sand yet..."

Dark Archive

Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0

Another pup with dreams of grandeur. With luck his soul may have not yet found its way to the River.

"We will find your son madam. Are there any local problems he might see as a chance to be a hero? Any beasts, or villains?"

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Garr eagerly accepts the challenge of putting his tracking skills to the test, his normal quarry usually being the beasts of the wild. Tracking down a human should be leagues easier, especially one of the Noble kind. Garr proceeds to explore the area outside the house, sweeping the perimeter for any clues to where the young man's trail picks up next

Survival: 1d20 + 6 ⇒ (16) + 6 = 22


Knowledge Checks

Garr easily finds the boy's tracks in the sand once you are at the back of the estate; the trail begins at a gap under the wall. Kokina finds a piece of bright fabric sticking out of the sand right where the trail begins.

Silver Crusade

Female Samsaran | Witch (Winter Witch, Invoker) 2 | Init +8 Per+2, LLV HP 10/14 AC (17)13, Touch AC (13)12(+4 vs Incorp), FF AC (14)11 | SVs Fort +1/Refl +4/Will +3 | CMB +1 CMD 13

Naruda checks to make sure her weapons and armor is in place. "Good job Garr. It looks like you found out what direction he headed to. Hopefully we can get to him before he get's into too much trouble."

Dark Archive

Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0

Magdalyn gives a nod of agreement. "Indeed, well done." Magdalyn crouches down to get a better look at the fabric, seeing what it may be.

Appraise: 1d20 - 2 ⇒ (1) - 2 = -1

I have no idea what this is... Sure that there's no information for her to glean off the cloth, she instead joins the group in following the trail.

Sovereign Court

Male LG Nagaji Cavalier (First Mother's Fang) 3 | HP 31/31 | AC 17 T 11 FF 16 | CMB +6, CMD 17 | F: +6, R: +3, W: +1 | Init: +1 | Perc: +1 | Speed 30ft (20ft in armour) | Active conditions: None.

Let us get after him before the trail goes cold.

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Garr proceeds to the examine the gap in the wall of the estate.. "Looks like it should be big enough even for me to fit through, Kinshasa's right if we hurry maybe we can follow the trail left behind before it's too late." Garr looks around to make sure he still has eyes on the boys tracks
Perception: 1d20 + 2 ⇒ (17) + 2 = 19

Dark Archive

AC 18, touch 11, flat-footed 18 (+4 armor, +1 natural, +1 trait) hp 18 (2d8+5) Fort +5, Ref +0, Will +5; +1 trait bonus vs. spells, spell-like abilities, and poison Defensive Abilities defensive training; SR 6, magic resistant

We need to do what we can to quickly find this boy. The sooner we find him the more likely it will be that he will NOT get himself into trouble., he says stroking his beard.


Knowledge Checks

Aayef ’s trail leads three miles east to the sand blasted ruins of a circular building. Chunks of wall and broken pillars stand as the last testament to what was once a shrine to Sarenrae. Rubble covers some areas (highlighted in red), creating difficult terrain. The dais (area C2) is not covered in rubble.

Keandre, next to you:
A chunk of twisted deadwood rests atop a pile of ashes in the lee of a fallen stone column. Cinders surrounding the driftwood suggest a recent fire.

Perception DC 15:
You find a burlap bag buried in the sand next to the fire.

Further ahead, you see steps ascending the wreckage to a smooth stone dais. A cracked stone shrine stands before the eastern wall. Bones and other detritus litter the floor around the altar.

Knowledge Religion DC 10:
Carvings of Sarenrae can be seen on the altar.

More importantly, you also see a giant scorpion which seems to have surprised the young Aayef as he began exploring the site. The beast proved more than a match for the young noble and is about to finish him off when you approach.

MAP UPDATED - black walls are 10-foot tall and areas highlighted by red lines are difficult terrain.

Round 1: (bold may go)
Aayef
Perrine
Keandre
Naruda

GIANT SCORPION
Kinshasa
Magdalyn
Garr

Init Rolls:
Garr: 1d20 + 4 ⇒ (3) + 4 = 7
Keandre: 1d20 + 0 ⇒ (20) + 0 = 20
Kinshasa: 1d20 + 1 ⇒ (11) + 1 = 12
Magdalyn: 1d20 + 4 ⇒ (6) + 4 = 10
Naruda: 1d20 + 1 ⇒ (16) + 1 = 17
Perrine: 1d20 + 3 ⇒ (17) + 3 = 20
Aayef: 1d20 + 1 ⇒ (20) + 1 = 21
Giant Scorpion: 1d20 + 0 ⇒ (16) + 0 = 16

The boy attempts to plunge the shining sword into the monster's side with a Qadiran battle cry!

boy swinging shining sword: 1d20 + 6 ⇒ (4) + 6 = 10 for 1d8 + 2 ⇒ (1) + 2 = 3 dmg. [MISS!]

The mindless creature hisses at the boy moves to him, pincers raised, and attempts to clamp into him!

Silver Crusade

1 person marked this as a favorite.
Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perception 1d20 + 4 ⇒ (7) + 4 = 11
Know. Religion 1d20 + 6 ⇒ (6) + 6 = 12

The gnome double moves 40’ toward the scorpion, yelling as she advanced. ”Leave the boy alone, vermin, Protect yourself, Aayef!”

Would someone please move me 40’ toward the action? Thanks.

Silver Crusade

Female Samsaran | Witch (Winter Witch, Invoker) 2 | Init +8 Per+2, LLV HP 10/14 AC (17)13, Touch AC (13)12(+4 vs Incorp), FF AC (14)11 | SVs Fort +1/Refl +4/Will +3 | CMB +1 CMD 13

Naruda moves forward shouting "Aayef, we're hear to help!"

Naruda casts bless on the party. "Gozreh, give us courage and strengthen our arms!

Bless:

Range 50 ft.
Area The caster and all allies within a 50-ft. burst, centered on the caster
Duration 1 min./level

Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.

Dark Archive

AC 18, touch 11, flat-footed 18 (+4 armor, +1 natural, +1 trait) hp 18 (2d8+5) Fort +5, Ref +0, Will +5; +1 trait bonus vs. spells, spell-like abilities, and poison Defensive Abilities defensive training; SR 6, magic resistant

KnoW rELIGION 1d20 + 5 ⇒ (6) + 5 = 11
Perception 1d20 + 7 ⇒ (12) + 7 = 19

The best way to deal with a scorpion, is to smash it he says as he runs up to smush it with his flail.
1d20 + 2 ⇒ (7) + 2 = 9

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

@Keandre were still too far from the scorpion to engage in combat, the handout has the map of our encounter. The crossbow might be an option

Dark Archive

AC 18, touch 11, flat-footed 18 (+4 armor, +1 natural, +1 trait) hp 18 (2d8+5) Fort +5, Ref +0, Will +5; +1 trait bonus vs. spells, spell-like abilities, and poison Defensive Abilities defensive training; SR 6, magic resistant

Sorry, for some reason I couldnt get my phone to open things this morning

He will use his crossbow but miss any way.


Knowledge Checks

The mindless creature hisses at Perrine's challenge and abandon the boy for his newest quarry. He moves to Perrine, pincers raised, and attempts to clamp into her!

claw: 1d20 + 6 ⇒ (16) + 6 = 22 for 1d6 + 4 ⇒ (5) + 4 = 9 dmg and grab: 1d20 + 12 ⇒ (3) + 12 = 15 for 1d6 + 4 ⇒ (1) + 4 = 5 additional constrict dmg. [HITS, grappled, constricted, then released as a free action]

The giant scorpion nearly severs Perrine in half. It releases her dying, bleeding form on the ground...

Round 1: (bold may go)
Aayef [severely wounded]
Perrine [negative 1 hp, dying]
Keandre
Naruda
GIANT SCORPION [wounded]
Kinshasa
Magdalyn
Garr

Dark Archive

1 person marked this as a favorite.
Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0

Perception: 1d20 + 5 ⇒ (1) + 5 = 6
Knowledge Religion (Untrained): 1d20 - 2 ⇒ (7) - 2 = 5

Magdalyn follows along with the group, failing to notice any of the details that might be along the way. I pray that the whelp is still alive...

After arriving in the ruined temple, Magdalyn takes a brief moment to admire the shrine to Sarenrae. While she did not follow the Dawnflower, she had respect for the goddess nonetheless.

The moment of admiration is short lived however when she sees the boy locked in combat with a giant beast!

"Aayef!!"

Magdalyn springs into the fray, darkness twisting into her hands as she moves. With a piercing whistle it forms in her hands a massive crystalline crossbow held in both arms. As she readies her shot she watches in horror as her Gnome ally get nearly severed in half. With a snarl on her face she pulls the "trigger," launching a blast of physical force out from the weapon and into the raging scorpion.

Kinetic Blast: 1d20 + 6 ⇒ (20) + 6 = 26
Kinetic Blast Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Critical Confirm: 1d20 + 6 ⇒ (14) + 6 = 20
Critical Damage: 1d6 + 6 ⇒ (6) + 6 = 12

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Lol, at least I got its attention!

Dark Archive

1 person marked this as a favorite.
Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0
Perrine Ravella wrote:
Lol, at least I got its attention!

He would have been 5 feet out of my reach if you hadn't drawn him closer. Teamwork!

Grand Lodge

1 person marked this as a favorite.
Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

Perception: 1d20 + 2 ⇒ (15) + 2 = 17
Knowledge, Religion: 1d20 ⇒ 12

Garr notices a small burlap bag buried in the sand "There's a burlap sack buried in the sand by the campfire! If anyone is near perhaps there's something in it of use to us." When Garr looks upon the landscape he sees the young noble engaged with a scorpion. One of the size of a horse no less!

The vermin may be some type of guardian dedicated to this holy site of Sarenrae, judging by the altar.

Garr looks on as suddenly the gigantic insect is upon them, the wounded creature grabbing Perrine in a pincered embrace and nearly sawing the halfling in two.
"By the gods! Your going to pay for that you overgrown stinger with legs, I shall beat my drum while feasting upon a delicious scorpion steak this night!"

Garr moves forward and casts Cure Light Wounds on Perrine, washing the dying gnome with divine healing. Using his healing power spontaneously this way causes Garr to forget one of his other memorized spells. His recollection of Divine Favor he had prepared is forgotten.

Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6

Dark Archive

Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0

Pardon me, I read my knowledge roll as 15 (Untrained to pass DC 10) on accident. Retcon her comments about that.

Additionally, as Perrine was down and Naruda hadn't engaged, I'm not sure if my attack qualified as "Firing into Combat." If it did, my Critical Confirmation roll was actually 16, not 20.


Knowledge Checks

16 confirmed the crit too! well done! However please list your actions in game terms using 'ooc' tags if you must, in order for me to know how you materialized a crossbow in your hands. Thank you!

The scorpion hisses in pain at whatever dark energy just lances past its chitinous armor!!

Seeing Garr approach with its myriad of scorpion eyes, the large scorpion attempts to snuff the life out of him as well before he can tend to Perrine!

Giant Scorpion AoO as Garr moves in: 1d20 + 6 ⇒ (19) + 6 = 25 for 1d6 + 4 ⇒ (5) + 4 = 9 dmg and grab: 1d20 + 12 ⇒ (17) + 12 = 29 for 1d6 + 4 ⇒ (1) + 4 = 5 additional constrict dmg. [HITS, grappled, constricted, dying, then released as a free action]

...the giant scorpion deposits the second dying warpriest next to the first one, and proceeds to defend its (now large) meal against incoming intruders!

Round 1: (bold may go)
Aayef [severely wounded]
Perrine [negative 1 hp, dying]
Keandre
Naruda
GIANT SCORPION [severely wounded]
Magdalyn
Garr [negative 1 hp, dying]
Kinshasa/Kokina

Dark Archive

1 person marked this as a favorite.
Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0
GM PDK wrote:
16 confirmed the crit too! well done! However please list your actions in game terms using 'ooc' tags if you must, in order for me to know how you materialized a crossbow in your hands. Thank you!

Will do from now on! If there was any confusion for that turn, the Crossbow was a Kinetic Blast. So it was a move action of 30 feet, and then a Ranged Kinetic Blast.

Sovereign Court

Male LG Nagaji Cavalier (First Mother's Fang) 3 | HP 31/31 | AC 17 T 11 FF 16 | CMB +6, CMD 17 | F: +6, R: +3, W: +1 | Init: +1 | Perc: +1 | Speed 30ft (20ft in armour) | Active conditions: None.

Kinshasa approaches on the back of Kokina. As the pair ride toward the scorpion Kinshasa draws his bastard sword.

Dark Archive

AC 18, touch 11, flat-footed 18 (+4 armor, +1 natural, +1 trait) hp 18 (2d8+5) Fort +5, Ref +0, Will +5; +1 trait bonus vs. spells, spell-like abilities, and poison Defensive Abilities defensive training; SR 6, magic resistant

At least it hasnt stung anyone :)

Silver Crusade

Female Samsaran | Witch (Winter Witch, Invoker) 2 | Init +8 Per+2, LLV HP 10/14 AC (17)13, Touch AC (13)12(+4 vs Incorp), FF AC (14)11 | SVs Fort +1/Refl +4/Will +3 | CMB +1 CMD 13

Oh no! It's really strong and going after me next! I need to kill it if I can.

Naruda begins reaching for the trident on her back.

On her turn Naruda will draw her trident, use her enlarge domain power as a swift action, and attack the scorpion. If it's down before then, she'll stabilize one of her allies.

Trident attack: 1d20 + 3 ⇒ (16) + 3 = 192d6 + 3 ⇒ (3, 4) + 3 = 10

Enlarge:
Enlarge (Su): As a swift action you can enlarge yourself for 1 round, as if you were the target of the enlarge person spell. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Naruda's AC decreases to 17, and her CMD increases to 14


Knowledge Checks

Naruda slays the giant scorpion and puts a foot on its back triumphantly, like a blue-skinned goddess!

COMBAT OVER!

More to come today..

Dark Archive

Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0

Seeing the Scorpion drop Magdalyn rushes in to attack before it can recover, then realizes the beast is dead. Relaxing her posture she gives the Samsaran a smile. "Well done Naruda, a masterful kill." She gives the body of the scorpion a quick kick while she looks at her wounded allies.

"I don't have a healer's touch, will you be able to tend to them? I'll go see how Aayef is holding up." Magdalyn gives the remaining party a nod, and walks over to the boy, kneeling next to him and checking on him.

Dark Archive

AC 18, touch 11, flat-footed 18 (+4 armor, +1 natural, +1 trait) hp 18 (2d8+5) Fort +5, Ref +0, Will +5; +1 trait bonus vs. spells, spell-like abilities, and poison Defensive Abilities defensive training; SR 6, magic resistant

Would we be able to salavage the stinger?


Knowledge Checks

If there's no healer I'll need stabilize rolls for Perrine and Garr.

Dark Archive

1 person marked this as a favorite.
AC 18, touch 11, flat-footed 18 (+4 armor, +1 natural, +1 trait) hp 18 (2d8+5) Fort +5, Ref +0, Will +5; +1 trait bonus vs. spells, spell-like abilities, and poison Defensive Abilities defensive training; SR 6, magic resistant

The dwarf will move over to the gnome and attempt to stablize her.
Heal 1d20 + 3 ⇒ (18) + 3 = 21

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Doesnt the CLW Spell I received automatically stabilize me?

Edited for DM’s last post. Sorry, I didn’t realize that the magic didn’t take due to an AoO. That changes things, lol.


Knowledge Checks

You never received it; Garr got AoO'ed trying to give it to you.

Keandre stabilized Perrine, but Garr is still dying. Anyone?

Sovereign Court

Male LG Nagaji Cavalier (First Mother's Fang) 3 | HP 31/31 | AC 17 T 11 FF 16 | CMB +6, CMD 17 | F: +6, R: +3, W: +1 | Init: +1 | Perc: +1 | Speed 30ft (20ft in armour) | Active conditions: None.

Kinshasa cannot use a wand, sadly.


Knowledge Checks

Kinshasa won't try a heal check. Will anyone else try or shall I fast forward to the next quest with one dead party member?

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

If someone can get me to 0, I can heal him.


Knowledge Checks

As long as you're both stable I don't mind moving things forward, but given that he's lying on the hot sand and bleeding out, I need to hear the rest of the party members on how this is going to go down.

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

If there's any checks/rolls I can make feel free to bot. Not sure how to type that out lol

Dark Archive

Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0

It's a DC 15 check to stabilize that we can retry at no penalty until he dies. I'm assuming he's bleeding out at 1hp per round? That gives us 12 rounds to attempt to stabilize, I don't think we need to fast forward with him dead in his first game lol.

Magdalyn moves over to Garr, beginning to inspect his wounds. "Come on now, Gorum would be disappointed if you were killed by a simple bug." She tries to soothe him with words to mask her inexperience.

Heal: 1d20 + 1 ⇒ (5) + 1 = 6
Heal: 1d20 + 1 ⇒ (13) + 1 = 14
Heal: 1d20 + 1 ⇒ (6) + 1 = 7
Heal: 1d20 + 1 ⇒ (14) + 1 = 15

She spends about half a minute bandaging his wounds until she's confident he'll pull through.

Silver Crusade

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Female Samsaran | Witch (Winter Witch, Invoker) 2 | Init +8 Per+2, LLV HP 10/14 AC (17)13, Touch AC (13)12(+4 vs Incorp), FF AC (14)11 | SVs Fort +1/Refl +4/Will +3 | CMB +1 CMD 13

I haven't been able to get to a computer to post until just now, but Naruda has plenty of ways to heal, including spontaneous cure light wounds, 3 channels, and stabilize 1/day. She wouldn't allow her noble companions to die on her watch.

"What a ferocious beast! The wonders and horros of nature never cease to amaze me."

Naruda turns to Aeyef and scolds him: "You naughty, naughty boy! Your mother is worried half to death about you. If we arrived any later we would be bringing your corpse back to her!

Dark Archive

AC 18, touch 11, flat-footed 18 (+4 armor, +1 natural, +1 trait) hp 18 (2d8+5) Fort +5, Ref +0, Will +5; +1 trait bonus vs. spells, spell-like abilities, and poison Defensive Abilities defensive training; SR 6, magic resistant

I think CLW is on the inquisitor spell list correct? So he can use that wand too if need be

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Once she was revived, Perrine sat up with a strange grin on her face. ”Well, that didn’t go quite as I expected. Did we win? How is the boy? All I remember was that bug closing in on me and then I hurt. Really badly. Thanks for saving me...”

Grand Lodge

Ooze |HP 18|AC: 14 (Touch: 14 , Flat: 10)|CMB: +5; CMD: 18 |F+4, R+5, W+2|Init: + 3| ; Perc:+4, SM: -1 | Speed: 30ft. | |Active Conditions:

As Garr gets up, the look on his orcish face is one of surprise, he looks over to Perrine to see if the Gnomish warpriest is also okay
"Seems my battle spirit really wants to go see Gorum! My eagerness for combat is going to be the death of me. Good thing im tough as dragonhide or this orc would be no more." Garr claps Perrine on the shoulder and walks over to the scorpions carapace. Kicking it for good measure and puffing out his chest

Dark Archive

AC 18, touch 11, flat-footed 18 (+4 armor, +1 natural, +1 trait) hp 18 (2d8+5) Fort +5, Ref +0, Will +5; +1 trait bonus vs. spells, spell-like abilities, and poison Defensive Abilities defensive training; SR 6, magic resistant

The inquisitor listens to the chatter of his companions.

Dark Archive

Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0

With the rest of the group looking as though they'll make it, Magdalyn goes to accomplish what they came for.

"Aayef, you're coming back home with us. Let this be an example that it takes more than heart to survive, it takes skill and instinct." Her eyes move to the sword. "It was irresponsible of you to take something so valuable to use for your own glory. Come, let us return to your mother."

Dark Archive

Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0

Recalling what Garr shouted, on their way back Magdalyn will investigate the bag that he spotted.


Knowledge Checks

To Naruda and Magdalyn, the boy says, "I just felt like exploring... Mother can be a tad overprotective at times, but I see the wisdom of her ways now. Still, she should have involved me an an earlier age in the ways of the warrior. She did the best she could without Father, however..."

Before you have time to reply and before Aayef adds more details, the jeweled sword in the boy's hand loudly hails you all with a deep voice and says, “Brave adventurers! I am Soldier’s Glory, servant of the noble bastions of the Last Azlanti. Identify yourselves!”

Dark Archive

1 person marked this as a favorite.
Female LG Chelaxian Human Kineticist 1 | HP 13/13 | AC:18 T:14 FF:14 | CMD 12 | Fort+6 Ref+7 Will+3 | Init +4 | Perception +5, Sense Motive +1, Low-Light Vision | Burn: 0

"...A talking sword?" Magdalyn eyes the weapon with a mix of confusion and admiration. "My name is Magdalyn Varus." May as well see where this goes. She gives the talking sword a salute.

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrin rises to her feet, and tells he sword the names of all of the group. ”I’ve never met an intelligent weapon before. How neat? What’s your purpose, Soldier’s glory? Maybe we can help you with it...”

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