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Aubrey's Wrath of the Righteous

Game Master Aubrey the Malformed


3,701 to 3,716 of 3,716 << first < prev | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | next > last >>
Dark Archive

Male Human Percept 5+, Sense Motive, +0, Init +2 HP 28/28 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 5 (+1 v traps) W 3

Sol rushes to the foot of the stairs. He swaps his bow for his shield.

Move to K7. Ghroth and Rhok can do more on the stairs than I.


Initiative
Tieflings 2&3 22++
Schir 22+
Cultists 1&2 22
Booam 22-
Mulluq 20
Tiefling 1 19+
Cultists 3&4 19-
Flies 16+
Kira 16-
Jod 15
Kaygan 12
Sol 10
Ghroth 8
Rhok 7
Wendaug 6+
Hannik 6-

Map updated.

There's someone in K7, I'll put you in L7.

Ghroth, Rhok, Wendaug, Hannik.

Dark Archive

Male Human Percept 5+, Sense Motive, +0, Init +2 HP 28/28 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 5 (+1 v traps) W 3

I saw Kaygan in both places and thought you forgot to remove him from K7. Put me in J7 instead. Ghroth and Rhok can make better use of the L7 square. Thanks.


HP 27/24 | Init +1 | AC 18 (26) T 11 FF 16 (25) | CMD 17 | F +4 R +2 W +3 | Per +5 | DK 60' Bless, Mage Armor

Ghroth drops from his perch and lopes around to rush the stairs.

I don't think Ghroth can do anything but move this round, but I'm not 100% sure how far he can get. Stairs are double move right? So N7. If that is the same square Booam is in, I'll stop behind him.

Short on time so I'll leave Rhok and Wendaug for someone else, and post as Hannik tomorrow. If no one gets to it I'll post them all tomorrow.

Dark Archive

Male Human Percept 5+, Sense Motive, +0, Init +2 HP 28/28 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 5 (+1 v traps) W 3

Rhok hurries after the others.

Last time I subbed for Rhok I almost got him killed. Move to J8.

I don't think we're currently blessed . So if we're not, cast bless.

Wendaug also pushes forward.

Move to I7.


Ghroth can get up behind Booam in a double move. I'm treating the stairs as normal movement so Wendaug can get behind Ghroth with a double move.

Note that Rhok's Bless will counteract Booam's Bane.

Hannik.

Map updated.


HP 24/24 | Init +2 | AC 16 T 12 FF 14 | CMD 14 | F +3 R +3 W +3 | Per +1 Bless

Hannik draws another cold iron bolt and loads up her crossbow. She hustles up the stairs as far as she can and tries to figure out what the hell is going on up there.

Reload.
Move to L7 which is also AK7


The two tieflings shoot wildly into the battle.

T2 and T3 shoot at Mulluq.
T2 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14 to hit, damage 1d8 ⇒ 5
T3 1d20 + 3 - 4 ⇒ (16) + 3 - 4 = 15 to hit, damage 1d8 ⇒ 6

Meanwhile, the demon furiously attacks the paladin.

Mulluq takes the schir's wrath.
Halberd 1d20 + 10 ⇒ (11) + 10 = 21 to hit, damage 1d10 + 4 ⇒ (4) + 4 = 8
Gore 1d20 + 3 ⇒ (15) + 3 = 18 to hit, damage 1d6 + 2 ⇒ (6) + 2 = 8

With Jod and Kira pressed so close, the cultists are unable to bring their polearms to bear. Instead they beseech Baphomet to strike their enemies down.

C1 and C2 will both use Inflict Light Wounds on Kira and Jod, respectively.
C1 Concentration check 1d20 + 4 ⇒ (13) + 4 = 17 v DC 17. Touch attack 1d20 ⇒ 7 v Kira's touch AC, damage 1d8 + 1 ⇒ (3) + 1 = 4
C2 Concentration check 1d20 + 4 ⇒ (11) + 4 = 15 v DC 17. Spell fizzles.
Looks like Baphomet isn't listening.

Booam and Mulluq.

Map updated.


Something 1d20 + 7 ⇒ (6) + 7 = 13

Initiative updated
Tieflings 2&3 22++
Schir 22+
Cultists 1&2 22
Booam 22-
Mulluq 20
Tiefling 1 19+
Cultists 3&4 19-
Flies 16+
Kira 16-
Jod 15
Something 13
Kaygan 12
Sol 10
Ghroth 8
Rhok 7
Wendaug 6+
Hannik 6-

Dark Archive

Male Human Percept 5+, Sense Motive, +0, Init +2 HP 28/28 : AC 16 T 13 FF 12 (+1 v traps) : F 3 R 5 (+1 v traps) W 3

How big are the flies? Can Booam share the square with the one in AN9?


Ranger (Infiltrator) 3 | 31/31 hp | AC 18, T12, F16 | Saves F5, R6, W3 | Perc +7 | Effects: [i][/i]

It appears that an opening in the cultists' ranks has appeared. Risking the AoO, Booam moves to that spot and attacks whatever target is injured most. If none are injured, he targets C1.

Power Attack w/ Furious Focus: 1d20 + 9 ⇒ (10) + 9 = 19

Damage: 1d12 + 6 + 3 ⇒ (12) + 6 + 3 = 21

Hope that suits the party.


The flies are, well, flying so you can get under them. You aren't exactly 'sharing' the space, more they are in a space above the one at ground level.

Fortunately for Booam, his friends have kindly taken most of the AoOs for him already otherwise he'd be copping eight of them. He still takes two from C3 and C4.
C3 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19, 2d4 + 3 ⇒ (3, 3) + 3 = 9 damage
C4 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21, 2d4 + 3 ⇒ (4, 1) + 3 = 8 damage

OK, Booam's AC is 20 now, I believe, so that's one hits for 9 damage.

Booam braves the blades to enter the crush. With a sweep of his axe he strikes down one of the cultists.

C1 down.

Mulluq.

Map updated.


Male, Pitborn Tiefling Warrior of Iomedae's Holy Light 3 (AC: 21 [T: 11 /FF: 20]; HP: 14/30; F+8, R+5, W+6; Init: +1; Perc: +0 [Darkvision 60'])

With naught but a quick blessing of Iomedae sought, Mulluq gathers some of his spirit back and shifts into the tight confines. He hopes to slowly press in to let more of his allies follow.

Standard, Total Defense (25 AC now)
Swift, Lay on Hands on self 1d6 ⇒ 4
Free, 5' to AM9


Ranger (Infiltrator) 3 | 31/31 hp | AC 18, T12, F16 | Saves F5, R6, W3 | Perc +7 | Effects: [i][/i]

Booam's status: 20/29 hit points, bane + bless cancelled each other

Wendaug's status: 23/23, bless in effect


One of the tieflings snipes at Mulluq from around a corner.

1d20 + 3 - 4 ⇒ (19) + 3 - 4 = 18 to hit, damage 1d8 ⇒ 8

Two cultists step back so they can bring their glaives to bear on Booam.

C3 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18, 2d4 + 3 ⇒ (4, 2) + 3 = 9 damage
C4 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17, 2d4 + 3 ⇒ (3, 4) + 3 = 10 damage

Meanwhile, the flies buzz Mulluq.

F1 bite 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20 to hit, damage 1d6 + 3 ⇒ (2) + 3 = 5
F2 bite 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22 to hit, damage 1d6 + 3 ⇒ (4) + 3 = 7
F3 bite 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24 to hit, damage 1d6 + 3 ⇒ (4) + 3 = 7

Kira, Jod. AG's not around so someone take Jod's turn, please.

Map updated.


Wand Female Human Inquisitor 3 HP: 14{21} AC: 18 Judgement: none, T: 12 FF: 16 XP Treasure

Kira focuses on taking out the cultist in her way en-route to the others...I'm assuming the cultists aren't evil outsiders ;)

Atk: 1d20 + 4 ⇒ (16) + 4 = 20 DMG: 1d8 + 2 ⇒ (8) + 2 = 10

Jod will attack the same cultist, unless Kira took it out, then he will move forward and attack one of the other two....

Power Attack with falcion: 1d20 + 8 ⇒ (20) + 8 = 28 DMG: 2d4 + 9 ⇒ (4, 2) + 9 = 15
Crit??: 1d20 + 8 ⇒ (10) + 8 = 18 DMG: 2d4 + 9 ⇒ (4, 4) + 9 = 17

3,701 to 3,716 of 3,716 << first < prev | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | next > last >>
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