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Aubrey's Rise of the Runelords campaign

Game Master Aubrey the Malformed


14,151 to 14,171 of 14,171 << first < prev | 274 | 275 | 276 | 277 | 278 | 279 | 280 | 281 | 282 | 283 | 284 | next > last >>

Male Halfling Rogue/11 AC:23 HP: 92{92} Dravite

"Oh no..."

Init: 1d20 + 11 ⇒ (19) + 11 = 30


Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 20, FF 18, T 13, CMD 18; F 8, R 8, W 13; hp 72/72; Init +3; Perc +5; Effects: Mage Armor, Cold Resistance 10

Initiative: 1d20 + 3 ⇒ (10) + 3 = 13

"One must always be careful what they wish for."


HP 77/78, AC 21, T 13, FF 19, CMD 19(20) Performance 37/32

Init: 1d20 + 2 ⇒ (1) + 2 = 3

Illes flashes a tired smile while drawing his rapier, "Eh, we wouldn't want to get bored now would we? Let's dance."


Anyone heard from Vatters lately?


hp 87 of 87; effects active: mage armour (AC 20); gravity bow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Not since prior to your holiday Aubs.

Hudak Init: 1d20 + 2 ⇒ (9) + 2 = 11

Alwyn Init: 1d20 + 1 ⇒ (20) + 1 = 21


Male Human (Shoanti) Cleric 11

Initiative Alwyn: 1d20 + 1 ⇒ (6) + 1 = 7
Initiative Hudak: 1d20 + 2 ⇒ (8) + 2 = 10
Initiative Demiarchos: 1d20 + 2 ⇒ (9) + 2 = 11


Male Human (Shoanti) Fighter 11

Didn't see Mothers' init rolls. Keeping mine, that gives us:

Camlo 30
Sefayll 13
Demiarchos 11
Hudak 10
Alwyn 7
Enga 5
Illes 3

Aassorted undead giants ?


hp 87 of 87; effects active: mage armour (AC 20); gravity bow Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 4

Sorry Vatts, didn't know if you were about.


Map.

Please place yourselves. You are in the corridor leading into the new room. HZs are zombified hill giants. The Headless Lord - well, he has no head, but he's big and got a hatchet in each hand.

HL1 1d20 - 2 ⇒ (14) - 2 = 12
HL2 1d20 - 2 ⇒ (7) - 2 = 5
HL3 1d20 - 2 ⇒ (14) - 2 = 12
HL4 1d20 - 2 ⇒ (1) - 2 = -1
Headless Lord 1d20 + 6 ⇒ (5) + 6 = 11

Initiative
Camlo 30
Sefayll 13
HZ1 12+
HZ3 12-
Headless Lord 11+
Demiarchos 11-
Hudak 10
Alwyn 7
Enga 5+
HZ2 5-
Illes 3
HZ4 -1


Male Human (Shoanti) Cleric 11

"ALL RIGHT! GATHER THE HELL UP!" Alwyn falls into drill sergeant mode. "Hudak, Enga, up front. Your job is to keep the line. I'll be right by you, fixing you up if you need it. However, the real killing will be done by the blessed Demiarchos. These taxidermied giants will regret that they chose this moment top wake up."

So, Enga and Hudak in N20 and N21. I'll be in M22. Demiarchos goes to K-L 20-21. Illes and Camlo hang out at the back. We let them come to us; the two bruisers hack 'em up and keeps them off Demiarchos while the hellhound fills the corridor in front of them with fire.


Male Human (Shoanti) Cleric 11

"Camlo, Illes - stay away from the walls. That damned forgefiend is bound to make another appearance soon."


Hp max: 107 (143 rage); Damage taken: 79; Rage remaining: 16 rounds

Positions are fine with me, Enga might need some healing sooner rather than later though - I suspect a hit from one of these guys will bring her into hit point danger zone fast.


Male Human (Shoanti) Cleric 11

OK. In that case, she's in N21. I'll start my turn by healing her.


Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 20, FF 18, T 13, CMD 18; F 8, R 8, W 13; hp 72/72; Init +3; Perc +5; Effects: Mage Armor, Cold Resistance 10

K22, I suppose


HP 77/78, AC 21, T 13, FF 19, CMD 19(20) Performance 37/32

J22


Male Halfling Rogue/11 AC:23 HP: 92{92} Dravite

"But... there's nowhere else to hide!"

Following Alwyn's instruction, Camlo moves back behind the cauldron.

Move to F26, ready my crossbow while I'm at it.


Map updated.

Sef.


Male Halfling Rogue/11 AC:23 HP: 92{92} Dravite

Hmm, I appear to have assumed the places above were where the ones on the map when I looked at it. Didn't mean to put him so far away.... Could you make it J23 instead?


HP 77/78, AC 21, T 13, FF 19, CMD 19(20) Performance 37/32

Illes shrugs, "You could hide IN the cauldron. They won't be expecting that."


Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 20, FF 18, T 13, CMD 18; F 8, R 8, W 13; hp 72/72; Init +3; Perc +5; Effects: Mage Armor, Cold Resistance 10

She delays to see how the Gorumite hound's breath affects the frozen undead.


Male Halfling Rogue/11 AC:23 HP: 92{92} Dravite

"In it?! But they could have put anything in there!"

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