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Aubrey's Rise of the Runelords campaign

Game Master Aubrey the Malformed


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Effects:

During the night's downtime, Sefayll will study the fallen giant's spellbook once more, transferring a couple of spells to her spellbook. Chill Touch, Ghoul Touch

Trying to fine-tune spell selection a bit, also.


Male Human (Shoanti) Cleric 10

"Once we cross the col, we'll need to be more careful - it'll be downhill all the way to Jorgenfist, meaning that their sentries can see things like campfires and smoke plumes. Once we cross, it'll be hardtack and cold camps. We'll also need to stay off the giant road. They'll be watching that for sure."


OK, where are you camping?

Cheliax

Wintergreen's CE PA IT Geek 10/Daddy 6/Physicist 3/Cartographer 1/Runner 1

"Can we camp at the *closer* of the good camps please?" All this walking is starting to get to Camlo.... "Do we need to set a watch to make sure we don't get snuck up on by that dragon?"


male Human Shoanti Fighter 10 xp 79042

I wanna check out that bowl first. Thinking more, the saddle looks like a common way of egress, so I reckon the bowl would be off to the side more and not in the direct route of a giant's thoroughfare. Assuming it's not already claimed.....


HP 68/68, AC 21, T 12, FF 19, CMD 19 Performance 30/30

Is the bowl up ahead an hour or two away where we expect to find the occupied watchtower? If so we need to hold back and camp rather than head in and kick the beehive.

Lore Master to take 20. Kn Local 31 regarding any red dragons historically active in the region.


At Hudak's urging, the group ascend the valley for another hour. It is getting quite dark by the time they arrive. The cwm is about a quarter of a mile across, the far side lost in shadow. In the bottom sits a small tarn of still, cold water, out of which trickles the stream that becomes the Coal River.

To the east is the pass into the Muschkal watershed. This close, a switchback path can be seen climbing the cliff to the top.


Male Human (Shoanti) Cleric 10

"This looks like a good spot. Illes, can you conjure up another of those campsite domes? That way, we can at least have a campfire tonight. If that trail is anywhere near as steep as it looks, tomorrow will be an epic trek. We'll need all the sleep we can get tonight."

"Unless Mokmurian is a complete idiot, there will be sentries on top of the cliff. Wizards, do you have any way of checking out the top of the trail from afar?"


male Human Shoanti Fighter 10 xp 79042

"Sounds good."

Watch schedule.....Hudak, then Alwyn, then Illes, then Camlo, then Sefayll. How's that sound?


Effects:

Peering up at the aforementioned cliff, the enchantress shakes her head. "Divination has never been my strong suit. The only means I have of investigating the ridge other than sending a scout is to listen for thoughts, which is limited in range. Far too limited to use from here."


The party settle down for the night, esconced once more in Illes' magical campsite protection.

The night passes quietly. Up here it is very cold, and the wind periodically sighs about the crags and ruffles the surface of the tarn. The night is bright with stars but the breath of those on watch steams in the chilly night air. But nothing disturbs the rest of the group and dawn turns the sky grey, then pink, as the sun begins to rise.


male Human Shoanti Fighter 10 xp 79042

"I wonder what those stars really are." looks at the fire; "Maybe they're campfires?"


Effects:

"Aye, of an army vast."


Male Halfling Rogue/10 AC:23 HP:80{83} Dravite

"My grandfather used to say they were the souls of great heroes burning bright."


male Human Shoanti Fighter 10 xp 79042

"Maybe.....our souls will end up up there....."


The adventurers break camp and head for the path up the col. It is another giant-made stairway snaking up the side of the rise. The steps are high for a humans, making it another arduous climb. The sun rises gradually, and in the morning this side of the valley is in shadow.

Percption checks, DC 20:

Spoiler:
Diving out of the sun, swooping on broad wings, is a red dragon the size of a draught horse. It is aiming straight at the party as they climb.


male Human Shoanti Fighter 10 xp 79042

1d20 ⇒ 4


Effects:

Perception: 1d20 + 5 ⇒ (16) + 5 = 21

"Dragon! Coming with the sun behind him!"


Male Human (Shoanti) Cleric 10

Perception 8+14=22.

"Huh? Oh, yeah, there it is. Red dragon, coming right for us."


Male Halfling Rogue/10 AC:23 HP:80{83} Dravite

Perception: 1d20 + 14 ⇒ (6) + 14 = 20
Init: 1d20 + 7 ⇒ (14) + 7 = 21May be pre-empting, but hell, it's a Dragon....


I'm thinking you probably did the right thing. He's not diving to shake your hand.

Of course, you need to type the code right...

Could the rest of you please roll initiative too, please?

Cheliax

Wintergreen's CE PA IT Geek 10/Daddy 6/Physicist 3/Cartographer 1/Runner 1

Ha! You caught my momentary lapse!


male Human Shoanti Fighter 10 xp 79042

init 1d20 + 2 ⇒ (19) + 2 = 21


male Human Shoanti Fighter 10 xp 79042

"Batter up! Somebody make me fly? Case this d&~$~&% doesn't want to land and give us a fair swing at his head?"


Male Human (Shoanti) Cleric 10

Initiative 11+1=12.

"Actually, I can. Only you, though - so don't get into too much trouble up there, as I won't be able to rescue you."


male Human Shoanti Fighter 10 xp 79042

"I just don't want it strafing us with impunity."


Effects:

Initiative: 1d20 + 3 ⇒ (6) + 3 = 9

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