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Aubrey's Rise of the Runelords campaign

Game Master Aubrey the Malformed


13,001 to 13,042 of 13,042 << first < prev | 251 | 252 | 253 | 254 | 255 | 256 | 257 | 258 | 259 | 260 | 261 | next > last >>

Bluff check from Alwyn.


Male Halfling Rogue/10 AC:23 HP:83{83} Dravite

Camlo sneaks outside to see what's going on.

Stealth: 1d20 + 28 ⇒ (20) + 28 = 48


There you go again - natural 20 on Stealth. No one would notice you even if you were practicing the tuba.

Dark Archive

Wintergreen's CE PA IT Geek 10/Daddy 6/Physicist 3/Cartographer 1/Runner 1

It's balance for all the 1-5s I get on attack rolls.....


Male Human (Shoanti) Cleric 10

Untrained Bluff check 12+3=15. It should have been Diplomacy...


HP 68/68, AC 21(22), T 12(13), FF 19, CMD 19(20) Performance 35/34

Illes whispers a play by play for Hudak and Sefyall, "Giantess. Boss of the ettins. Alwyn is trying to play that he's a giant coming in to size up Mokmurian's operation who took offense at the ettins as too pathetic to live. Not sure if she's buying it or him as a giant"


hp 65/65; Effects: Mage Armor

Whispering back, "Do we want to make her friendly? Or make her gone?"

Is she able to get within 60' of the giantess without revealing herself? That is, from the tower, can Sefayll get line of effect and within range for detect thoughts?


DM only:

Spoiler:
1d20 + 3 ⇒ (13) + 3 = 16

The giantess squints at Alwyn suspiciously and asks:

Giant:

Spoiler:
"Rimeskull? Are you with the Jarl Vinterorn's tribe?"

Knowledge (Nature) or Knowledge (Local), DC 20:

Spoiler:
You realise there actually are no frost giants near Rimeskull. It's in fact the territory of a white dragon called Arkrhyst. Most frost giants come from the Tusk Mountains, to the east.

If you got 25 or more on that roll:

Spoiler:
Jarl Vinterorn's tribe was routed by local mammoth-riding Kellid tribemen in the Tusk Mountains about ten years ago. The Jarl was killed and the tribe disbanded.

Alwyn:

Spoiler:
Apologies for the abuse of whichever Scandinavian languages I pillaged for "Vinterorn".

As to whether you can get within 60' without being seen, that's down to you rather than me. Alwyn is just outside the door, and she isn't far away, so if you can establish line of sight it might be possible, especially if she comes closer.


Male Human (Shoanti) Cleric 10

More skill checks I can't make... How far away from me is she?


About 50'.


Map.

I've placed Alwyn and his lady friend. The others may place themeselves somewhere in the tower. Assuming this goes to combat.


HP 68/68, AC 21(22), T 12(13), FF 19, CMD 19(20) Performance 35/34

It probably will but Vatts hold off for a moment. In the morning I'll make the knowledge checks if I can and relay them to you via message.


Male Human (Shoanti) Cleric 10

Nice. I'll be the Cristian de Neuvillette to your Cyrano de Bergerac.


HP 68/68, AC 21(22), T 12(13), FF 19, CMD 19(20) Performance 35/34

Illes points at Alwyn and whispers, "Hey dummy. Rimeskull is dragon territory. Arkrhyst the White. No giants live there. Frost giants live east of there in the Tusk mountains."

When the giantess asks about his tribe Illes whispers, "Its a trick. Vinterorn was killed about ten years back by Kellid mammoth riders. Tribe was routed and disbanded."

Loremaster to Take 20 on Kn Local for 31.
Cast message on Alwyn and include the others in case we spread out.


Male Human (Shoanti) Cleric 10

Giant:
"Knock this nonsense off. First of all, Vinterorn's dead - he was killed a decade ago, by humans no less, and has no following anymore. Also, if you know anything about Rimeskull, you know my master." Alwyn lowers his voice to a conspiratorial whisper. "Arkrhyst. The White Worm is interested in the giant wizard of the Black Tower."

"Anyway, I have said enough. Do you have any food in here? I could use a bite to eat before the last leg down to the fortress."


Male Halfling Rogue/10 AC:23 HP:83{83} Dravite

Camlo's in N25 since he wandered out after Alwyn.


HP 68/68, AC 21(22), T 12(13), FF 19, CMD 19(20) Performance 35/34

Illes at L20


Male Human (Shoanti) Cleric 10

How tall is the door? Hudak's lying in wait, floating 5' above the top of the door in N16.


Camlo needs cover in which to hide - he isn't magically invisible. There isn't any cover here, so I suggest you lurk in the doorway. I've revised his and Illes position to take account of this. Also, still have no position from Sefayll, although there was talk of trying to establish some sort of line of effect.

The giantess sniffs derisively.

Giant:

Spoiler:
"A frost giant bending the knee to a white wyrm? And you see no shame in that?"

Map updated.


Male Human (Shoanti) Cleric 10

Giant:
"You do what you need to do. I have no tribe or leader to follow, and the dragon... The Worm might be a cruel master, but things are rarely boring. You would do the same thing if you were in my situation."

Alwyn picks his sword up and walks towards the tower entrance, hoping that the giantess will follow him.


Male Halfling Rogue/10 AC:23 HP:83{83} Dravite
Aubrey the Demented/Malformed wrote:
Camlo needs cover in which to hide - he isn't magically invisible. There isn't any cover here, so I suggest you lurk in the doorway.

No problem, I was hoing for some large rocks or something.


hp 65/65; Effects: Mage Armor

I missed any response regarding a window in the tower facing the giantess. I will assume there's none - in that case, Sefayll was headed to the roof to try to do the same from there if she thinks the range will work.


Sure, you can get upstairs no problem. Taking any actions before or during?


Another Bluff check from Alwyn, please, to get her to follow.


If Vatters is away at his job interview, someone else may have to roll.


hp 65/65; Effects: Mage Armor

No, she would have been headed up there as soon as she realized that there was company outside. Once she's there, she will keep her head down among the crenelations as much as possible and attempt her detect thoughts from the helm.


Male Halfling Rogue/10 AC:23 HP:83{83} Dravite

Alyn's Bluff: 1d20 + 3 ⇒ (10) + 3 = 13 Seems to be what he used above.


HP 68/68, AC 21(22), T 12(13), FF 19, CMD 19(20) Performance 35/34

Give him an aid another from Illes advice if that's alright. Auto pass.


Stealth check from Sefayll as she creeps about the roof (unless there is a magical approach you want to try).


hp 65/65; Effects: Mage Armor

She's using the air walk spell to mitigate the sound of her footsteps. Hopefully that and distance aid her meager talents...

Stealth: 1d20 + 2 ⇒ (5) + 2 = 7 Ugh


Male Halfling Rogue/10 AC:23 HP:83{83} Dravite

Concentrating so hard on being quiet, Sef starts to whistle subconsciously....


OK, she's 75' away, which gives her a -7 on her Perception check. 1d20 + 13 - 7 ⇒ (13) + 13 - 7 = 19. Also, her Sense Motive check is 1d20 + 3 ⇒ (7) + 3 = 10

"There's someone on the roof," says the giantess, hearing Sefayll clank about. She cranes up to get a look.


HP 68/68, AC 21(22), T 12(13), FF 19, CMD 19(20) Performance 35/34

"Oh hell."

Init: 1d20 + 2 ⇒ (19) + 2 = 21


Male Human (Shoanti) Cleric 10

"What? Let's go see who or what it is." He jogs into the tower. "Once she comes in, we swarm her", he mutters to the others once he gets inside. "Get ready."


Male Halfling Rogue/10 AC:23 HP:83{83} Dravite

Init: 1d20 + 7 ⇒ (13) + 7 = 20


Giant:

Spoiler:
"Stay where I can see you!" snaps the giantess at Alwyn.


Male Human (Shoanti) Cleric 10

Giant:
"Fine, fine... You go look at whatever that was, and I'll stay right here."


Giant:

Spoiler:
"No. First I will kill you for your impertinence, and then I will check it out."

She charges at Alwyn.

Anyone who remains to roll initiative, please do so.

Giantess 1d20 + 2 ⇒ (12) + 2 = 14


Male Human (Shoanti) Cleric 10

This one is important, so I'll defer to the dice-roller here.

Initiative Alwyn:: 1d20 + 1 ⇒ (11) + 1 = 12


Male Human (Shoanti) Cleric 10

Crap! Oh well - it was hard for me to beat a 14. Initiative Hudak 9+2=11.


HP 68/68, AC 21(22), T 12(13), FF 19, CMD 19(20) Performance 35/34

Illes 21
Camlo 20
Giantess 14
Alwyn 12
Hudak 11

Sef?


hp 65/65; Effects: Mage Armor

Initiative: 1d20 + 3 ⇒ (7) + 3 = 10

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