Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
About Paizo   Messageboards   News   Paizo Blog   Help/FAQ  
Search
Links
Shop
Messageboards

So, you get sucked through a Vortex into Golarion...Character thread, by Artanthos

I miss quality children's toys..., by HarbinNick

Fantasy Series with a Strong Leading Heroine?, by Aaron Bitman

Mmmm... Brains, by Aberzombie

'White Mage' character possible? (and 'iconic' rant!), by ElyasRavenwood

What killed-off comic character do you most miss?, by ShinHakkaider

Net focused build?, by Cornielius

>>Ask *James Jacobs* ALL your Questions Here!<<, by Midnight_Angel

More Synthesist Questions, by Artanthos

Readying Attack vs. Arrows, by Swivl

Exactly which spells can be potions and / or oils?, by cartmanbeck

Scout's Charge with Pounce, by Shar Tahl

PVP, How do you play it?, by ZomB

Flurry of Changes to Flurry of Blows, by LoreKeeper

The Social Contract of PnP RPG's, by Josh M.

Online Campaigns

The Falcon's Hollow Adventures - PBP Campaign Discussion, by GM Idyll

Carrion Crown: The Evil That Men Do [OoC Discussion], by Theodor Rostmanov

GM Fnord's PFS First Steps Discussion, by Karzak

Solos / Varash Kingmaker Discussion, by Silstaren

Dunebugg's Kingmaker Campaign - Discussion Thread, by Roga

Jorvik: A Land of Snow & Ice - DSXs' Dresden File, by Aximeus

Mir Discussion, by DM Nick

MSI Rookie Squad Two, by Dublaine

cynarion's Carrion Crown: Gameplay, by Rose Springdawn

Gm Blood's AoW in Golarion, by Lessien Nenmacil

Mir, by Father Isaak Ovechkin

A Rise With A Difference, by Vaclav Rennet

GM Nel's First Steps Series, by GM Nel

Skull and Shackles++ Discussion, by Lucia Rhitu

GM Nel's First Steps Discussion / OOC, by Xavier Charlevesque


Aubrey's Rise of the Runelords campaign
Game Master Aubrey the Malformed


Discussion

Search
Search this Thread:

101 to 150 of 2,878 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Andoran (Male Human Expert 5)

Aubrey the Malformed wrote:
I'm happy with two clerics. I think it is important for Vatters and Fatey to make them distinguishable, through the various means available to a roleplayer - character build, equipment, skills, feats, PrCs, and actual roleplaying. I think it would be an interesting challenge. They already sound quite different - one a rough, tough barabian dude, the other a holy purifyer type.

Heh heh... Alwyn is about 25% elf - after a quick once-over, I got the impression that nobody likes elves all that much, and half-elves even less. I'd say his dad is a half-elf, and that his mom disgraced the tribe by shacking up with the half-breed. Poor kid never had a chance after that... The effects are purely cosmetic, but they make for good RP fodder.

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

Aubrey the Malformed wrote:
On Fakey's issue of the Spontaneous Domain casting, while I kind of see your point, I will have to think on it. You are effectively poking up your healbot status beyond normal by careful application of an alternative class feature (i.e. gaining an effective enhancement) rather than using it to do something different to being the healbot (which is probably the point of the alt. class feature). While I'm not agin it on principle, I will let you know tomorrow when I have slept on it.

That's cool. I don't plan on healing much with spells, I plan on asking for contributions to the party wand fund and saving spell slots for fun stuff. I don't plan on doing combat much and want to try to focus on some more of the casting that clerics can do. I just like the idea of spontaneous Regeneration, and heal.

I think I will stick with cleric since Vat's cleric seems more of a martial cleric. Hopefully he can keep the frontline solid while I spiritual weapon and flame strike our foes, after a bit of buff for all. I was thinking of a female PC also.
I don't know too much about clerics though, in the way of different prestige classes and alternate features, good feats, etc. so any thoughts?

FH

Andoran (Male Mothman Expert 5)

Ok, it looks like we have lots of fighting power, and we're all good for divine. Assuming Ithurial is still planning to go rogue, I might scrap the ranger idea and concentrate more on being the backup mage ... although a bit of woodslore may come in handy? But if I do go as a ranger / warrior type I'm looking at being the backup backup fighter.

Aubrey, if I do still go elven ranger/mage, what's your take on taking the first level as ranger and then multiclassing to wizard? Would I need to take 10 years out to study magic? Could I do a background where I was training to be a wizard (maybe at that secret elven academy), something happened and I had to run border patrol for a few years, and Im just now ready to finish off the last few lessons of my magic study and start casting spells?

I'd prefer to begin with ranger purely to be a bit more survivable at first level and to capitalise on the skill points.


Yoiks!

barring the fact that there have already been 23945757982385 posts since I was invited to join, if the invite is still open, I'd love to play.

I can have a character together in very short order (before this time tomorrow, for certain).

If you're already too full, I'll understand. If not, what do we still need? (although with 8? players, all the basics should already be covered.)

Andoran (Male Engineer Geek 6/Engineer 5/Engineseer 1)

Fatey, you loose the ability to cast some of the mass cure spells at higher levels in exchange fo the healing domain spells... it balances (IMHO)

aslo with aubrey's permission, I would point the clerics at the non-generic cleric thread located here

Andoran (Male Engineer Geek 6/Engineer 5/Engineseer 1)

Alwyn Agnarrson wrote:
Hoho! Say hi to Alwyn, greatsword-wielding priest of Gorum!

Um, Gorum doesn't have luck as a domain i think you skipped down to the kink-maiden calistria

(Female Elf Wizard (Transmuter) 6 / Ranger 1 / Eldritch Knight 2)

This will probably be my avatar, character name and ability scores. Still figuring out the rest...

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

Umm, Aubrey. Can I be a Non-Generic Cleric? My original concept was a lightly armored, stealthy cleric and this would help me get him there.

FH

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Stunty_the_Dwarf wrote:

Yoiks!

barring the fact that there have already been 23945757982385 posts since I was invited to join, if the invite is still open, I'd love to play.

I can have a character together in very short order (before this time tomorrow, for certain).

If you're already too full, I'll understand. If not, what do we still need? (although with 8? players, all the basics should already be covered.)

You are certainly in - I decided 8 was OK. Don't worry about speed of character creation - we probably won't actually play for a few weeks as I don't have the scenario in my hot little hands yet.

Just create what you feel - though I am yet to see a rogue (or rouge).

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Fake Healer wrote:

Hey, If I took the healing and sun domains, went with the variant rule in the PHB2 for spontaneously casting domain spells and chose the healing domain as my spontaneous domain casting is that kosher? Seems like I give up being able to spontaneously cast "cure" spells for the ability to cast "cure" spells and heal, regenerate, etc., spontaneously.

Do I have this right?

FH

I had a look at the rules in the PHB2. You can choose ONE domain to cast spells from spontaneously, not both. You can't spontaneously convert spells to healing then, but you can use your domain slots to memorise healing spells. So I'm OK with that, but wonder if it is really worth it.

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Fake Healer wrote:

Umm, Aubrey. Can I be a Non-Generic Cleric? My original concept was a lightly armored, stealthy cleric and this would help me get him there.

FH

Ooo, ah, um - dunno if I'm happy going with funny homebrew rules from someone else. Tell me what you have in mind. I'd be happier if you thought about some of the PrC's in the Complete Divine and Complete Adventurer (which I suspect you may not own) as some of them allow for a stealthy cleric. Drago seems to have this stuff at his fingertips.

EDIT - just found it, Shadowbane Stalker in Complete Adventurer. Drognmann can probably tell you where you can find it on the net if you don't own the book.

Andoran (Male Mothman Expert 5)

Anyone got any good variant class features instead of a familiar (for wizard) or animal companion (for ranger)?

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Mothman wrote:

Ok, it looks like we have lots of fighting power, and we're all good for divine. Assuming Ithurial is still planning to go rogue, I might scrap the ranger idea and concentrate more on being the backup mage ... although a bit of woodslore may come in handy? But if I do go as a ranger / warrior type I'm looking at being the backup backup fighter.

Aubrey, if I do still go elven ranger/mage, what's your take on taking the first level as ranger and then multiclassing to wizard? Would I need to take 10 years out to study magic? Could I do a background where I was training to be a wizard (maybe at that secret elven academy), something happened and I had to run border patrol for a few years, and Im just now ready to finish off the last few lessons of my magic study and start casting spells?

I'd prefer to begin with ranger purely to be a bit more survivable at first level and to capitalise on the skill points.

I'm happy with you starting as a ranger. However, you will need to buy a (blank) spellbook as part of your starting gear, as you will be assumed to be still getting to final grips with this magic stuff.

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Fake Healer wrote:
I don't know too much about clerics though, in the way of different prestige classes and alternate features, good feats, etc. so any thoughts?

I don't really know either - I have the books, but generally don't retain the info at my fingertips, and since I always DM I don't have field experience as it were.

Does anyone else have any comments or suggestions? I think Fakey is looking to boost his magical puissance and nimbleness at the expense of being a hard bastard. Any PrC's spring to mind? I've suggested one above. Also, how about mystic theurge?

Also, as a character, what basic aspects like domains would be appropriate? If you want to be a magical powerhouse, maybe consider the Magic, Rune and/or Knowledge domains. A bit stealthier - how about Trickery, Travel and/or Charm? While the Sun and Healing domains do not necessarily preclude you from being a bit stealthy or powerfully magical, they may not be the best immediate choices for what you may want.

On the other hand, if you stick with the Sun and whatnot (maybe Iomedae, a sort of Hieroneous type) then you can probably not worry too much about differentiating the two clerics. If Vattnisse goes with the mad anarchist concept (see below) and upstanding citizen type will be utterly different in outlook.

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Dragonmann wrote:
Um, Gorum doesn't have luck as a domain i think you skipped down to the kink-maiden calistria

Just checked - Drago is right. However, you can choose from Chaos, Destruction, Glory and Strength instead. Personally, I think Destruction domain is great - smiting plus some good spells. Anyone attracted to that domain, however, might be something of a challenging personality, especially coupled with War. So I would heartily recommend such a path - might be fun to rub the rest of the party up the wrong way.


This is nothing new or obscure, but since you asked-

As far as spell boosting for clerics...
Divine Metamagic feat. Lets you use Turn attempts to power metamagic feats on a spell as you cast it. Couple that with Extra Turning and you are good to go. So you can boost even your highest level spells without having to prep them at a higher level. Pretty handy. Of course you need at least one metamagic feat and Divine metamagic to get any use out of it. Then more metamagic feats and Extra Turning to really make it rock. So it is kinda feat heavy to make the most use out of it, but if you plan on doing a lot of casting... there you go.

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Well, it managed to pass me by, so thanks for that.

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

Well it may have been a bit misleading with me saying I wanted a stealthy cleric but this is what I was thinking.
Light armor
good BAB
extra skill points (4/level +int, 2 additional skills: one would be move silently)
d8 hd

I could scout with the sneaky guys without risking making too much noise with the extra skill point and skills, the Full BAB would help me with crossbow usage, and I would be able to hopefully cast something to delay pursuit and help the sneaks be able to escape if all hell breaks loose.

That was the concept, and the Non-generic Cleric hit it right on the head.
* I don't have any of the complete books, never liked them.*
FH

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Well, you've just described a ranger, though I expect you also want all of the divine casting stuff too. I'm not willing to use the non-generic cleric rules posted on this site - partly as I don't want to have to read the thread (it ain't short) and partly because the rules are untried, though I totally sympathise with their intent. The only solution I can think of is to multiclass, though this will obviously impact upon your ability to cast spells. If you are unwilling to consider the Complete books (which are, at the end of the day, the main source of PrC's in the 3.5 game) I'm afraid there isn't much more than that on the table.

Brainwave just in as I write - you could consider a druid as a compromise. A high DEX druid, maybe a little muliclassed with ranger or rogue, might get you what you are looking for (once rolled up an elven druid for a friend - had proficiency in bow and took the relevant feats, she was pretty tough, didn't multiclass with ranger and so wasn't terribly stealthy, but that wouldn't be a big stretch). Leather armour, decent BAB, OK skills. The spell selection is obviously a bit different, but actually might be more fun since there are some decent blasting spells in there. How does that suit?

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

I need to think about this more....what about a totally spontaneous divine caster like in the SRD--

SPONTANEOUS DIVINE CASTERS

As a twist on the traditional divine spellcaster, this variant converts the cleric and druid into spontaneous spellcasters. Such characters have a limited number of spells known, as the sorcerer does, though their selection is not quite as limited as the sorcerer's list.
Like other spellcasters, a character using this variant system can cast a certain number of spells per day. His base daily spell allotment is the same as a normal cleric's number of spells per day (not including domain spells), plus one spell per day of each spell level he can cast. For instance, a 1st-level cleric using this system can cast four 0-level spells and two 1st-level spells per day.

However, the divine caster's selection of spells known is limited. At 1st level, the character begins play knowing four 0-level spells and two 1st-level spells of your choice, plus his two 1st-level domain spells (if a cleric) or summon nature's ally I (if a druid). At each new level in the character's divine spellcasting class, he gains one or more new spells, as indicated below:

Table: Spells Spells Known
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st 4 2 — — — — — — — —
2nd 5 2 — — — — — — — —
3rd 5 3 0 — — — — — — —
4th 6 3 1 — — — — — — —
5th 6 4 2 0 — — — — — —
6th 7 4 2 1 — — — — — —
7th 7 5 3 2 0 — — — — —
8th 8 5 3 2 1 — — — — —
9th 8 5 4 3 2 0 — — — —
10th 9 5 4 3 2 1 — — — —
11th 9 5 5 4 3 2 0 — — —
12th 9 5 5 4 3 2 1 — — —
13th 9 5 5 4 4 3 2 0 — —
14th 9 5 5 4 4 3 2 1 — —
15th 9 5 5 4 4 4 3 2 0 —
16th 9 5 5 4 4 4 3 2 1 —
17th 9 5 5 4 4 4 3 3 2 0
18th 9 5 5 4 4 4 3 3 2 1
19th 9 5 5 4 4 4 3 3 3 2
20th 9 5 5 4 4 4 3 3 3 3

Characters who use this option lose the ability to spontaneously cast cure, inflict, or summon nature's ally spells in place of other spells. However, each time the character gains a new spell level, he gains one or more bonus spells known to add to his list. A cleric may add his two domain spells to his list of spells known, while a druid may add the appropriate summon nature's ally spell to her list of spells known. (An entry of 0 on the table indicates that the cleric knows only his domain spells of that level, and the druid knows only the summon nature's ally spell of that level.)

Upon reaching 4th level, and at every even-numbered class level after that, a cleric or druid can choose to learn a new spell in place of one he already knows. This functions identically to the sorcerer's ability to swap out known spells, except that a cleric may never choose to lose a domain spell and a druid may never choose to lose a summon nature's ally spell.

For example, a cleric has chosen the domains of Good and Healing, which means that at 1st level, he automatically knows cure light wounds and protection from evil. In addition, he chooses four spells from the list of 0-level cleric spells (cure minor wounds, detect magic, light, and read magic) and two spells from the list of 1st-level cleric spells (bless and shield of faith). He now knows four 0-level spells and four 1st-level spells.

Another example: At 4th level, a druid learns a new 0-level spell and a new 2nd-level spell. She can also choose to replace one of her 0-level spells known with a different spell of the same level. She chooses to replace know direction with detect poison.

BEHIND THE CURTAIN: SPONTANEOUS CASTING
This option trades versatility — one of the divine spellcaster's strengths — for sheer spellcasting power (much like the difference between sorcerers and wizards). Since the cleric and druid spell lists depend on versatility of effect, particularly defensive or utilitarian spells the spontaneous-casting divine caster is allowed to know more spells per spell level than the sorcerer (by adding domain spells or summon nature's ally spells on the list of spells known). No longer is the divine caster the character who can come up with any effect under the sun; instead, he becomes a much more specialized member of the adventuring group.
This variant has the secondary effect of individualizing the divine casters in your game, since no two characters choose to learn the same set of spells. With only a limited number of spells known from which to choose, characters must make tough choices each time they gain new spells known. For instance, is it more important that a 4th-level cleric learn cure moderate wounds — particularly if he already knows cure light wounds — or bear's endurance? Should your druid learn resist energy as a 2nd level spell, or should she wait until she gains access to 3rd-level spells and learn protection from energy instead? The cleric's choice of domains becomes crucial, because those areas form the backbone of his available spells.

Howsa bout dat!
Can I do that?

FH

Andoran (Male Human Expert 5)

Aubrey the Malformed wrote:
Dragonmann wrote:
Um, Gorum doesn't have luck as a domain i think you skipped down to the kink-maiden calistria
Just checked - Drago is right. However, you can choose from Chaos, Destruction, Glory and Strength instead. Personally, I think Destruction domain is great - smiting plus some good spells. Anyone attracted to that domain, however, might be something of a challenging personality, especially coupled with War. So I would heartily recommend such a path - might be fun to rub the rest of the party up the wrong way.

I saw that last night as well once I got home and could increase the size of the widow a bit... I'm in the Destruction camp, myself. Updating now - I'll also tweak the background a bit.

Also, just for the record - scale mail sucks. I'll need better armour fast!

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Vattnisse wrote:
Aubrey the Malformed wrote:
Dragonmann wrote:
Um, Gorum doesn't have luck as a domain i think you skipped down to the kink-maiden calistria
Just checked - Drago is right. However, you can choose from Chaos, Destruction, Glory and Strength instead. Personally, I think Destruction domain is great - smiting plus some good spells. Anyone attracted to that domain, however, might be something of a challenging personality, especially coupled with War. So I would heartily recommend such a path - might be fun to rub the rest of the party up the wrong way.

I saw that last night as well once I got home and could increase the size of the widow a bit... I'm in the Destruction camp, myself. Updating now - I'll also tweak the background a bit.

Also, just for the record - scale mail sucks. I'll need better armour fast!

Do you have enough for a hide shirt? And ignore the table in the Guide, it is light armour.

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Fake Healer wrote:

I need to think about this more....what about a totally spontaneous divine caster like in the SRD--

SPONTANEOUS DIVINE CASTERS

As a twist on the traditional divine spellcaster, this variant converts the cleric and druid into spontaneous spellcasters. Such characters have a limited number of spells known, as the sorcerer does, though their selection is not quite as limited as the sorcerer's list.
Like other spellcasters, a character using this variant system can cast a certain number of spells per day. His base daily spell allotment is the same as a normal cleric's number of spells per day (not including domain spells), plus one spell per day of each spell level he can cast. For instance, a 1st-level cleric using this system can cast four 0-level spells and two 1st-level spells per day.

However, the divine caster's selection of spells known is limited. At 1st level, the character begins play knowing four 0-level spells and two 1st-level spells of your choice, plus his two 1st-level domain spells (if a cleric) or summon nature's ally I (if a druid). At each new level in the character's divine spellcasting class, he gains one or more new spells, as indicated below:

Table: Spells Spells Known
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st 4 2 — — — — — — — —
2nd 5 2 — — — — — — — —
3rd 5 3 0 — — — — — — —
4th 6 3 1 — — — — — — —
5th 6 4 2 0 — — — — — —
6th 7 4 2 1 — — — — — —
7th 7 5 3 2 0 — — — — —
8th 8 5 3 2 1 — — — — —
9th 8 5 4 3 2 0 — — — —
10th 9 5 4 3 2 1 — — — —
11th 9 5 5 4 3 2 0 — — —
12th 9 5 5 4 3 2 1 — — —
13th 9 5 5 4 4 3 2 0 — —
14th 9 5 5 4 4 3 2 1 — —
15th 9 5 5 ...

<sigh> Why can't you be an ordinary cleric like everyone else? You won't look at the Complete books but you want to use funny, untested rules from the UA or these boards.

Let me give you my prejudices, so you get where I am coming from. I like very little in the UA. The odd tweak I can handle. But wholsesale class revisions I can't. I don't want the headache of trying to remember a whole new ruleset.

I understand your dilemma, in that you want a stealthy, divine-casting character who will derive class benefits from being stealthy, and feel that giving up the heavy armour route should accrue some benefits. But this quirky character, the stealthy priest, is not a whole new class as far as I am concerned - it is a multiclassed cleric/rogue or cleric/ranger, with maybe a PrC thrown in. The mechanic for this already exists. And as your DEX goes up, the heavy armour route becomes less and less attractive anyway - you are not giving up as much as you might think, since you won't want to wear medium or heavy armour anyway due to the basic mechanics of AC. Likewise with the spontaneous divine caster - it is called a favoured soul, and is found in the Complete Divine.

I am happy with the creative use of multiclassing, base classes from recognised supplements, and PrCs. Don't give me headaches with odd, bespoke rules revisions. Especially from the UA/SRD. I really do like the basics the way they are.

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

I see a response by Aubrey but can't view the post. Can you repost Aubrey? It looks like the PostPhantom is at work spiriting away posts. I could see that you replyed but it doesn't let me view your response.

FH


Fake Healer wrote:

I see a response by Aubrey but can't view the post. Can you repost Aubrey? It looks like the PostPhantom is at work spiriting away posts. I could see that you replyed but it doesn't let me view your response.

FH

Pardon the interruption. Aubrey posted two responses. If you go to his profile and click on "View Recent Poasts", you can see both of them.

Andoran (Male Human Expert 5)

Aubrey the Malformed wrote:
Do you have enough for a hide shirt? And ignore the table in the Guide, it is light armour.

'Fraid not - 120 gold does not get me both a greatsword and some nice armour. I'll be upgrading to it the first chance I get, though - it looks rather cool, and also fits with the barbarian/sailor theme.

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

Vattnisse wrote:
Aubrey the Malformed wrote:
Do you have enough for a hide shirt? And ignore the table in the Guide, it is light armour.
'Fraid not - 120 gold does not get me both a greatsword and some nice armour. I'll be upgradingn to it the first chance I get, though!

Where did Aubrey write that, I am not seeing another post I guess.

FH

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Can you see this one? Very odd, but I wonder if it is connected with the slow running of the site.

Anyway, my thoughts have run forward from there anyway. Fakey, I want you to clarify what you want your character to do. At the moment I'm a bit confused about what you are trying to achieve with you character concept. Stealth? Magical power? Both? Something else? Some of the ideas, like the spontaneous casting, seem to be muddying the waters. I really want to accommodate, but also don't want to mess too much with the basic game. So if you could get it down, and maybe prioritise a bit too, I would be grateful.

I'm off to bed now. If someone could quote me, to make sure Fakey sees it, I'd also be grateful. See you tomorrow.

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

Aubrey the Malformed wrote:

Can you see this one? Very odd, but I wonder if it is connected with the slow running of the site.

Anyway, my thoughts have run forward from there anyway. Fakey, I want you to clarify what you want your character to do. At the moment I'm a bit confused about what you are trying to achieve with you character concept. Stealth? Magical power? Both? Something else? Some of the ideas, like the spontaneous casting, seem to be muddying the waters. I really want to accommodate, but also don't want to mess too much with the basic game. So if you could get it down, and maybe prioritise a bit too, I would be grateful.

I'm off to bed now. If someone could quote me, to make sure Fakey sees it, I'd also be grateful. See you tomorrow.

I am actually trying to just do something a bit different with the cleric, I thought stealth at first but it isn't really panning out so I saw the SRD rules for Spontaneous Divine casters and said "hey, that's like a sorcerer/priest. It's cool, it's different, less versatile but I could hit a certain spell I know like 4-5 times. Half the party down with poison? I could handle that! Protection from Law? Sorry, my god hasn't divulged that knowledge to me."

Sorry for the confusion but it boils down to a desire to do something odd and slightly different. I figured the SRD was pretty straight up, balance-wise so I looked there and saw some interesting options.

I figure a cleric with a certain number of spells known and one more spell/level a day would be sort of sorcerer-like, and easier to manage for me in a PBP. Spell list would always be the same.
That's all I got.
FH

Andoran (Manwolf Werewoof upper middle class twit 5)

A lot of posts have been flickering in and out today.

Cheliax (Male Human (Gamer subtype) Dungeon Master 15/Father 4/Husband 5)

Heathansson wrote:
A lot of posts have been flickering in and out today.

Damn Blink Posts...


Okay... I'm putting together a standard "thief" rogue. He's not much on the social stuff, but good stealth/procurement. May work him into a thief/acrobat (I'd love dungeon delver, but the rp pre-req is rough to write into a 1st-level background.) He's got an interest in antiquities. That's all the background I have so far... the mechanics are pretty much done.
He'll be Varisian, named Larken (so you know him when I post him up here.)


Evidently, the Focused Specialist gives you two more spells of your focused school per day (in addition to the one granted by being a 'normal' specialist) instead of just one. I have adjusted the sheet accordingly.

BOOOOOOOOM!!!!!

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

Nevermind Aubrey, your previous posts showed up and after reading them I think I will just forego the cleric. I think I will do a ranger, I haven't been one of them in years so that should be cool plus I can still use wands and such for healing so I can help there for the party.

So put me down as a Dwarven Ranger.

FH


So here's what our party looks like at present for reference without flipping through the thread...

Heathansson / Unnamed - Shoanti Fighter
Vattnisse / Alwyn Agnarrson - Shoanti Cleric
Fatepsinner / Vethran Tallomane - Varisian Evoker
Dragonman / Lo'j - Chelish Marshal
Mothman / Elisile Starbrow - Elven (Ranger->Wizard)
Fake Healer / Unnamed - Dwarven Ranger
Stunty / Unnamed - Human Rogue
Ithuriel / Unnamed - Gnome Druid (or possibly Varisian Bard)

I'm about to work mine out and finalize it.


Any way we'll be able to make use of the artwork they've done with the series? I've been pretty impressed with what I've seen on this site, but I don't imagine they'll be keeping pace with the subscription as far as pdf downloads of images. Are they even planning on doing that? I know for Dungeon it used to lag behind by several issues. If they did upload them is it bad form to include them here in the course of our pbp?

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Fake Healer wrote:

Nevermind Aubrey, your previous posts showed up and after reading them I think I will just forego the cleric. I think I will do a ranger, I haven't been one of them in years so that should be cool plus I can still use wands and such for healing so I can help there for the party.

So put me down as a Dwarven Ranger.

FH

That seems a good compromise, and will probably give you most of what you want.


Vethran Tallomane wrote:

Evidently, the Focused Specialist gives you two more spells of your focused school per day (in addition to the one granted by being a 'normal' specialist) instead of just one. I have adjusted the sheet accordingly.

BOOOOOOOOM!!!!!

You did note that the +2 focused spells come at the cost of one of your normal spells?

Andoran (Manwolf Werewoof upper middle class twit 5)

Sweet. We gotta hardcore crew here for singsong goblin stomping...

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

For my ranger I would like to do the PHB2 variant rule that lets others treat anyone I hit as flatfooted, and give up the animal companion. We have a bunch of people to keep track of, may as not add a tripping wolf into the mix. I think I am gonna use an Ogre Hook for a weapon, go archery style, and do a favored enemy: giants.
Killer of giants, threatens us all
Mountains of madness standing so tall
Rising so proudly it has nowhere to fall
This killer of giants
This killer of giants, yeah

FH

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Fake Healer wrote:

For my ranger I would like to do the PHB2 variant rule that lets others treat anyone I hit as flatfooted, and give up the animal companion. We have a bunch of people to keep track of, may as not add a tripping wolf into the mix. I think I am gonna use an Ogre Hook for a weapon, go archery style, and do a favored enemy: giants.

Killer of giants, threatens us all
Mountains of madness standing so tall
Rising so proudly it has nowhere to fall
This killer of giants
This killer of giants, yeah

FH

Funky - like the ogre hook idea. And serious giant-killing power. I'll have a quick look at the PHB variant you mentioned - I'm staying with my parents so don't have access to it until tomorrow - but I'd probably agree to anything to avoid having the animal companion added to the mix (and a fairly light-weight one too, compared with a druid's). Lo'J - you'll find out why the main goblin weapon is called a dog-slicer.

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

ithuriel wrote:
Any way we'll be able to make use of the artwork they've done with the series? I've been pretty impressed with what I've seen on this site, but I don't imagine they'll be keeping pace with the subscription as far as pdf downloads of images. Are they even planning on doing that? I know for Dungeon it used to lag behind by several issues. If they did upload them is it bad form to include them here in the course of our pbp?

Not sure what you are talking about - is this avatars?

As far as I am concerned, you can change your avatars whenever you feel like it, if it is a better representation of your character.

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

By the way - I was somewhat dozy in my expectation that we won't start playing for a couple of weeks. We can probably start next week, as I will have the PDF available even if the hard copy won't arrive for a couple of weeks after that. So, when you guys get your characters statted, with a reasonable tale for why you are in Sandpoint, we can get going pretty sharpish.

As with my Eberron PBP, please ensure that your PC's character sheets are set up as aliases on these boards, using the profile page. I'm really looking forward to this, and am humbled to be DM'ing for such a great group. This will be brilliant.

Qadira (No peeking, please Rarely Accountant 2/Auditor 4/Waster 30)

Vethran Tallomane wrote:

Evidently, the Focused Specialist gives you two more spells of your focused school per day (in addition to the one granted by being a 'normal' specialist) instead of just one. I have adjusted the sheet accordingly.

BOOOOOOOOM!!!!!

Is that also from PHB2?

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

I've got 'em done on paper just need to transfer to an alias. Probably get to it tonight. The variant ability doesn't come into play until 4th level so it won't effect his stats any right now. No rush on reading the PHB2 for the ruling.
Just need a name............

Andoran (Male Human Expert 5)

Fake Healer wrote:

For my ranger I would like to do the PHB2 variant rule that lets others treat anyone I hit as flatfooted, and give up the animal companion. We have a bunch of people to keep track of, may as not add a tripping wolf into the mix. I think I am gonna use an Ogre Hook for a weapon, go archery style, and do a favored enemy: giants.

FH

The ogre hook is a seriously scary weapon. To my mind, it looks a bit weird as a 2-handed weapon, but couple it with a shield or off-hand blade... Man, I would run. Especially if the wielder was a giant.

Andoran (Male Human Expert 5)

As for the "who plays what" part, I was thinking of taking a level of barbarian at level 2, before going back to being a priest full-time again. If just feels right... and fits the character concept as well.

So, though we are very high on firepower, especially in melee, we'll probably be somewhat light on healing for a while.

Andoran (Male Human Expert 5)

ithuriel wrote:

So here's what our party looks like at present for reference without flipping through the thread...

Heathansson / Unnamed - Shoanti Fighter
Vattnisse / Alwyn Agnarrson - Shoanti Cleric

Nice! Do we need some tribal coordination or such, in order to avoid too much in-party bickering? If you look at my character, perhaps we can come up with some collaborative background?

Qadira (Male Dworc (half-dwarf/half-orc) Monk5/Barbarian1/Rogue2/Jack-of-all-Trades4/Master of None4/Quasi-diety4)

Vattnisse wrote:

As for the "who plays what" part, I was thinking of taking a level of barbarian at level 2, before going back to being a priest full-time again. If just feels right... and fits the character concept as well.

So, though we are very high on firepower, especially in melee, we'll probably be somewhat light on healing for a while.

I was also thinking Barbarian for a level or 2 just to give some flavor. Also, correct me if I am wrong, but can't a ranger use wands of healing and divine scrolls of healing? If so we slap a wand in each divine caster's hand and BAM! plenty of healing.

FH

101 to 150 of 2,878 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / Aubrey's RotRL campaign discussion thread All Messageboards

Want to post a reply? Sign in.



©2002–2012 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online,PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.