You reckon you can salvage a portion of moon radishes per square remaining. You'll need to give one portion to Svetlana to complete her quest. Other than that, each portion is a man-day of rations.
Aleph picks over the corpses but finds nothing much - these were a fairly impoverished bunch of kobolds, with poor equipment and little treasure. However, he finds that one of the kobolds was using a dagger, clearly not of kobold manufacture, that piques his curiosity. Examining it carefully, and the infernal motif on its hilt, he realises that this is an item of Chelish manufacture, made by the acolytes of Asmodeus to channel their borrowed power to more deadly effect. Clearly the kobold didn't know what was its scavenged dagger, but Aleph recognises a Chelaxian pact blade when he sees one.
"This.....is Chelaxian.....a pact dagger.
I wonder how the doglizard ended up with it....hmm....it's a warlock's implement."
looks around at the people who DID and TOOK way more damage than he; then.....
"well, I think I of all of us will be the most logical recipient of this implementum focii.... though you're all welcome to say as why you each individually would have a legitemate claim to this sweet, sweet, stabracadabrick infernale....."
If I can do so without rolling a nature check, I'll harvest one unit of radishes for Svetlana; else I'll leave it to the expert woodsfolk, so as not to spoil the brew as it were.
"We have so. Much food.
Were there any people back at the village that were lacking food? If so, we should be able to help them abundantly."
Aleph muses.
"I remember, when I was small. On the streets. The churches would feed you sometimes. Otherwise, well....if you don't eat, you don't grow."
If I can do so without rolling a nature check, I'll harvest one unit of radishes for Svetlana; else I'll leave it to the expert woodsfolk, so as not to spoil the brew as it were.
Debit self one pact dagger +1.
A reminder for all spending healing surges during the short rest, you gain surge+3 HP due to Hasren's Song of Rest class feature.
"Naturally we are victorious! The vermin flee before the might and majesty of TRUE Dragon-power!" Marc preens and flashes his dazzling smile.
Use 1 healing surge +bonus puts me back to full HP!
"Well,... I can't say that radishes are my favorite foodstuffs. BUT I hear they can be fermented." He shrugs, "Not that I have brewed anything myself. Although My family's brewers are very good at their task."
The party heads after the kobold. Sefra points out the tripwire she noticed earlier so the others can step over it, and she also notices the pit trap a bit further on, which they walk around. Eventually, in a thick tangle of bushes, they come across a small cleft in the ground which seems to lead deeper. However, it looks like it will be a struggle for anyone bigger than a kobold to get through.
"Do we bury this hole and let them eventually dig their way out if they don't have another way already, or do we take care of them now..." "I don't fancy crawling around in there especially if it gets any tighter..." "But I also don't fancy leaving enemies behind me..."
1d20 + 10 ⇒ (12) + 10 = 22 Perception Check <-- I typoed on the perception should be 2 higher. I have a base 12
Assuming I don't notice anything Terra will start digging an indention in the ground to put the leaves in at the cave entrance have to be forest fire conscious.....
The fire is soon smoking merrily, somehow without setting the rest of the stand alight. However, there is little activty beyond that from the tunnel entrance.
"I would say it's extremely likely, or that the cave system is so big that this smoke hasn't had a chance to go deep enough... if that were the case we might be here awhile... It's possible the tunnel gets bigger after the entrance, we could excavate a little and see once we are sure the smoke isn't working. "
"Maybe we could make some type of rudimentary lathe to help make shovels or picks? To make digging easier. Or maybe Terra can shapeshift into something small."