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PaizoCon 2016

Aubrey's Eberron campaign.

Game Master Aubrey the Malformed


19,201 to 19,233 of 19,233 << first < prev | 375 | 376 | 377 | 378 | 379 | 380 | 381 | 382 | 383 | 384 | 385 | next > last >>

Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5

"Sounds good. Lead the way."


Hp 83 of 83; Active Effects: Nil; Human Male Cleric 6/ Exorcist of the Silver Flame 6

"Lead" - cough, cough - "on!"


Cold Prot 120/120; Divine Power; Fire Shield (Chill Shield); Haste; Bless Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 116/116

"Sure"


Haladon cautiously leads the way out of the inferno. His bow ready to shoot at any enemy.

Move: AE41.
Ready: Shoot anybody that is not a kalashtar.
Perception (hear or see any enemies): 1d20 + 2 ⇒ (6) + 2 = 8.


Haladon leads out. Smoke is billowing through the doorways of the other two rooms, but the way to the gymnasium seems free of flames. So far, no enemies have revealed themselves.

Map updated.


Haladon whispers to Janosz, "I can't see or hear them. How about you?"


Cold Prot 120/120; Divine Power; Fire Shield (Chill Shield); Haste; Bless Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 116/116

Kazadar, as agreed, follows behind Haladon but does not stand directly on his heels, just in case.


Hp 83 of 83; Active Effects: Nil; Human Male Cleric 6/ Exorcist of the Silver Flame 6

*cough cough* “Kaz, pass that bucket of sand back in here if you can grab it, I’ll see if I can smother the flames.”


Cold Prot 120/120; Divine Power; Fire Shield (Chill Shield); Haste; Bless Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 116/116

Kazadar, if he can reach the sand, passes it back so that those who cannot make it out can try to kill some of the fire.


Hp 83 of 83; Active Effects: Nil; Human Male Cleric 6/ Exorcist of the Silver Flame 6

Rod will do his best to smother the fire with the bucket of sand as he hustles out of the room behind the others.


Rodergo grabs a sand bucket. But by itself it does little to quench the fire.

Everyone, it is getting hot. DC 15 Fort save or you take 1d4 (you roll individually) non-lethal damage from heat and smoke inhalation.


Hp 83 of 83; Active Effects: Nil; Human Male Cleric 6/ Exorcist of the Silver Flame 6

Fort save: 1d20 + 10 ⇒ (18) + 10 = 28

Remember that Havakhad currently has +3 to his saves thanks to Rod's protection domain bonus.


"Time to leave!" Haladon shouts as the heat rises uncomfortably.

Fort save: 1d20 + 14 ⇒ (7) + 14 = 21.
Move: AD41
Move: open door to gym area. Hope this doesn't cause a backdraft!

What round are we in? 4 or 5? Just wondering to determine how long our buffs will continue.


Initiatives so far
Kazadar. Init: 18 Divine Power, Fire Shield (Chill Shield), Haste, Bless
Janosz. Init: 15. Longstrider, Gravity Bow, Haste, Bless
Gil. Init: 14 See Invisibility, Haste, Bless
Ezreal. Init: 6. See Invisibility, Mirror Image, Displacement, Haste, Bless
Rodergo. Init: 5. Magic Circle Against Evil (10 ft. radius area of effect), Divine Favour, Haste, Bless
Haladon. Init: 3 Haste, Bless
Selkatari. Init: ? Haste, Bless
Havakhad. Init: ?. Resistance bonus +3, Haste, Bless

Removed Kaz's righteous might buff for the moment.


I reckon it's about round 3.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5

Fort save (DC 15): 1d20 + 12 ⇒ (13) + 12 = 25

Perception to hear anyone in the gymnasium: 1d20 + 27 ⇒ (4) + 27 = 31


Cold Prot 120/120; Divine Power; Fire Shield (Chill Shield); Haste; Bless Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 116/116

fort: 1d20 + 16 ⇒ (3) + 16 = 19

"Ah, just like me crib as a wee bairn"


OK, Ez can roll later.

Haladon opens the door. A kalashtar is crumpled by the fire door exit (AJ30). By the large pool of blood around him, he won't be getting up soon. But there is no sign of the attackers.

Map updated.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5

Janosz moves past Haladon and walks towards the middle of the gymnasium. "All exits will be covered. Do you have an escape tunnel? Where does the western exit go to?"

I.e. where does the AC30 exit go?


As Janosz walks out, he and Haladon are hit by icy blasts.

Janosz and Haladon, please make TWO DC 18 Reflex saves. You have been hit by two Cone of Cold spells, taking 9d6 ⇒ (6, 3, 6, 1, 5, 1, 2, 6, 5) = 35 cold damage from the first and 9d6 ⇒ (2, 5, 3, 4, 1, 4, 5, 3, 5) = 32 cold damage from the second, taking half damage if you save.

Two large humanoids appear, hovering about ten feet above the ground near the ceiling. Their deep-set eyes glitter with intelligence, small horns project from their foreheads, and each is unarmoured and holding a long polearm.

Map updated.

Initiatives
HL1 1d20 + 9 ⇒ (19) + 9 = 28
HL2 1d20 + 9 ⇒ (9) + 9 = 18
Havakhad 1d20 ⇒ 17
Selkatiri 1d20 ⇒ 8

HL1. Init:28
HL2. Init: 18+
Kazadar. Init: 18-. Divine Power, Fire Shield (Chill Shield), Haste, Bless
Havakhad. Init: 17. Resistance bonus +3, Haste, Bless
Janosz. Init: 15. Longstrider, Gravity Bow, Haste, Bless
Gil. Init: 14 See Invisibility, Haste, Bless
Selkatari. Init: 8. Haste, Bless
Ezreal. Init: 6. See Invisibility, Mirror Image, Displacement, Haste, Bless
Rodergo. Init: 5. Magic Circle Against Evil (10 ft. radius area of effect), Divine Favour, Haste, Bless
Haladon. Init: 3 Haste, Bless

OK, for ease we will start at the top of the initiative. HL1 and HL2 have just had their turns - Kaz is up.


For the DM:

Spoiler:
HL3 1d20 + 9 ⇒ (13) + 9 = 22
HL4 1d20 + 9 ⇒ (17) + 9 = 26


Hp 83 of 83; Active Effects: Nil; Human Male Cleric 6/ Exorcist of the Silver Flame 6

"Sounds like trouble up front Kaz - can you see what's going on?"

Dudes sound like ogre magi from the description, not that Rod can see them.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5

Reflex save 1 (DC 18): 1d20 + 17 ⇒ (9) + 17 = 26

Reflex save 2 (DC 18): 1d20 + 17 ⇒ (12) + 17 = 29

"Flying, magic-using foes up front!"


Cold Prot 120/120; Divine Power; Fire Shield (Chill Shield); Haste; Bless Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 116/116

Seeing the cone of icy magic waft across the hallway at the end of his vision, Kazadar casts Protection From Energy (Cold) on himself and wades forward to AH39 (speed 50 w/haste, moving so as to avoid provoking AoOs).


Hp 83 of 83; Active Effects: Nil; Human Male Cleric 6/ Exorcist of the Silver Flame 6

Havakhad is next, then Janosz.

Seeing Havakhad looking like he is about to react, Rodergo says "Stay close to me Havakhad."


Reflex 1 (DC 18): 1d20 + 11 ⇒ (19) + 11 = 30.
Reflex 2 (DC 18): 1d20 + 11 ⇒ (14) + 11 = 25.


70/70 hp; Effects: ; 120915 xp after Manfred

Gil has See Invisibility running, in case she sees something. I'm guessing she wasn't in the gymnasium yet.


"Thank you, Father Xativa." Havakhad concentrates for a moment. "Very well, I think I'm as ready as I will be."

He doesn't move. Janosz.


Hp 83 of 83; Active Effects: Nil; Human Male Cleric 6/ Exorcist of the Silver Flame 6

Janosz is up.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5

5' step to AF45 before opening up on HL2. I'm using Point Blank Shot, Manyshot, Rapid Shot, and Clustered Shots and am under the effects of Haste, Bless and Gravity bow.
Attack 1: 10+20+1(PBS)+1(Bless)+1(Haste)=AC 33, damage 4d6+6+2(PBS)=19 + 3 electricity + 10 fire.
Attack 2: 10+20+1+1+1=AC 33, damage 2d6+3+1=14 + 2 electricity + 5 fire.
Attack 3: 9+14+1+1+1=AC 26, damage 2d6+3+1=12 + 3 electricity + 4 fire.
Attack 4: 19!+9+1+1+1=AC 31, confirmation roll 13+9+1+1+1+5(Action point)=AC 30, damage 2d6+3+1=12x3=36 + 4 electricity + 4 fire.
Attack 5 (bonus from Haste): 13+20+1+1+1=AC 36, damage 2d6+3+1=12 +3 electricity + 5 fire.


I assume that AF45 is actually AF40, since you can reach that with a 5' step. As HL2 is using polearm (a glaive, actually) that provokes an AoO - it will use that AoO to attempt to Disarm Janosz.
1d20 + 24 + 2 ⇒ (8) + 24 + 2 = 34 v Janosz's CMD


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5

I resisted that thanks to Haste. Huzzah!


Janosz dodges the polearm and pumps arrows into his foe. It is covered in blood but still upright.

Gil.

Map updated.

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