Aubrey's Eberron campaign. (Inactive)

Game Master Aubrey the Malformed


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Init:
Rolund 20
Rodergo 19
Janosz 17
Runzyl 16
Ezreal 16
Worm 17
Ikar 12
Gil 8
Bor 6


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Searing light again
1d20 + 9 ⇒ (4) + 9 = 13

damage

8d6 ⇒ (2, 4, 3, 6, 6, 2, 4, 4) = 31
or
8d8 ⇒ (5, 3, 6, 2, 1, 1, 1, 7) = 26 if (which I doubt) it's particularly sensitive to light.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

heh heh....just enough to hit I reckon.....I hope it's not sensitive to light.

What a bizarre set of rolls.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

5' step to T12. Commence Operation Pincushion! Attacks are magical and piercing.
Attack 1:11+17+1(PBS)+1(Haste)=AC 30, damage 2d8+6+2(PBS)=18.
Attack 2:9+17+1(PBS)+1(Haste)=AC 26, damage 1d8+3+1(PBS)=8.
Attack 3:12+12+1(PBS)+1(Haste)=AC 26, damage 1d8+3+1(PBS)=9.
Attack 4(from Haste):11+17+1(PBS)+1(Haste)=AC 30, damage 1d8+3+1(PBS)=10.


I don't think you can charge through people, but it doesn't actually matter on this occasion. Bor takes an AoO from the worm: 1d20 + 25 ⇒ (20) + 25 = 45 to hit, damage 2d8 + 12 ⇒ (6, 1) + 12 = 19 and poison on a hit: as with Gil, the poison save is DC 25, frequency 1/round for six rounds, a cure requires three consecutive saves. It does 1d4 ⇒ 3 STR damage.

Erk: crit confirmation 1d20 + 25 ⇒ (11) + 25 = 36, extra damage on confirmation 2d8 + 12 ⇒ (5, 5) + 12 = 22.

Bor hurls himself into the attack. His axe bites deeply into the grey hide and brown fluid begins to flow from the wound. But the work retaliates, its sting whipping round and plunging into the minotaur's chest.

Rodergo fires another ray of brilliant silver fire, blasting off a chunk of worm flesh to leave a suppurating crater. (It's not sensitive to light, you will be pleased to hear.) Janosz begins to methodically fire arrows into it.

Runzyl.

Map updated.


RETIRED Male Minotaur Fighter 3

the worm gets an aoo? I thought it already took one. It must be a more dexterous worm than I took it for.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler
Bor of Xendrik wrote:
the worm gets an aoo? I thought it already took one. It must be a more dexterous worm than I took it for.

No, it hadn't taken one since it's turn. That's why I was worried about moving out of his threatened area. However, I see the map is not updated to reflect my move, so Aubrey might have missed it. If I took that AOO, my action would have been different.


I didn't notice Gil's move, and it probably would have AoO'ed her if I'd noticed. Sadly I didn't, so Bor cops it instead. Fog of war and so on. This is its first AoO, as it was flat-footed (even though it lacks feet) until its turn came up. Runzyl AoO'ed it when it moved, which might be the confusion. It gets two attacks a round as well, bite and sting - the mouth is busy swallowing Runzyl so it's the sting for the AoOs.


RETIRED Male Minotaur Fighter 3

ah. oh well, you win some, you lose some. 41 pts of dmg to me and a fort save of 1d20 + 10 ⇒ (11) + 10 = 21


This is doomed to fail, but natural 20s happen...

Runzyl lets loose a roar of primal fury, planting his boot against the monster's jaw and pushing with all of his might to free himself from the jaws.

Attempting to break the grapple. Rage as a free action.1d20 + 17 ⇒ (7) + 17 = 24 vs. CMD. Almost certainly a failure, but at least my CMD goes up to 36 as a result of rage. Maybe I'll be harder to swallow.

EDIT: Nevermind, I just saw it's CMB. It only fails on a 1. :(


You never know - someone might kill it before it comes to that.

Ez.


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

The moment he realized he wasn't going to be able to dominate the dead worm, Ezreal felt entirely too close for comfort. The wizard slowly edged back while multiplying into a crowd of images stepping into and out of each other with every move.

5'step to S12
Defensive Casting 1d20 + 10 + 6 ⇒ (15) + 10 + 6 = 31
Mirror Image 1d4 + 3 ⇒ (3) + 3 = 6 images


1d20 + 36 ⇒ (19) + 36 = 55 v Runzyl's CMB. I think 55'll do it...

The worm hauls the struggling elf into the air, tips back its head and gulps him down. As Runzyl disappears into the worm's gullet he yells his defiance with a Valenar warcry, truncated as the worm slams its jaws shut. A slight bulge appears in its neck, which gradually begins to slide downwards.

4d8 + 12 ⇒ (6, 5, 7, 4) + 12 = 34 damage.

Ikar.


Confused by the images and the spellcaster, Ikar steps back to shield the changeling and fails.

Move action: 5' step to T13.
Standard action: Aid another to AC (Gil).
Aid Another (DC 10): 1d20 + 2 ⇒ (6) + 2 = 8.

Gil


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

"Do you see the controller, Janosz?"

Perception 1d20 + 13 ⇒ (12) + 13 = 25

Fortitude save 1d20 + 5 ⇒ (8) + 5 = 13; STR Damage 1d4 ⇒ 4

Feeling her strength ebb quickly, the changeling does what she can to maintain mobility. Casting fly


RETIRED Male Minotaur Fighter 3

"Dun Dod!" bellows Bor through the pain with his ebbing, yet still considerable strength. Bor presses the assault, slashing with his greataxe with magically-bolstered speed.

Attack 1:1d20 + 14 ⇒ (2) + 14 = 16
Damage:3d6 + 8 ⇒ (1, 4, 3) + 8 = 16
Haste Attack:1d20 + 14 ⇒ (19) + 14 = 33
Damage:3d6 + 8 ⇒ (5, 4, 4) + 8 = 21
Attack 2:1d20 + 9 ⇒ (13) + 9 = 22
Damage:3d6 + 8 ⇒ (5, 6, 1) + 8 = 20

Fort Save vs. poison:1d20 + 10 ⇒ (9) + 10 = 19
STR damage:1d4 ⇒ 2

Giant:
"Your Death!"


I'll have to updated the map later. In the meantime...

Gil:

Spoiler:
As she feels herself lighten, Gil scans the area. But she cannot see anyone else.

Bor hacks at the wound he has made, digging deeper into the worm's innards. He's sprayed with more foul brown fluid.

Rolund.


Prepared, Rolund utters a quick prayer and charges into the fray to join the minotaur.

Swift action: cast grace. No AoO.
Full-round action: charge worm with Vital Strike.
Charge (+2 attack, +1 haste, +2 bane [undead]): 1d20 + 15 + 2 + 1 + 2 ⇒ (9) + 15 + 2 + 1 + 2 = 29 plus AP 2d6 ⇒ (5, 4) = 9. Damage: 2d8 + 8 + 2d6 ⇒ (7, 7) + 8 + (1, 2) = 25.
End movement at P16. AC 25 until next round.

Rodergo


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Channel energy on the worm
4d6 ⇒ (4, 6, 5, 2) = 17


I can't seem to find any rules about how/if you can draw a weapon in a grapple. I'd like Runzyl to pull his boot dagger and cut his way out, but I'm not sure how that'll work mechanically or if I can even do it at all.


What's the save DC for Rod's Channel Energy?

Yes, you can draw a dagger. If memory serves, you can draw and attack with a dagger or similar weapon while swallowed.

Rolund charges the worm. Tarnish plunges into its side and an icy gout of the stinking brown blood sprays out. The worm reflexively lashes out with its stinger.

AoO on Rolund: 1d20 + 25 ⇒ (16) + 25 = 41 to hit, damage 2d8 + 12 ⇒ (2, 4) + 12 = 18 plus poison. As above, the poison save is DC 25, frequency 1/round for six rounds, a cure requires three consecutive saves. It does 1d3 ⇒ 1 STR damage.


Map updated.

Janosz.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Bah. I forgot to factor in my Gravity bow last round. Let's assume I had crappy damage rolls Now, however...
No move. Attacks are magical and piercing.
Attack 1:12+17+1(PBS)+1(Haste)=AC 31, damage 4d6+6+2(PBS)=25.
Attack 2:10+17+1(PBS)+1(Haste)=AC 29, damage 2d6+3+1(PBS)=12.
Attack 3:7+12+1(PBS)+1(Haste)=AC 21, damage 2d6+3+1(PBS)=10.
Attack 4(from Haste):19!+17+1(PBS)+1(Haste)=AC 38, confirm roll 12+17+1+1=AC 31, damage 2d6+3+1(PBS)=13x3=39.


Now consumed by the undead worm, Runzyl struggles to free his dagger from it's sheath around his ankle. With a snarl of rage, he punches the worn knife into the creature's gullet in an attempt to escape.

Move to draw, standard to attack: 1d20 + 17 ⇒ (11) + 17 = 28 to hit, 1d4 + 7 ⇒ (3) + 7 = 10 damage.


With his bow harnessing the power of the tides (or something) Janosz fires a volley of arrows into the giant undead worm. They sink into its body, disappearing from sight. The creature writhes convulsively and then crashes to the ground like a felled tree. There's a pause, then with a wet tearing sound an arm, clutching a dagger and coated with foulness, cuts through from inside of the dead beast and waves in woozy triumph in the air.

End of combat. You can cut Runzyl free if you wish. Those who are poisoned please make your saves to overcome (or otherwise) the poison and determine the final effect. 2,750xp each.


RETIRED Male Minotaur Fighter 3

Fort1d20 + 10 ⇒ (12) + 10 = 22 STR dmg 1d4 ⇒ 3
Fort1d20 + 10 ⇒ (4) + 10 = 14 STR dmg 1d4 ⇒ 4
Fort1d20 + 10 ⇒ (18) + 10 = 28 STR dmg 1d4 ⇒ 2
Fort1d20 + 10 ⇒ (7) + 10 = 17 STR dmg 1d4 ⇒ 1
ouuuuuucccchhhhh 8 more STR dmg on top of the 5 i already took (is this really how poison works?? seems quite severe :( hahaha


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

It is a particularly nasty poison. Very high DC and 3 saves required is rough.


It's an improvement on the save-or-die purple worm poison used to be.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

"Told ya, d*@#+!+." Janosz gives the mountain of dead flesh a kick. "Let's open it up. Maybe it ate someone interesting once."


Janosz Frogshanks wrote:
"Maybe it ate someone interesting once."

Still flicking the entrails from his hair and arms, the Valenar scowls slightly in the Marcher's direction.


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

The moment the worm falls, Ezreal casts another spell and begins looking for the source of the will he ran up against when trying to seize control of the worm.

That is definitely an improvement! Haha
Cast See Invisibility
Perception 1d20 + 0 + 2 ⇒ (3) + 0 + 2 = 5
Man- I gotta get some ranks in perception


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Wow, y'all... By the way, I believe Rolund's grace spell negates AOO due to movement, so if that was not the worm's attack, it might be negated. OK, back to business - not sure why I'm rolling this...

Fortitude 1d20 + 5 ⇒ (10) + 5 = 15 STR 1d4 ⇒ 4
Fortitude 1d20 + 5 ⇒ (15) + 5 = 20 STR 1d4 ⇒ 1
Fortitude 1d20 + 5 ⇒ (8) + 5 = 13 STR 1d4 ⇒ 1
Fortitude 1d20 + 5 ⇒ (19) + 5 = 24 STR 1d4 ⇒ 1

What happens when you reach zero strength? Paralysis? Can you go into negatives?


You go unconscious once a stat goes to zero, except CON, when you die.

Dark Archive RPG Superstar 2013 Top 32

Gil wrote:
What happens when you reach zero strength? Paralysis? Can you go into negatives?

You're unconscious and helpless at 0 Strength, yes. You cannot go into negatives.

EDIT: Ninja'd by the DM. Minor point of interest: You actually only lose consciousness if STR, WIS, or CHA goes to 0. Well, and CON. Dead is kinda like unconscious.


According to PF rules it's any stat - which is different to 3e. The difference in any case is maybe moot.


Janosz Frogshanks wrote:
"Told ya, d$#%+$~." Janosz gives the mountain of dead flesh a kick. "Let's open it up. Maybe it ate someone interesting once."

You want more treasure?


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Then the next failed save does it.

Gil, looking very weak but determined, begins to cast another spell, but she's hardly started when her eyes roll back in her head and she passes out, floating a few inches off the ground.


RETIRED Male Minotaur Fighter 3

Bor lends his axe to helping dissect the worm, the weapon appearing very heavy in his hands.

Once done, Bor makes a point to go into the tent for some spare water to wash the sludge out of his fur.


Gil wrote:
Wow, y'all... By the way, I believe Rolund's grace spell negates AOO due to movement, so if that was not the worm's attack, it might be negated. OK, back to business - not sure why I'm rolling this...

That is correct. The Grace spell makes you immune to any movement AoOs you may incur for your turn only.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)
Aubrey the Demented/Malformed wrote:

What's the save DC for Rod's Channel Energy?

10+1/2 level+ cha mod is 17


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

1d10 ⇒ 5 hp


A dissection of the creature's gizzard reveals slime-covered stones mostly worn smooth and round. But amongst them are uncut gemstones and glittering ores that should bring a decent price.

12,000gp of various gems, ores and so on.


RETIRED Male Minotaur Fighter 3

"Very nice," says Bor, examining the stones, "very nice, indeed."


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Gil is still unconscious with a Strength of 0. I think Rodergo missed my hint earlier.


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

Does she revert to her natural form while unconscious?


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

I don't believe so, but I will have to check my books.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)
Gil wrote:
Gil is still unconscious with a Strength of 0. I think Rodergo missed my hint earlier.

I'm a hint misser.

Restoration, then......

two cure light wounds 2d8 + 18 ⇒ (2, 1) + 18 = 21


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1
Aubrey the Demented/Malformed wrote:
Janosz Frogshanks wrote:
"Told ya, d$#%+$~." Janosz gives the mountain of dead flesh a kick. "Let's open it up. Maybe it ate someone interesting once."
You want more treasure?

Seriously, I was thinking that maybe Ezreal's unseen controller was riding within the undead worm.


1 person marked this as a favorite.

Now why didn't I think of that?


OK, what now?

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