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Aubrey's Eberron campaign.
Game Master Aubrey the Malformed


Gameplay

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Reflex: 1d20 + 7 ⇒ (19) + 7 = 26


Rodergo Xativa wrote:

1d20+7 reflex save

"LB.....I'm probably hosed here. Don't help me! Stick it to them!
Don't be afraid to sacrifice for a greater good, LB.
Rolund's right! I'm useless!!!"

If you have action points left, you can use one to boost that save, this being a new round.

"I will sell my life dearly Flamebearer!" If I survive till my next turn...

(Male Human Ranger 6/Eldeen ranger (Gatekeeper) 4)

Lightbringer wrote:
... But aren’t they slowed? Can they really take all these AoOs when they are limited to a single action a round? I guess AoOs are sort of non-actions so they can still make them?

They are limited to one action on their turn. Conveniently, Great Cleave is a standard action...


Upadated initiatives, effects and conditions (round 3):

Vaelis 25
Galadaes: 24
Runzyl: 23+, Magic circle against evil, Keen Edge, Good Devotion, Haste, Whirling Frenzy, Bardic Music
Korlar: 23
Gil: 21+, See invisible, Arcane Sight, Good Devotion, Bardic Music
Jalana: 21, Good Devotion, Haste, Bardic Music, (27 hp)
Rolund: 20, Mage armour, Light (on shield), Good Devotion, Haste, Bardic Music
Janosz: 19 , Good Devotion, Haste, Bardic Music, prone
Ezreal: 18, See invisible, Mage Armor, Empowered False Life, Good Devotion, Bardic Music
Basher: 17, Protection from evil, Good Devotion, Haste, Rage, Bardic Music, (30 hp)
Skeletons: 15, Slowed
Ashrae: 14
Clerics: 14-
Wings-of-silver: 13, (dead)
Lightbringer: 5, Bull's strength, Mage armour, Good Devotion, Haste, Bardic Music
Rodergo: 4, Good Devotion, Bardic Music, prone


Runzyl, right?

(m ROD! YOU HAVE A 12 DEX NOW!!!human CLERIC 6 EXORCIST SLVR FLAME 4exp =95,470(cast as a 8th level cleric))

Lightbringer wrote:
Rodergo Xativa wrote:

1d20+7 reflex save

"LB.....I'm probably hosed here. Don't help me! Stick it to them!
Don't be afraid to sacrifice for a greater good, LB.
Rolund's right! I'm useless!!!"

If you have action points left, you can use one to boost that save, this being a new round.

"I will sell my life dearly Flamebearer!" If I survive till my next turn...

I'll burn the AP then.

2d6 ⇒ (2, 4) = 6

Rod's at 12 h.p.

(m ROD! YOU HAVE A 12 DEX NOW!!!human CLERIC 6 EXORCIST SLVR FLAME 4exp =95,470(cast as a 8th level cleric))

Lightbringer wrote:
Rodergo Xativa wrote:

1d20+7 reflex save

"LB.....I'm probably hosed here. Don't help me! Stick it to them!
Don't be afraid to sacrifice for a greater good, LB.
Rolund's right! I'm useless!!!"

If you have action points left, you can use one to boost that save, this being a new round.

"I will sell my life dearly Flamebearer!" If I survive till my next turn...

NO! YOU HAVE TO LIVE! YOU ARE PROOF THAT WARFORGED HAVE A SOUL!!!

WE ALLREADY KNOW THAT MEN HAVE ONE, AND I'M GOING TO HELL ANY WAY!!!!!

(Male Human Ranger 6/Eldeen ranger (Gatekeeper) 4)

I'm thinking Janosz may have to do a runner pretty soon. Who else wears light armour?

(m ROD! YOU HAVE A 12 DEX NOW!!!human CLERIC 6 EXORCIST SLVR FLAME 4exp =95,470(cast as a 8th level cleric))

I'm going to be a big ham like Brian Blessed for my death scene.


“Entreat the Silver Flame for forgiveness from your transgressions my friend! You are a good man, I pray your soul may find the Flame in this dark place,” Lightbringer yells back as he prepares to hew at the skeleton before him.


“Any of you who would retreat, there is no shame in it. I will remain to hold off the enemy and try to allow Runzyl to fight Galadaes!” is Lightbringer’s next shout.


Reflex vs. the cold: 1d20 + 12 ⇒ (17) + 12 = 29

Seething with rage, Runzyl settles his eyes on the smokey form of Galadaes. Even threatened as he is by the hulking undead in his midst, he boldly charges through their ranks at the spectre.

"Caela ie'lle!"

Spring Attack vs. Galadaes. Move to F17 for the attack. Attack roll: 1d20 + 20 ⇒ (6) + 20 = 26 to hit, 1d6 + 11 + 1d6 ⇒ (4) + 11 + (5) = 20 damage (the second die of which is, of course, fire damage). After attacking, move to L11 (my speed is currently 70'). I provoke a lot of AoOs (but none from Galadaes!). If they actually choose to take them, my AC is 31 (hooray Mobility!).

"Fight me face to face away from your friends, coward! Prove that you've earned the right to inherit this body or die trying!"

Edit: After seeing the roll, I will add an action point to that attack roll, taking the higher of: 2d6 ⇒ (2, 2) = 4. So +2 to hit and, thanks to Bladebearer of the Valenar, +2 to damage.


Get him Runzyl! And pray for low AC!

Cheliax (Male Human (Gamer subtype) Dungeon Master 15/Father 4/Husband 5)

Lightbringer wrote:
Get him Runzyl! And pray for low AC!

I'm hoping that Falla Caesenri will act as a bane weapon against Galadaes, but that's probably being unduly optimistic. :D


Hey Fate, what space to you have Galadaes in? I think I’ve lost track of his position.

Cheliax (Male Human (Gamer subtype) Dungeon Master 15/Father 4/Husband 5)

Lightbringer wrote:
Hey Fate, what space to you have Galadaes in? I think I’ve lost track of his position.

I have him in F16.


Korlar is up, then Gil.

(Male Human Ranger 6/Eldeen ranger (Gatekeeper) 4)

Runzyl Steelsong wrote:
I provoke a lot of AoOs (but none from Galadaes!). If they actually choose to take them, my AC is 31 (hooray Mobility!).

The skeletons used their AoOs this turn on poor Wings-of-silver. And, as you probably noted, their attack bonus is +21, so they don't need to be particularly lucky to splat you.


He took one AoO from a skellie, not the other. However, as before, the skeleton declines to attack Runzyl.

(Karnnathi Wizard (Universalist) 10)

Reflex: 1d20 + 5 ⇒ (4) + 5 = 9


If I decide to burn 2 APs to partially change my sword’s enchantment from a +2 undead bane flametouched iron longsword to a +1 ghost touch undead bane flametouched iron longsword, what kind of action am I looking at? Immediate, swift, move, standard, or full-round action?

(Male Human Ranger 6/Eldeen ranger (Gatekeeper) 4)

A technical question - if Ezreal casts Command undead on Skeleton 2, can the clerics command it back to their side later? Even if they can, it might be worth it just to not be attacked by it for a round. For example, it could charge the cluster of clerics and Cleave the lot while Basher deals with Skeleton 3. Clearly worth it, I think.

Edit: Bah! No cleaving of clerics, as they arent adjacent to each other. Still, I like this idea better and better - I think the skellies are simply too tough for the clerics to command. Of curse, it needs to fail its own Will save first. :(

Korlar, then Gil.


Sir Rolund ir'Kraal wrote:
If I decide to burn 2 APs to partially change my sword’s enchantment from a +2 undead bane flametouched iron longsword to a +1 ghost touch undead bane flametouched iron longsword, what kind of action am I looking at? Immediate, swift, move, standard, or full-round action?

Say swift.


Janosz Frogshanks wrote:

A technical question - if Ezreal casts Command undead on Skeleton 2, can the clerics command it back to their side later? Even if they can, it might be worth it just to not be attacked by it for a round. For example, it could charge the cluster of clerics and Cleave the lot while Basher deals with Skeleton 3. Clearly worth it, I think.

Edit: Bah! No cleaving of clerics, as they arent adjacent to each other. Still, I like this idea better and better - I think the skellies are simply too tough for the clerics to command. Of curse, it needs to fail its own Will save first. :(

Korlar, then Gil.

In order to hit incorporeal entities, you also need a magic weapon.


Runzyl Steelsong wrote:

Reflex vs. the cold: 1d20+12

Seething with rage, Runzyl settles his eyes on the smokey form of Galadaes. Even threatened as he is by the hulking undead in his midst, he boldly charges through their ranks at the spectre.

"Caela ie'lle!"

Spring Attack vs. Galadaes. Move to F17 for the attack. Attack roll: 1d20+20 to hit, 1d6+11+1d6 damage (the second die of which is, of course, fire damage). After attacking, move to L11 (my speed is currently 70'). I provoke a lot of AoOs (but none from Galadaes!). If they actually choose to take them, my AC is 31 (hooray Mobility!).

"Fight me face to face away from your friends, coward! Prove that you've earned the right to inherit this body or die trying!"

Edit: After seeing the roll, I will add an action point to that attack roll, taking the higher of: 2d6. So +2 to hit and, thanks to Bladebearer of the Valenar, +2 to damage.

Those that can See (for reference, Runzyl is one of those that can See, and always has been):

Spoiler:
Galadaes is fast and heavily armoured, but Runzyl is faster. His blade opens a bloodless wound across the face of Galadaes before the Valanar darts away with his magically enhanced speed. Galadaes ruefully touches the wound that jags across his cheek, and then grins maliciously.

Those that cannot See:

Spoiler:
Runzyl darts forward, his blade parting the smokey ectoplasm in front of him. He has clearly inflicted some sort of wound.

Runzyl:

Spoiler:
Your weapon isn't Bane against Galadaes, but it also clearly has the Ghost Touch property.

(Male Human Ranger 6/Eldeen ranger (Gatekeeper) 4)

Aubrey the Demented/Malformed wrote:

[

In order to hit incorporeal entities, you also need a magic weapon.

Party-pooper. ;P However, I think Janosz has an Oil of magic weapon...


The undead archer resumes his attack on Jalana.

Attack 1, 1d20 + 13 ⇒ (17) + 13 = 30, 2d8 + 10 ⇒ (6, 4) + 10 = 20
Attack 2, 1d20 + 13 ⇒ (2) + 13 = 15, missed
Attack 3, 1d20 + 8 ⇒ (3) + 8 = 11, missed

Gil.


Jalana is on 9 hit points. Her turn follows Gils.


Jalana moves to D28 (taking a route to avoid AoOs) and casts Cure Moderate Wounds on herself healing 3+7+5 = 15, drawing her scimitar on the move. She maintain Bardic Performance (epic poetry in her case) as a free action.

Jalana sucks up the damage from the arrow assault. Declaiming the feats of the ancestors in flowing verse, she moves to Rolund's side.


Let’s see if I got this right.

Runzyl is at 65 hps.
Gil hasn’t been targeted and is still at full hps – 51.
Jalana is at 22 hps after her recent action.
Rolund is at 61 hps.
Janosz is at 2 hps after Lightbringer’s channel energy.
Ezreal is at 32 hps after flubbing the reflex save against the cone of cold.
Basher is at 30 hps.
Wings-of-silver is dead.
Lightbringer is at 42 hps.
Rodergo is at 12 hps.


Gil's intent is to scorch a skellie, but I don't have the map on this workstation. I'll post later unless someone wants to handle it. She will likely move 5' back, retrieve the scroll, and cast, if she can do it out of skellie reach.


You are just out of skellie reach at the moment anyway. But a step back is always a good idea against a 20' tall opponent.


Gil moves back another step to A25 as she withdraws a scroll provided by Ezreal. Scanning through it, she finds the spell she's looking for. Targeting one of the skeletons skellie 3 in front of Basher, she reads through the scroll and pushes her hand towards the mountain of bones. Scorching Ray, DC 22 to cast, 8d6 fire damage if successful.

Use Magic Device 1d20 + 16 ⇒ (2) + 16 = 18

Damage 8d6 ⇒ (4, 4, 6, 6, 2, 2, 2, 6) = 32

EDIT: Action point for the UMD check. Better of 1d6 ⇒ 5,1d6 ⇒ 6

EDIT 2: Phew.

EDIT 3: Realized I failed to roll the ranged touch attack. 1d20 + 6 ⇒ (1) + 6 = 7

*head-desk**head-desk**head-desk**head-desk**head-desk*


With a will born of desperation, Rolund channels a spark of the departed Wings-of-Silver’s spirit into his weapon to strike justice at the shade.

Swift Action: burn 2 APs to turn +2 undead bane flametouched iron longsword into +1 ghost touch undead bane flametouched iron longsword.
Full Action: Attack Vaelis.
Attack #1 (haste): 1d20 + 17 ⇒ (19) + 17 = 36. Damage: 1d8 + 2d6 + 6 ⇒ (3) + (6, 2) + 6 = 17.
Crit: 1d20 + 17 ⇒ (5) + 17 = 22. Damage: 1d8 + 6 ⇒ (4) + 6 = 10.
Attack #2: 1d20 + 17 ⇒ (8) + 17 = 25. Damage: 1d8 + 2d6 + 6 ⇒ (7) + (6, 1) + 6 = 20.
Attack #3: 1d20 + 12 ⇒ (6) + 12 = 18. Damage: 1d8 + 2d6 + 6 ⇒ (5) + (3, 6) + 6 = 20.

Janosz

(Male Human Ranger 6/Eldeen ranger (Gatekeeper) 4)

5' crawl to B22 before drinking my potion of CMW, recovering 14 hp. I'm still prone, but at least I have 25 hp now (see the discussion thread).

Ezreal, then Basher.

(Karnnathi Wizard (Universalist) 10)

Gil- make another ranged attack roll. That scroll has 2 rays which are 4d6 each and they each require a ranged roll to hit.

also you have at least another +1 to hit from jalana's music and possibily another +1 if you are hasted.


Sir Rolund ir'Kraal wrote:

Let’s see if I got this right.

Runzyl is at 65 hps.

Runzyl is at 76 HP. I was standing in E20 when LB channeled energy to heal for 11 from E22. I was definitely in the radius, Mothman just forgot to note me in the list of "people affected." :)


Ezreal Farlowe wrote:

Gil- make another ranged attack roll. That scroll has 2 rays which are 4d6 each and they each require a ranged roll to hit.

also you have at least another +1 to hit from jalana's music and possibily another +1 if you are hasted.

Oh, so that should not have been 8d6 for the first damage roll, anyway. I did that last time, too. My notes in the character sheet are boggered. Gil did not include herself in the Haste effect.

Attack and damage for second ray:

To hit: 1d20 + 7 ⇒ (4) + 7 = 11

Damage: 4d6 ⇒ (2, 2, 1, 4) = 9


Runzyl Steelsong wrote:
Runzyl is at 76 HP. I was standing in E20 when LB channeled energy to heal for 11 from E22. I was definitely in the radius, Mothman just forgot to note me in the list of "people affected." :)

You're right. I was doing the calculations from the posts I was reading.

BTW, Gil should add another +1 to her attack. Jalana's inspire courage is +2.

(Karnnathi Wizard (Universalist) 10)

Skin bluish, uniform crusted in ice, Ezreal calls out in in pain and fury as twin beams of fire lance out to blacken a skeleton.

Scorching Ray point blank and bardic
Ranged touch Ray 1 1d20 + 7 + 1 + 2 ⇒ (11) + 7 + 1 + 2 = 21
Ray 2 1d20 + 7 + 1 + 2 ⇒ (5) + 7 + 1 + 2 = 15
Ray 1 4d6 + 1 ⇒ (5, 1, 4, 2) + 1 = 13
Ray 2 4d6 + 1 ⇒ (1, 3, 3, 2) + 1 = 10
Same target as Gil though I don't have Basher in front there. Anyone mind doing a coordinate recap?
Ez moves to B19

edit: added then removed bardc to damage. Only adds to weapon damage.


Ezreal Farlowe wrote:

Same target as Gil though I don't have Basher in front there. Anyone mind doing a coordinate recap?

Ez moves to B19

Here's what I have, for a starting point, more or less top of map down.

  • Runzyl L11
  • Galadaes F17
  • Ezreal B19
  • Lightbringer E21
  • Skeleton 2 F-H/20-22
  • Korlar M21
  • Rodergo D22
  • Janosz C23
  • Basher D-E/23-24
  • Ashrae E25
  • Skeleton 3 F-H/23-25
  • Cleric 1 I23
  • Cleric 2 J23
  • Cleric 3 J25
  • Gil A25
  • Vaelis F26
  • Rolund E27
  • Jalana D28


  • Sir Rolund ir'Kraal wrote:
    Runzyl Steelsong wrote:
    Runzyl is at 76 HP. I was standing in E20 when LB channeled energy to heal for 11 from E22. I was definitely in the radius, Mothman just forgot to note me in the list of "people affected." :)

    You're right. I was doing the calculations from the posts I was reading.

    Correct, for some reason I hadn't plotted Runzyl or Galadaes on my map at the time. Runzyl was 2 squares from LB I beleive.


  • Runzyl L11
  • Galadaes F17 - I have F16
  • Ezreal B19
  • LB is in E22
  • Skeleton 2 F-H/20-22
  • Korlar M21
  • Rodergo D22
  • Janosz is in B22
  • Basher D-E/23-24
  • Ashrae E25
  • Skeleton 3 F-H/23-25
  • Cleric 1 I23
  • Cleric 2 J23 - I have K23
  • Cleric 3 J25
  • Gil A25
  • Vaelis F26 - I have E26
  • Rolund E27
  • Jalana D28

    alright, I'll go back through the thread and try to confirm...

    EDIT: Buggerit. LB is defiantely in E22 and Janosz definately in B22. Can Aubrey confirm Galadaes, Vaelis and Cleric 2?

    EDIT - never mind Vaelis!


  • Gil and Ezreal fire rays at one of the skeletons, and its bone scorch and snap under the assault. As Janosz rolls away from the blades of the skeletons Rolund invokes the powers beyond and slashes once, twice at the shade in front of him.

    Those that can See:

    Spoiler:
    Rolund slices open the rogue with a ragged cut across the neck and another follow-up return stroke slicing off his assailant's rapier hand. The wounds refuse to bleed but the elf collapses, his body evaporating like water poured on hot metal with a thin shriek. In seconds, there is no trace of the rogue or his equipment.

    Those that can't:

    Spoiler:
    Rolund's blade parts the smoke-formed shade into discrete parcels of ectoplasm that hang momentarily in the air. These quiver and attempt to reform, but with a sigh they instead dissipate into whisps that vanish as the shade is banished back unto death.

    Vaelis down.

    Basher.


    Lightbringer wrote:
  • Runzyl L11
  • Galadaes F17 - I have F16
  • Ezreal B19
  • LB is in E22
  • Skeleton 2 F-H/20-22
  • Korlar M21
  • Rodergo D22
  • Janosz is in B22
  • Basher D-E/23-24
  • Ashrae E25
  • Skeleton 3 F-H/23-25
  • Cleric 1 I23
  • Cleric 2 J23 - I have K23
  • Cleric 3 J25
  • Gil A25
  • Vaelis F26 - I have E26
  • Rolund E27
  • Jalana D28

    alright, I'll go back through the thread and try to confirm...

    EDIT: Buggerit. LB is defiantely in E22 and Janosz definately in B22. Can Aubrey confirm Galadaes, Vaelis and Cleric 2?

    EDIT - never mind Vaelis!

  • I have F16 for Galadaes and J23 for Cleric 2


    “BASHER BASH!”

    Basher bashes Skeleton 3, full attack, 2 slams + haste, rage, power attack. He will switch to skellie 2 if 3 goes down.

    Attack 1: 18 + 13 – 2 (power attack) + 1 (haste) + 2 (bardic) = 32, Damage: 5 + 10 + 4 + 2 = 21
    Attack 2: 2 + 13 – 2 (power attack) + 1 (haste) + 2 (bardic) = 16, Damage: 2 + 10 + 4 + 2 = 18
    Attack 3: 10 + 13 – 2 (power attack) + 1 (haste) + 2 (bardic) = 24, Damage: 7 + 10 + 4 + 2 = 23


    With a couple of crunching fists, Basher polishes off his second skeleton.

    Skellie 3 down.


    Skellies.


    Attack on Basher: 1d20 + 21 ⇒ (17) + 21 = 38, damage 3d6 + 25 ⇒ (5, 3, 3) + 25 = 36
    1d20 + 21 ⇒ (7) + 21 = 28, damage 3d6 + 25 ⇒ (4, 1, 6) + 25 = 36
    1d1d20 + 21 ⇒ (2) + 21 = 23, damage 3d6 + 25 ⇒ (2, 2, 1) + 25 = 30

    I'm giving Rod a bonus to AC as he's lying down and these are big reaping strikes that aren't that close to ground level. So...

    The skeleton's sword slams into Lightbringer and Basher, and narrowly sweeps over the Flamebearer's body where he lies.

    Miss on Rod. 36 damage each to LB and Basher.

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