KenderKin |
Respen adds injury to insult and Kheldor packages the demon up nicely for it's return home as the thing is sucked back through the collapsed gate.
Quick reminder you are in the Temple……….
Temple of Pelor
Directions:
There is a north door and a south door out of this chamber.
Which way?
Xane |
Xane continues to brush her hands together and grin. Obviously happy with a job of returning a nasty critter to sender. (^_^)
"Huh? What?" She looks around.
"It's a... watch'a call it? 'Efnic' kind of place, right?" She looks around at the interior decor for the first time, though the expression on her features clearly shows her theological upbringing is sorely lacking.
Xane |
Xane sobers up a little, the flush of her success of driving the obvious evil fading. She nods.
"Right..." Then she glances from one door to the other before making up her mind and sauntering over to the North door and gently tapping it.
"You think it's safe?" She asks, looking at the portal dubiously.
KenderKin |
The door to the north open into a 10 foot hallway that ends in another doorway and another hallway running both left and right.
Once at the intersection of hallways you see:
A door ahead of you into chamber b.
Two doors to your right one into area d, one an exit
Three doors on the left one into area c, one a stairwell and the last an exit
Xane |
Well... here's to hoping Xane didn't make too much noise when she checked the door...
Xane moves cautiously along with her companions. Frowning at the narrow confines of the building.
She brings up the rear of the party. Lest ways no one should be getting through her to attack the group from behind.
Perception:1d20 + 6 ⇒ (10) + 6 = 16
She looks around at the new spaces they've found.
KenderKin |
As Kheldor scouts ahead he opens the door slightly to look into the room...
This large bare room was used for small gatherings, a closet under the stairs holds cleaning supplies and a portable altar.
Two hellhounds pace about at the far end of the hall!
Hellhounds perception roll
(-4 for distance, +2 for aid another)
1d20 + 5 ⇒ (3) + 5 = 8
.......Kheldor please oppose that with your stealth!
KenderKin |
KenderKin |
No problem
You guys manage to bypass the two hellhounds and leave them to that room, you are hunting better opponents than hounds anyway. You are looking for a spellcaster!
See the temple reminder link above
You are on the first floor, the hellhounds were in room b, just below the big N (north) on the map.
KenderKin |
This roomy chamber contains a bed, a bureau, and a curtained area with a bathtub and a chamber pot in the area beyond. On the wall opposite the Bureau is a small altar.
Perception DC 16
Two snarling, canine beast pads forward on all fours, their slender front limbs looking more like hands than a wolf's paws. Their eyes glow with unearthly excitement as they notice your opening of the door!
Mugshot
DM Notes
Senses darkvision 60 ft., scent; Perception +11
DEFENSE AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
Hp 70
Fort +6, Ref +7, Will +7
DR 5/magic
OFFENSE Speed 30 ft.
Melee bite 1d20 + 10d6d1d6 + 4d1d1d20 + 10d6d1d4 + 4d1d1d20 + 10d6d1d4 + 4d6d6 - 100d1 + 6 ⇒ (3) + (5, 5, 6, 2, 5, 3, 6, 6, 1, 3, 6, 5, 1, 5, 6, 4, 2, 4, 2, 2, 1) + (20, 2, 18, 15) + (4, 4, 3, 2, 2, 3, 2, 1, 4, 1, 2, 3, 1, 4, 3, 2, 2, 2, 1, 4, 4, 3, 3, 1, 4, 2, 4, 2, 4, 2, 4, 1, 1) + (3, 17, 9, 16) + (3, 4, 1, 3, 1, 4, 1, 2, 3, 3, 3, 3, 2, 2, 4, 4, 2, 2, 3, 2, 2, 4, 1, 2, 3, 4, 3, 1, 2, 2, 3, 3, 3, 4, 2) + (6, 5, 3, 4, 6, 5, 1, 6, 4, 6, 3, 6, 3) - (1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1) + 6 = 32310 = 10100d6 + 11 + 11 + 11d6 + 11 + 11 + 11 + 11 + 100d6 - 1d6d6d6d60 ⇒ (1, 1, 3, 4, 6, 2, 1, 3, 3, 1, 5, 5, 6, 6, 1, 2, 1, 1, 5, 3, 3, 4, 1, 3, 1, 4, 3, 3, 6, 1, 3, 4, 3, 5, 2, 5, 3, 4, 4, 1, 3, 6, 6, 1, 3, 6, 6, 2, 4, 5, 5, 4, 6, 3, 5, 1, 4, 1, 2, 5, 2, 1, 5, 5, 2, 6, 3, 6, 3, 5, 6, 2, 6, 1, 3, 2, 1, 6, 5, 4, 5, 2, 2, 1, 3, 2, 5, 6, 3, 1, 3, 1, 5, 4, 3, 1, 3, 6, 3, 2) + 11 + 11 + (5, 2, 4, 4, 1, 6, 6, 4, 3, 5, 5) + 11 + 11 + 11 + 11 + (4, 1, 5, 3, 6, 4, 3, 1, 5, 5, 5, 3, 5, 6, 6, 1, 5, 1, 5, 4, 1, 5, 2, 5, 1, 4, 4, 2, 5, 6, 3, 1, 1, 4, 6, 6, 2, 2, 2, 1, 1, 4, 5, 4, 1, 5, 6, 1, 4, 5, 4, 6, 1, 2, 1, 6, 1, 1, 6, 6, 1, 3, 3, 5, 6, 3, 4, 1, 3, 3, 4, 4, 1, 5, 2, 1, 4, 3, 3, 5, 3, 3, 2, 6, 3, 5, 5, 3, 4, 6, 2, 1, 1, 6, 2, 6, 6, 5, 6, 5) - (5, 31, 51) = 715100d6 - 1d6d6d1d20 + 9 ⇒ (4, 1, 2, 3, 3, 2, 2, 6, 5, 4, 6, 2, 5, 1, 3, 4, 5, 2, 1, 4, 2, 4, 4, 2, 2, 1, 6, 5, 6, 3, 3, 6, 2, 3, 6, 4, 4, 1, 6, 5, 6, 6, 5, 1, 3, 5, 6, 4, 3, 3, 2, 2, 4, 5, 2, 3, 5, 1, 4, 5, 2, 1, 3, 4, 1, 6, 2, 4, 5, 1, 5, 6, 6, 6, 5, 6, 3, 2, 3, 2, 5, 5, 2, 3, 5, 6, 2, 1, 1, 6, 5, 6, 3, 5, 3, 5, 3, 6, 6, 3) - (18, 6, 15, 8, 3, 11, 3, 4) + 9 = 310 Beat that!
Xane |
At work
Xane steps into the room looming large and happy.
"Doggies!" (^_^)
Will attempt 'Diplomacy' and 'Animal handling skill' rolls when I can. Or DM can fill in tbe numbers.
Take a 'Five foot' step into the room and clears the door way behind herself to allow others to enter and give them cover.
KenderKin |
Knowledge (lore) DC 23
These creatures are called Barghest
LE Medium outsider (evil, extraplanar, lawful, shapechanger)
Senses darkvision 60 ft., scent; Perception +11
Fairly tough.
DR 5/magic
fairly mobile 30 ft.
Attack ferociously with fangs and claws
It is said they can feed upon the life-force of a victim
change shape (goblin or wolf, polymorph)
Initiative 1d20 + 9 ⇒ (2) + 9 = 11 Beat that!
Xane |
Perception:1d20 + 6 ⇒ (3) + 6 = 9
Initiative:1d20 + 2 ⇒ (13) + 2 = 15
Xane doesn't have any such knowledge or esoteric sort of skills, she simply sticks to what she knows best.
CMB:1d20 + 12 ⇒ (16) + 12 = 28
Handle animal:1d20 + 8 ⇒ (7) + 8 = 15
Simply reaching out/down and taking one of the furry critters in her grasp by the scruff of its neck and lifting it up so that she can better take a look at it.
"Well... it's got fur... and a tail..." She suggests, peering closer to work out whether the one she's holding is a boy thing or a girl thing.
Xane |
Xane simply curls her hand into a fist and,
Att Roll:1d20 + 12 ⇒ (20) + 12 = 32
Dam Roll:1d6 + 6 ⇒ (1) + 6 = 7
Confirm:1d20 + 12 ⇒ (8) + 12 = 20
Confirm:1d6 + 6 ⇒ (4) + 6 = 10
Pounds the doggy on the head.
"Bad doggy!" She raises her hand to give the indication that the doggy is going to keep getting smacked until it behaves.