Ashardaldon Series - Unoptimized KK (Inactive)

Game Master Freddy Honeycutt

Hapless heroes fall into place, do these broken souls have the will to become heroes?

Temple of Pelor


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Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1

Still here, just been busy

Kheldor fires off a ray of cackling shadow energy, hoping to bind their enemy 1d20 + 5 ⇒ (17) + 5 = 22 its entangled for 2 rounds


M somewhat akin to a kender Y / MA

Respen adds injury to insult and Kheldor packages the demon up nicely for it's return home as the thing is sucked back through the collapsed gate.

Quick reminder you are in the Temple……….
Temple of Pelor

Directions:
There is a north door and a south door out of this chamber.
Which way?


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane is too busy 'High fiving' her friends on a job well done. (^_^)


Male Gnome Fighter / Cleric

"Whoever cast tha spell is probably still here in tha temple...we should go find him err her."

Erky notes the two doors out of the main chamber.

"Any ideas?" he points back and forth between the two doors....


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane continues to brush her hands together and grin. Obviously happy with a job of returning a nasty critter to sender. (^_^)

"Huh? What?" She looks around.

"It's a... watch'a call it? 'Efnic' kind of place, right?" She looks around at the interior decor for the first time, though the expression on her features clearly shows her theological upbringing is sorely lacking.


Male Gnome Fighter / Cleric

Erky Shrugs and heads off to one of the doors.

"Tha caster o tha spells is sure tah be here still."


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane sobers up a little, the flush of her success of driving the obvious evil fading. She nods.

"Right..." Then she glances from one door to the other before making up her mind and sauntering over to the North door and gently tapping it.

"You think it's safe?" She asks, looking at the portal dubiously.


Male Gnome Fighter / Cleric

"Not likely..."


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane pouts for a moment, fists on hips, as she glares at 'The door'... then looks around for anything... big and heavy she can pick up.

Perception:1d20 + 6 ⇒ (19) + 6 = 25

>:)


M somewhat akin to a kender Y / MA

The door to the north open into a 10 foot hallway that ends in another doorway and another hallway running both left and right.

Once at the intersection of hallways you see:
A door ahead of you into chamber b.
Two doors to your right one into area d, one an exit
Three doors on the left one into area c, one a stairwell and the last an exit


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Well... here's to hoping Xane didn't make too much noise when she checked the door...

Xane moves cautiously along with her companions. Frowning at the narrow confines of the building.

She brings up the rear of the party. Lest ways no one should be getting through her to attack the group from behind.

Perception:1d20 + 6 ⇒ (10) + 6 = 16

She looks around at the new spaces they've found.


Male Gnome Fighter / Cleric

"Straight ahead?" asks the gnome tentatively....
Into area b?


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane nods in agreement with Erky.


Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1

"Perhaps I should scout ahead? I am rather sneaky after all" Kheldor asks quietly.


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane gives Kheldor the 'Thumbs up'.


M somewhat akin to a kender Y / MA

As Kheldor scouts ahead he opens the door slightly to look into the room...

This large bare room was used for small gatherings, a closet under the stairs holds cleaning supplies and a portable altar.

Two hellhounds pace about at the far end of the hall!

Hellhounds perception roll
(-4 for distance, +2 for aid another)
1d20 + 5 ⇒ (3) + 5 = 8
.......Kheldor please oppose that with your stealth!


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,
KenderKin wrote:
Two hell-hounds pace about at the far end of the hall!

:3

(^_^)


Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1

I can't fail that, lol, but 1d20 + 12 ⇒ (12) + 12 = 24 Stealth


M somewhat akin to a kender Y / MA

The hellhounds are unaware of your presence, or even that you have opened the door.


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

*Looks around for Kheldor...*

(^_~)


Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1

Peering about, the shadow mage looks to see if where the doors out of this room. 1d20 + 10 ⇒ (4) + 10 = 14 Perception, darkvision 60ft


M somewhat akin to a kender Y / MA

Temple reminder

Indeed in the back left corner of the room is another door.

knowledge geography DC 10

Spoiler:
you guess it connects to the long hallway that runs along the back of the building...


Male Gnome Fighter / Cleric

Erky tries to get a look into the room....


Male Orc Oracle of Flame 4 /Fire Blood Sorcerer 1/Mystic Theurge 1 Hps 68/68 AC 18 FF 17 T 11 (15 incorporeal) CMD 17 Fort +3 Ref +2 Will +7

I'm having a hard time keeping/catching up on my pbps right now. Things are a little crazy. Not sure when I can be useful again.


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

*Hugz* Gurukk. (^_^) Wishing you and yours all the very best.


M somewhat akin to a kender Y / MA

No problem

You guys manage to bypass the two hellhounds and leave them to that room, you are hunting better opponents than hounds anyway. You are looking for a spellcaster!

See the temple reminder link above
You are on the first floor, the hellhounds were in room b, just below the big N (north) on the map.


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane moves 'Left'/'West' to peer up the stairs...

Perception:1d20 + 6 ⇒ (10) + 6 = 16


M somewhat akin to a kender Y / MA

THe stairwell is dark and leads to the second floor.


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

"Should we go up, guys?" Xane whispers, all the while keeping a look out for trouble.


Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1

Kheldor surrounds himself with inky black armor, seemingly made from darkness itself, before nodding to Xane "Lead the way" Casting Mage Armor, AC 19


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane nods and saunters up the stairs.


Male Halfling Paladin-2/ Rogue(investigator)-2/Inquistor-2

"Were behind you my dear Warrior Women" Respen says clutching his rapier.


M somewhat akin to a kender Y / MA

The stairs end in a long “L” shaped hallway a door is closed on your left, down the hallway is a single door to the right into the main chamber…..

Door on your left into the small chamber or Down the hall, door on the right?


M somewhat akin to a kender Y / MA

bump


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Sorry. :( Lost the map. Nearest door?

Perception:1d20 + 6 ⇒ (10) + 6 = 16

Xane leans close and listens at the nearest door.


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane looks to Erky, Kheldin, Gurukk and Respin inquisitively. Then points at the door.

Indicating the door leading to 'i' on the map.

Wishing every one all the very best for the new year. (^_^)


Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1

Definitely door on left, clear that room first

"Ladies first" Kheldor says magnanimously.


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane shrugs and smiles.

Str check:1d20 + 8 ⇒ (19) + 8 = 27

Before simply punching her hand into the panel. Trying to simply 'Make the door go away'.


M somewhat akin to a kender Y / MA

This roomy chamber contains a bed, a bureau, and a curtained area with a bathtub and a chamber pot in the area beyond. On the wall opposite the Bureau is a small altar.

Perception DC 16

Spoiler:
The wood of the altar is damaged near the floor as if the wood was left rough or has been chewed.

Two snarling, canine beast pads forward on all fours, their slender front limbs looking more like hands than a wolf's paws. Their eyes glow with unearthly excitement as they notice your opening of the door!
Mugshot

DM Notes

Spoiler:
Barghest LE Medium outsider (evil, extraplanar, lawful, shapechanger)
Senses darkvision 60 ft., scent; Perception +11

DEFENSE AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
Hp 70
Fort +6, Ref +7, Will +7
DR 5/magic

OFFENSE Speed 30 ft.
Melee bite 1d20 + 10d6d1d6 + 4d1d1d20 + 10d6d1d4 + 4d1d1d20 + 10d6d1d4 + 4d6d6 - 100d1 + 6 ⇒ (3) + (5, 5, 6, 2, 5, 3, 6, 6, 1, 3, 6, 5, 1, 5, 6, 4, 2, 4, 2, 2, 1) + (20, 2, 18, 15) + (4, 4, 3, 2, 2, 3, 2, 1, 4, 1, 2, 3, 1, 4, 3, 2, 2, 2, 1, 4, 4, 3, 3, 1, 4, 2, 4, 2, 4, 2, 4, 1, 1) + (3, 17, 9, 16) + (3, 4, 1, 3, 1, 4, 1, 2, 3, 3, 3, 3, 2, 2, 4, 4, 2, 2, 3, 2, 2, 4, 1, 2, 3, 4, 3, 1, 2, 2, 3, 3, 3, 4, 2) + (6, 5, 3, 4, 6, 5, 1, 6, 4, 6, 3, 6, 3) - (1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1) + 6 = 32310 = 10100d6 + 11 + 11 + 11d6 + 11 + 11 + 11 + 11 + 100d6 - 1d6d6d6d60 ⇒ (1, 1, 3, 4, 6, 2, 1, 3, 3, 1, 5, 5, 6, 6, 1, 2, 1, 1, 5, 3, 3, 4, 1, 3, 1, 4, 3, 3, 6, 1, 3, 4, 3, 5, 2, 5, 3, 4, 4, 1, 3, 6, 6, 1, 3, 6, 6, 2, 4, 5, 5, 4, 6, 3, 5, 1, 4, 1, 2, 5, 2, 1, 5, 5, 2, 6, 3, 6, 3, 5, 6, 2, 6, 1, 3, 2, 1, 6, 5, 4, 5, 2, 2, 1, 3, 2, 5, 6, 3, 1, 3, 1, 5, 4, 3, 1, 3, 6, 3, 2) + 11 + 11 + (5, 2, 4, 4, 1, 6, 6, 4, 3, 5, 5) + 11 + 11 + 11 + 11 + (4, 1, 5, 3, 6, 4, 3, 1, 5, 5, 5, 3, 5, 6, 6, 1, 5, 1, 5, 4, 1, 5, 2, 5, 1, 4, 4, 2, 5, 6, 3, 1, 1, 4, 6, 6, 2, 2, 2, 1, 1, 4, 5, 4, 1, 5, 6, 1, 4, 5, 4, 6, 1, 2, 1, 6, 1, 1, 6, 6, 1, 3, 3, 5, 6, 3, 4, 1, 3, 3, 4, 4, 1, 5, 2, 1, 4, 3, 3, 5, 3, 3, 2, 6, 3, 5, 5, 3, 4, 6, 2, 1, 1, 6, 2, 6, 6, 5, 6, 5) - (5, 31, 51) = 715100d6 - 1d6d6d1d20 + 9 ⇒ (4, 1, 2, 3, 3, 2, 2, 6, 5, 4, 6, 2, 5, 1, 3, 4, 5, 2, 1, 4, 2, 4, 4, 2, 2, 1, 6, 5, 6, 3, 3, 6, 2, 3, 6, 4, 4, 1, 6, 5, 6, 6, 5, 1, 3, 5, 6, 4, 3, 3, 2, 2, 4, 5, 2, 3, 5, 1, 4, 5, 2, 1, 3, 4, 1, 6, 2, 4, 5, 1, 5, 6, 6, 6, 5, 6, 3, 2, 3, 2, 5, 5, 2, 3, 5, 6, 2, 1, 1, 6, 5, 6, 3, 5, 3, 5, 3, 6, 6, 3) - (18, 6, 15, 8, 3, 11, 3, 4) + 9 = 310 Beat that!


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

At work

Xane steps into the room looming large and happy.

"Doggies!" (^_^)

Will attempt 'Diplomacy' and 'Animal handling skill' rolls when I can. Or DM can fill in tbe numbers.

Take a 'Five foot' step into the room and clears the door way behind herself to allow others to enter and give them cover.


M somewhat akin to a kender Y / MA

Knowledge (lore) DC 23

Spoiler:

These creatures are called Barghest
LE Medium outsider (evil, extraplanar, lawful, shapechanger)
Senses darkvision 60 ft., scent; Perception +11
Fairly tough.
DR 5/magic
fairly mobile 30 ft.
Attack ferociously with fangs and claws
It is said they can feed upon the life-force of a victim
change shape (goblin or wolf, polymorph)

Initiative 1d20 + 9 ⇒ (2) + 9 = 11 Beat that!


Male Gnome Fighter / Cleric

"Getcher azz back here girl em ain't no dogs!"


Male Shadeling Shadowcaster Wizard 5(Shadow Subscool)/Veiled Illusionist 1

Pretty sure 'lore' isn't a knowledge type :P However, they are outsiders, so Planes?


M somewhat akin to a kender Y / MA

Whoops you caught me...planes would be the correct type of "lore".

You can also roll to win the initiative.....


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Perception:1d20 + 6 ⇒ (3) + 6 = 9

Initiative:1d20 + 2 ⇒ (13) + 2 = 15

Xane doesn't have any such knowledge or esoteric sort of skills, she simply sticks to what she knows best.

CMB:1d20 + 12 ⇒ (16) + 12 = 28

Handle animal:1d20 + 8 ⇒ (7) + 8 = 15

Simply reaching out/down and taking one of the furry critters in her grasp by the scruff of its neck and lifting it up so that she can better take a look at it.

"Well... it's got fur... and a tail..." She suggests, peering closer to work out whether the one she's holding is a boy thing or a girl thing.


M somewhat akin to a kender Y / MA

You have won initiative,

....though Xane realizes that she can not simply pick up one of these Large creatures!

You are up!"


Male Gnome Fighter / Cleric

"Fur don't always mean dogs! Yah crazed girl!"

Deadly Aim
Attack 1d20 + 5 ⇒ (12) + 5 = 17
Damage 1d6 + 5 ⇒ (6) + 5 = 11


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Oh! They are large as well? (^_^)

Xane takes a hand full of fur at the nape one of the creature's necks (Dice rolls still stand?) and simply makes it 'sit'.

"Doggy SIT!" (^_^)

One down, the party to go. :)


M somewhat akin to a kender Y / MA

The barghest slips Xane's grip and attacks her instead!

Bite 1d20 + 10 ⇒ (3) + 10 = 131d6 + 4 ⇒ (6) + 4 = 10

Claw 1d20 + 10 ⇒ (9) + 10 = 191d4 + 4 ⇒ (1) + 4 = 5
Claw 1d20 + 10 ⇒ (6) + 10 = 161d4 + 4 ⇒ (1) + 4 = 5


HP 36 / 59,AC 18, Perc:+6,Init:+2,Fort:+6,Ref:+2,Wil:+0,

Xane simply curls her hand into a fist and,

Att Roll:1d20 + 12 ⇒ (20) + 12 = 32

Dam Roll:1d6 + 6 ⇒ (1) + 6 = 7

Confirm:1d20 + 12 ⇒ (8) + 12 = 20

Confirm:1d6 + 6 ⇒ (4) + 6 = 10

Pounds the doggy on the head.

"Bad doggy!" She raises her hand to give the indication that the doggy is going to keep getting smacked until it behaves.

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