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| 1,651 to 1,700 of 2,826 |
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| KenderKin |
| M somewhat akin to a kender Y / MA |
|
This chamber is a natural cave with carefully smoothed walls and floor. Wet stone gleams, and you can discern at least four exits leading off into darkness. Red coals glow in the darkness of the far right-handed passageway, and a crude wooden cage bars the closer right-handed passageway. The room is littered with orcish sleeping furs, loot and rubbish.
Crates and sacks are leaned against the walls away from moisture.
| Gurukk Pyreborn |
|
Male Orc Oracle of Flame 4 /Fire Blood Sorcerer 1 Stats:
Hps 41/48 AC 15 FF 14 T 11 (15 incorporeal) CMD 17 Fort +3 Ref +2 Will +6 |
|
Gurukk will move quietly over to some of the sleeping furs to make sure they are empty or if not, make sure nothing wakes up that is sleeping in them
Stealth 1d20 + 2 ⇒ (12) + 2 = 14
If everything is ok will signal the others to come in.
| Xane |
| HP 29 / 41 |
|
Xane swaggers into the room...happily chewing/munching down on whatever smelt the nicest to eat from back in the kitchen. And having given Soot a nice doggy treat so as to not feel left out
She looks at every one else...still happily chewing.
*Munch, munch* "Whut...?" She mumbles around the mouth full of food....the rest still held, dangling, in her hand.
*crunch...chew* "Show...dish any one find anyshing..." She asks, only slightly slobbering.
perception:1d20 + 6 ⇒ (10) + 6 = 16
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
The furs smell bad the boxes and crates contain bulky heavy supplies, such as nails, iron pots, stoves, etc....
The small cave to the right…..
A row of rough hewn sapling trunks forms a crude but servicable cage across the mouth of this small cave. A door locked with an iron padlock secures the room. Inside you see two filthy prisoners dressed in tattered rags, crowding close to the door. ”Thank Yondalla!” the first one cries out, ”We are rescued!” adds the second. The men are dirty and obviously malnourished!
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
"We thought you were one of them, we prayed for help though we expected our help a bit taller."
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
"Them orcs caught us an went tah ransom us, but we aint got much, they said they were gonna cook us in the kitchen, said they already cooked one feller, but we never seen it."
"Can you get us out and give us some food!"
"It is hard to track time here, but one group jus got back tha means tha other is not due fer a couple days."
| Xane |
| HP 29 / 41 |
|
Xane saunters up, finishing off what ever it was she found back in the kitchen. Cleaning her hands on some of the piles of fur abouts she sizes up the bars and grills the fellows seem to be stuck behind.
Perception:1d20 + 6 ⇒ (16) + 6 = 22
She nods..."Ah...those aren't really secured all that well..." And she gets ready to bedn some bars.
So..taking some time to warm up and set/brace herself. What sort of Str check does Xane have to make? :)
| Xane |
| HP 29 / 41 |
|
Xane flexes, checks her stance...adjusts her grip...feels the weight and resilience of the bars....gets a good, firm hold on the metal and...
Str Check:1d20 + 6 ⇒ (4) + 6 = 10
[*grunts and strains with effort*
"Suckers...are...a...lot...tougher..than...I...thought!"
Xane will not give up on breaking these suckers! So...a Con check to see how long she lasts trying to get the metal to move? ;)
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
made from rope, nails and crude timber....
Do carry on!
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
"It's no use honey......"
Starts the Man as Xane unwedges the whole thing out of the cave entrance and lets it fall aside....
"....holy s~&&take mushrooms!"
| Xane |
| HP 29 / 41 |
|
Xane steps back from the wreckage, stretches to her full height and just grins.
"Okay.." She huffs after the exertion..."That was the warm up...now, where's the fighting?" She growls, and every one can hear the anticipation and excitement in her voice.
Time to go 'Full tilt boogie for JUSTICE!' XD
| Sir Respen Bayleef |
| Male Halfling Paladin-2/ Rogue(investigator)-2/Inquistor-1 |
|
"Oh my dear Xane, your strength is impressive but my lock picks could of handled such a simple lock. So lads what are your names,oh what you want to know mine its Sir Respen Bayleef Bastion of Justice!" Respen pauses for cheering. "By Imoedaes light we will keep you safe, you said the orcs were ransoming you? Do you come from rich homes that would like to make a sizable dotation to certain life saving faiths for your safe return?"
Diplomacy:1d20 + 9 ⇒ (3) + 9 = 12
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
"I'm Larry an this is mah brother Daryl an we aint even sure what happened to our other brother Daryl. We are wood-cutters by trade, an jus earn enough tah keep our families fed."
| Sir Respen Bayleef |
| Male Halfling Paladin-2/ Rogue(investigator)-2/Inquistor-1 |
|
Disappointment shows on the paladin's face as he hears they are just wood cutters, he thinks to himself "How am I suppose to prove my worth to Imoedae with saving just locals, I need to save someone important." His Disappointment is faded by some confusion, "Wait Larry both your brothers are named Daryl? Is one called First Daryl and the other one Second Daryl? Weird."
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
"Sure we ken shimmy up a tree like no-bodies business."
"An yeah both mah brothers are named Daryl, they are named after our dad."
| Thedrin the Lotus |
| Not in Use |
|
"Well we're for sticking around for a further looksee, but the chimney behind us will get you above ground and slinking back to town. You can tag along and try not to die.... or run away and try to get back to town without dieing... your choice really.... Your mother's name... it's not Sharyl is it?"
| Xane |
| HP 29 / 41 |
|
Xane continues to stand...her form effectively a blocking off of the corridor she's standing in front of, as she glances over her shoulder at the wonders of wood-work Erky is performing.
"See, tearing that thing apart was good." She chuckles.
"So, them running off into the woods for those patrolling Orcs to catch again is a good thing?" She scratches at her head.
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
The two men are obviously excited about going home to be re-united with their father Daryl, and their uncle Larry.....
"Thanks for the food!"
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
This tunnel is 20 feet wide and about 60 feet long.
Right about 30 feet down is a set of heavy stone doors that are currently ajar.
In the distance beyond the door the hall opens into a chamber with some type of fire-light burning within.
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
As you come to the heavy stone doors you find that you can either squeeze through or open the doors wider, just within the doors is an area of darkness....
Then a rope bridge and braizers burning on the far side.......
Squeezing through or opening the door wider?
Who is first?
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Two Orcs charge Gurukk as he opens the door wide enough for them!
Initiative 1d20 + 3 ⇒ (20) + 3 = 23
beat that!
Melee attacks
Charging!
Great axe 1d20 + 6 ⇒ (5) + 6 = 11
Damage 1d12 + 3 ⇒ (3) + 3 = 6
Great axe 1d20 + 6 ⇒ (1) + 6 = 7
Damage 1d12 + 3 ⇒ (9) + 3 = 12
DM Notes
DEFENSE
AC 15, touch 10, flat-footed 15 (+5 scale mail armor)
hp 10
Fort +3, Ref +0, Will –1
Defensive Abilities ferocity
OFFENSE
Speed 20 ft.
Melee greataxe +4 (1d12+3)
Ranged javelin +1 (1d6+3)
STATISTICS
Str 17, Dex 11, Con 12, Int 7, Wis 8, Cha 6
Base Atk +1; CMB +4; CMD 14
Feats Toughness
Skills Intimidate +2
Languages Common, Orc
SQ weapon familiarity
SPECIAL ABILITIES
Ferocity (Ex)
An orc remains conscious and can continue fighting even if its hit point total is below 0. It is still staggered and loses 1 hit point each round. A creature with ferocity still dies when its hit point total reaches a negative amount equal to its Constitution score.
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Only Thedrin can beat the orcs (and needs to roll a 20 to do so!)
| KenderKin |
| M somewhat akin to a kender Y / MA |
|
Melee attacks.......Dice gods on side of evil?
Great axe 1d20 + 4 ⇒ (6) + 4 = 10
Damage 1d12 + 3 ⇒ (10) + 3 = 13
Great axe 1d20 + 4 ⇒ (7) + 4 = 11
Damage 1d12 + 3 ⇒ (3) + 3 = 6
You are up!
| 1,651 to 1,700 of 2,826 |
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