Ascension - Merchant's Guild

Game Master bbangerter

Cliff Face


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Amon turns on his bane ability and coupled with justice attempts to damage the golem.

Attack/Justice/Bane/Heroism/Rapid: 1d20 + 10 - 2 + 2 + 2 + 2 ⇒ (10) + 10 - 2 + 2 + 2 + 2 = 24
Damage: 1d8 + 3 + 2d6 ⇒ (6) + 3 + (5, 4) = 18

Attack/Justice/Bane/Heroism/Rapid: 1d20 + 10 - 2 + 2 + 2 + 2 ⇒ (17) + 10 - 2 + 2 + 2 + 2 = 31
Damage: 1d8 + 3 + 2d6 ⇒ (7) + 3 + (2, 2) = 14


Had to go back and count through Vayga's HP from the goblin fight. She is down 73 HP, at 23 HP right now as she is not raging (only has about 4 rounds of rage left I think).

Cindy, that is my reading of evil eye and misfortune as well. Sleep also won't work, in addition to being mind effecting, construct traits rule out sleep effects specifically.

Will save d20 + mods = 22 - unexpected win for the golem on that one.

Amon's first arrow shatters uselessly on the golem's tough exterior, the second one chips away a small part of the stone.

Not activating rage yet till the golem no longer has cover on next round.
Vayga Attack: 1d20 + 13 - 4 ⇒ (7) + 13 - 4 = 16
Damage: 2d4 + 6 ⇒ (3, 4) + 6 = 13
Vayga Attack: 1d20 + 8 - 4 ⇒ (16) + 8 - 4 = 20
Damage: 2d4 + 6 ⇒ (2, 3) + 6 = 11

Vayga chops against the creature, the blade throwing sparks off the stone, but having no other effect.

The golem steps into the room, a wave of magical energy emanating from it briefly.
Vayga, Aerin, and Cindy need to each make a DC 17 will save or be slowed.

Vayga Will: 1d20 + 7 ⇒ (7) + 7 = 14

The construct then turns its attention to Aerin, twin fists reaching for her, but the agile elven woman throws herself backwards, avoiding the blows.
Attacks d20 + mods = 24, 29

Party may act

Map


Hp 66/66 AC (29/ T:23/ FF:17) (+10 Perc; +5 Init; Fort +7, Ref +9, Will +7)

Round 2

flaking and fighting defensively Aerin will aid an other aid an other: 1d20 + 15 + 2 - 4 ⇒ (7) + 15 + 2 - 4 = 20 granting a +2 AC to Vayga

Will: 1d20 + 5 ⇒ (17) + 5 = 22

current AC 33


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Cindy casts her memorized Cure Light Wounds spell (previous curing have all been from her wand) and 5' steps to deliver it to Vayga. I think that is a legit thing to do, if not she will have to hold the charge and deliver it next round.

Cure Light: 1d8 + 5 ⇒ (4) + 5 = 9


Desperate to damage the golem before it destroys his companions, Amon unleashes another volley of arrows.

Attack/Justice/Bane/Heroism/Rapid: 1d20 + 14 ⇒ (18) + 14 = 32
Damage: 1d8 + 3 + 2d6 ⇒ (5) + 3 + (6, 6) = 20

Attack/Justice/Bane/Heroism/Rapid: 1d20 + 14 ⇒ (5) + 14 = 19
Damage: 1d8 + 3 + 2d6 ⇒ (3) + 3 + (2, 6) = 14

As he sees his arrows only chipping a bit if stone, he yells:

"It may be time to find an escape route!"


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

It has not damaged us yet, and we are hurting it. May be too soon to choose to retreat. And since Vayga was so wounded I think our bard would have gone ahead and healed her last turn. He has stated he was standing ready to heal anyone that needed healing. I think, like me, he had lost track of how wounded the barbarian was.


Will retroactively apply any healing Cormick does this round.
Does anyone have a means of couneracting the slow effect on Vayga? If not I'll have her rage now even while slowed, otherwise she will hold off on that.

Cindy, you were also in range of the slow effect and need to make a will save or be slowed. Success or failure won't have any impact on your actions this turn though. Cast, 5' step, touch is valid.

Amon's first arrow strikes with tremendous force, chipping away away at more of the construct.

Raging
Vayga slams her blade against the stone, chipping away another piece as well.
Attack: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 2d4 + 9 ⇒ (4, 2) + 9 = 15

The stone golem continues to focus on Aerin, catching her with a glancing, but still painful blow, in the shoulder.
Attacks d20 + mods = 38, 30
Damage 2d10 + mods = 16

Party may act. Cormick can take two actions, 1 to heal Vayga, then a new action this round


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Will Save: 1d20 + 7 ⇒ (13) + 7 = 20

somehow I missed that completely. Saw the attacks but missed the slow.

Cindy shakes off the magical slow. She is intentionally presenting herself as an alternative target.


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Pulling her wand she applies more healing to Vayga.

Cure Light: 1d8 + 1 ⇒ (1) + 1 = 2


Male Human, Bard 8, (Init +2; Prec +10; AC 18/13/16; HP 67/78; Fort +3, Ref +9*, Will +8*; CMD 17)

Well I guess I did not hit the submit button yesterday.

Cormick will cast a Cure Light Wounds spell and then move foward to deliver it to Vayga.

CLW: 1d8 + 5 ⇒ (1) + 5 = 6

The is round, seeing Vayga still wounded serverily, Cormick will cast defensivly another Cure Light Wounds spell

Conentration DC17: 1d20 + 10 ⇒ (8) + 10 = 18

CLW: 1d8 + 5 ⇒ (5) + 5 = 10

Finally stepping back 5' from the Golem and Vayga.

------------------------------------------------------------------
On Going Effects: Message, 60 min?, (Aerin, Amon, Vayga, Cormick); Heroism, 35 min?; Message (Cindy); Dancing Lights, 4 rds (4 orbs, Repeating)


Hp 66/66 AC (29/ T:23/ FF:17) (+10 Perc; +5 Init; Fort +7, Ref +9, Will +7)

Round 3

Aerin wince as her shoulder is wounded but it doesn't prevent her from taunting the big Golem

Aid an other: 1d20 + 15 - 4 ⇒ (11) + 15 - 4 = 22

Current AC 33


Amon is still up. Tomorrow morning will have him continue attacking if other instructions are not given before then.


Amon continues firing arrows, more splinters of stone breaking off of the golem.

Attack: 1d20 + 14 ⇒ (20) + 14 = 34
Damage: 1d8 + 3 + 2d6 ⇒ (1) + 3 + (4, 3) = 11
Attack: 1d20 + 14 ⇒ (16) + 14 = 30
Damage: 1d8 + 3 + 2d6 ⇒ (2) + 3 + (4, 4) = 13
Confirm Crit: 1d20 + 14 ⇒ (3) + 14 = 17

Vayga
1d20 + 14 ⇒ (18) + 14 = 32
Damage: 2d4 + 9 ⇒ (1, 1) + 9 = 11

Neither is able to do much real damage. Wow, my damage dice hate you.

Unrelentless the golem keeps its focus on Aerin, landing a second painful strike on her.
Attacks d20 + mods = 32, 41
Damage 2d10 + mods = 13

Party may act. No change to the map


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Cindy continues to pump health into the barbarian while presenting herself as a target.

Cure Light Wounds: 1d8 + 1 ⇒ (4) + 1 = 5


Hp 66/66 AC (29/ T:23/ FF:17) (+10 Perc; +5 Init; Fort +7, Ref +9, Will +7)

Round 4

Aid an other: 1d20 + 15 - 4 ⇒ (9) + 15 - 4 = 20

Aerin wince as the blow lands on her but she keeps fighting on.

Current AC 33


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Round 4

Seeing the second blow land Cindy begins to heal Aerin.

Cure Light: 1d8 + 1 ⇒ (6) + 1 = 7


Male Human, Bard 8, (Init +2; Prec +10; AC 18/13/16; HP 67/78; Fort +3, Ref +9*, Will +8*; CMD 17)

Cormick steps back up to the golem and pokes cautiously with his raiper to aid Vayga.

Rapier, Aid Another, FD: 1d20 + 7 - 4 ⇒ (12) + 7 - 4 = 15

Current AC 20/15/15 CMD19
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On Going Effects: Message, 60 min?, (Aerin, Amon, Vayga, Cormick); Heroism, 35 min?; Message (Cindy); Dancing Lights, 3 rds (4 orbs, Repeating)


Amon casts Flames of the faithful then moves to O24 and touches the barbarian's weapon.

+1d6 Flaming Property

Sorry I missed my turn guys. I guess the board ate it.


Vayga's hit above actually threatened a critical.
Confirm: 1d20 + 14 ⇒ (4) + 14 = 18

No healing on Vayga this turn, apply 7 healing to Aerin.

Vayga, blade now letting off tongues of flame hammers away at the golem again. Been forgetting to add flanking bonus with Aerin on the opposite side, though it hasn't mattered.
Attack: 1d20 + 14 + 2 + 2 ⇒ (11) + 14 + 2 + 2 = 29
Damage: 2d4 + 9 + 1d6 ⇒ (3, 4) + 9 + (2) = 18

Cormick's assistance proves effective in helping her succeed in the attack.

Aerin, tiring from evading the blows, takes two hits from the golem, and she collapses to the ground in a heap.
Attack d20 + mods = 36, 40
Damage 2d10 + mods = 15, 16
Aerin is at -8 HP

Another pulse of magical energy releases from the golem.
Everyone needs to make new DC 17 will saves or be slowed.
Aerin make a DC 18 fort save or bleed for 1 point of damage.

Party may act


Hp 66/66 AC (29/ T:23/ FF:17) (+10 Perc; +5 Init; Fort +7, Ref +9, Will +7)

Fort: 1d20 + 5 ⇒ (18) + 5 = 23

Ouch nice rolls there DM :)


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Perception to know if Arien has stabilized? : 1d20 + 9 ⇒ (8) + 9 = 17

Will Save: 1d20 + 7 ⇒ (16) + 7 = 23

If Cindy knows Aerin is stable the healing will go to Vayga, otherwise it will go to her

Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4

Cindy then steps into the flank to threaten the golem. I cannot withstand more than a couple hits. She says.


Amon 5 ft steps away from the creature and continues to try and chip away at the golem.

Attack/Justice/Bane/Heroism/Rapid: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 1d8 + 3 + 2d6 ⇒ (3) + 3 + (3, 1) = 10

Attack/Justice/Bane/Heroism/Rapid: 1d20 + 14 ⇒ (13) + 14 = 27
Damage: 1d8 + 3 + 2d6 ⇒ (2) + 3 + (2, 4) = 11

Will Save: 1d20 + 9 ⇒ (15) + 9 = 24


Aerin is going to have some very painful bruises, but nothing looks broken or bleeding. Cindy can tell she is stable. Switched your perception roll to a heal check roll instead, giving you a 16 on the roll. On any future rounds you won't be able to heal Vayga as the golem is now between the two of you with Vayga 10' away.

Cormick is up.


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Check. I understood that. I think I could still 5' step and heal her but the round after I would provide no flank. If I get hit like I expect to I will not be here long anyway. :)


Correct. You can't maintain the flank and heal her. Although each of you alternating delaying would allow it... so a moot point I guess.


Male Human, Bard 8, (Init +2; Prec +10; AC 18/13/16; HP 67/78; Fort +3, Ref +9*, Will +8*; CMD 17)

Sorry been swamped with a work issue all day.

Is the map link at the top of the page the current map?

Will: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19

Cormick will FD while trying to provide an Aid Another and Flank if possible.

Aid Another, FD: 1d20 + 7 + 2 - 4 ⇒ (13) + 7 + 2 - 4 = 18

Current AC 20/15/15 CMD19

Cormick only has one more cure spell available. I am really dissapointed with this Bard Archtype for combat abilties so far.

------------------------------------------------------------------
On Going Effects: Message, 60 min?, (Aerin, Amon, Vayga, Cormick); Heroism, 35 min?; Message (Cindy); Dancing Lights, 2 rds (4 orbs, Repeating)


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

No it is not right. Aerin is down and Cindy is standing over her flanking with Vayga. Cindy saw her go down but believes she, while well into negative, is stable not not bleeding out. She would have announced this as she chose to heal Vayga one last time before stepping into the flank.


Attack: 1d20 + 14 + 2 + 2 ⇒ (19) + 14 + 2 + 2 = 37
Damage: 2d4 + 9 + 1d6 ⇒ (1, 4) + 9 + (3) = 17
Confirm: 1d20 + 14 + 2 + 2 ⇒ (14) + 14 + 2 + 2 = 32
Damage: 2d4 + 9 ⇒ (4, 3) + 9 = 16

Vayga smashes off a large section of the golems stone beard with her next hit.

With Cindy now standing over Aerin the golem continues swinging, its attacks now focused on the half-orc.

Attacks vs Cindy d20 + mods = 28, 36
Damage 2d10 + mods 26, 22 - ow, that puts Cindy down to 22 HP.

Cindy finds herself on the receiving end of the punishing blows Aerin experienced only a moment earlier.

Party may act
Map has been updated.


Male Human, Bard 8, (Init +2; Prec +10; AC 18/13/16; HP 67/78; Fort +3, Ref +9*, Will +8*; CMD 17)

It's DR is killing us...

Cormick mentally races through his options and an idea of desperation comes to mind.

He retrieves a vial of black ink from his backpack... Provokes an AoO unfortunately.

And then smashes the vial into the face of the golem, eyes area preferably. Provokes another AoO most likely.

Ink vial: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Dex based attack with heroism???

Maybe this could blind it as they have actual vision, giving us 50% miss chances?

If Cormick is still alive after the possible retaliatory attacks, he will step back 5' against the wall.

------------------------------------------------------------------
On Going Effects: Message, 60 min?, (Aerin, Amon, Vayga, Cormick); Heroism, 35 min?; Message (Cindy); Dancing Lights, 2 rds (4 orbs, Repeating)


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Cindy, haven taken the blows that she expected, delays until Vayga strikes again, providing a flank to the barbarian. She then moves back behind the archer and uses the wand on herself. Her hope is that is that the creature has used its on attack of opportunity on the bard.

Cure Light: 1d8 + 1 ⇒ (7) + 1 = 8


Attack/Justice/Bane/Heroism/Rapid: 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 1d8 + 3 + 2d6 ⇒ (7) + 3 + (3, 5) = 18

Attack/Justice/Bane/Heroism/Rapid: 1d20 + 14 ⇒ (18) + 14 = 32
Damage: 1d8 + 3 + 2d6 ⇒ (7) + 3 + (5, 5) = 20


Vayga, starting to tire, continues the assault.

Attack: 1d20 + 14 + 2 ⇒ (16) + 14 + 2 = 32
Damage: 2d4 + 9 ⇒ (4, 2) + 9 = 15

Between her and Amon the remainder the beard is broken away.

Would treat it as a dirty trick combat maneuver to blind an opponent

Cormick digs into his bags, the momentary distraction leaves him open and the golem catches him in the ribs.
AoO d20 + mods = 35. Damage 2d10 + mods = 18

He fumbles with a vial of ink, smashing it on the side of the constructs head where the black ink drips down onto the shoulder, but does not have the desired effect.

Cindy dances away from the creature to heal our own wounds.

The golem turns to Cormick next, catching him a second time.
Attacks d20 + mods = 22 (nat 1), 35
Damage 2d10 + mods = 21

Party mat act


Amon moves to N27 and fires one shot. "I will heal you next witch."

Attack/Justice/Bane/Heroism: 1d20 + 16 ⇒ (11) + 16 = 27
Damage: 1d8 + 3 + 2d6 ⇒ (7) + 3 + (2, 6) = 18


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

The map does not show Cindy in her correct place Amon. She is now behind you. So please take two shots. You are doing good damage.

Cindy will move behind Cormick and heal him.

Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4


Male Human, Bard 8, (Init +2; Prec +10; AC 18/13/16; HP 67/78; Fort +3, Ref +9*, Will +8*; CMD 17)

Cormick steps back along the wall and renews is Dancing Lights before they expire.

Maintaining 4 orbs in the room.

------------------------------------------------------------------
On Going Effects: Message, 60 min?, (Aerin, Amon, Vayga, Cormick); Heroism, 35 min?; Message (Cindy); Dancing Lights, 1 rds (4 orbs, Repeating)


As Cormick steps back Vayga also takes a step closer to the exit as she continues the fight. Her blade merely bounces off the stone.
Attack: 1d20 + 14 ⇒ (3) + 14 = 17

Amon's shot chips away more stone.

The golem pursues after Cormick, slamming him hard against the wall.
Attack d20 + mods = 36. Damage 2d10 + mods = 17. That puts Cormick at -6.

The golem immediately turns on Cindy.
Attack d20 + mods = 28. Damage 2d10 + mods = 13 (Cindy was at 20 something HP I think).

"This ain't going well. Grab Cormick and get out, I'll bring the elf." calls Vayga. She reaches down to grab a hold of Aerin and drag her into the passage back towards the river.


Heal Skill: 1d20 + 7 ⇒ (2) + 7 = 9

How bad is Cindy's Damage? If she is able to pick Cormick up and go, then shoot and move out:

Attack/Justice/Bane/Heroism: 1d20 + 16 ⇒ (15) + 16 = 31
Damage: 1d8 + 3 + 2d6 ⇒ (7) + 3 + (6, 5) = 21

If not, then heal and move out:

CMW: 2d8 + 3 ⇒ (3, 7) + 3 = 13

If I can't tell on the heal check, I'll shoot and back out.

GM:
Didn't you mention this was a "small" one? Even with 10 DR, we have dropped somewhere around 100 HP on it (I count 115). Does it appear close to going down after 11 more points of damage?

Edit: If Cindy picks Cormick up, she provokes. No reason to heal.


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Cindy can either withdraw, or pick up someone and provoke. But she is up.


Okay, after pulling up the map and getting it up to date, Cormick takes the one hit as noted. Amon takes the second one instead of Cindy.

Cindy can drag Cormick (or pick him up if she has the strength). To get into the passage she will take an AoO from it, if someone else doesn't take it first. Cindy has 22 hp at present.

Amon, 126 damage done so far after DR by my count. This doesn't include your most recent attack as its undetermined whether you are doing that or healing yet.

I had missed some damage on it, so it is more hurt than I'd thought. It is looking pretty beat up, but none left standing have a good feel for how much life it has left.

If Amon takes his attack (after a 5' step back I presume), then I will switch to having Vayga attack.

Map is updated.


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Cindy pokes Cormick with the wand of healing then 5' steps back. Stay down. She says to the bard, unsure if the meager healing will bring him back to consciousness.

Cure Light: 1d8 + 1 ⇒ (2) + 1 = 3


Male Human, Bard 8, (Init +2; Prec +10; AC 18/13/16; HP 67/78; Fort +3, Ref +9*, Will +8*; CMD 17)

As a master Thespian, Cormick steadies his breathing to a slow pace, keeping his eyes closed and not saying a word or moving, playing the part of an unconusious warrior with such uncanny insight and commitment.


Sounds like continue the fight it is.

Getting desperate Vayga tries to take the construct down, but merely sends a shockwave of vibration through her sword as it clangs uselessly off the golem.
Vayga Attack: 1d20 + 14 ⇒ (10) + 14 = 24

Amon's arrow take a large chunk out of the golems left shoulder.
I'm assuming Amon is moving before shooting, or taking a 5' step. Where is Amon moving to?


5ft step M24.

Weird question: You DMPCed me for my first attack and didn't include my +1 attack or damage from PBS. Can we look back and add 1 point for every hit and see if +1 attack would make a miss hit? I copy/pasted your attack all the way through and just realized this.


This would be 9 more damage (after DR) and more if 25 AC hits.
Edit: 9 for PBS (after DR) and 18 more (before DR) if 25 hits.


Adding 9 more damage. 25 AC is still a miss
The golem pursues Amon, fists pummeling him.
Attacks d20 + mods = 26, 35
Damage 2d10 + mods = 19, 16

Nearly exhausted Vayga hammers away at the golem one last time before her falchion slips from her fingers and she staggers against the wall breathing heavily.
Vayga Attack: 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 2d4 + 9 + 1d6 ⇒ (3, 3) + 9 + (1) = 16
Crit Confirm: 1d20 + 14 ⇒ (13) + 14 = 27
Damage: 2d4 + 9 ⇒ (1, 4) + 9 = 14

The head of the golem breaks off revealing a small gemstone inside and the construct goes inert.


Amon crumbles under the heavy fist slams of the stone dwarf, his bow sliding across the cold floor. He raises his hands to attempt to defend himself from what may be the final blow. His life suddenly passes before his eyes. Love lost too early. Suddenly, the female barbarian swings a critical blow and the stone creature stops in mid swing. Amon lies motionless on the floor breathing heavily.

Whew. Someone needs to buy some arrows to deal with DR! I thought we were done!


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

Cindy restores the alchemist fire she was pulling out and instead begins to revive her three down companions.

Her wand has 12 charges left. She will use enough to get each up before expending more. I am not sure what other healing resources the party may have left.

Cure lights: 8d8 ⇒ (1, 4, 2, 7, 4, 6, 4, 2) = 30 Each is +1. She first revives Coremick and then
Aerin and Amon, initially using only enough charges to get them awake.


Male Human, Bard 8, (Init +2; Prec +10; AC 18/13/16; HP 67/78; Fort +3, Ref +9*, Will +8*; CMD 17)

Cormick uses the first 2 results (1,4) for a total of 7hp... this will bring him to 4hp.


Hp 66/66 AC (29/ T:23/ FF:17) (+10 Perc; +5 Init; Fort +7, Ref +9, Will +7)

the other 2 (2-7) will bring Aerin back up

Dam who killed all the lights ? she says getting up and looking around

Well that Golem sure this a number on all of us. as she looks at all the wounded.

So we have cleaned this place of the goblin raider and their leadership including the spellcaster, the war leader and the Barghest. Phew.


F Half Orc (Mystic) Scarred Witch Doctor 7 Hp 50/85 AC 19 (22) (+10 Perc; +5 Init; Fort +10, Ref +7, Will +7)

It is time to leave and get back to our wagons. Let us heal what little we can with this wand and our other spells, gather what treasure there is to be had and vacate this dark place.

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