Arena Of The Gods (Inactive)

Game Master JTMC93

The Gods call upon the Mightiest of Heroes to participate in the greatest challenge they will ever face.


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They Stack but they can't replace a power the other archetype does.

So I am guessing PCGen's method?

Sovereign Court

When and how do we get favors? Can we request them before the game starts? Also, can I elaborate on my Characters backstory and make minor changes to his equipment without the fear of losing his favors?


You can change backstory and Minor changes to the character.

Send me(MOTG) a PM titled Favors and request something and we will see what happens.

Sovereign Court

Sounds good. Now let me think of the favor(s) I want. I need to make sure I don't ask so much as to piss the gods off...

Also, are you able to access my character now?


On that note, how is the whole favors thing supposed to work, anyway?

Like, are we supposed to just ask for stuff and see what happens or are we actually supposed to try to do something to earn it? My assumption was more like the latter but... *shrugs*


I can access your character.

Also include your preferred terrain if you already haven't.

Same to you Dark.

Favors you ask for and will have to do some wheeling and dealing unless you can easily get one of the 15 God's Favor.


S%*%, I don't know what my preferred terrain would be >_> *cough* Well, I'll figure something out I guess.

And okay, what kind of things are favors supposed to entail?


Who knows. It might be anything from an item that helps you survive a hazard to gp to add to your Starting Funds.


I am also definetly on board but it could take a while until you get my Char.


Not a Problem. I will add you to the list.


Ok so I unfortunately have to push back the Deadline & Start Date do to some unforeseen Complications...

I am very sorry for this. Trust me no one could be madder than myself.

>:[


Master Of The Games wrote:

Ok so I unfortunately have to push back the Deadline & Start Date do to some unforeseen Complications...

I am very sorry for this. Trust me no one could be madder than myself.

>:[

Can you say for how long?


About a Month behind what it was. Though it will probably be shorter.

I have the new dates up in the Doc.

I really hate doing this.


Master Of The Games wrote:

About a Month behind what it was. Though it will probably be shorter.

I have the new dates up in the Doc.

I really hate doing this.

I know how things like that go. It's frustrating, but life is what it is.

I hope that whatever the reason is either a good-but-ill-timed event, or something that turns out to be less serious than it seemed.

We'll be here. And probably thinking up more characters :)

Scarab Sages RPG Superstar 2009 Top 32

Bobson wrote:
We'll be here. And probably thinking up more characters :)

I'm forever thinking up more characters...

Not all of them are good characters, or even viable characters, but at any given time I have a minimum of six builds I'm itching to test...


Your minimum is 6!? min is 15.

It is a Good-But-Ill-Timed Event in a way, but it is pretty serious.

At least this will allow me more times to make the Map. So many small details on a Map this size...


Ok so there is a new Homeruled Fix relating to a Pistolero's Pistol Training.


Fine by me, Master GM. Here's hoping all ends very well!

Sovereign Court

Just out of curiosity, is this thing still on?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Yes, it's merely been delayed.


I have the current terrains worked into the Map at least.

@Darkwolf117: I still need your terrain.

Sovereign Court

Ravingdork wrote:
Yes, it's merely been delayed.

Just wanted to check, looking forward to another arena. Hopefully this one goes better. Didn't expect the Bard/Ninja to hit me with 10 attacks as a standard action in the other one.


Master Of The Games wrote:
@Darkwolf117: I still need your terrain.

Done. Maybe make things interesting? Guess we'll see.


10 attacks as a Standard!? How is that even possible!?

And this is going to be interesting... Just had to pick that terrain...


Master of The Games wrote:
And this is going to be interesting... Just had to pick that terrain...

Hey, there's 3 others for people to hang out in if they don't like it, right? :P


True... very true...

Hmm... so we have 3 completed characters and I believe 2 almost complete characters.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Master Of The Games wrote:

10 attacks as a Standard!? How is that even possible!?

And this is going to be interesting... Just had to pick that terrain...

I'm curious about that too. I didn't think anyone could manage that except maybe gunslingers with double-barreled pistols.


Hmm, I have gotten 9 attacks with a TWF Fighter who used Twin +x Speed Weapons.

It is the 10th attack that throws it off...


You know, you could check their thread, assuming you can avoid metagaming. It's not like they're hidden.

Link to relevance.

And yes, Hanzou's clearly got some neat tricks.


Weird Words... I don't know that ability...


Sound Striker bard archetype.


Yeah I have been reading it...

I think I found my next bard build...


Certainly seems cool. Though, it looks like the level the Arena takes place at is where it's most effective. With a maximum of 10, it doesn't keep too effective after that point, I'd guess.

Also, probably gonna suffer a fair bit against DR. Still, pretty sweet.


True... but it still makes me wanna try out a Death Metal Bard. Say Half-Orc, Half-Elf, or Halfling Bard(Sound Striker)


It'd be even better if you could get an entire band :)

I wonder what other classes could fit in that...

Sovereign Court

I think the most dangerous part is the Pressure Points. If you focus all 10 attacks on an enemy you can drop a score by 10 and knockout an opponent. I mean most monsters have fairly low Cha scores so you focus on that and they are out in a round or two. Then if they do decide to heal they waste a standard action. I mean being a bard you have good knowledge skills so you could easily identify their weakest attribute and then they are done.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Master Of The Games wrote:

Hmm, I have gotten 9 attacks with a TWF Fighter who used Twin +x Speed Weapons.

It is the 10th attack that throws it off...

Primary Hand: 4 attacks

Off-Hand: 3 attacks
Speed Weapons: 1 attack

...that's only 8. What am I missing?

(You only ever get one extra attack, regardless of how many speed weapons you currently possess.)


When was that ruling passed? Last I knew it referred to only one additional attack per weapon.


Somewhat off topic, but I just had a thought I wanted to throw out there.

All these arenas are based on being a certain level - what if we had an "organic" arena. Build a 7th level character, and after every match, advance 3 levels. Or something along those lines.

I'm not in a position to try and organize something like that right now, but if there's interest and no one else has done it, I might try to start it up in January or February.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Master Of The Games wrote:
When was that ruling passed? Last I knew it referred to only one additional attack per weapon.

I think it was ruled upon in v3.5. (You can find it in the FAQ there.) If that's not enough for you though, there is also this:

Pathfinder Core Rulebook FAQ wrote:

Amulet of Mighty Fists: If a creature with multiple natural attacks (such as bite/claw/claw) wears an amulet with the speed property, does it get one extra attack with each of its natural weapons?

No... mainly because that combination is way too good for monsters with multiple attacks, and gets better the more natural attacks a monster has. Doubling a creature's attacks per round is really powerful, even for 80,000 gp (the price of a +4 amulet).

—Sean K Reynolds, 07/29/11

...and...

Speed Weapon ability wrote:
Speed: When making a full-attack action, the wielder of a speed weapon may make one extra attack with it. The attack uses the wielder's full base attack bonus, plus any modifiers appropriate to the situation. (This benefit is not cumulative with similar effects, such as a haste spell.)

You cannot get more similar than the same ability.

...as well as...

...multiple discussion threads where several respected forum members make much better arguments than I.


AoMF is not the same as a weapon.

You also have to look at the fact that it also specifies that it only applies to the individual weapon.

So Haste wouldn't allow you to make an extra attack with a speed weapon BUT it will allow you to make an extra attack with a secondary weapon you are wielding.

So say you had a single attack with each weapon and two speed weapons. You would end up with 2 attacks with each weapon.

At least it seems that way to me.


I'd still like to say I have interest in this as well. Hopefully once the holidays slow down I can get you a character in.


Yeah I understand that situation.


Ok figured I would present this option up before it would become a major Necro-Post.

Would you prefer to hold off on this Arena (or heaven forbid let it die) in favor of making a "Mega-Group" "Player's World" Sandbox PvP/PvE Campaign?

Sczarni

Interested.

Will check on character generation & have potential entry shortly.


Master Of The Games wrote:

Ok figured I would present this option up before it would become a major Necro-Post.

Would you prefer to hold off on this Arena (or heaven forbid let it die) in favor of making a "Mega-Group" "Player's World" Sandbox PvP/PvE Campaign?

While that sounds like it could be fun, I'm still interested in the Arena idea as well.

Of course, assuming you would still be the one running it, I'd think it is probably more about what you would prefer to run as a GM. I won't be picky. If I don't want to play it, I just won't play it :P

So, bottom line... either?

Sovereign Court

I'm down for either. Just let me know the rules and character creation guidelines.


Master Of The Games wrote:

Ok figured I would present this option up before it would become a major Necro-Post.

Would you prefer to hold off on this Arena (or heaven forbid let it die) in favor of making a "Mega-Group" "Player's World" Sandbox PvP/PvE Campaign?

I'm not sure what you mean by that. Can you elaborate?


Basically the number of Players will be the same but will be more of a standard campaign where you guys form Parties and such.

Player's World concept:

This is something I use to help train new GMs.
It basically is:
-The Players design the main over-world map and the higher level details of the world. Basically, What races are feature in the world and their commonality and the geographical map.
-It would be totally open to you guys once I finished the lower level details. You guys could choose to compete against each other or work together. You guys could even continue with Arena-esque fights in a Gladiatorial Arena in the world.

The Generation Guidelines will be very open.:

-25 PBS.
-All Paizo content on the d20pfsrd is legal. 3PP & Forum content will be allowed if I find it balanced.
-Probably use the Medium XP progression. Starting at Level 1.
-It will be a Nothing-Held-Back campaign. So you would probably get the chance to try out a few different builds.

Basically the story is you will be part of a "Guild" similar to that in the Fairy Tail manga.

I am up to run either. I just figured this might attract a bit more players and might be a bit more fun for some.

Think of the Campaign World as like some MMOs you can challenge other Players or go on Missions/slay Monsters to earn Gold and XP.

Any more specific questions?

Scarab Sages Contributor

I mae time to build the 20th level character and I'm jonesing to play him. I'd prefer to stock with the original idea.

Building my boy right now. Still scared of linking spells. : b

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