Another PFS Confirmation by GM Sior (Inactive)

Game Master Sior

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Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Maldrek finds himself nauseated by the swarm and can only get 30' away from it.

Leena, however, moves over and burns the swarm around their guide to cinders!
Reflex: 1d20 + 3 ⇒ (7) + 3 = 10

The remaining swarm continues towards its nearest food source and scrambles over Kushiel, bringing him down in a flurry of bites!

1d6 ⇒ 6 Damage and a Fort save for poison and a Con check for dying (unless someone can heal you first. Then just poison.

Janira, finally having her wits about her, starts to shout to everyone, “Let us remember the sacrifice of the fabled Yasmin bint Faroud, favored of the Ten, who gave her life distracting Zythrustianax, draconic scourge of the Society, so dozens of junior agents could survive. Her act of benevolence is the epitome of cooperation within the Society.”
You feel emboldened by her words, grim though they may be.
Inspire Courage +1

Party up!

Silver Crusade

Male Aasimar Bloograger 1 | AC 16 T 10 FF 16, HP: 7/13, F+4,R+0,W+0. Perception:+4, Initiative:+0 , intimidate +7 (Greatsword +5 2d6+6) Raging: AC 14 T 8 FF 15, HP:9/15, F+6,R+0,W+2 (Greatsword +7 2d6+9)

"killed by a swarm of bugs ... ugh ... "

Fort Poison: 1d20 + 4 ⇒ (1) + 4 = 5
Stabalize vs -3: 1d20 + 4 ⇒ (17) + 4 = 21 Stabalized

Swarm would just stay on the tasty slab of meat wouldn't it

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

As Kushiel is sleeping, 1d2 ⇒ 1 Str damage.

It may be the splash weapons your allies use which are more worrisome...

-Posted with Wayfinder

Silver Crusade

Male Aasimar Bloograger 1 | AC 16 T 10 FF 16, HP: 7/13, F+4,R+0,W+0. Perception:+4, Initiative:+0 , intimidate +7 (Greatsword +5 2d6+6) Raging: AC 14 T 8 FF 15, HP:9/15, F+6,R+0,W+2 (Greatsword +7 2d6+9)

would be a pretty funny first PFS death!

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

" Oh! Kushiel!"
hustling to her team mates side, Taraa prepares to grab and drag him from the swarm.
Double move to near Kushiel.

Dark Archive

Male Tiefling (3.0A) Witch 3 | HP 14/14 | Resist cold, fire, elec 5 | AC 12, T 12, FF 10 | F +2, R +4, W +3 | CMB +1; CMD 13 | Init +4; Wands: CLW 45/50; Mage Armor 47/50; MM 50/50

Scarvane rushes forward as he draws a vial of acid and prepares for the coming assault.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Maldrek and Leena

Dark Archive

Oni-Spawn Tiefling Male (HP 3/17, AC 17, FF 15, T 12, F5, R4, W1, Perception +1, Darkvision 60, Init +2

I have nothing to be of help. Consider me on delay.

Edit: Maldrek will grab the now limp body of kushiel

Liberty's Edge

Female Half-Elf Magus 2|Init +2|Perception +3|AC 16, touch 12, flat-footed 14|HP 16/16|Arcane pool 4/4

Leena will rush over and help Tarra drag kushiel away from the swarm.

Did we pass any nearby ponds, streams or any bodies of water?

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Post incoming.

No, not many bodies of water at all. None on the way, at least.

The spiders crawl over Kushiel's fallen form to also envelope the three new food sources, biting all four where they stand... or lie.

1d6 ⇒ 3 to Leena, Tarra, Maldrek, and Kushiel. Distraction save from the conscious folk, poison saves from all three.

Sorry, Kushiel...

Dark Archive

Oni-Spawn Tiefling Male (HP 3/17, AC 17, FF 15, T 12, F5, R4, W1, Perception +1, Darkvision 60, Init +2

1d20 + 5 ⇒ (14) + 5 = 191d20 + 5 ⇒ (15) + 5 = 20

someone just light me on fire!

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Forgot to say, Party up!

Silver Crusade

Male Aasimar Bloograger 1 | AC 16 T 10 FF 16, HP: 7/13, F+4,R+0,W+0. Perception:+4, Initiative:+0 , intimidate +7 (Greatsword +5 2d6+6) Raging: AC 14 T 8 FF 15, HP:9/15, F+6,R+0,W+2 (Greatsword +7 2d6+9)

HP: -6/13
Strength: -2 (I think)

Fort Poison: 1d20 + 4 ⇒ (3) + 4 = 7

Kushiel's wounds are reopened by the spiders ...

A voice from above enters the others heads ... don't forget you can flee, no sense all of us dying ...

Dark Archive

Male Tiefling (3.0A) Witch 3 | HP 14/14 | Resist cold, fire, elec 5 | AC 12, T 12, FF 10 | F +2, R +4, W +3 | CMB +1; CMD 13 | Init +4; Wands: CLW 45/50; Mage Armor 47/50; MM 50/50

Upon seeing the rest of his party engulfed in spiders the tiefling sees little choice and grasps at the vial of Alchemists fire and hurls it at the swarm of spiders. Get to cover!

ranged touch: 1d20 + 2 ⇒ (17) + 2 = 19

damage: 1d6 ⇒ 2

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Str Damage: 1d2 ⇒ 1 for Kushiel, so yes, -2 Str. DC to kick it just went up to 13.
Also another Con save vs death, DC is 17 now that you just got hit with an alchemist fire, too.

The fire splashes over the swarm, burning it down but it still holds together. Meanwhile Tarra, Lenna, and Kushiel take a point of fire damage.

Silver Crusade

Male Aasimar Bloograger 1 | AC 16 T 10 FF 16, HP: 7/13, F+4,R+0,W+0. Perception:+4, Initiative:+0 , intimidate +7 (Greatsword +5 2d6+6) Raging: AC 14 T 8 FF 15, HP:9/15, F+6,R+0,W+2 (Greatsword +7 2d6+9)

con to stabilize not vs death right?

HP:-7/13
Str: -3 (He has failed a poison save 3 times)

Stabilize DC 17: 1d20 + 4 ⇒ (14) + 4 = 18

Kushiel sees a light ...

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Sorry, it's been how long since I've played and I still have 4e-itis? Yes, to stabilize.

Dark Archive

Oni-Spawn Tiefling Male (HP 3/17, AC 17, FF 15, T 12, F5, R4, W1, Perception +1, Darkvision 60, Init +2

screw this! the tiefling says as he runs from the swarm.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Janira calls to Maldrek as she continues her inspiration.

"It's dangerous to go alone! Take this with you!" She holds out a vial that looks like it might explode on impact.

Liberty's Edge

Female Half-Elf Magus 2|Init +2|Perception +3|AC 16, touch 12, flat-footed 14|HP 16/16|Arcane pool 4/4

Save vs Poison: 1d20 + 3 ⇒ (9) + 3 = 12
Save vs Distraction: 1d20 + 3 ⇒ (8) + 3 = 11

Leena drags Kushiel away from the spiders.

Dark Archive

Oni-Spawn Tiefling Male (HP 3/17, AC 17, FF 15, T 12, F5, R4, W1, Perception +1, Darkvision 60, Init +2

Maldrek shakes his head and hurries back into the swarm before busting the vial open.

Roll in case it's needed to hit the swarm I am in
1d20 + 3 ⇒ (14) + 3 = 17

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

1d6 ⇒ 5

Maldrek changes course and grabs the vial from Janira. He then tosses it directly into the swarm, burning most of it away! The rest of the spiders scatter for safety.

Out of Combat!

Janira hurries over to Kushiel, pulling a wand from her pack. Without words, she presses the wand to Kushiel

1d8 + 3 ⇒ (5) + 3 = 8

With a surge of energy, Kushiel awakens once again! at 1 HP, but awake none-the-less!

"That was close! A little under-prepared for swarms, perhaps, but still a valiant start. Kushiel, are you okay to continue?"

As she awaits an answer, she surveys the area. In the mayhem of the fight, she seems to have lost her bearings. "Hmmm, so many trails branch off from this clearing, but the way we need to go is a mystery. Does someone want to find the trail while we await Kushiel to recover?"

Survival check here, please.

Silver Crusade

Male Aasimar Bloograger 1 | AC 16 T 10 FF 16, HP: 7/13, F+4,R+0,W+0. Perception:+4, Initiative:+0 , intimidate +7 (Greatsword +5 2d6+6) Raging: AC 14 T 8 FF 15, HP:9/15, F+6,R+0,W+2 (Greatsword +7 2d6+9)

"Last thing I remember is throwing my flask wide and missing ... then I saw a light ... I can stand, but am pretty weak ..."

HP 1/13
Str 14/17

Kushiel drags himself to his feat ...

Looking around at those that were clearly trying to help him, "Thank you ... thank you all"

Shadow Lodge

Help you, set you ablaze, it's all the same. ;-)

Dark Archive

Oni-Spawn Tiefling Male (HP 3/17, AC 17, FF 15, T 12, F5, R4, W1, Perception +1, Darkvision 60, Init +2

ha, you weak but me strong. Save you from bugs. he says slapping his meaty club like hand against kushiel's back.

Silver Crusade

Male Aasimar Bloograger 1 | AC 16 T 10 FF 16, HP: 7/13, F+4,R+0,W+0. Perception:+4, Initiative:+0 , intimidate +7 (Greatsword +5 2d6+6) Raging: AC 14 T 8 FF 15, HP:9/15, F+6,R+0,W+2 (Greatsword +7 2d6+9)

Kushiel nearly passes out again from the blow ...

Falling down to one knee he looks up and gives a weak smile.

And a character-flaw is born, phobia of spiders and to a lesser extent swarms ... yay!

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

fort save vs poison: 1d20 + 2 ⇒ (6) + 2 = 8
fort save vs distraction: 1d20 + 2 ⇒ (8) + 2 = 10
As the spiders swarm over her, Tarra forgets that she is trying to save Kushiel and stops , rolling along the ground to get away.
" Aeeyy. Spiders, HURT! Get em off! Get em off!"

A beat up , disheveled and bleeding Tarra approaches as Janira heals Kushiel.
" S- Sorry Kushiel. I tried. Janira? Could I get a little healing? I don't feel so well."
She sits by Kushiel and Janira, looking to be almost in tears.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Tarra Str damage: 1d2 ⇒ 1

Janira clucks her tongue. "I forget how precious healing is when you are first starting out." She goes ahead and uses the wand on Tarra.

1d8 + 3 ⇒ (2) + 3 = 5 for Tarra

Tarra and Kushiel, the cure for the poison is one save, but it only last two rounds. Need one more save. If it fails (DC 11 for Tarra, DC 13 for Kushiel), one more is needed. After that, fail or succeed, you're done with the poison.

Dark Archive

Male Tiefling (3.0A) Witch 3 | HP 14/14 | Resist cold, fire, elec 5 | AC 12, T 12, FF 10 | F +2, R +4, W +3 | CMB +1; CMD 13 | Init +4; Wands: CLW 45/50; Mage Armor 47/50; MM 50/50

It seems that we were all a bit wounded Janira. Perhaps if you could mend each of us then we could look for the correct trail The skinny disheveled tiefling suggests leaning against a tree.

Silver Crusade

Male Aasimar Bloograger 1 | AC 16 T 10 FF 16, HP: 7/13, F+4,R+0,W+0. Perception:+4, Initiative:+0 , intimidate +7 (Greatsword +5 2d6+6) Raging: AC 14 T 8 FF 15, HP:9/15, F+6,R+0,W+2 (Greatsword +7 2d6+9)

Fort vs. poison: 1d20 + 4 ⇒ (20) + 4 = 24

So does that mean that the effects are gone at this point?

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

No, strength damage takes time to heal or a restoration spell. 1 point per full night of rest, as restoration even the lesser version, is beyond the capabilities of all here.
Fort save: 1d20 + 2 ⇒ (5) + 2 = 7
Tarra pales even further, even though her wounds were healed.
" Crap, that poison took a lot out of me."

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

1d2 ⇒ 1 Str damage to Tarra.

Janira simply shrugs to Scarvane. "I only have limited healing. I can do something, though my role is more to supervise you rather than aid you. This is your confirmation, after all."

She has 2 potions of CLW and the wand at CL 3, though it only has 6 charges.

"Regardless, make it quick. We must find a path to the caves quickly. We are still a ways away, and we may have to walk quickly if we wish to get there by the full moon."

Silver Crusade

Male Aasimar Bloograger 1 | AC 16 T 10 FF 16, HP: 7/13, F+4,R+0,W+0. Perception:+4, Initiative:+0 , intimidate +7 (Greatsword +5 2d6+6) Raging: AC 14 T 8 FF 15, HP:9/15, F+6,R+0,W+2 (Greatsword +7 2d6+9)

"Well, if you want me to do you any good, I will need some more healing ... I am barely conscious."

This accurate?
Kushiel 1/13
Tarra 4/10
Scarvane 4/6
Maldrek ?
Leena 7/9

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Kushiel: 1d8 + 3 ⇒ (3) + 3 = 6

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

Sorry fixed Tarra's. after Janira healed her, she's 9/10. -2 str.

Dark Archive

Oni-Spawn Tiefling Male (HP 3/17, AC 17, FF 15, T 12, F5, R4, W1, Perception +1, Darkvision 60, Init +2

15/17 I think.

Liberty's Edge

Female Half-Elf Magus 2|Init +2|Perception +3|AC 16, touch 12, flat-footed 14|HP 16/16|Arcane pool 4/4

"I would normally say we should rest for thee evening, but as Janira pointed out we don't have much time before the full moon. We should probably hurry, but I am not much help finding trails in the wild."

Dark Archive

Male Tiefling (3.0A) Witch 3 | HP 14/14 | Resist cold, fire, elec 5 | AC 12, T 12, FF 10 | F +2, R +4, W +3 | CMB +1; CMD 13 | Init +4; Wands: CLW 45/50; Mage Armor 47/50; MM 50/50

Scarvane looks for the trail but ends up walking around the same group of trees for quite some time.

survival: 1d20 - 1 ⇒ (1) - 1 = 0

Silver Crusade

Male Aasimar Bloograger 1 | AC 16 T 10 FF 16, HP: 7/13, F+4,R+0,W+0. Perception:+4, Initiative:+0 , intimidate +7 (Greatsword +5 2d6+6) Raging: AC 14 T 8 FF 15, HP:9/15, F+6,R+0,W+2 (Greatsword +7 2d6+9)

Feeling week, Kushiel tries his best ... survival: 1d20 ⇒ 13

Grand Lodge

female Halfling rogue 2 ( PFS # 4141-2) Ac16T14Ff13, HP:17/17, F+2,R+6,W+2. Perception:+8, Initiative:+4

untrained survival to find path: 1d20 + 1 ⇒ (3) + 1 = 4
" I don't know which way to go. We could be in trouble here..."'
Her pack and bow seem heavy in her hands and she trudges around, looking for the path. Finding too many to consider she stops and rests, flushed and tired.
" I see a lot of ways we could go... Or think I do anyway. Any body else? We might get there too late at this rate."

Liberty's Edge

Female Half-Elf Magus 2|Init +2|Perception +3|AC 16, touch 12, flat-footed 14|HP 16/16|Arcane pool 4/4

Survival: 1d20 ⇒ 6

Leena looks around but can't discern which path is correct.

"Does anyone have a map. I fear we might get lost at this rate.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Does Maldrek want to throw a Survival check in the ring as well?

Dark Archive

Oni-Spawn Tiefling Male (HP 3/17, AC 17, FF 15, T 12, F5, R4, W1, Perception +1, Darkvision 60, Init +2

survival: 1d20 + 1 ⇒ (16) + 1 = 17

Maldrek shakes his head, face palms, and then says this way, let's go!

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Maldrek, showing the most confidence in his figuring, leads the party through the woods. After some time, just before the sun sets beneath the horizon, the dense forest opens to a wide clearing at the base of a sheer cliff. Thick vines cover the surface of the cliff stretching 30 feet overhead. “Here! The cave entrance is behind those vines,” Janira says with a broad smile as she walks to the cliff’s face. She pulls back several layers of vegetation to reveal a narrow crack in the cliff’s surface. “This is where I saw the gillmen enter.”

As she motions toward the aperture, the surrounding woods come alive with the sound of small animals fleeing some unseen danger and a large creature crashing through the undergrowth. The halfling worriedly remarks, “Quick, take cover before whatever it is spots us!” As if she’d summoned the creature with her words, a massive horned monstrosity emerges from the trees. Standing eight feet tall on a pair of cloven hooves and wielding a tremendous axe, the bull-headed creature roars with unbridled anger when it spots the group.

Wisely assessing that a minotaur is beyond her charges’ capabilities, Janira screams, “A minotaur! There’s little chance we can stand against it. Take this bag,” she continues, pulling off her backpack, “and head deeper into the caves. Finish your mission. I’ll lead it away from the caves, lose it in the forest, and join you as soon as I can. Now go! GO! Fly, you fools! She heaves her backpack into the cave, casts a spell, and darts off toward the minotaur before turning to lure it away.

Janira's pack contains:
potion of barkskin, potion of feather step, potion of vanish, scroll of entangle, scroll of gust of wind, scroll of identify, scroll of mage armor (CL 6), scroll of obscuring mist, wand of burning hands (CL 3rd, 4 charges), wand of cure light wounds (CL 3rd, 6 charges), acid, 1 alchemist’s fire, holy water, smokestick, tanglefoot bag, thunderstone, antitoxin, and 2 sunrods.

Heading into the caves, you find a narrow tunnel leading deeper. The passage twists and turns for several hundred feet before slowly opening to a wider passage. A large hole spans the cave’s width and stretches ten feet down the path. At the bottom of the pit lies a small bundle of cloth.

There appears to be no way around, so you must bypass it on your own.

GM:
1d6 ⇒ 3

Dark Archive

Male Tiefling (3.0A) Witch 3 | HP 14/14 | Resist cold, fire, elec 5 | AC 12, T 12, FF 10 | F +2, R +4, W +3 | CMB +1; CMD 13 | Init +4; Wands: CLW 45/50; Mage Armor 47/50; MM 50/50

Scarvane quickly grasps the bag as he rushes into the caves entrance. A damned minotaur..... never thought I would witness one of those. I hope that Janira will be alright.

Scarvane peers into the hole to get a better look at the cloth or even a way to reach it with his sickle without damaging it.

perception: 1d20 + 1 ⇒ (13) + 1 = 14

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

It is 20 feet deep so out of reach.

Dark Archive

Male Tiefling (3.0A) Witch 3 | HP 14/14 | Resist cold, fire, elec 5 | AC 12, T 12, FF 10 | F +2, R +4, W +3 | CMB +1; CMD 13 | Init +4; Wands: CLW 45/50; Mage Armor 47/50; MM 50/50

Scarvane will find a rock to secure a rope to and slowly climb down far enough to reach the cloth.

presuming no traps around the cloth and take 10 on climb checks

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

As Scarvane lowers himself into the hole, he realizes there is a trap around the cloth. Indeed, he himself is now in the trap. Someone must have sprung this pit trap at some point and no one decided to reset it.

Getting to the bottom, he picks up the cloth and realizes that it is a magical cloak. Doing a quick study, it appears to be a Cloak of Resistance +1.

Dark Archive

Oni-Spawn Tiefling Male (HP 3/17, AC 17, FF 15, T 12, F5, R4, W1, Perception +1, Darkvision 60, Init +2

Wouldn't mind the potion of barkskin and an alchemists fire if no one objects.

Dark Archive

Male Tiefling (3.0A) Witch 3 | HP 14/14 | Resist cold, fire, elec 5 | AC 12, T 12, FF 10 | F +2, R +4, W +3 | CMB +1; CMD 13 | Init +4; Wands: CLW 45/50; Mage Armor 47/50; MM 50/50

Scarvane shows the cloak to the rest of the group. This is what was in the pit. Standing up and looking across the pit.

It seems there is no way around this. Perhaps if one of us gets across with the rope then the rest can climb across much easier.

Taking a few steps back the Tiefling dashes and attempts to jump to the other side of the short pit while holding the other end of the rope.

acrobatics: 1d20 + 2 ⇒ (18) + 2 = 20

Finding a point on the opposite side Scarvane ties the rope off so that the others may climb across.

So basically the end of the rope is still tied off and I will tie off the other end on the opposite side. This is all based off of previous post that pit is only 10 feet across and unpassable. If it is longer or passable then scratch all of this and just go around it.

Would anyone like the cloak?

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