And Then a Skeleton Popped Out: subSPUF Carrion Crown

Game Master Rynjin


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Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

That makes Ustalavians' complete mistrust of foreigners a lot more understandable.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Yes, literally everything is either scary or trying to kill you.. from both inside AND outside. So the only sanity people keep is hoping the locals are LESS bad and that foreigners are MORE. Otherwise there would be constant panic.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

If I am correct the salve in this case would use up my body and turn it into this new Orcish one correct? The reason I ask is whether Darius sees himself dead on the ground or not. I would assume not because the salve, unlike Reincarnate needs the body instead of a piece (Though it does say body part.. I assume they mean a larger portion).


Yes, your body transforms in a magical metamorphosis.

And here's a breakdown of the effects this has.

What you gain:

+2 Str (or +4 Str if you previously did not have a +2 Str from race)
Ferocity
Darkvision
Light Sensitivity

What you keep:

Your mental bonus from race (if any)
Adaptability
Multitalented
Languages

What you lose:

Low-Light Vision
+2 physical stat from race (if any)
Low-Light Vision
Keen Senses

Additionally you ARE allowed to choose Alternate Racial Traits for Orc, if you would like. Feral is not an option in this case, however.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Wow I lose low light vision twice.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Protip: Get Dayrunner.


Unless you ever want to use a bow.

Dayrunner is a hilariously good fit for Darius though.

"F@&@ these eyes that can't look at the sun! I worship Sarenrae!"

*Proceeds to have a staring contest with his goddess until he suffers permanent damage*


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Well the way I see it, it's either -1 to all attacks, or -2 to ranged attacks. For a guy who greatly prefers whipping it good, it seems like an easy choice.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Lol, true. I planned on doing so. Darius can still use a bow, he has enough bonuses to fix that usually.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Will have a full post up tomorrow, helping someone move today and there is no guarantee of interwebs there nor energy to post after.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Can't wait to see Zin's reaction to the object of her manic obsession turning green and beefy after Jones rubs some weird lotion on him.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Annnnd long post, there.


Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Hey guys, I'm sorry but life has gotten to the point where I cannot consistently post, and I don't have time for my online games anymore. This includes both as a player and as a GM. I've enjoyed playing with most of you for almost a year now, but I just can't go on. I'm sorry. I hope you understand.


Sorry to hear that :(

My own post will be up shortly.

-Posted with Wayfinder


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Its unfortunate that you have to leave so many games, i hope to still see your posts on the threads TGTG.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Another note, what did we need to remove the SAN LOSS from all the terrible horror bits the group has been subject too? Heal?


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

IIRC sanity loss on its own can be cured with Restoration, but actual insanity needs a Heal.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

What about SAN Loss that causes Insanity?


Insanity needs anything that can remove the Insanity in the game rules. There's a few options.

The other San loss can be removed by Restoration or similar, or just time.

Metagame-wise, it will never come up again. Unless you guys want it to?


Gonna chuck this in the three games I'm currently running.

I'm considering starting up a 4th game to round things out, gives me two APs and two homebrew.

The idea is superheroes, because every Mutants and Masterminds game I've ever been involved in has died a horrible slow death.

Everyone would be Gestalt, though one side would have to be Vigilante.

Unsure what kind of tone I'd shoot for, but a more light-hearted game, Golden and Silver age superheroes style is the current winner. I may toss in a few dark villains every now and then to mix things up, but think more Joker pulling "boners" on the city instead of murdering the population with laughing gas.

Any interest?


Sure. It could be the return of Blackjack!


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

I'm there.

-Posted with Wayfinder


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Sure Im game.


Male Human WWE Champion (Tetori/Brute)| HP 56/56| AC 18, FF 16, T 13 | Fort +10, Ref +7, Will +5 | CMD 23(25) | Perc +7, SM +7 | Init +2

I submit to you, EL BEASTO! the Tetori Monk/Avenger Vigilante.

By day he is Camden James, mild mannered handyman. BUT BY NIGHT! His alter ego takes over and he becomes! ELLLLLL BEASTOOOOO! Current reigning champion of the Wild Wrestling Enterprise.

-Posted with Wayfinder


Hmm, what type of gestalt would go with a slayer? Maybe an illusion-focused sorcerer?


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

You wouldnt be a slayer.


Blarg, you know what I mean. The sneaky stabby vigilante!

It's been a while. -_-


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

I can only assume that which was typed... especially with what Jones typed earlier.

You mean Stalker.


Male Human Monk2/Brawler 10 HP 103/124 | AC 26 T 15 FF 22 | CMD 31 (+14 grapple; +6 trip; +4 bull rush) | Fort +18 Ref +17 Will +13 | Init +9 | Perc +28 SenMot +27

as i said in the other one i'd be down to clown in funky town


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

I am curious if there would be a time-skip or not.


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Aside from selling our stuff and the subsequent shopping spree, I don't think we have much else to do.


There can be. You guys were interacting so much I didn't want to skip by anything else you wanted to say.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

it seems like the Loot List is missing some stuff, we havent done stuff since a while I know Jones likely had to take something cause he has more Loot than us. But I mean like.. Adimarus' stuff too.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Hrm I seem to be mistaken w actually DID sell stuff at the end of the book with All the Werewolves, Im trying to see where we sould be after that.


If you can't find it, I can go back and find the old Treasure Monster posts to see where you were at the end of book 3.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Thats what I basically planned on doing but paizo was acting up a bit earlier. Going to the last time we sold things.


For anyone who was interested in the superhero game, here's a discussion thread.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Here is Z's buy assuming only the current 15k.

-Sell +1 Spell Storing Mithril Breastplate
+Replace with +3 Mithril Breastplate

+Raise Mithril Shield from +1 to +2
-Sell Jingasa (Since it's now trash)

+Amulet of Natural Armor +1 from loot pool
+Upgrade Headband of Cha from +2 to +4

-Posted with Wayfinder


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Alright I found somes tuff
What about this?

DA LOOT:

-One suit of an interesting darkly colored mail, that is strangle fuzzed. (Magic)

-A +1 Wounding Sickle (8k)

-+2 Belt of Giant Strength (4k)

--A green stone idol Jones recognizes as fitting the description of the Seasage Effigy. It is magical.


Ah, right.

So add:

Shadow Mistmail (6k)
Sickle (8k)
Belt (4k)
Effigy (27k)

For an extra 5, 625 gp per person.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Now we have to figure out what Jones has... really its easier to do in share allotments but this works too.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Well then, that extra infusion of gold allows for Z to do this as well.

-Shears of Fate
+Headband of Charisma +4 to +6

-Posted with Wayfinder


110, 842 gp

Starting:

Jones: 53k +7 = 60 +10.961
Sledge: 40k +20 =60 +10.961
Darius: 40k +20 =60 +10.961
Zin: 40k +20 =60 +10.961

So basically, here's the Payouts:

Jones: 17, 961 gp

Everyone else: 30, 961 gp


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

-Cracked Magenta Ioun Stone
-Morningstar
-Crossbow and Bolts
+ +2 Mithril Steel Shield to +3

-Posted with Wayfinder


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

+ the above 6k~

A nice haul then again we are about where we likely need to be for WBL for this track and on to the next book.

Now we might want to throw lot to the pile if people are feeling generous. Darius also needs to pay Jones back for the Salve.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

Slightly more gold than I thought.

+Welcome back Fate's Shears, I didn't mean it.

-Posted with Wayfinder


Sheet | Male Half-elf Investigator (Empiricist) 12 [dex mutagen] | HP 69/75 | Init +5[+2]
AC, Saves:
AC 27[+4](+4 bk), T 16[+2], FF 22[+2](+4 bk) | (All saves +3 Good Hope) Fort +10, Ref +16[+2], Will +13[-1] (+4 illusion, +2 enchant, immune sleep)
CMD, Senses:
CMD 25[+2], FF 20 | Perc. +1d6+26 (+10 elixir, +6 vs traps), Low-light vision, Sense Motive +1d6+18

Sell all the stuff I listed in the gameplay thread, plus my +1 mithral shirt (+2100), and buy:

-Celestial Armor (22,400)
-Belt of Dexterity +2 (4000)

Also, can I add item effects for 1.5x the cost? I want to add Muleback Cords to my Cloak of Resistance.


Female Human Oracle 10| Sorcereress 1| HP 70/70 | AC 28[32][35][40], FF 25[27][30][35], T 13[15][18] | Fort +15, Ref +8, Will +11 | CMD 22 | Perc +13, SM +11 | Init +5

-Ring of Deflection
-Fate's Shears (Begone! Worthless garbage!)

+Spell Research Components.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Alright Darius moved some stuff around and bought other such items when we got gold and split it so the amounts everyone gets stays the same.

I apologize for the time in between btw.

- Belt of Str +2 4k
- Headband of Wis +2 4k
- +1 Shapechanger Defiant Breastplate 4.35k

+ +3 Mithral Breastplate 13.2k
+ +1 Additional to Grimoire 10k
+ Belt of Str and Con +2 10k
+ Belt of Wis and Int (Spellcraft) +2 10k
+ AoMF +1 (Loot) 2k
+ Ring of Prot (Loot) 1k
+ Fine Satin Red and Gold Dress with Black Trim ???k

= 2736k left - The Dress.


Male Orc (Half Elf) Inquistor 8/ Alchemist (Grenadier) 2/ Warder 1 (lvl 11) | HP 102/102| AC 26 T 13 FF 24| Fort +18 Ref +11 Will +17 | CMD 27 | Init +9 | Perception +23

Upon further reflection i have decided the Dress is also a Mnemonic Vestment.. How much more should a fancy version of such an Item cost? I have about 3K in reserve along with the above mentioned left over.

I also ask that while Shiftweave does not exist and the Armor Enchant is the only thing similar would it be possible to add a fabric changing/form changing magic to said item at a later time?

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