An Age of Deep Waters (Inactive)

Game Master Johnnycat93

Souls: 4,403

Player's Handbook

Ludwig of Albira 52/67
Pengaal 47/66


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Spooky Skeleton Scarecrow

Yep. The hp tracker is accurate.

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

It's about time we as a group decide some common tactics, a "Hollow's Obligatory Procedures" if you will or HOP if you shorten it.

I do think everyone will agree that RP-wise usually will trump tactical decissions -like when I challenged a miniboss hehehe-, but my proposition is the following:

Rule 1: Curbstomp the casters first.
Rule 2: If Rule 1 isn't possible, Curbstomp the biggest one first.
Rule 3: Maintain the healer -i.e. Yuria- behind

Also, but this is directed to our gorgeous DM, what's your stance on short free-action talking out of turn? For example, could Siegschwert yell something like "I'll handle the knight" or "Focus the witch" even if his turn isn't due yet?


Spooky Skeleton Scarecrow
Sir Siegschwert of Eissenhorn wrote:
Also, but this is directed to our gorgeous DM, what's your stance on short free-action talking out of turn? For example, could Siegschwert yell something like "I'll handle the knight" or "Focus the witch" even if his turn isn't due yet?

Acceptable and encouraged.


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

Looks good to me.


Inactive

Shoot the mage first. Never let anyone down before.


Spooky Skeleton Scarecrow

*laughs nervously*

If Felicia doesn't post tonight someone will either need to post on her behalf or I'll delay her.

Grand Lodge

1 person marked this as a favorite.
Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

Firstly: Wow. That two first rolls. Godamnit PRAISE THE MOTHERF%!!ING SUN.

Secondly: I usually roll all attacks first, then the confirm rolls if necessary. If you prefer me to do it sequentially, the first attack autoconfirms then but the second one would be a simple one.


Spooky Skeleton Scarecrow

Whoops, ignore the rolls spoiler on my latest post. I revised the witches action mid-post and forgot to delete the spoiler.


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

SO, if accurate, yeh, that action would be retconned to heal Felicia xD


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

If you allow the retcon, appreciate it. Isn't much of a retcon cause all she has is fast healing, really, to give for now. And is out of channeling energy <3

I'll have to see what other clutch things she could do.... perhaps attempt some distraction with summons.

Nope, next up is great heal excerpts xD IF Yuria survives it xD


Spooky Skeleton Scarecrow

We're a little past the point of a comfortable retcon. You'll have your Ball Lightning and can heal felicia with channel energy along with everyone else.


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

Ok! I'm totally fine with that!


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

hey, sorry GM, by ability check, I assumed class abilities counted as well xD xD xD xD


Spooky Skeleton Scarecrow

An ability check refers to an ability score such as a STR check or DEX check.


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

Matka boska, that hurt. I'll wait to make my will save until my turn in the initiative order would have come up again.


Spooky Skeleton Scarecrow

I have been rolling critical threats like crazy with the Flower Knight, it's insane.


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

Ooooh Yuria moves in with the rest of the group, will she die, or will she live?????

xD

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

I've just realised that your description of how my sword is still midway through the knight is a great hook to roleplay and describe Siegschwert's next attacks.


Spooky Skeleton Scarecrow
Sir Siegschwert of Eissenhorn wrote:
I've just realised that your description of how my sword is still midway through the knight is a great hook to roleplay and describe Siegschwert's next attacks.

Make it count.


Spooky Skeleton Scarecrow

Waiting on Felicia and Yuria


Spooky Skeleton Scarecrow

Congratulations on defeating the first boss(es) everybody!

There's just a few things to take care of and we'll be done with the first zone. Most importantly: everyone has the opportunity to level up as long as they can pony up the souls. This would also be a good time to check if you have any consumable soul items that could be used.

I'd also like to mention that I will be taking a small two week semi-hiatus while I prep the next zone. Gameplay won't be stopped, everyone can still interact with the NPCs and learn stuff and generally get their affairs in order. All this hiatus really means is that there won't be any new areas to explore or combats to have for a while.

Finally, I'd like to gauge everyone's thoughts on things so far and if there's anything I could improve. To that ends I've put together a small survey that can be taken anonymously. You can find it Here. By no means is it necessary but I will say that I always appreciate input.

This is also a great time to ask questions!


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

Is the soul tracker showing individual souls or the total number for the entire group?


Spooky Skeleton Scarecrow

Group


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

I like it a lot!

I was actually wondering- I've recently learned a SHITLOAD of new things about pathfinder, and finally know how to build decent builds-

Is retraining / remake through soul expenditure available at all, GM?

If not, I totally get it, and will just level up instead!

Give me a few days, got a few interviews tomorrow and then I should be back on my feet Tuesday for RP.


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

I like it a lot!

I was actually wondering- I've recently learned a SHITLOAD of new things about pathfinder, and finally know how to build decent builds-

Is retraining / remake through soul expenditure available at all, GM?

If not, I totally get it, and will just level up instead!

Give me a few days, got a few interviews tomorrow and then I should be back on my feet Tuesday for RP.


Spooky Skeleton Scarecrow

To what degree?

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

Siegschwert is going to level up, having been empowered by the challenges!

Changes to Siegschwert:

·HP Recalculated. I've realised that I haven't take into account the 1/2 HD + 1 per level, or I simply had a mental fart while calculating his HP. Actual HP is the following: 12 First HD + (6+1) * 6 Next HDs + 2 * 7 Con + 7 Favored Class.... which means 12 + 42 + 14 + 7 = 75 hit points
·BAB went up to +7/+2. Useful to grind souls in the Deep Waters!
·Gained the level 7 Feat. This one, I'll need some help. I think that Martial Power would help him be the big bad tank he wants to be, but the feat itself doesn't clarify when the temporary hit points go away -or even if they go away- nor if they stack with themselves. So I need some DM decission with that. If I don't choose that, I'll pick Take the Blow
·Gained another known maneuver and also access to 4th Level Maneuvers and Stances. I've chosen Golden Swipe because it seem useful, and the picture of Siegschwert moving enemies around like they are nothing seems extremely amusing to me.
·After leveling up, Siegschwert Souls are 840.

And that's all folks! I am enjoying the game, the intraplayer interactions and the setting. ^^


Spooky Skeleton Scarecrow
Quote:
Given that Siegschwert has ranks in bith Craft Weapons and Armor, does he know anything about how soulsmithing works?

There a few things that go into soulsmithing:

  • You need a proper medium. In this case the Flower Knights soul is drawn to the replica sword, but things won't always be so convenient. There will be times that you'll need to introduce some other element to facilitate creation (Hint: this concept was already introduced in the Player's Handbook and no one has it) as well as additional souls in the case of certain items.
  • You need time, patience, and knowledge. The ritual involved in soulsmithing is long, requiring an hour of intense concentration on the part of whoever it is attempting to create an item. Additionally, a more experienced individual may be able to achieve greater results. Even then, the act of creation still does not realize an items full potential and they will continue to grow if they are given the proper attention.
  • Finally, and this is the most important aspect, there needs to be something from the soul to grab hold of and grow. That is, you can't just mash the soul of whoever into a longsword and expect something miraculous. Soulsmithing is as much an act of remembrance as it is a labor. You can think of it as creating a legend more than creating something that is real. the soulsmith needs to envision the final product and work to realize that ideal. Basically, Siegschwert, if you are going to do this than I need your character to describe to me what he sees the Flower Knights sword becoming and I will work from there.

    I hope this makes some kind of sense. Please feel free to ask questions.

  • Grand Lodge

    Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7
    GM JC Spooks wrote:

    You can think of it as creating a legend more than creating something that is real. the soulsmith needs to envision the final product and work to realize that ideal.

    I will give you this, your description of how soulsmithing works has won me... but that particular sentence has both hyped and excited me.

    I bow to you, gentleman. I bow to you.

    I think that it will be more appropiate if, instead of simply "smashing" the soul and sword together as of now, Siegschwert gives it some thinking and tries to do the proper soulsmithing process and legend picturing during the game hiatus and roleplay part before next area, but all in all this makes me real happy.

    On Leveling Up:

    Now that the DM has clarified that we have enough souls to make one of us level up I propose the following solution to who should do it:
    We all roll a simple 1d20 each two level interval to decide the first level order, ala initiative. But instead of going in order A->B->C and A->B->C for bith levels, the second level of each interval we turn around the order.
    So if this level up goes first player A, then B and finally C, next level player C levels up first and therefore levels twice in continuity, then goes B and ends with A.

    I propose this system of semirandomly decision both so we can avoid unnecessary and dangerous discussion about who should enjoy leveling, but also to prevent the dice generator to screw somebody too much... and compensate the one who spent more time underleveled with that order swap during the second level of each interval.


    AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

    Works for me. Remember that gear and leveling are also using the same resource pool, if anyone had an item that was going to be key to their build.


    Female Human Soul-Weaver / Arcanist 6
    Ability Counter:
    Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

    Shit. I thought "group souls" meant we all had that many, not just one.

    Whoops <3 gotta.... delevel me character.....

    But we need that to be A B C D E, which means leveling could take a bit, depending on how souls are dealt out.


    Spooky Skeleton Scarecrow

    I recall at least a few people have consumables...hint hint. I'm also looking into boosting souls because frankly I've been following most of the xp distribution guidelines but it still feels low.


    Female Human Soul-Weaver / Arcanist 6
    Ability Counter:
    Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

    Yeh, XP guidelines are like, you'll level up in about 20 encounters, have fun. xD

    I mean, doing a PBP like that is a lot less torturous, but yeh.


    Spooky Skeleton Scarecrow

    Alright everybody big post to wrap some things up. Aster is now available as a covenant leader and vendor. In the case of trying to purchase stuff from her you'll just need to give me a little bit to get her inventory listed in a doc so I can link to it.

    Any of you who picked stuff up: make sure you're recording it on your sheet. So far no one has taken the witches soul or the mask. Or you could nominate a treasure tracker from amongst yourselves.

    This starts the beginning of hiatus. I'm making the pilgrimage to PAX this weekend so posting will be sporadic. Normal play will resume somewhere on or around the 14th of September. You have until then to finalize any leveling up, soulsmithing, shopping, etc. In the meantime feel free to interact with the NPCs, ask questions, or just RP amongst yourselves so that we don't lose to much momentum.

    Coming soon: The Inverted Mountain


    Spooky Skeleton Scarecrow

    Vendor inventory added to campaign info


    Female Human Soul-Weaver / Arcanist 6
    Ability Counter:
    Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

    Awesome!

    So then, I suppose we have inventory items to purchase with souls as well. We'll all have to talk about all dis shtuff.

    Grand Lodge

    Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

    Hey guys, had a horribly busy weekend, so sorry for the lack of posts. Will make one nice and long today.

    Just beforehand so Spooky knows, I intend on asking the New Witch about her covenant for the sake of knowledge, and maybe about her former life if she remembers.
    I will also try to soulsmith, buying the appropiate item if the party accepts, complete with how Siegschwert pictures the process and legend.


    Spooky Skeleton Scarecrow

    I have returned from convention and will make a response post when I get home from work answering questions. For those interested in the Disciples of the Witch covenant it will share a code similar to the normal pathfinder Druid in regards to treatment and upkeep of the Abyssal Woods.

    I appreciate everyone who has responded to the feedback form that I posted earlier. While it is still not mandatory, every response I get informs me on how to make the game better for you all. If you're interested in getting a chance to have input on an Age of Deep Waters, then the feedback form is a great way to do so!


    Spooky Skeleton Scarecrow

    You don't need a fragment of impurity for the Flower Knight Soul + the Replica Sword. Consider it a freebie.


    Spooky Skeleton Scarecrow

    Less than a week left to wrap things up folks.


    Female Human Soul-Weaver / Arcanist 6
    Ability Counter:
    Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

    That's right, I need to delevel Yuria xD I'll do that today

    which one of us lucky hippies is leveling up, guys?

    Grand Lodge

    Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

    Before leveling anybody-for which I suggest my suggestion of semirandom decission- I say we buy stuff.

    Like an Estus for each, that would be nice. And if we have individual buys, we can always write down some kind of "handicap" track to know who has spent souls alone. In the short run some of us will use more souls than others, but in the end everything will be balanced by proper thinking and gentlemanly soul spending.

    Also, @JC Spooks: can the Disciple give me some details about the Flower Knight before the debacle, if not no biggie because Siegschwert will totally invent his own version of the legend for the soulsmithing.


    Female Human Soul-Weaver / Arcanist 6
    Ability Counter:
    Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

    Well let's see here, Yuria ALMOST has enough channel energy to bless and cast "heal" on everyone in the party 1x a day each, she'll also thanks to the respec be able to res people using a separate pool, can siphon health from enemies, and has that wand of clw as well.

    I think she has a wand / potions of shield, too, so as far as wants / needs, Yuria is alllll good.


    Spooky Skeleton Scarecrow

    1-day left on hiatus so decisions need to be made!


    Female Human Soul-Weaver / Arcanist 6
    Ability Counter:
    Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

    Screw it, roll all the things Siegschwert! XD

    Grand Lodge

    Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

    Then I'll roll right away... so if Pengaal, Felicia and Ludwig confirm their pledge to my marvelous semirandom system of decissionmaking, we know who is to level up.

    But I will clarify -to avoid any foul play call- that the order of rolls will be Sieg, Yuria, Feli, Peng, Lud and do the actual rolls on the next post.

    Also, is everybody okay with buying an Estus Flask each so we have extra healing?

    Grand Lodge

    Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

    Siegschwert: 1d20 ⇒ 19
    Yuria: 1d20 ⇒ 2
    Felicia: 1d20 ⇒ 11
    Pengaal: 1d20 ⇒ 15
    Ludwig: 1d20 ⇒ 16

    Okay... I swear by the sun I did not plan this. If everybody is more comfortable rolling by themselves, please go ahead ^^


    Spooky Skeleton Scarecrow

    Things will resume shortly. I am finalizing a few things (some of you will find out what that means shortly). This is the final call to buy stuff/level up/join covenants/whatever.


    AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

    Rolls look fine by me; Paizo's dice roller isn't going to be any kinder in my hands.

    Do we need the extra healing, given Yuria's skill at it? I'm leery of spending souls that would otherwise go towards leveling up.

    Does anyone have a way to tell what the ring does? I don't have spellcraft or detect magic.

    Edit: Just checked the prices; I'm good with buying an estus flask.


    Spooky Skeleton Scarecrow

    The flower witches mask allows one to use detect magic...

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