Among the Dead (Inactive)

Game Master Baerlie

Temple Ruins

Ini:


[dice=Ini Adinomo]1d20+5[/dice]
[dice=Ini Bartholimu]1d20+3[/dice]
[dice=Ini Caelben]1d20+5[/dice]
[dice=Ini Evarice Bue]1d20+5[/dice]
[dice=Ini Lilyth Cailean]1d20+6[/dice]
[dice=Ini Tajan]1d20+2[/dice]

Subtier 1-2


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Grand Lodge

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Please check in with your character as soon as you are ready!

Liberty's Edge

35/35 HP, AC: 15, T: 11, FF: 14, CMD: 18, F: +6, R: +2, W:+2 Init +3, Pereption +4, CN Male Human 3 Barbarian(Core), MW Large Bastardsword +7 (2d8+10, 19-20x2)

I will be changing this characters build today sometime so he will be a barbarian

Grand Lodge

AC 13 touch 13, flat-footed 11 (+1 monk, +1 Dex, +1 dodge) Fort +6, Ref +3, Will +5 hp 18 Male Human Blast rune 0/4 Reroll 0/1 Stunning fist 0/1 Channels 0/7 Cleric/Monk of Irori 1/1 LN Medium humanoid (human) Init +1; Senses Perception +7

Starting with the pregen monk and seeing how he needs to change to fit my view of a monk with quarter staff and Kama rather than temple sword

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

This elf enters the room wearing her green-dyed armor, a overly fancy hat, and a symbol of Shelyn hanging off her belt.

"Greetings, to all of you. Evarice Bue, at your service." She pulls out a piccolo and begins to play....

Perform(Wind): 1d20 + 3 ⇒ (14) + 3 = 17

a jaunty, upbeat jingle.

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

"Oh, that is a nice tune" the gnome that enters says

Perform (Dance): 1d20 + 3 ⇒ (5) + 3 = 8

he starts clapping in his hands and moves completely out of tune with the music in something that can't be called a rhythm. After a while he stops, bowing to you all. "Adinomo, at your service"

Grand Lodge

AC 13 touch 13, flat-footed 11 (+1 monk, +1 Dex, +1 dodge) Fort +6, Ref +3, Will +5 hp 18 Male Human Blast rune 0/4 Reroll 0/1 Stunning fist 0/1 Channels 0/7 Cleric/Monk of Irori 1/1 LN Medium humanoid (human) Init +1; Senses Perception +7
Tajan wrote:
Starting with the pregen monk and seeing how he needs to change to fit my view of a monk with quarter staff and Kama rather than temple sword

"Greetings" says Tajan as he bows. He straightens and adds "It is indeed a pleasant tune"

will post a fresh version of Tajan in about 12 hours time. The pregen is just no as a monk I would build

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

So, let's start :)

A week ago, you were seated in the main hall of the Grand Lodge of Absalom, waiting for the arrival of Absalom’s newest Venture Captain, a tall, dark-haired and olive-skinned Varisian woman named Eliza Petulengro. Renowned for her composure under pressure and the author of more than two dozen Pathfinder Chronicles entries, she appeared in the hall suddenly, a stack of chronicles in her arms, and looked you over before speaking.

"My greatest pupil, Pathfinder Bodriggan Wuthers, has gone missing. He followed a cleric contact back to Wuthers’s home city of Oppara to work on a massive dig beneath the House of the Immortal Son, Oppara’s famed opera house and once temple to the dead god, Aroden. That was a year ago. He sent monthly reports, hoping to see their publication in a chronicle, before all contact dried up a few months back. I’m worried something has gone wrong, and the Society has a vested interest in the artifact he was researching and seeking. We want you to travel to Oppara and find Wuthers. We’d like to know exactly what he was seeking, too, since he neglected to inform us through his monthly correspondence. He hinted only that the cleric of Irori he was working with told him the object was the world’s greatest ‘living’ artifact — whatever that means. I have a few tidbits of information to pass to you before you go: the House of the Immortal Son is nearly impossible to access. It took Wuthers months and countless bribes to get where he did. For you, I have a much simpler idea. Go to an opera, wait for an opportunity, and then exploit it to find Wuthers and his dig site. Be sure to wear something festive — the Taldan nobility are arrogant on their best days and if you arrive at the opera dressed like that," she waves her hands at you, "they’ll surely lose your tickets or regret to inform you that the opera house is oversold. Go and report back to me directly upon your return to Absalom."

GI or Kn. local DC15:

Bodriggan Wuthers was an orphan of unknown ancestry, found 20 years ago on the doorstep of the Pathfinder Lodge of Taldor’s capital, Oppara. He was raised in an orphanage, but the Taldan Pathfinders made it a point to look in on him from time to time, encouraging the boy’s curiosity and pushing him toward the life of the vagabond scholar. When Wuthers turned 16, he left the orphanage behind and traveled to Absalom to join the Pathfinder Society. After a few years of training and following Venture-Captain Eliza Petulengro, Wuthers settled easily into his routine, traveling Avistan and Garund seeking greater glory for himself and the Society through treasure hunting. He quickly made a name for himself.

Silver Crusade

Cleric 1 | AC 16 T 12 F 14 | HP 10/10 | F +3 R +2 W +4 | Init +6 | Perc +3

Lilyth leaned upon her longspear and tossed her hair out of her face as she listened to the Venture Captain. Her shoulder length blonde hair was tied back in a bun, with some locks escaping. Her arms and armor bore the sigildry of Cayden Cailean. She wasn't beautiful in the classic sense, though her smile was easy going and lent a softer air to her hard-chiseled appearance.

"Pardon me, Venture Captain, but did Wuthers happen to tell you how to access his site from the Opera House? I imagine it is a large building, likely with many rooms and side passages."

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

Evarice frowns as the Venture-Captain criticizes her attire. "I'll have you know this green dye is taken from the finest goodberries, grown in the-" she shakes her head to shake off her rant. "Nonetheless, you do make a good point."

Evarice spends some time gathering rumors about Bodriggan Wuthers and looking for something nice to wear. She arrives on a mostly green dress with gold trim. The dress is adorn with white pearls. She also finds a huge hat with an ostrich feather sticking out for good measure.
Spending 30 for a Courtier's Outfit and 50 for jewelry for a total of 80 gp

Diplomacy: 1d20 + 6 ⇒ (15) + 6 = 21
When she returns, she recounts what she heard about Bodriggan Wuthers. "Bodriggan was born in Oppara as an orphan. He joined the Pathfinder Society when he was 16- that's about the right age for a human, I guess. He's made a name for himself through treasure hunting."

Grand Lodge

AC 13 touch 13, flat-footed 11 (+1 monk, +1 Dex, +1 dodge) Fort +6, Ref +3, Will +5 hp 18 Male Human Blast rune 0/4 Reroll 0/1 Stunning fist 0/1 Channels 0/7 Cleric/Monk of Irori 1/1 LN Medium humanoid (human) Init +1; Senses Perception +7

"I am happy to play the part of one of your servants."Tajan bows before adding in Tien

tien:
"Especially for one who speaks my native tongue"


"I will do some shopping before we go, I am sure I can find something suitable. I once heard there are some shows where you can sign along with the professionals, do you think this is one of those. You saw me dance, I can sing just as good!"

Purchasing courtier's outfit + jewelry for 80 gp total

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

Alomar = Adinomo, just outside the edit window...

Liberty's Edge

35/35 HP, AC: 15, T: 11, FF: 14, CMD: 18, F: +6, R: +2, W:+2 Init +3, Pereption +4, CN Male Human 3 Barbarian(Core), MW Large Bastardsword +7 (2d8+10, 19-20x2)

In the back of the room is a very tall and overly muscular human. On his back rest an ever impressive glaive and he is wearing a chain shirt for armor. "Do we know or why he may have been taken."

-Posted with Wayfinder

Grand Lodge

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"I'm sorry, Wuthers never told us how to access the dig site from the opera house. And we don't know why he has been taken, as I said the reports suddenly stopped. A month ago. We also did not get a request for ransom." Venture Captain Petulengro answers.

Once you are ready to leave

Once a temple to Aroden, the House of the Immortal Son has, since his death, been Taldor’s most opulent and expensive opera house. It is a large, windowless, cylindrical building made of polished marble and granite and surrounded by thick, finely-carved pillars.

Built in the earliest traditional styles of Aroden temples, the opera house lacks windows and its roof is a complicated piece of stone statuary that replicates the holy symbol of Aroden, a steady winged eye gazing forever toward the heavens.

Just tell me if you want to do something before you enter

Liberty's Edge

35/35 HP, AC: 15, T: 11, FF: 14, CMD: 18, F: +6, R: +2, W:+2 Init +3, Pereption +4, CN Male Human 3 Barbarian(Core), MW Large Bastardsword +7 (2d8+10, 19-20x2)

Aproaching the building Bartholimu will look around for guards or anything suspicious

perc: 1d20 + 4 ⇒ (8) + 4 = 12

-Posted with Wayfinder

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

Adinomo is looking for any signs of what is playing this evening

Grand Lodge

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Bartholimu does not see anything out of order. People in fine clothes are walking into the opera, attendants are checking the tickets, vendors are selling last minute tickets to the show Among the Living, it deputs tonight. It’s an epic tale of a lone Ulfen warrior named Victory who sails to the ends of Golarion, crashes off the edge of the world, and finds himself in a gothic paradise where he falls in love with the undead queen of a jungle kingdom.

Silver Crusade

Cleric 1 | AC 16 T 12 F 14 | HP 10/10 | F +3 R +2 W +4 | Init +6 | Perc +3

"Sounds tawdry, overdone, and just the sort of drivel I expect from Taldan nobility. I hope we can skip out before the intermission."

Lilyth looked about for any signs of a dig or construction, but was distracted by a woman whose gown seemed to be made entirely of feathers.

"Would you look at that."

perception: 1d20 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

Adinomo is eager to get inside "Skip out?" he sobers up a bit "Oh, right, yes I know we are here for an assignment, but when it is over I will get back to watch the show!"

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

Evarice pays careful attention to the plotline. "Off the edge of the world? What kind of ship does he use? An undead gothic jungle queen? I wonder if he actually dies, and it's a fever dream?"

Evarice seems engrossed in the show's plot, production values, and possible metaphors. She walks right up to the attendant and hands her ticket. "Hurry up, before we lose the good seats! I just know some tall buffoon is going to sit right in front of me!"

She adjusts the ostrich feather buried in her hat before entering.

Liberty's Edge

35/35 HP, AC: 15, T: 11, FF: 14, CMD: 18, F: +6, R: +2, W:+2 Init +3, Pereption +4, CN Male Human 3 Barbarian(Core), MW Large Bastardsword +7 (2d8+10, 19-20x2)

forgot to.mention the purchase of the cloths. And jewlery

Bartholimu will take his seat in the oppera and wait for show to start.

"They always make these seats for small people" He says as he takes his seat

-Posted with Wayfinder

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

"What? These seats are marvelous, so spacious!" Adinomo replies. "Now be silent, I hope they start the show soon"

Grand Lodge

AC 13 touch 13, flat-footed 11 (+1 monk, +1 Dex, +1 dodge) Fort +6, Ref +3, Will +5 hp 18 Male Human Blast rune 0/4 Reroll 0/1 Stunning fist 0/1 Channels 0/7 Cleric/Monk of Irori 1/1 LN Medium humanoid (human) Init +1; Senses Perception +7

Tajan raises an eyebrow at Adinomo and resumes studiously watching the performance without a hint of comprehending what is actually going ever crossing his face

Grand Lodge

Elf Paladin: 1 HPS: 15/15 AC 18 (FF15, touch 13) fort+2 ref +3 will+3 Perception:+0, Init +5

Sorry, for some reason I missed that there were posts in the gameplay tab

A thin elf with uncombed white hair who looks like he has spend some time in the dirt looks like he's pretty out of place here.

Grand Lodge

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Too fast, GM is catching up ;)

After getting the tickets at the green entrance, purple is for the royal family, blue is for the noble families, you get to your seats. Before the show you have the opportunity to get refreshments at the bar, a second bar is reserved for the royal family only. The attendant checking your tickets looks a bit annoyed when he sees Caelben, but the rest of the group is dressed well enough to get the whole group inside.

the map is linked above the campaign tabs, I revealed everything you could visit up to that moment

Filled with classic church pews now covered in the finest silks and cushions, the main room of the opera house is what you’d expect from a templeturned-theater. An odd mixture of religious symbols (all of the deceased god Aroden) and modern theater tropes cover the walls, ceilings, and finely-carved pillars.

The wooden stage is painted black and currently decorated to look like a jungle underworld, with fake plants, vines, and a backdrop of jungle scenery. An orchestra pit separates the stage from the main opera house.

Your seats are at the far back and once everybody is seated the show starts. and goes on and on and on, until...

As yet another twirling dancer in a brown costume festooned with bright pink, flowing silk scarves spins across the jungle set at the front of the stage, the orchestra reaches a screeching crescendo that crashes the entire opera to a halt. The dancers stand quietly for a moment, breathing heavily and listening to the scattered applause across the obviously bored Taldan audience. Suddenly, a sound like a thousand gongs shakes the entire building to its very foundation and the audience murmurs in a mixture of delight and fear. The actors and orchestra, however, flee the stage, disappearing behind the curtains.

Perform (anything) DC12:

The music, vocals, and dancing of Among the Living is amateurish at best.

Moments after the gong, the doors crash open and a horde of zombies floods in, immediately attacking any nobles too shocked to run. Several zombies enter from the bar an move directly towards you.

GM Screen:

Ini Adinomo: 1d20 + 5 ⇒ (10) + 5 = 15
Ini Bartholimu: 1d20 + 3 ⇒ (19) + 3 = 22
Ini Caelben: 1d20 + 5 ⇒ (10) + 5 = 15
Ini Evarice Bue: 1d20 + 5 ⇒ (10) + 5 = 15
Ini Lilyth Cailean: 1d20 + 6 ⇒ (13) + 6 = 19
Ini Tajan: 1d20 + 2 ⇒ (12) + 2 = 14

Ini Zombie red: 1d20 + 0 ⇒ (2) + 0 = 2
Ini Zombie blue: 1d20 + 0 ⇒ (7) + 0 = 7
Ini Zombie green: 1d20 + 0 ⇒ (11) + 0 = 11
Ini Zombie yellow: 1d20 + 0 ⇒ (20) + 0 = 20

Round 1
Bartholimu
-----------------
Zombie yellow
-----------------
Lilyth
Adinomo
Caelben
Evarice
Tajan
-----------------
Zombie green
Zombie blue
Zombie red

there are zombies everywhere, but only these four attack you directly

Liberty's Edge

35/35 HP, AC: 15, T: 11, FF: 14, CMD: 18, F: +6, R: +2, W:+2 Init +3, Pereption +4, CN Male Human 3 Barbarian(Core), MW Large Bastardsword +7 (2d8+10, 19-20x2)

Bartholimu will 5ft step and hit the green one

atk: 1d20 + 7 ⇒ (7) + 7 = 14

dmg: 1d10 + 10 ⇒ (4) + 10 = 14

-Posted with Wayfinder

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

"Greetings, Caelben. You're just in time. They do have a dress code... here, take my hat." Evarice plops her huge hat on the paladin's head. It doesn't remotely match.

Evarice takes her seat, way in the back. Unfortunately, a very large half-orc sits directly in front of her, blocking the view. Oh well, at least she can hear the performance.

Perform(Wind): 1d20 + 3 ⇒ (9) + 3 = 12

Not that great, all things considered. "How much did they pay for this?" Evarice scratches her head. "Did he just sing a devil's interval? No, he was just off key. Oh."

The sound of a thousand gongs ring through the area as the undead breach the opera house. "Wh-what?" Evarice fumbles for her glaive.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

While Evarice is still annoyed by the bad performance giving her a terrible headache, Bartholimu attacks the closest zombie, dispatching the dead body immediately. Slowly the zombie with the yellow scarf approaches the group.

Round 1
Bartholimu
-----------------
Zombie yellow
-----------------
Lilyth
Adinomo
Caelben
Evarice
Tajan

-----------------
Zombie blue
Zombie red

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

"Zombies? Hmpf. Looks like we know what's up, here..."

Evarice stands up and lunges at the Yellow Zombie with her glaive. Normally she'd nock an arrow, but not with the panicked crowd.
Masterwork Glaive: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d10 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Cleric 1 | AC 16 T 12 F 14 | HP 10/10 | F +3 R +2 W +4 | Init +6 | Perc +3

Lilyth was bored. It wasn't that she didn't like the theater, it was simply that this particular play seemed awful. Evarice seemed to agree with her, and the audience seemed as bored as she was. The cleric of Cayden Cailean woolgathered as she tried to think of how they could explore this place without being too obvious about it.

When the gong rang and the zombies poured into the room, she grinned. This was more like it! Unfortunately, she had left her spear tethered to the wall, to keep it out of the way and stop the ushers from glaring at her. Lilyth sprang to her feet and dove for her spear, yanking it free of its ties and holding it at the ready.

"Form a line with me, and we can prick them as they move in. With the spear, I can stick a few of them, but only if you stay even with me. Think of it as a trap, if you haven't done this before."

move to stand, another move to retrieve the spear

Some AoOs if needed:

AoO: 1d20 + 4 ⇒ (9) + 4 = 13
damage: 1d8 + 6 ⇒ (3) + 6 = 9

AoO: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d8 + 6 ⇒ (5) + 6 = 11

AoO: 1d20 + 4 ⇒ (8) + 4 = 12
damage: 1d8 + 6 ⇒ (7) + 6 = 13

combat status Round 1:

HP 10/10. Current AC: 16/12/14
Active conditions:
Active spell effects:
Channels remaining: 3/3
Spells remaining: 1st 3/3

Liberty's Edge

35/35 HP, AC: 15, T: 11, FF: 14, CMD: 18, F: +6, R: +2, W:+2 Init +3, Pereption +4, CN Male Human 3 Barbarian(Core), MW Large Bastardsword +7 (2d8+10, 19-20x2)

AoO on yellow zombie

With a mighty swing from his glaive as the zombie rushes in, its head rolls across the floor before it can reach the party

atk: 1d20 + 7 ⇒ (16) + 7 = 23

dmg: 1d10 + 10 ⇒ (8) + 10 = 18

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ah, yes, reach weapon. Thanks for the reminder!

While Lilyth retrieves her spear from the wall Bartholimu uses his chance to dispatch a second undead.

Round 1
Bartholimu
Lilyth
Adinomo
Caelben
Evarice
Tajan

-----------------
Zombie blue
Zombie red

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

Perform: 1d20 + 3 ⇒ (19) + 3 = 22

Adinomo sits staring at the performance. He whispers to Bartholimu "I know I am as good as that, if they were stationed in Absalom I might have joined them in my free time". No sarcasm can be detected in the gnome's voice, he is sincere.

When the zombies appear the gnome stands up and readies his morningstar, stepping closer and lashing out at the nearest zombie

Attack: 1d20 + 1 ⇒ (16) + 1 = 17
Damage, Bludgeoning and Piercing ;-<: 1d6 ⇒ 6

Edited

Grand Lodge

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Well, I assumed you jump up when the doors open and you spot the zombies. So getting the morningstar and attacking in round 1 is fine, unless you left your weapon somewhere else like Lilyth.

Silver Crusade

Cleric 1 | AC 16 T 12 F 14 | HP 10/10 | F +3 R +2 W +4 | Init +6 | Perc +3

Frankly, I'm surprised we were allowed weapons like a longspear, bow and such. That's the main reason I had it to one side. I figured there would at least be a weapons rack requirement

Grand Lodge

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To be honest, I also thought about something like that, but there were no cloak rooms or weapon rack mentioned in the opera house description and in the scenarios I read so far it is written if there are no weapons allowed. Not in this one. Most of you are level 1 characters and fighting zombies without weapons might end up terrible, especially if they are carrying a zombie rot disease so I decided to let you keep your weapons. If you want to do an attack with your spear in round 1, that's fine for me.

Grand Lodge

AC 13 touch 13, flat-footed 11 (+1 monk, +1 Dex, +1 dodge) Fort +6, Ref +3, Will +5 hp 18 Male Human Blast rune 0/4 Reroll 0/1 Stunning fist 0/1 Channels 0/7 Cleric/Monk of Irori 1/1 LN Medium humanoid (human) Init +1; Senses Perception +7

Tajan circle round so he directly below red zombie and strikes defensively with his fist

defensive strike: 1d20 - 3 ⇒ (16) - 3 = 131d6 + 2 ⇒ (4) + 2 = 6

Using combat expertise and fighting defensively to gain +3 ac now ac 18

Sorry need to learn add my icon

Grand Lodge

Elf Paladin: 1 HPS: 15/15 AC 18 (FF15, touch 13) fort+2 ref +3 will+3 Perception:+0, Init +5

Caelben takes the offered hat and puts it on. Not caring if it matches or not - he can't tell if it's intended as fashion anyway.

Caelben then listens to the music after taking a seat.

"..This is pretty nice. Hey..what's that? That guy doesn't look so great...did part of his ear just fell of? Hey..Batholumi just attacked....ah, he's a zombie..better do something about this..'

Caelben moves towards the door where the zombies emerged from pulling out his morning star - glad that they let me keep this, even though they made me put my long spear somewhere in a coat rack next to the wall - as he climbs across some seats before taking a swing at the skull of one of the zombies

to hit AC Red: 1d20 + 4 ⇒ (10) + 4 = 14
Blunt/Piercing damage if hit: 1d8 + 4 ⇒ (1) + 4 = 5

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Adinomo lands a blow at the zombie which just entered the room while Tajan hits it in the face. Caelben's attack finally finishes the zombie with the red eyes.

The remaining zombie takes a step through the door and attacks the first living creature he sees, Tajan.
blue vs. Tajan: 1d20 + 4 ⇒ (6) + 4 = 10

Round 2
Bartholimu
Lilyth
Adinomo
Caelben
Evarice
Tajan

-----------------
Zombie blue

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

Evarice climbs from the seats and lunges at the Blue Zombie.
"Return to death. The living may desecrate your body no longer."

Mwrk Glaive: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d10 + 1 ⇒ (10) + 1 = 11

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

"That went well! Let's try it again" Adinomo says while he completely misses his target.

Attack: 1d20 + 1 ⇒ (5) + 1 = 6
Damage: 1d6 ⇒ 3

Grand Lodge

Elf Paladin: 1 HPS: 15/15 AC 18 (FF15, touch 13) fort+2 ref +3 will+3 Perception:+0, Init +5

Caelben steps forward turning full circles as his morning star spins through the air aiming for the zombie's skull

To hit AC: 1d20 + 4 ⇒ (14) + 4 = 18
Blunt/piercing damage if hit: 1d8 + 4 ⇒ (7) + 4 = 11

Grand Lodge

AC 13 touch 13, flat-footed 11 (+1 monk, +1 Dex, +1 dodge) Fort +6, Ref +3, Will +5 hp 18 Male Human Blast rune 0/4 Reroll 0/1 Stunning fist 0/1 Channels 0/7 Cleric/Monk of Irori 1/1 LN Medium humanoid (human) Init +1; Senses Perception +7

Tajan flurries maintaining his defensive stance

flurry: 1d20 - 4 ⇒ (7) - 4 = 31d20 - 4 ⇒ (15) - 4 = 111d6 + 2 ⇒ (5) + 2 = 71d6 + 2 ⇒ (5) + 2 = 7

(bludgeoning damage if by some miracle either of those hit)

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Evarice makes a deep cut in the zombie's chest and while Adinomo fails to connect Caelben finally breaks the zombie's skull.

combat over

You look around and see that most of the nobles have fled their zombie attackers and the main room is empty. Bodies of several dozen dead lie scattered about the room and signs of carnage stretch out of every door in every direction. Screaming, moaning, and the sounds of combat can be heard from every corner of the opera house.

Grand Lodge

Elf Paladin: 1 HPS: 15/15 AC 18 (FF15, touch 13) fort+2 ref +3 will+3 Perception:+0, Init +5

Caelben rushes to the wall to pick up his spear as he looks at the others

"Is anyone hurt? If not then I suggest we go check out the other rooms, judgeing by the sounds of combat and the screaming and moaning going on I think there are more zombies around"

If everyone seems ready to follow Caelben moves to the closest door

Liberty's Edge

35/35 HP, AC: 15, T: 11, FF: 14, CMD: 18, F: +6, R: +2, W:+2 Init +3, Pereption +4, CN Male Human 3 Barbarian(Core), MW Large Bastardsword +7 (2d8+10, 19-20x2)

Bartholimu will look for next zombie to help out other combatants

"Lets help the others and get civilians out of here."

perception: 1d20 + 4 ⇒ (1) + 4 = 5

-Posted with Wayfinder

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

"It seems like every time I try to celebrate..." Evarice shakes her head and continues looking for survivors. She applies emergency aid to anyone still alive.

Perception: 1d20 + 4 ⇒ (16) + 4 = 20

Silver Crusade

Cleric 1 | AC 16 T 12 F 14 | HP 10/10 | F +3 R +2 W +4 | Init +6 | Perc +3

Lilyth was torn between helping the survivors she could see in the theater proper, or following Bartholimu's advice and ending the threat. Grimly, she determined that ending the zombie incursion took priority. She could always come back and help the survivors...assuming there were any by then.

"Right, then. Let's go! Evarice, we...we can come back for them. Every second spent here could mean others die, and if the zombies get out into the city..."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Caelben moves to the closest door, Evarice hears a voice coming from behind this door. "For Father Grim, for Fel Bustrani, consume them and multiply!"

Silver Crusade

| Elf Female Cleric of Shelyn 6 | GM Reroll +1 | Lightning Arc (5/5) | Barkskin +3 | HP 34/34 | Spells -/4+1/3+1/1+1 | 5/5 Channels | AC 21 (T 14 FF 17) | CMD 19 | Saves 6/7/8 | Init 5 | Perception 6

"Someone is behind here. Up to no good. Ready?"
Evarice readies her bow and prepares to open the door.

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