Zirt Fzerkinkratzcher |
"Ooh, we'd better cover it up first... can you bring a blanket or a sheet or something in here, please? Um, you'd better walk backwards, because if you see your reflection you'll turn into a pumpkin or something like that."
DM Amazing Red |
With Chau defeated and the mirror of treacherous sight in your hands, along with an intact very useful map help by a certain noome, you make your way out of the fort. Jairo, while remain bound to his master, wishes you a good day and hopes to meet you under better circumstances. You have little difficulty obtaining enough provisions and a ship to get you and the liberated slaves back to Absalom. You are debriefed at the Grand Lodge by Ambrus Valsine and commends you on your work even though al’Jakri escaped.
Congrats, that concludes the adventure. I will have chronicles out sometime today.
Khamûl Unqualë |
On the way back, Khamul asks everyone about their previous happenings with the Society. "I am preparing my own Chronicle, you see," he explains.
Anyone want to help with my Research Specialist boon? I need a story from a scenario Khamul has not participated in or heard about before. I'll need to note down your character number as well. Thanks!
Truk the Hammer |
"I visited a city full of genie-bloods once", Truk mentions as the party begins the trek home. "There was an ifrit sorceress there that was brainwashing the oreads's kids so she could stay in power. It was some pretty f$!!ed up stuff. Can you imagine having your own kin taken from you at birth and raised to hate your guts?"
Beltin the Metal |
"That was nothing. I was there for the Siege on the Wound. Taldans, elves, dwarves and constructs fighting against cultists, demons, and half-fiends. That was metal. Lost a lot of good soldiers that day.". 5-24 assault on the wound. 7514-12
Zirt Fzerkinkratzcher |
Zirt listens to the others for a few minutes, frowning. Finally, after the others finish, her melodious voice breaks the silence. "Once upon a time, in the far, far north, there was a bear," she begins. "He was very unhappy. You see, he didn't have any friends, nor did he have a name. Can you imagine that? He didn't even have a name!"
The gnome pauses to shake her head in wonder. "Anyway, after a long time of being sad and lonely, this bear finally found a friend, and even got a name to go along with it." She smiles at Khamul. "Isn't that nice?"
Perform (oratory): 1d20 + 9 ⇒ (16) + 9 = 25
Shades of Ice III. :)