Ahoy Me Matey! A Skull and Shackles campaign (Inactive)

Game Master Keith S.

A Skull and Shackles campaign. See the full campaign tab for a list of the crew map of Shackles

CURRENT MAP

siege engines and cannon link

Sea Hag Decks


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male Human? pbp GM / 1 current map ; second floor

The same list you provided earlier...

siege engines


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

so we can't really afford any more cannons. We better hang onto that catapult.

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

Didn't we get two cannons from the ship we captured?


male Human? pbp GM / 1 current map ; second floor

yes. You have two cannons but need to decide where to put them (so to speak)


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Up to Willy. We've got a light ballista, a catapult, and 2 cannons

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

I think we should focus on what gives us the upper hand fastest. Let's put the cannons on one side, the ballista in front, and the catapult at a convenient location (in the back?) where it has a lot of freedom to move. Let's focus on getting a few weapons (these four will do) working to 'get us what we want' (subdue the enemy, not damage the ship).

Can we buy stuff like grape shot for the cannon?


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

I suggest we all wishlist what our characters would like to pick up while we're visiting civilization.


male Human? pbp GM / 1 current map ; second floor

By the way, my computer locked up and refused to restart a couple of times today.

So if I go silent, expect the worse for my laptop!


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Darvan plans on spending 1415gp on a mwk trident, mwk breastplate, and wand of cure light wounds for himself and another 200gp on a breatplate for Owlbear.

Totaling 1615gp


male Human? pbp GM / 1 current map ; second floor

How about everyone else?

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5

alchemist's fire x3 (3x20 gp), mwk short bow (330 gp), mwk rapier (320 gp), mithril shirt (1100 gp), makes a total of 1810 gp, if that's ok with everybody.


male Human? pbp GM / 1 current map ; second floor

So the mithril shirt is masterwork, I am guessing?


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

masterwork is built into the price of mithril armor, so it has to be


male Human? pbp GM / 1 current map ; second floor

OK. How much plunder did you sell?

Can you update the campaign tab to reflect the current plunder? If so, feel free to do so.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

I'll update our loot page tomorrow.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

We have 12,350 in unspent cash in the paychest.

Do we need another cannon?

Dewyn hasn't made any purchases? What about an alchemy lab for the ship so you can use that potion making ability of yours?

Updated: Loot Spreadsheet


Male Elf Wizard | lvl 5 | HP 24/24 | AC 13/13/10 | F+1/R+4/W+4

Good call Darvan!

Dungeon Master - How much would installing and stocking an alchemy lab cost? Is it possible to acquire everything in this port as well?


male Human? pbp GM / 1 current map ; second floor

You can acquire everything you need in this port. Price is standard out of the books.


male Human? pbp GM / 1 current map ; second floor

Sounds like Willy is travelling from 12/18 to 12/27.

How about we take a Christmas holiday and get back going after Willy returns?


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Whatever works for everybody else


Male Elf Wizard | lvl 5 | HP 24/24 | AC 13/13/10 | F+1/R+4/W+4

Christmas break after nine thousand Goblins show up x_x. Cliff hanger!


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Yarp


male Human? pbp GM / 1 current map ; second floor

Welcome Noonan2! Let me know if you elect to change your name / avatar for any reason, so that I will know its you posting.

Looking forward to gaming with you.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

I'll get my alias updated and will be keeping the avatar.

*Starts training parrot to do fly-by poop attacks*


male

Hey, thanks for having me!

I'll set up an alias in a few minutes and get going here.


male Human? pbp GM / 1 current map ; second floor

I assumed you guys were just sailors that signed on with the crew in this port.

The party is looking for a hafling alchemist named Left Foot Shenk in order to get a lead on the hidden (and lost) treasure of Captain Mutjoy. The rumor is that Left Foot Shenk had sailed with the fabled Captain Mutjoy and has a map to his treasure.

Hopefully you can see the map link under the gameplay tab. Usually folks post where they want to move in square order, such as move N N N NE N NE E E or some such.

Roll your own attack and damage. I try to post ACs and etc ahead of time but you know how that goes.

Again, welcome aboard and hope you enjoy it.


male Human? pbp GM / 1 current map ; second floor

@ Noonan - we have just been taking average HP for each level (this is in reference to your post for HP die rolls over on the recruitment tab).


male Human? pbp GM / 1 current map ; second floor

I generated two random magic items for the new players, to represent something they have collected from their previous adventures.

Noonan - you have a type 1 bag of holding

Amaru - you have a hat of disguise . Of course, the hat can be configured as a headband, or a brightly colored rag worn on the head or whatever piratey kind of thing you want.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Glad to have you guys aboard!!!

The Sea Hag has been in need of some brawlers!


Male Half-elf barbarian/rogue 1/4 | HP 52/52 | AC 18 | T 14 | FF n/a | CMB+6 | CMD 19 | Fort +5 | Ref +7 | Will +2 | Perc +11/13 (traps)
Keith S. wrote:

I generated two random magic items for the new players, to represent something they have collected from their previous adventures.

Amaru - you have a hat of disguise . Of course, the hat can be configured as a headband, or a brightly colored rag worn on the head or whatever piratey kind of thing you want.

Thank you! This goes perfect with Amaru's 'quirk' to play dress up.

I'm assuming that the 'hat' doesn't have a time limit like the spell. So he could change his appearance until he changes it to something else, right?

Glad to be here!


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Phat loot!


male Human? pbp GM / 1 current map ; second floor

@ Amaru - I think you are correct on the hat.


male Human? pbp GM / 1 current map ; second floor

Have you seen a more pitiful couple rounds of crossbow fire from the gobbos?

This is how I roll at the table too, btw.


Male Half-elf barbarian/rogue 1/4 | HP 52/52 | AC 18 | T 14 | FF n/a | CMB+6 | CMD 19 | Fort +5 | Ref +7 | Will +2 | Perc +11/13 (traps)

I just checked the 'rules' and found out that vermin repellent costs 5gp for a four dose so assuming a 12-hour day that comes out to be 15 gp per PC per day or 75 gp for 5 PCs per day.

That sounds expensive!

Can we get something less expensive?Even if it doesn't provide as much protection? I was thinking more cosmetic and not much more.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Let's splurge, I'm afraid of giant mosquitos


male Human? pbp GM / 1 current map ; second floor

Does the map link work for everyone?


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Works


male Human? pbp GM / 1 current map ; second floor

Fair warning - my posting frequency has been higher than normal due to being on vacation (at home) the last two weeks.

I can't post from work, so expect a downturn beginning Monday. But I think we can live with it. I hope!


Male Half-elf barbarian/rogue 1/4 | HP 52/52 | AC 18 | T 14 | FF n/a | CMB+6 | CMD 19 | Fort +5 | Ref +7 | Will +2 | Perc +11/13 (traps)
Keith S. wrote:

Fair warning - my posting frequency has been higher than normal due to being on vacation (at home) the last two weeks.

I can't post from work, so expect a downturn beginning Monday. But I think we can live with it. I hope!

Do what you can. One post per day that moves the game along is fine.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

We don't need excuses, we need results!


male Human? pbp GM / 1 current map ; second floor

Aye Aye Sir! Spoken like a true Captain!

Sovereign Court

HP 33/33 | AC 14, T 12, FF 12, CMD 15 (17 vs Grap, Trip, Overrun) | Fort: +2, Ref: +6, Will: +4 | Init. +2 Perc +6 Human Bard (Sea Singer) 5
Amaru wrote:


I missed something. Who's Vorka?

When I read the description that Keith gave of the encounter, it immediately reminded me of an encounter in the "We Be Goblins" module.


male Human? pbp GM / 1 current map ; second floor

I should probably mention that I do combat order different than some folks, mainly because this is a play by post game.

Basically, the players get to go in any order, and (when all orders are in) I figure out what happened. Most of the events can be assumed to be happening simultaneously or at least close to it.

If we ever (or, perhaps, when) it becomes critical to have things happen in a specific sequence, we will do so. But I find that using a specific initiative order generally slows up a play by post game.

As a note, we are doing our face to face games that way too, and it doesn't cause any issues.


Male Half-elf barbarian/rogue 1/4 | HP 52/52 | AC 18 | T 14 | FF n/a | CMB+6 | CMD 19 | Fort +5 | Ref +7 | Will +2 | Perc +11/13 (traps)
Keith S. wrote:

I should probably mention that I do combat order different than some folks, mainly because this is a play by post game.

Basically, the players get to go in any order, and (when all orders are in) I figure out what happened. Most of the events can be assumed to be happening simultaneously or at least close to it.

If we ever (or, perhaps, when) it becomes critical to have things happen in a specific sequence, we will do so. But I find that using a specific initiative order generally slows up a play by post game.

As a note, we are doing our face to face games that way too, and it doesn't cause any issues.

I do the same in my games (PBP and PBEM) and even ask the players to give me two rounds worth of actions. I'll then sort out what happened by RAW but then will alter the turn recap (narration) to make it read more like a story. It works great so you have my vote.

I'll 'slow down' and go one round at a time when something critical has happened or could happen. I figure that combat is hectic enough that people can't really wait to see what someone has done to adjust their actions; one round is only 6 seconds long and it's not like they have time to just sit and watch. :)


male Human? pbp GM / 1 current map ; second floor

So with 7 cannon per side, a broadside that hits will do 42d6 damage.

Lesson here: Don't get shot by a broadside!


male Human? pbp GM / 1 current map ; second floor

My laptop has died. So I am buying a new one today and hope to be posting again by this afternoon. I did lose your current map but we can work around that I think.


Male Half-elf barbarian/rogue 1/4 | HP 52/52 | AC 18 | T 14 | FF n/a | CMB+6 | CMD 19 | Fort +5 | Ref +7 | Will +2 | Perc +11/13 (traps)
Keith S. wrote:
My laptop has died. So I am buying a new one today and hope to be posting again by this afternoon. I did lose your current map but we can work around that I think.

Changing computers always suck; good luck to you. :)


male Human? pbp GM / 1 current map ; second floor

Have a new one in hand. Struggling as you might expect. But going better than I feared. We are mostly back in action!

Minus a map or two


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

I was fairly certain that I was going to run into the middle of that room, channel energy, and then roll a pair of 1's for damage.

But hey, even a blind squirrel finds a nut occasionally.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Ok, so maybe the guy who heals people should

(a) not lead from the front

(b) top off his hp before fighting the big bad guy

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