Against the Odds

Game Master GM Grimm

Old School Greyhawk campaign spliced together using ad&d mods retconned and adapted for pathfinder.

Loot Sheet

GM:

XP=920/1300


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Jax sees the monk's face. With the exception of his blank stare, he just looks like another human, mindlessly tending the overgrown gardens.


Male HP:28/28 AC:20 T:16 FF:15 F:+3 R:+10 W:+3 Perc:+14 Init:+7 Elven Curved Blade +10,1d10+5 CMB:+8 CMD:+18 Elf Unchained rogue 4

Cerilis tries to locate Jax.
Perception: 1d20 + 11 ⇒ (5) + 11 = 16

Grand Lodge

Male Male Elf Ranger 1. HP 13/20. AC 16 T 12 FF 14. Fort +5 Ref +6 Will +2; +2 vs enchantment ; Perception +11 Scimitar +5 (1d6+3 18-20/×2) or Scimitar +3 (1d6+3 18-20/x2) and Handaxe +3 (1d6+3 20/x3); Longbow +4 (1d8 20/×3)

Deciding that attacking one of the perhaps only decent or simply unknowing people around would be rude, Jax keeps sneaking around looking for clues or anything suspicious.

Sneak: 1d20 + 5 ⇒ (1) + 5 = 6
Perception: 1d20 + 12 ⇒ (6) + 12 = 18


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

*BRAPPPP*

Grand Lodge

Male Male Elf Ranger 1. HP 13/20. AC 16 T 12 FF 14. Fort +5 Ref +6 Will +2; +2 vs enchantment ; Perception +11 Scimitar +5 (1d6+3 18-20/×2) or Scimitar +3 (1d6+3 18-20/x2) and Handaxe +3 (1d6+3 20/x3); Longbow +4 (1d8 20/×3)

Is that Auggg's flatulency or Jax's... because with that Stealth I might as well burped behind the monk and said "Sorry" out loud. On another, less fumbly note, I vote we scout quick and join the others... I'm eager to storm the front gates!


Male Elf druid 2. HP 16/16. AC 16 T 14 FF 14. Fort +4 Ref +3 Will +6; +2 vs enchantment Scimitar +2 (1d6+1 18-20/×2); Longbow +3 (1d8 20/×3)

Sure, I'm ready to roll hard.


M Half-Elf Paladin 2. HP 20/20. AC 15 T 10 FF 15. Fort 7 Ref 3 Will 6, +2 vs enchantments Bastard Sword +5 (1d10+4/19-20 x2)

Just waiting for the signal to move in and storm the cathedral.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Have fun storming the castle!


Cerilis, hidden well behind the overgrowth notices Jax moving carefully closer to the lethargic monk to get a better look. The monk's concentration is broken however when Jax bumps a cracked planter and it falls of an old wooden table crashing loudly onto the pavers below.


The monk stops what his pointless attention to landscaping and turns to watch the sneaking ranger, just about twenty yards away.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier taps his foot nervously.

Grand Lodge

Male Male Elf Ranger 1. HP 13/20. AC 16 T 12 FF 14. Fort +5 Ref +6 Will +2; +2 vs enchantment ; Perception +11 Scimitar +5 (1d6+3 18-20/×2) or Scimitar +3 (1d6+3 18-20/x2) and Handaxe +3 (1d6+3 20/x3); Longbow +4 (1d8 20/×3)

His cover blown, Jax's mind races. Not one to enjoy attacking possible civilians, the elf decides his speed will do and turns tail directed to the main door.

Shit! I'll have to lose them in the forest if they follow me! he thinks as his heart pumps much needed blood to his legs.


Catching sight of Jax, the monk sets his broken tools down and walks briskly towards the temple door in an effort to get safely inside.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

I think we have a problem! Augier tells the others.


M Half-Elf Paladin 2. HP 20/20. AC 15 T 10 FF 15. Fort 7 Ref 3 Will 6, +2 vs enchantments Bastard Sword +5 (1d10+4/19-20 x2)

"We should stop him before he reaches the door or they'll be all over us in no time.


Male HP:28/28 AC:20 T:16 FF:15 F:+3 R:+10 W:+3 Perc:+14 Init:+7 Elven Curved Blade +10,1d10+5 CMB:+8 CMD:+18 Elf Unchained rogue 4

Seeing Jax come running towards the main doors and seeing the Gardener making for the temple doors, Cerilis runs as fast as he can towards the man. He angles his path so that he can intercept the gardener before he gets to the door. His weapon comes free as he moves...
Ah f&*% me. Shit!!!
He once again adjust his path and his speed.
The man did not raise the alarm..why is that? Could he be just a gardener? Test the tumblers twice, pick them once....be certain of your actions before you act.

If he makes it in time:

As Cerilis comes between the gardener and the door. He voice is calm if not a little winded but he keeps his composure.
Kindly step away from the door, I do not want any trouble. Now if you make any noise, you will not like my response. So please do not, I would hate to make your day any worse. Walk with me and answer some questions and I will let you go. I do not wish to spill innocent blood.

If he does not make it in time:

Cerilis see that he is not going to make it in time. He get as close to the Gardener as he can before he gets to the door. He leans on his sword huffing and puffing after the run from the main doors.
Sorry, I am sorry...Did you see anyone run in here. They just tried to rob me on the road into town. I have been chasing them and he gave me the slip in the woods outside this temple. Can you aid me, please.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Well let us get moving. Augier gets his short legs a pumping.


INACTIVE - GAME DIED

Ravenna clamps one hand on to her hat and starts jogging along with her companions, to reach the not-so-sneakies.


Male Elf druid 2. HP 16/16. AC 16 T 14 FF 14. Fort +4 Ref +3 Will +6; +2 vs enchantment Scimitar +2 (1d6+1 18-20/×2); Longbow +3 (1d8 20/×3)

Siondel moves up with the others, while Medved jogs along easily enough.

Grand Lodge

Male Male Elf Ranger 1. HP 13/20. AC 16 T 12 FF 14. Fort +5 Ref +6 Will +2; +2 vs enchantment ; Perception +11 Scimitar +5 (1d6+3 18-20/×2) or Scimitar +3 (1d6+3 18-20/x2) and Handaxe +3 (1d6+3 20/x3); Longbow +4 (1d8 20/×3)

Jax would stop when he bumped into his companions and draw his weapons "I might have screwed it up... but it's strange because the one who saw me didn't attack me nor he raised an alarm. Be ready, though."


M Half-Elf Paladin 2. HP 20/20. AC 15 T 10 FF 15. Fort 7 Ref 3 Will 6, +2 vs enchantments Bastard Sword +5 (1d10+4/19-20 x2)

Zirul will pull out his bastard sword and prepare to charge in if necessary.


Cerilis makes it to the heavy wooden door just as it closes. Jax is close behind him. There is no visible locking device and no barring of the door can be heard. Just the sounds or quick and disappearing footsteps across the stone floor inside. The door is about eight feet tall and almost four feet high.

Do the other party members meet Cerilis and Jax at the door?


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Yep


Male HP:28/28 AC:20 T:16 FF:15 F:+3 R:+10 W:+3 Perc:+14 Init:+7 Elven Curved Blade +10,1d10+5 CMB:+8 CMD:+18 Elf Unchained rogue 4

Well it looks like we all are going in now.


Male Elf druid 2. HP 16/16. AC 16 T 14 FF 14. Fort +4 Ref +3 Will +6; +2 vs enchantment Scimitar +2 (1d6+1 18-20/×2); Longbow +3 (1d8 20/×3)

"We knew this was bound to happen, sooner or later. Might as well get on it, then."

Siondel readies his bow and stands beside Medved, near the middle of the group.


INACTIVE - GAME DIED

"Right! Let's do this," says Ravenna. "I've never broken into a temple before. Spooky."


M Half-Elf Paladin 2. HP 20/20. AC 15 T 10 FF 15. Fort 7 Ref 3 Will 6, +2 vs enchantments Bastard Sword +5 (1d10+4/19-20 x2)

Zirul marches forward with his sword at the ready.


The party gathers around the solid wooden door, weapons in hand, waiting for something to happen.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Anyone good at opening doors?


Male HP:28/28 AC:20 T:16 FF:15 F:+3 R:+10 W:+3 Perc:+14 Init:+7 Elven Curved Blade +10,1d10+5 CMB:+8 CMD:+18 Elf Unchained rogue 4

When the rest of the companions gather around, Cerilis nods and turns towards the door.
There is no locking device nor did I hear any bar sliding across to stop us from entering. Everyone ready?
He will open the door and see what is inside.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

All set here


The group prepares to follow Cerilis through the door, some with weapons in hand. The door creaks a bit announcing their arrival. There is no time to worry about that as a large monk, nearly seven feet tall and hooded, stands ten feet in front of the group.

He speaks,The clerics are not in, how may I serve you?


Male HP:28/28 AC:20 T:16 FF:15 F:+3 R:+10 W:+3 Perc:+14 Init:+7 Elven Curved Blade +10,1d10+5 CMB:+8 CMD:+18 Elf Unchained rogue 4

Looking at the monk with a casual but careful look, Cerilis steadies himself for what may comes next.
Well if he is asking questions..he is either not involved or stalling....let's see which one it is
We are here for those that use this temple to waylay innocent travels and those that obey their orders. If you are not part of this evil then please kindly step aside and let us do our jobs. We wish to spill no innocent blood this day.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier let's the chatty ones take the lead.


The large monk pauses for what seems to be a very long time. Long enough for the group to catch a good look at the main sanctuary.

The large room has a tile floor decorated with an abstract pattern of orange, tan, brown and blue. Several tapestries decorate the walls, all depicting scenes of lush farmland and crops at various stages of development. Five huge elm trunks serve as columns in the room, and a statue of Merikka , carved from a solid piece of jade, is mounted on a low dais at the north end of the room.

Well, if the matter does not concern healing then perhaps I can take you to see the Abbot, the large monk suggests. Would you like to make an offering to Merikka before we proceed? he says, pointing to a basket in front of the jade statue.

Grand Lodge

Male Male Elf Ranger 1. HP 13/20. AC 16 T 12 FF 14. Fort +5 Ref +6 Will +2; +2 vs enchantment ; Perception +11 Scimitar +5 (1d6+3 18-20/×2) or Scimitar +3 (1d6+3 18-20/x2) and Handaxe +3 (1d6+3 20/x3); Longbow +4 (1d8 20/×3)

Jax sheaths his weapons, which he has been trying to hide behind the bulk of the group, when the monk isn't looking.

"Yeah, why not..." he says as he drops a couple gold pieces in the basket. Donating 5 gold pieces. Hey, if these are evil guys I can take them back later

The ranger keeps his hands close to the hilt of the blades, tho.


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Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier preps fireball. Then remembers he can't cast that and settles for sleep.


The monk looks at the five gold as if expecting more. Then, after another long and awkward pause, he leads them to a southwest door.

Room number 4. I am assuming everyone is armed, but weapons at this point are not carried in a threatening manner.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier tosses in a gold coin.


Male HP:28/28 AC:20 T:16 FF:15 F:+3 R:+10 W:+3 Perc:+14 Init:+7 Elven Curved Blade +10,1d10+5 CMB:+8 CMD:+18 Elf Unchained rogue 4

Cerilis watches in amazement as the monk offers to take them to the abbot and then at the request for a tithe. The hairs in the back of his neck were just beginning to rise when the monk made it apparent that the offering was too little...
[i]This is not good...something is wrong here. Why would a goddess of what looks like farmers ask for money as a donation? Farmers do not just have money toss around let along dropping 5 gold coins to a jade statue. Something is not right.
He looks at the others as the monk leads the way to another room.
He gestures towards the tapestries and then at the jade statue. He mouths the words
Not right....


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier nods in response.


The monk leads you quietly to the door of a room to the left of the entrance, room 4, opens the door and beckons you inside with a slow and reassuring motion of his left hand. There is a large blue drapery running across the room. Seated at a small wooden desk is the smiling abbot who remains seated as he greets you.

Welcome travelers! How can we be of assistance to you?


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Well, we need some help to find someone who has gone missen. Augier pokes the more charismatic ones in his group.


INACTIVE - GAME DIED

Ravenna doffs her hat and makes a sweeping curtesy. "We have, by some strange fortune, lately stumbled across a strange conspiracy; the very fabric of this community, it seems, is riven by turmoil. Dark attackers in the night, people whisked away from their homes! Lizard folk and cultists! It is all very melodramatic."

"As this is the spiritual center of the village, we are eager to learn what you may have seen, and to put an end to such terrors."

She watches carefully to discern the monk's reaction.

Diplomacy: 1d20 + 8 ⇒ (5) + 8 = 13
Sense Motive: 1d20 + 6 ⇒ (19) + 6 = 25


Male HP:28/28 AC:20 T:16 FF:15 F:+3 R:+10 W:+3 Perc:+14 Init:+7 Elven Curved Blade +10,1d10+5 CMB:+8 CMD:+18 Elf Unchained rogue 4

Cerilis' face remains a mask of neutrality but on the inside is a different situation altogether.
Well that is one way of laying all your cards on the table. This may work to our advantage. Let us see who calls and who raises.....


M Half-Elf Paladin 2. HP 20/20. AC 15 T 10 FF 15. Fort 7 Ref 3 Will 6, +2 vs enchantments Bastard Sword +5 (1d10+4/19-20 x2)

Zirul waits impatiently for him chance to redeem himself for his last encounter with the lizard folk by putting his sword through it's skull. As that idea crosses his mind a slight smile creeps across his lips.


Male Elf druid 2. HP 16/16. AC 16 T 14 FF 14. Fort +4 Ref +3 Will +6; +2 vs enchantment Scimitar +2 (1d6+1 18-20/×2); Longbow +3 (1d8 20/×3)

Siondel says nothing, waiting to see how this audience progresses.


"I see," says the abbot concerned, "let me go and summon one of the clerics to clear this matter up and assist you with your needs."

The abbot asks the large monk to fill the water and wine skins of the weary travelers while you wait as the abbot stands up from his chair.

Ravenna:

It does not seem that the abbot is truly concerned with the plight of the outsiders.


Fighter 2|HP26/26|AC17T11FF16|F6R1W2|Init+1|Per4

Augier looks suspicious as the abbot leaves.


INACTIVE - GAME DIED

After the abbot leaves, Ravenna says in a low voice to the team, "I think he means to 'clear this matter up' by eliminating us with his clerics." Then she tips her hat up slightly and says, "Isn't this his office? Anyone spot any ledgers or anything we could check really quickly?"

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