Act one: Greywater hollow (Inactive)

Game Master Archae

a fresh beginning in a new type of apocalypse. The world is a jungle, Nethys has disappeared, arcane magic is weakening. So many mysteries...


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Male Dungeon Master Dungeon Master / 21 levels

i'm just going to let you guy's talk about this new revelation


Male Dungeon Master Dungeon Master / 21 levels

letting you guy's know i'll be dropping a continued post after work today

and happy Halloween, i think that's what is supposed to be said


Male Dwarf Rogue 3. AC15. HP 25. Init +2. Perception +7. Fort +3. Ref +5. Will +2.

Targan level up.

Favored class bonus HP +1.

Rogue talent - Trap spotter.

Skill points.

Climb +1
Diplomacy +1
Disable device +1
Knowledge (Dungeoneering) +1
Knowledge (Local) +1
Linguistics (Draconic) +1
Perception +1
Slight of hand +1
Stealth +1
Swim +1


Male Dwarf Rogue 3. AC15. HP 25. Init +2. Perception +7. Fort +3. Ref +5. Will +2.

Targan Hit points: 1d8 + 2 ⇒ (3) + 2 = 5

Oh well.


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Seka's levelling up info:

+1 Cleric (Devout Pilgrim)
God: Azata Empyreal Lord Sinashakti, known as "Walker of Worlds" (holy symbol: emerald trumpet and road)

Domains: Luck & Travel

Background Skills (2): +1 Appraise, +1 Know. History
Adventuring Skills (2): +1 Diplomacy, +1 Know. Religion

3 Orisons: Create Water, Mending, Read Magic
2 +1 1st levels spells: Bless, Divine Favor plus domain spell: True Strike

+2 to Fort & Will saves

From Travel domain:

* Gain +10 feet to base speed (now at 40ft)

* Agile Feet (Su) (7 times/day): As a free action, you can gain increased mobility for 1 round. For the next round, you ignore all difficult terrain and do not take any penalties for moving through it.

From Luck domain:

* Bit of Luck (Sp) (7 times/day): You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result. (Targan, I'm looking at you re this. ;))

--------------

From Devout Pilgrim archetype:

* Fortunate Road: At 1st level, a devout pilgrim must select the Chaos, Community, Liberation, Luck, Travel, or Weather domain (or the Exploration, Fate, Freedom, Trade, or Seasons subdomains if available in the campaign) as one of her domains. If the cleric worships a deity that doesn’t normally grant one of these domains, she gains access to this domain but can only pick this one domain—she effectively loses the option to pick a second domain. As a result, very few clerics who worship deities who don’t grant access to one of the domains or subdomains listed above opt to become devout pilgrims. In all other respects, this works like and replaces the standard cleric’s domain ability.

* Caravan Bond (Su): At 1st level, by leading a group prayer for 1 minute, a devout pilgrim can select a number of traveling companions equal to her cleric level + her Wisdom bonus (1+3=4). She may use her domain-granted powers on any of these traveling companions as if they were her. She can use these abilities on her traveling companions at a range of up to 30 feet, even if the ability normally requires her touch.

This ability replaces the cleric’s proficiency with medium armor and shields—she retains proficiency with light armor only.

--------------

* Channel Positive Energy (5 times/day): 1d6

* Spontaneous Casting: Can channel stored spell energy into healing spells that she did not prepare ahead of time.

--------------

I still need to update the profile page for Seka with this info but it will get done today. :)


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

HP: 1d8 + 3 ⇒ (5) + 3 = 8


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Profile Updated!


Human FIghter 1 HP 12/13 Stamina 3/3 Fort+4,Ref+2,Will+1 Init+2 Perception +1 AC 17 , touch 12, flat-footed 15

HP: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8
+2 from and +1 from fast learner
and the tanking continues!


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

Will update sometime today.


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

Ikkit Level up

+1 level Alchemist (Grenadier)

FCB: +1 HP

Class abilities
Alchemical Weapon
Precise Bombs
Discovery Still looking will have decided by tonight
+1 fort save
+ ref save
+1 bab
+1 new formula

Skills
Acrobatics +1
Disable Device +1
Know. Arcana +1
Perception +1
Spellcraft +1
Steath +1
UMD +1

Background skills
Perform Dance +1
Craft Alchemy +1

Hit Points: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

Infusion will be my 2nd level discovery and Truestike was my new formula.


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

Whoops made one mistake fcb = + 1/6 of a discovery.


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

You're still showing alchemist 1 on your profile, Ikkit. :)


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

Fixed thanks!


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

I have bronchitis verging on pneumonia at present. I can barely think straight, so can the GM please bot Seka where necessary over the next couple of days? I'll try to post after a little bed rest. Sorry and thank you.


Male Dungeon Master Dungeon Master / 21 levels

no problem, as one with asthma i have had pneumonia and bronchitis problems take your time


Male Dungeon Master Dungeon Master / 21 levels

letting you guy's know, we are going to wait for seka. as a gm i don't like continuing without all the players present.

Side note, how you guy's Doing?


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

Sounds good, I don't mind waiting. I'm having fun and enjoying the game.


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Like you GM, I am asthmatic, so thank you for your understanding.

I'm hoping to be back to posting by my Sunday (your Saturday). This has hit me hard as I also have an ear infection and migraine on top of the bronchitis. Sorry for the hold up, but thank you for your patience. The doc has prescribed bed rest (as much as I can anyway).

Hope everyone else is well.


Male Dungeon Master Dungeon Master / 21 levels

don't worry bout it, take your time and rest up


Male Dwarf Rogue 3. AC15. HP 25. Init +2. Perception +7. Fort +3. Ref +5. Will +2.

I've had health problems of my own, take your time and recover.


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

I'm sorry to hear it, Targan. Hope your health turns around soon.


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

My apologies, but this virus is still kicking my butt and I chipped my front tooth yesterday. Please bot me where necessary until the end of the week. I need to shake this illness as I have so much on over December and January.


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

Wishing you well!


Male Dungeon Master Dungeon Master / 21 levels

no problem take your time to get better.


Male Dungeon Master Dungeon Master / 21 levels

we will break for now to give people time to enjoy the holiday's and get well from what maladies may plague us. happy holiday's guys


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

Thanks! You too!


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Thank you.

To those in the US, have a happy and safe Thanksgiving.


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

Happy Thanksgiving to those in the USA. Everyone else Happy Thursday!


Male Dungeon Master Dungeon Master / 21 levels

A quick check in

So turns out i got sick the past few day's...a stomache bug is going around. how is everyone? let us know when your set to continue Seka.


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Sorry about the stomach bug, GM. Hope you're on the road to recovery. Still sick (suffered two micro seizures and still sick with this virus of epic proportions) but I am able to continue. Thanks for being patient.


Male Dungeon Master Dungeon Master / 21 levels

Are you sure? we can wait until your better. it's no problem no need to rush


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

It's okay. I have a feeling this illness wants to stick around longer so not fair to wait. I'll manage but thanks for your thoughtfulness.


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

I'm still here and I hope you two get better.


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Thanks, Ikkit. Just want this bug gone before Xmas.


Male Dungeon Master Dungeon Master / 21 levels

speaking of bug's sorry for the slow and quietness lately, i'm still really sick. i'll try to have a post up for tomorrow guy's .


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Rest up and hope you feel better soon, GM.


Male Dwarf Rogue 3. AC15. HP 25. Init +2. Perception +7. Fort +3. Ref +5. Will +2.

NP. take your time and rest up.


HP 19/19 | AC 17, FF 15, T 13 | F +4 R +6 W +1 |Init. +4 | CMB -1 | CMD 13 | Perc. +6

No worries. I lost power due to a storm and am behind in my posts too.


Male Dungeon Master Dungeon Master / 21 levels

anyway thanks for the understanding guy's, tomorrow i don't work (Benefits of working in a school system) so i plan on catching up with all my posting, as you can imagine i fell behind in my various other games as well.


Human FIghter 1 HP 12/13 Stamina 3/3 Fort+4,Ref+2,Will+1 Init+2 Perception +1 AC 17 , touch 12, flat-footed 15

Whoops sorry about the lack of posting on my end as well. I went on vacation and just kinda fell behind on the posting.


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Since it's summer school holidays here, I have my two youngest nieces staying with me for a week (starting today). My posting will be slow/sporadic over this week. I'll get back into a proper posting schedule from my Monday (19th).


Male Dungeon Master Dungeon Master / 21 levels

So if we don't already now your friendly neighborhood gm works for hte school system and it's the week before holiday's...point being i'll try to get a post up tommorow, the holiday seasons are right around the corner so i'm a tad busy with work and such


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Understood and thanks for the heads-up, GM. Good luck with work and your other things!


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Since it's Xmas Eve for me, I'd like to wish everyone a Merry Christmas/Happy Holidays. :)


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

It's NYE, here.

So I just wanted to wish you all a happy new year. May 2017 be a positive year for all. :)


Male Dungeon Master Dungeon Master / 21 levels

well then happy new year's, everyone be safe and enjoy yourself


Male Dwarf Rogue 3. AC15. HP 25. Init +2. Perception +7. Fort +3. Ref +5. Will +2.

It has to be better than 2016.


Human FIghter 1 HP 12/13 Stamina 3/3 Fort+4,Ref+2,Will+1 Init+2 Perception +1 AC 17 , touch 12, flat-footed 15

A late, but still well meaning Happy New Year to all


F Aasimar (Garuda-Blooded/Plumekith) [Druid (World Walker) 2/Cleric (Devout Pilgrim) 1, AC 15, T13, FF12 / HP 30/30, F+8 R+3 W+9 / Resist: Acid 5, Cold 5, Electricity 5/ CMB +2, CMD 15/Init +3, Perc. +9, Speed 40ft

Bump! Where are you guys? Zheng and Ikkit - jump in as you both have a shard. Seka's assuming we don't want to leave the shards out of our sight but it would help if someone backed her up with the priest.. Or are you guys just happy to hand them over the priest and trust him not to be influenced by the voice/s coming from the shards.

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