Absalom in Shadow (InnRoads) Chapter 1 - In my Time of Waking

Game Master Song of Chiroptera

There is a new darkness taking shape in the city. It's tendrils are stretching forth to greet the waiting world outside.

Group Treasure
Current Map (Demgazi)


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Male Human Rog1/Rgr2 HP 31/31| AC:18, T:13, F:15 | CMD:15 CMB:+2 | Save (F+4, R+8, W+1) | Init:+3 | Perc: +7 | (+1 trap sense)

Karl winks to Nosa then saunters over to the mountain of a man.

"Say there. Is it 100 gold up front and 100 gold upon arrival?"

Karl made himself stand tall, but remained relaxed, his hips cocked confident."[/b]

"If so and you are looking to hire blades, I'm a two for one deal."


.

♜ Port of Golsifar | Market Square
♜ Sunset
♜ 19 Lamashan, 4714
♜ Partly Cloudy | 75°

☦ Nosatrub
♜ Karl
☀ Beckett
♆ Lavios
♞ Phedron

Dramatis Personae
> Lemay de Rosin - Priest of Shelyn (human)
> Malau the Unwashed - Local druid (human)
> Fornholdt Hittlebriar - Wisterix Bros Caravan Boss (human)

Hittlebriar looks Marsh up and down, then casts a look over the others in the party. He replies as his gaze returns to Marsh. "200 up front, boy."

He works his right shoulder and hooks his thumbs under his belt. Up close now, the man looks formidable despite his immensity. Though he has no weapons on his person, those hams he has for fists have enough callouses on the knuckles to indicate they've seen some use.

"Ya don't look local, so I'll tell ya why; ya travel with the caravan the whole way. No runnin' off with the coin unless you want to feed it to the death dogs out in the Dirt Wilds." He scratches at the rolls under his chin and considers more of what Marsh said. "Name's Fornholdt Hittlebriar, lead caravan boss for Wisterix. Who might you be, eh? What's this two for one business?"

¤ ¤ ¤ ¤ ¤ ¤ ¤

Phedron:

...
Entering the Market

(Read my last post on the previous page. You arrive in the square at the same time as the others.)

Phedron enters the market square from the south. Seeing the gathering around the wild-eyed man disperse, the half-elf sees his party a few paces away as they approach the rotund man who'd shouted down the first speaker.

As for the wild-eyed man is being comforted by the robed one, Phedron gets a clearer look at those in the crowd. It's a mixture of mercenaries and local shop owners. A few of them are emboldened by Hittlebriar's speech. But there are a one or two that look in the direction of the wild-eyed man in his animal skin garb, concern and curiosity in their eyes. It would seem these latter may want to hear more from him but are too fearful of their peers to ask.

For the two men at the side, the robed man has succeeded in calming the nerves of the other. They are now moving to a bench set to the side of the market to continue their discussion.


Group Treasure ☨  Current Map

.

A School on a Hill
To Demgazi
.

♜ Port of Golsifar | Elber’s Last Tavern
♜ Dawn
♜ 20 Lamashan, 4714
♜ Partly Cloudy | 65°

♬ Drogan

Dramatis Personae
> Rorber - Red-haired, wirey owner/bartender of Elber’s Last (Human)
> Minsie - Head Barmaid (Human)
> Ramona - Barmaid (Human)
> Taks - Cook (dwarf)
> Velryssa - Fixer on the Landless Gentry (Human)
> Agidor - Guitarist (Human)

Velryssa tips a hand your way. "See to it, Mister Drogan. I'll hold down the bar and have some breakfast while I wait."

It doesn't take long to flag down Ramona and have her take you up stairs to the room they have set aside for your refreshment. The barmaid smiles warmly, a mischievous look in her brown eyes as she swings the door open.

Inside the room is a well made wash stand to the side, a window overlooking the distant port and in the middle a pair of copper tubs. One is filled with warm water, the other filled with water and Agidor.

The guitarist grins at the look in Ramona's eye and waves a hand in the air with mock disappointment. "Now now, love when I said slip into 'something more comfortable', I didn't say anything about a dwarf."

"Go on with yourself, Agi..." she giggles and slips a lingering loom in his direction. She turns back to Drogan and gestures for him to enter. "He's a right randy one, your Agi. Please, enjoy the bath n' let me know if the water's warm enough, eh?" Ramona departs, closing the door behind her with another giggle for Agidor.

"She's a nice girl," Agidor says, sloshing the water in his tub. "C'mon, get that stink off of ya, mate. Ramona has some salts in here that sets the gibblies to purrin'."

It's not long before both bards are fast into their relaxations, the warm water and salts peeling away the long road behind them and easing their muscles. Thoughts of the past few days and the dangers ahead drift far away, leaving behind a human and a dwarf humming the tunes of various nations.

But such peace in the lives of adventurers never lasts long...

It's about the time that glorious vistas of home begin coloring Drogan's memory and the first rays of dawn are brightening the world outside that the door to the room bursts open. Velryssa rushes inside and closes the door swiftly behind her, her body pressed up against it. There is an uncharacteristic level of uncertainty in her eyes.

"I might have a problem..." Her eyes go from the copper tubs to the sets of clothing piled alongside.

What to do?


Male Human Rog1/Rgr2 HP 31/31| AC:18, T:13, F:15 | CMD:15 CMB:+2 | Save (F+4, R+8, W+1) | Init:+3 | Perc: +7 | (+1 trap sense)

Karl draws his weapons with a little dramatic flourish, displays them, then re-sheaths them before returning his hands to their customary locations riding on the back the hilts.

"One man---two blades. The name's Marsh, Karl Marsh and I'm definitely not a local here. I arrived in port today and disembarked when I heard there was gold to be made in town."

" I can't imagine many would run off with your gold, doesn't look like there are many places to run off to, besides, you look like a man that knows seasoned warriors apart from wet behind the ears wannabes."

"Do you have camels available to ride? I assume that horses are out in this environment. Though I prefer riding horses to camels."

Liberty's Edge

Male Half-Elf Wizard 2/Cav 1 | HP 25/25 | AC:12 T:10 F:12 | CMD:11 CMB: +3 | Save (F+3, R+0, W+3, +3 vs enchantment, Immune to Sleep) | Init:+0 | Perc: +3/+5 (Day Sight)

Phedron breathes in relief. He had assumed more of a ruckus from the crowd here. He watches the wildman get pushed aside and smiles as Hittlebriar lays out his plans. How perfect is that? But his attention soon wanders as the brightly adorned man draws the other one aside.

Surprise catches Phedron a Karl begins to talk with Hittlebriar. I guess I shouldn't be surprised. Sure that the others are with him, he turns his attention towards the wildman and the other. Maneuvering through the crowd, he sets himself close to the two and listens with his side turned to them.

perception: 1d20 + 2 ⇒ (8) + 2 = 10


Dwarf Bard lvl 3 | HP: 22/22 | AC: 17; T:10; F: 14 | cmd: 12; cmb: +2 | Save: F+1 R+3 W+2 | init +0; perc. +3 (Darkvision 60ft), Versatile Performance (oratory), Well Versed (+4 save vs. other bard)

Drogan sits up in the tub.

"Well, that's what I get for enjoying a bath fer once."

He stands up, assuming that the ship's fixer seems too haggard to be in a mood for propriety, and gives himself a quick dry off before he begins to throw on his clothes from a nearby chair.

"What seems te be the trouble? The ship leave without us? Druid goin' about on a tree-growin' spree?"


.

♜ Port of Golsifar | Elber’s Last Tavern
♜ Dawn
♜ 20 Lamashan, 4714
♜ Partly Cloudy | 65°

♬ Drogan

Dramatis Personae
> Velryssa - Fixer on the Landless Gentry (Human)
> Agidor - Guitarist (Human)
> Rorber - Red-haired, wiry owner/bartender of Elber’s Last (Human)
> Minsie - Head Barmaid (Human)
> Ramona - Barmaid (Human)
> Taks - Cook (dwarf)

Despite the gravity with which she'd entered the room, Velryssa grins at Drogan's jest. A second later, she gives herself a shake and spins around to throw the kick in the door. Over her shoulder she says, "I've a long and sordid history, Master dwarf..." She spins back, eyes surveying the room then settling on Drogan. "...and like most pasts, mine has caught up with me."

She strides across the room, scooping up Agidor's pants and throwing them at his head as he lingers a bit long in the buff. Her steps carry her to the window where she throws it open. "He was a footman in the Phalanx when I met him...and subsequently used him to relieve a garrison of its treasury."

Turning back to Drogan, she shrugs. "Now he's an astarte and assigned to this pond of a town."

Outside in the hall laing from the stairs, all three can hear a few booted steps approaching. Knowing that there are 8 doors on the second floor, they may have some time while the men search. The muffled shout of an angry man can be heard. "Lorena!!"

Velryssa winces at the name and nods. "Yeah, that's me."

There's the doorway out to the hall, left is a long halfway leading to a back exit to the stable. Right leads to the lower level and the common room. Then there's the window which drops to a roof overhang, then a drop to the ground.


.

♜ Port of Golsifar | Market Square
♜ Sunset
♜ 19 Lamashan, 4714
♜ Partly Cloudy | 75°

☦ Nosatrub
♜ Karl
☀ Beckett
♆ Lavios

Dramatis Personae
> Lemay de Rosin - Priest of Shelyn (human)
> Malau the Unwashed - Local druid (human)
> Fornholdt Hittlebriar - Wisterix Bros Caravan Boss (human)

GM Rolls:

Perception (LD): 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18
Perception (RB): 1d20 + 9 ⇒ (6) + 9 = 15
Perception (FH): 1d20 + 9 ⇒ (15) + 9 = 24
Sense Motive (FH): 1d20 + 12 ⇒ (15) + 12 = 27

As Marsh draws his paired weapons with a practiced flourish, two men among the crowd stand stand a bit straighter and move forward. But Hittlebriar waves them off with a gesture of his meaty hand. He hooks his thumbs at his hips and appraises the group before him. "Ya got the markings of a Brevish swordsman, old man. And ya got as motley a bunch with ya as I've seen..." His gaze brings in Linkah and ends with Marsh. "Mules mostly. No camels, this ain't Qadira. We got horses, but they cost some quids to use."

Hittlebriar moves his incredible girth among the party, getting a closer look. "I see the likes o' strangers such as these n' it gets me wonderin' at what drives a group o' 5 to head out East. Ya say yer off the boat, sounds fine. But gold is gold, where were ya headed? Or do ya got interests East o' here."

He finishes his inspection and returns to the front of the group. "I'm no boffer for the sweet beardies, but I'm no advocate fer mercenaries lookin' ta hop the border south ta Qadira." He pauses, a suspicious glint in his eyes. "So, what's yer interest out East?"

(Hittlebriar appears to be a rather astute fellow upon closer inspection. If any are intent on lying or stretching the truth, please roll a Bluff Check and you can aid one another.)

(I'll keep Phedron in a separate post for now. Anyone who wants to go over and join him, let me know.)


.

♜ Port of Golsifar | Market Square
♜ Sunset
♜ 19 Lamashan, 4714
♜ Partly Cloudy | 75°

♞ Phedron

Dramatis Personae
> Lemay de Rosin - Priest of Shelyn (human)
> Malau the Unwashed - Local druid (human)
> Fornholdt Hittlebriar - Wisterix Bros Caravan Boss (human)

As Marsh and the others enter a discussion with Hittlebriar, Phedron slips to the other side of the crowd to listen in on the conversation of the two men. The finely dressed one is soothing the wild eyed man, the two not making a real effort to hide their words.

"There is nothing more you could have said, my friend."

"Never listen...never listen..." The wild-eyed mutters back, agitated. "Did they not learn from Ellison? How he looked? What happened?"

"My prayer is for reason to shine in them, Malau. But we cannot force wisdom upon others." the well dressed man, clutches at his robes with one hand and sighs. "Regretfully, some have to learn. Have you heard nothing from the Wildwood Lodge?"

Malau, the wild eyed man, shakes his head. "Nothing. But the silence is all I need to know to stay away from that place, Lemay."


Male Human Paladin 2 | HP: 33/33 | AC: 24 T:16 F: 19 | CMD: 15 CMB:+4 | Save: (F+6 R+4 W+5) | Init:+5 | Perception +0 Paladin 3

Nosa, uncomfortable with the look of the man strides up to stand beside Karl.

He shrivels his nose in disgust at the appearance of Hittlebriar. The ways of the Knights of Ozem was to train to make their bodies strong and fit. Seeing one such as Hittlebriar, with no apparent regard for his own body as a living temple, causes an anger to rise in Nosa.

He stands beside Karl,

Our business is our own.


.

A School on a Hill
To Demgazi
.

♜ Port of Golsifar | Market Square
♜ Sunset
♜ 19 Lamashan, 4714
♜ Partly Cloudy | 75°

☦ Nosatrub
♜ Karl
☀ Beckett
♆ Lavios

Dramatis Personae
> Lemay de Rosin - Priest of Shelyn (human)
> Malau the Unwashed - Local druid (human)
> Fornholdt Hittlebriar - Wisterix Bros Caravan Boss (human)

Even without his armor, the paladin is imposing. The big man turns his eyes to the formidable form of Nosatrub Shieldarm and gives a chuckle. "Ya got some minerals kid. I got some too, but I got a business to run. If ya want a job from me, you got two things to do..." He takes a step to the right so he's facing Nosa directly. The men are eye to eye in height, neither flinching. Hittlebriar holds up a finger. "One, ya give me a bit o' slack n' let me know your business out East." He holds up a second. "Then there's two, ya check your tone with me kid, before I put your gibblets in your neck."

He squares his stance before Nosatrub, a subtle shift of his feet but it's there. "Or are you some bad-boy yardie lookin' for a spot o' trouble?"

Sense Motive DC 10:

..

It's an everyday occurrence for Hittlebriar to be challenged like this, but it doesn't mean he dislikes it. Judging by the callouses on his knuckles and the way he just shifted his weight, he's an old hand at a good street fight.

(Yeah! Nosa's back!)


Male Human Paladin 2 | HP: 33/33 | AC: 24 T:16 F: 19 | CMD: 15 CMB:+4 | Save: (F+6 R+4 W+5) | Init:+5 | Perception +0 Paladin 3

Nosa takes a moment to consider the man, wondering his intentions.

sense motive: 1d20 + 4 ⇒ (11) + 4 = 15

My tone is my own as well as my business. If my friend here chooses to disclose it then so be it.

He sees the shift in the big mans stance and recognizes the practiced ease in which he addresses those around him.

Nosa does not flinch. He stands firm and resolute.


Dwarf Bard lvl 3 | HP: 22/22 | AC: 17; T:10; F: 14 | cmd: 12; cmb: +2 | Save: F+1 R+3 W+2 | init +0; perc. +3 (Darkvision 60ft), Versatile Performance (oratory), Well Versed (+4 save vs. other bard)

Drogan scrunches his nose. "Lorena? What an odd choice fer an alias."

He picks up his disguise kit, pushing the darting woman down on the freshly cleared chair. He starts to work. It has been so long since he's been able to work on someone ELSE's face for a change.

"Agidor, if you are quite done with all yer posin, would ye kindly bar the door. Don't want the players makin' an entrance before iss time."

The bard, still shirtless, steps towards the door.

"Oy, one moment then," the dwarf interjected, "Put this on the door first." He says, passing the bard a board with the word "Plague, keep your distance" painted across it.

Agidor sees the sign before cracking the door, "So it's the Woodsend Dodge, is it? Dusting off a classic aren't we?"

Drogan nods and smiles with his infamous wink.

Velryssa, naturally confused, was about to speak, but the dwarf places his finger on her lips, "Trust us. We'll git ye out of here. All it costs ye will be a bit a play-actin. When that door opens, ah need ye te look forlorn an' sickly. Give a moan, but don't get carried away with it. Just loud enough that they'll hear in the hallway. Tha's a good girl."

As the boots became particularly close, Drogan grabs a long nosed, begoggled mask for himself and tossed one to his cohort. Agidor, now having every inch of open skin covered, acts as if he is attending to the Fixer.

A heavy, pounding knock rocks the door at the hinges, but it holds. Drogan approaches the door and takes a deep breath. "Just when I thought that thieve's den would be the only fun I'd have on this trip."

Drogan slips through the door, only the vaguest image of a woman covered with pox and moaning being tended to by another physician escaping behind him.

He rips the mask from his face, "Do ye have any idea what you're doin? There are delicate physiks goin' on in there, an' your noise will disturb mah partner's delicate work."

The men in the hallway, and one or two ears below, give a confused look Drogan was growing accustomed to.

He points to the sign, sure to lower his voice so no one downstairs could here ( No need to raise a panic. Just lookin' to scare this lot)

"We got word that a barmaid had taken ill. This bein' a port town, we took precautions. Sure enough, a plague a've yet to determine is ravagin' the girl's body. You open this door an' go pokin' about - you'll have the whole town moanin' like 'er and covered with sores. I suggest you leave, quietly, lest ye get a riot on yer 'ands!"

bluff: 1d20 + 7 ⇒ (18) + 7 = 25


Male Human Rog1/Rgr2 HP 31/31| AC:18, T:13, F:15 | CMD:15 CMB:+2 | Save (F+4, R+8, W+1) | Init:+3 | Perc: +7 | (+1 trap sense)

Karl nods to the two armsmen letting them know he sees them.

Karl keeps his body relaxed, but makes a dismissive calming gesture with one hand.

"No need for that Mr. Hittlebriar. He is young and stepped in his oaths and charges. I can explain myself a little farther."

"You definitely pegged my origin and sword style."

Marsh chuckles a bit as he looks to the members of his party.

"We do cut a motley and disjointed crew don't we."

"This one here, his name is Linkah---goes by Link for short, I rescued him some time back from contractual servitude that was being exploited. He has been a loyal manservant, more of a companion now really. He can cook, clean, tend ships, and a slew of other things. Useful and cheerful little fellow."

"This one here (indicating Nosa), despite his young age is actually a paladin. He is surly because he is protecting a "package" if you will."

Karl shifts his weight and indicates Phedron talking to the wild priest.

"That one there. He's here because he is trying to get to this famous school in the desert that all the beards want their kids to go to. And---as you can see for yourself by what he is currently doing---obviously needs help getting to where his daddy wants him to go. He's not completely useless with a sword though."

"So on to where I get involved. So it got political, pretty important that this kid makes it to class. So I get brought in. We arrive here, hear about the dangers of the road---I'd like to keep living--- and make some coin along the way. We are all going the same place so I think we can come to a mutually beneficial relationship."

Karl indicates Nosa again.

"The kid's armor is in the shop, it will be ready in the morning."

"In interest of full disclosure, we have two traveling instrumentalists with us as well. A human and a dwarf, both good with stage and blade."


Male Human Rog1/Rgr2 HP 31/31| AC:18, T:13, F:15 | CMD:15 CMB:+2 | Save (F+4, R+8, W+1) | Init:+3 | Perc: +7 | (+1 trap sense)

"Ah, I almost forgot to mention, Nosa here travels with two inquisitors. Religious types tend to attract one another. While I am not a priest, monk or paladin type, I have been deemed palatable to work with. Hopefully that speaks well enough of me that I, nor any of those under me, will run off with your gold. A true merc goes where his contract takes him, thus he enters into such things with care of whom he is tying himself to."

Silver Crusade

Inquisitor 3 | HP 26/26 | AC:16, T:10, F:16 | CMD:14, CMB:+4 | Save (F+3, R+1, W+7) (+2 vs. Mind-Affecting effects of Evil Outsiders) | Init:+4 | Perc: +10 (+4 to identify the abilities and weaknesses of creatures)

Karls voice seems to wake Beckett up from his brooding silence.

Hffff...

He's honest, to say the least. If Marsh's brain even entertained the notion of running with your money, his arm would hamstringing his own leg before he got two steps.

Beckett looks Karl in the eye.

There is nowhere your coin is safer.

Spoiler:
Diplomacy: 1d20 + 9 ⇒ (14) + 9 = 23


.

A School on a Hill
To Demgazi

.

♜ Port of Golsifar | Market Square
♜ Sunset
♜ 19 Lamashan, 4714
♜ Partly Cloudy | 75°

☦ Nosatrub
♜ Karl
☀ Beckett
♆ Lavios

Dramatis Personae
> Fornholdt Hittlebriar - Wisterix Bros Caravan Boss (human)
> Lemay de Rosin - Priest of Shelyn (human)
> Malau the Unwashed - Local druid (human)

Hittlelbriar reassess Karl and the others after Beckett's addition to the conversation. His eyes narrow as a grin turns up the corner of his mouth. "Gooood...ha ha, quite entrepreneurial, Mr Marsh." He relaxes his stance and hooks his thumbs under his belt. "And ya got a bushel o' folks ta fill the ranks. You're my kind of chap, Marsh; fearless and inventive. Get the coin for the lad, get the coin for the caravan, mebbe ya got another bit of the side, eh?" He eyes Phedron standing near Malau and Lemay. "Have is a bit old ta be fer the school ain't he? Yer beardy must have a real shine fer the school ta send 'im this old."

There's pause as Hittlebriar looks from Phedron then back till the party. He chuckles to himself, a dangerous sounding tone to his mirth. "O'course, my only concern is you lot focusing on the caravan. Keep the creepies off her, they don't get on the pretty boy, eh? We all win."

"Have your fill o' food n' ale, boys. You cone by Wisterix Brothers tomorrow," He points towards the two story building on the east side of town. "Ya can collect yer contracts. We leave the following day." He rubs at his jowls, chin elevated as he contemplates. "Bring yer minstrels. If they're a bit o' right, I may cut ya an extra share."

He looks to Nosa and Beckett and he finishes scratching his chin. "It'll be a curiosity havin' yer sort along. That fancy-boy priest Lemay's too busy in town ta venture east n' give a looksee to the road. Maybe you lot can do that fer me, eh?"

With that he departs, heading in the direction of the Wisterix building.

(actions?)

(Here's the Calendar as it were...)
19 Lamashan (today)
》Dinner with Onura & Crew
》Rest for evening | Drogan's adventure

20 Lamashan
》Sign contract with Wisterix
》Pick up Nosa's armor & the Urghosh
》Investigate, rest up, say goodbyes to Onura & Crew

21 Lamashan
》Depart with Hittlebtiar's caravan

Silver Crusade

Inquisitor 3 | HP 26/26 | AC:16, T:10, F:16 | CMD:14, CMB:+4 | Save (F+3, R+1, W+7) (+2 vs. Mind-Affecting effects of Evil Outsiders) | Init:+4 | Perc: +10 (+4 to identify the abilities and weaknesses of creatures)

Beckett mutters to himself, under his breath...

... .... Absalom ... ...

Sullenly the Inquisitor separates himself from the group to pray.


Group Treasure ☨  Current Map

.

A School on a Hill
To Demgazi
.

♜ Port of Golsifar | Elber’s Last Tavern
♜ Dawn
♜ 20 Lamashan, 4714
♜ Partly Cloudy | 65°

♬ Drogan

Dramatis Personae
> Velryssa - Fixer on the Landless Gentry (Human)
> Agidor - Guitarist (Human)
> Rorber - Red-haired, wiry owner/bartender of Elber’s Last (Human)
> Minsie - Head Barmaid (Human)
> Ramona - Barmaid (Human)
> Taks - Cook (dwarf)

The door opens enough to let in the angry face of an armsman. To Drogan, the fellow looks like Taldan Phalanx as Velryssa had described with the chevrons of the astarte at his shoulder. Behind him, two more look on in curiosity.

At the appearance of Drogan's mask and subsequent warning, the astarte recoils, hand going to his mouth like like a damsel in distress. "Abadar's keys..." He tries to cover over his horror quickly and says, "...a mercenary, no doubt gave this to her. We've been warning them to stay off the East Road...such devilry abounds out there. But they don't listen!"

He attempts to look past Drogan to the disguised Velryssa, his prior quarry of 'Lorena' forgotten. "Poor, disfigured wretch...was it a traveler from the East? Perhaps one of those caravan guards returned with the taint who then afflicted you?"

A proper lie and getting information too. But what to say now? Get rid of him or get more info?


Dwarf Bard lvl 3 | HP: 22/22 | AC: 17; T:10; F: 14 | cmd: 12; cmb: +2 | Save: F+1 R+3 W+2 | init +0; perc. +3 (Darkvision 60ft), Versatile Performance (oratory), Well Versed (+4 save vs. other bard)

Drogan, more accustomed to this aspect of his profession than the fixer, quickly interjects, "The poor girl has lost the ability te speak a'm afraid. Tongue swelled up like a fist. We've only just arrived te inspect 'er condition. Iss too early te make definitive assessment. Wha's this about caravan guards? Is this a known affliction? Any infermation ye ken give us will shorten the time required."

Let me know if that needs another bluff check or if I can just ride on the previous roll


Group Treasure ☨  Current Map

.

♜ Port of Golsifar | Elber’s Last Tavern
♜ Dawn
♜ 20 Lamashan, 4714
♜ Partly Cloudy | 65°

♬ Drogan

Dramatis Personae
> Velryssa - Fixer on the Landless Gentry (Human)
> Agidor - Guitarist (Human)

DM Rolls:

Drogan Sense Motive (DC 12): 1d20 - 1 ⇒ (13) - 1 = 12 (yes)

Nope, you're keeping the story straight so no need for another roll.

The astarte recoils at the mention of a swollen tongue but responds to Drogan, stuttering out. "I've not seen such afflictions...but my superiors...my superiors have confirmed that it's been a risk o-o-out on the road."

Drigan has heard the rumors already about the Taldan Phalanx trying to tighten grips on the caravans going east. But the rumors of a plague have not reached his ears. In fact, it seems like the astarte's reaction to seeing a plague victim, his face is screaming, "Holy crab cakes, the plague rumors are true"

The soldier's comrades behind him are just as shocked. They wrap parts of the uniform over their mouths, inching away. The astarte, for his part, struggles to offer information. "I...I've not heard more than to be the lookout. My Legate only told us...t-t-to be on the lookout. Sores, bite marks...that sort of thing. I-I should report this to him...immediatiely. I-I should go...now, it's my duty..."

More questions it let him go?


Dwarf Bard lvl 3 | HP: 22/22 | AC: 17; T:10; F: 14 | cmd: 12; cmb: +2 | Save: F+1 R+3 W+2 | init +0; perc. +3 (Darkvision 60ft), Versatile Performance (oratory), Well Versed (+4 save vs. other bard)

"Careful, you fool. De ye not know the sort a' panic that'll break out downstairs if ye go runnin' about like a mad man screamin' a plague!? Go then, tell yer Legate what ye saw here, but do so quietly. We've contained it, so the only way this'll go sideways is if you go shakin' the trees."


Group Treasure ☨  Current Map

.

A School on a Hill
To Demgazi
.

♜ Port of Golsifar | Elber’s Last Tavern
♜ Dawn
♜ 20 Lamashan, 4714
♜ Partly Cloudy | 65°

♬ Drogan

Dramatis Personae
> Velryssa - Fixer on the Landless Gentry (Human)
> Agidor - Guitarist (Human)

"Right...right then," He steps back from the door, wiping at his mouth unconsciously them looking back at his hand in horror, like it too might be tainted. "I'll be off then...I mean, we'll report this at o-o-once."

With that, the astarte and his men turn back down the hallway leading to the stairs to the Common Room. On the way, you hear them mutter to each other.

"What about the girl you saw?" One asks.

The astarte responds sharply, "Never mind her, Rennerius. To the barracks, immediately."

After the door closes behind you, Velryssa begins to chuckle. "So if you two get into the White Grotto in Absalom, I wish to be the first to see your show."

For Agidor, there's no grin other than to congratulate Drogan on the performance. He juts his chin to the door and asks, "What's he on about, eh? We fooled him, fine. But are there really plague victims from out East?"


Dwarf Bard lvl 3 | HP: 22/22 | AC: 17; T:10; F: 14 | cmd: 12; cmb: +2 | Save: F+1 R+3 W+2 | init +0; perc. +3 (Darkvision 60ft), Versatile Performance (oratory), Well Versed (+4 save vs. other bard)

Drogan strokes his beard thoughtfully.

"Our friend there's never SEEN a plague was only told about it. Ye never can trust what people tell ya these days." He said with a wink. "Sure as iron there's somethin' vile out there on the East Road. Whether iss plague or just some guardsman tryin' to keep people out has yet te be seen."

He looks to the Velryssa, "Clean yerself up, Lass. I'm thinkin' we need te be gettin' back te the others soon, and we don't want the rest of the town whisperin' plague before we get you safely outta here."


Male Human Rog1/Rgr2 HP 31/31| AC:18, T:13, F:15 | CMD:15 CMB:+2 | Save (F+4, R+8, W+1) | Init:+3 | Perc: +7 | (+1 trap sense)

"If we kill raiders, we got dibs on their gear, unless of course we get an assist from someone outside our troop then we negotiate appropriately. Don't worry about my men sir, they'll fight an they've crossed swords with monsters as well as men. Sounds like we are just what you need for this run."

Silver Crusade

Inquisitor 3 | HP 26/26 | AC:16, T:10, F:16 | CMD:14, CMB:+4 | Save (F+3, R+1, W+7) (+2 vs. Mind-Affecting effects of Evil Outsiders) | Init:+4 | Perc: +10 (+4 to identify the abilities and weaknesses of creatures)

Beckett crosses his arms, and scowls at the floor.

Yeah... just what you need.

Liberty's Edge

Male Half-Elf Wizard 2/Cav 1 | HP 25/25 | AC:12 T:10 F:12 | CMD:11 CMB: +3 | Save (F+3, R+0, W+3, +3 vs enchantment, Immune to Sleep) | Init:+0 | Perc: +3/+5 (Day Sight)

Phedron, hearing their conversation, inserts himself.

Forgive me for prying, but what concerns you on the road east? The company I am traveling with is heading east. What can you tell us? Who is this Ellison? What happened?"

While speaking to these two, he vainly tries to keep Marsh in earshot but gives up after a few moments. Still, he could swear his ears are burning.


.

A School on a Hill
To Demgazi
.

♜ Port of Golsifar | Market Square
♜ Sunset
♜ 19 Lamashan, 4714
♜ Partly Cloudy | 75°

♞ Phedron

Dramatis Personae
> Lemay de Rosin - Priest of Shelyn (human)
> Malau the Unwashed - Local druid (human)

Let’s get the party reunited. Be sure to read the next post, you’re included in the group.

At the inquiry from Phedron, the man named Malau stumbles towards the half-elf cavalier and stammers out. ”Ellison, he came back with that long-gone stare. Like he no longer saw what was good and beautiful in this world.” The man pokes a finger at Phedron, a manic and warning tone in his words. ”Lost all interest in this world, he did. He had a connection to the land, a right good one. But he saw to it a noose was his home till Pharasma opens the gates to him. Don’t you go out east if you’ve got a head on your shoulders…”

The well dressed man slips forward to grasp the other’s shoulders as his knees weaken. Up close, Phedron notes the cologne of dusky aromas upon him that match the colorful mixes of greens and reds and yellows of his robes. He smiles down at this friend with pity, then looks up to Phedron. ”I am Lemay de Rosin, priest at the local house of Shelyn. This man is Malau…” He smiles painfully down at him. ”Ellison was his brother. He made regular journey into the Dirt Wilds, worked as a guide for one of Hittlebriar’s crews. Poor soul came back a month ago, different...less colorful. A week later, Ellison saw his own end over there…” He gestures to western edge of town where a copse of trees resides like a dark crown on a rise. ”Hittlebriar and the Wisterix Brothers have not told us what happened to Ellison on the road or out East, that would have impacted him so.”

Sobbing against his chest, Malau mutters, ”And they call me the Unwashed. These louts didn’t turn an eye to him, even though he’d been a good scout…”

”Look, good sir.” Lemay says gingerly. ”The evening draws closer and I’d like to see to my friend’s ease. Please, come by the church tomorrow morning and we can discuss the East. If you’re set upon traveling the road, perhaps you’ll be open to listening to our warnings.”

With that, he guides Malau towards the church. (marked on the map)


Group Treasure ☨  Current Map

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A School on a Hill
To Demgazi

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♜ Port of Golsifar | Landless Gentry
♜ Sunrise
♜ 20 Lamashan, 4714
♜ Fog | 68°

All Party
☦ Nosatrub | Karl ♜
☀ Beckett | Drogan ♬
♞ Phedron | Lavios ♆[/b]

Dramatis Personae
> Fornholdt Hittlebriar - Wisterix Bros Caravan Boss (human)
> Lemay de Rosin - Priest of Shelyn (human)
> Malau the Unwashed - Local druid (human)
> Corg Hornsplitter - Owner Corg’s Forge | Cleric of Torag (Dwarf)
> Brimmer Fizzleboom - Acerbic artificer at Corg’s Forge (Gnome)
> Kidge - Shop Owner (Gnome)
> 'Knock-knock' - Shop Guard (half-orc)

Having concluded their business in the town, the party - minus two musicians - returns to the Landless Gentry for the evening. On board the ship, Onura has had the deck cleared and a long table fixed to it so that all the crew and the party can partake of an evening meal. During the course of the dinner, it’s shared that Captain Opillien will remain on with Onura as a deck officer and assistant to the navigator. In addition, congratulations are given to Kraken who’s determined to make way for Korvosa and join the temple of Sarenrae. There, he will seek to become a paladin. This in large part thanks to Beckett’s influence, which Onura gives a mock glare towards the Inquisitor followed by an encouraging smile.

While information is for the sharing, it seems the festivities call more food and drink and the singing of the Captain herself with the absence of Drogan and Agidor. Onura’s voice is bold and colorful and would fill the sails if they weren’t furled. The evening rolls onward, providing a comforting respite from rumor and pending journeys. Even worries over Drogan and Agidor’s absence are quelled by Velryssa who simply says with a smile, ”Let the boys live for Cayden Cailean tonight. They’re doing fine.”

☖ ♣ ♤ ♦ ♧ ☗

The next morning brings a soft breeze in from the east, carried within the mists of fog out on the harbor. And to the East, the horizon is unspoilt and peaceful as the sun rises in a haze of reds, purples and yellows. To see such a thing would cause a normal man to think the coming day would give no trouble.

Perhaps.

From over the rails and up the gangplank come the matching baritones of Drogan Anvilsong and Agidor Li’mehl along with a grinning Velryssa. They seem refreshed, but a bit tired behind the eyes after the adventures shared the night before.

The party reunited and the day calling them forth, the dawn signals the opening of Golsifar once more.

Options for the Day - 20 Lamashan
》You guys have learned some things, time to share
》Sign contract with Hittlebriar (Wisterix & Bros)
》Pick up Nosa's armor & the Urghosh
》Investigate Kidges Supply Shop
》Talk with Lemay & Malau at the church of Shelyn
》Supply up, say goodbyes to Onura & Crew

For 21 Lamashan
》Depart with Hittlebtiar's caravan to Inspitah/Demgazi


Male Human Paladin 2 | HP: 33/33 | AC: 24 T:16 F: 19 | CMD: 15 CMB:+4 | Save: (F+6 R+4 W+5) | Init:+5 | Perception +0 Paladin 3

Nosa wakes early as is his custom and prays. He thanks the goddess for her guidance and her divine calling. He thanks her for the new friends and comrades he has made in his journey, recalling his fears upon setting off from home, expecting his journey to be a long and solitary one.

After his prayers are finished he goes about the business of cleansing and polishing his armor.

He carefully takes each piece and polishes it to a high sheen, noting the nicks and scrapes that it has taken and remembering each sword thrust or arrow that tried to pierce it.

He remembers well Veras telling him how valuable a good set of armor is and this set has served him well, though he is excited about the prospect of donning the dwarfs fine set that he had bargained for.

He gently stores each piece and prepares to retire it from his uses.

Liberty's Edge

Male Half-Elf Wizard 2/Cav 1 | HP 25/25 | AC:12 T:10 F:12 | CMD:11 CMB: +3 | Save (F+3, R+0, W+3, +3 vs enchantment, Immune to Sleep) | Init:+0 | Perc: +3/+5 (Day Sight)

In the evening, Phedron shares the tales from the dwarven brothers, about the animals and the boy.

"No surprise to anyone I'm sure. Obivously the school is some form of sanctuary or even nursery. I think it fair to say that our feet may trod upon that ground at some point in the future. I'm curious to see one of these beasts. I wonder if they too may bear a scar.

Then there was the wildman who your Hittlebriar mocked. Seems his brother may have also fallen prey on a previous excursion of theirs. His friend, a priest by the name of Lemay de Rosin, invited me to his church in the morning. I'm going if anyone else is interested."

The mystery of these red scars pricks at his mind. Suddenly the journal seems to be uncomfortable in his pocket.

---------------------------------

Waking, he washes his face and neck. Staring into the wash basin, he feels the road drawing closer and is both anxious to get started and reluctant to leave. Breathing deeply, he brushes his clothes and makes himself presentable. Meeting up with the others, he makes a mention of his schedule.

I will be going to the church of Selyn first and should be at Kidge's by midday. If I am not there, I will still be at the church.

Grand Lodge

Human Human Inquisitor lvl 3 | HP: 31/31 | AC: 17; T:12; F: 15 | cmd: 15; cmb: +3 | Save: F+3 R+4 W+5 | init +9; perc. +3

Lavios kneels on the floor and says his prayers and prepares for what is to come. After this time alone, he goes to meet up with the rest of the party.


Group Treasure ☨  Current Map

If you guys want, feel free to revisit the old posts with Phedron at the header as he talks with the Rockjaw brothers and their experiences on the east road.


Dwarf Bard lvl 3 | HP: 22/22 | AC: 17; T:10; F: 14 | cmd: 12; cmb: +2 | Save: F+1 R+3 W+2 | init +0; perc. +3 (Darkvision 60ft), Versatile Performance (oratory), Well Versed (+4 save vs. other bard)

Drogan, recuperating from the best night's rest he's had in ages, greets his friends with a renewed vigor.

"Gentlemen, A've no idea what you've been up to, but a'll still tell ya that ye should 'ave been with us instead." The dwarf recounts his stories of lifting tankards to the Drunk all night, of seeing kinsmen from Highhelm, and convincing a foolish bunch from Phalanx that there's plague afoot. It is after this last story that he pulls out his pipe and begins to load it.

"Don't know what you've heard about the East Road, an' quite frankly a'm not entirely sure what WE'VE heard about it either. All I know fer sure is that the Phalanx higher ups want te make bloody sure no one's travelin' it. Ye should'a SEEN the man's face when he heard plague. His commanders 'ave 'im peein' in his boots at the mere thought."


Male Human Rog1/Rgr2 HP 31/31| AC:18, T:13, F:15 | CMD:15 CMB:+2 | Save (F+4, R+8, W+1) | Init:+3 | Perc: +7 | (+1 trap sense)

Karl tries to relax and participate in the nights pleasantries. He even goes down to his bunk and brings a dusty bottle of brandy out to share, making sure Onura gets the first pour. Once the evening starts to wind down he speaks.

"We need to get to the school. There is strength in numbers and we can use the money offered by the caravan. I am worried about the implications of people coming out of the desert looking lack luster and muted. My hunch is, they have been perverted like like the cult did to the towns people in Dogs Teeth."

"Has anyone described something like a scar or wound from a hollow stick?"

"Once we get to the school I fully expect to be in the heart of cult activity. I am going to be honest, I don't know what we are going to be able to do if we uncover it. We do have an amazing companionship assembled. I am proud to be seated at this table with you, but I dread sending such youth into the maw of the unknown. If we uncover something. At least one of us must make it back."

"Mr. Beckett, I need you to remember this. A legion of your order would cleanse these sands if given reputable testimony. If if comes down to it."

Liberty's Edge

Male Half-Elf Wizard 2/Cav 1 | HP 25/25 | AC:12 T:10 F:12 | CMD:11 CMB: +3 | Save (F+3, R+0, W+3, +3 vs enchantment, Immune to Sleep) | Init:+0 | Perc: +3/+5 (Day Sight)

((sorry, I wasn't sure if people had been reading... didn't want to bore))

Marsh wrote:
"Has anyone described something like a scar or wound from a hollow stick?"

"Yes, the noble's son. He had just a scar. The animals have been wild out that way. Something unnatural, even by the recollection of the brothers. What I really want to know is what this process is. Surely it must be forced. Can it be reversed? What protections are there? Are they really alive?" Phedron strives to cling onto some part of his original theory. "But you're right. The most we can do is collect enough evidence to warrant the attention of the powers that be."

He fidgets with his coat for a moment. "Perhaps the journal may shed some light. We could consult it." Phedron suggests, almost as if it were a sentient thing.


Group Treasure ☨  Current Map

Phedron:

..

The book weighs heavy in the satchel at your side. The black leather cover with its faded gold lettering rustle in your ears, like the sound of pages being gingerly thumbed through. The sound is soft in your ears, a whisper..an exhaled breath...

In your dreams of late, you find yourself in the study back home in Andoran. Your father's estate. The books on the shelves are mostly of martial topics, but there is a section all to your dedication. As you sit in your father's chair, hands upon his desk, your half-elven eyes note the spine of a black tome. The book feels kindred to you in this dream. You know it's pages by rote. And it's within those pages you found...something. As you stare at the tome, the whisper of pages turning floats along the air to your ears.

But know, in your time of waking, among your companions on the deck of the Gentry, you feel a question in the back of your mind, unvoiced and ephemeral. Echoes through a long hall, They will say no. Especially the old man. His past has put fear in his heart. Should knowledge be a curse?

The whispering pages exhale, "Nooooooooo..."

None of the others make notice of your ruminations. Nor the whispering reply.

(How do you handle it?)


.

♜ Port of Golsifar | Landless Gentry
♜ Sunrise
♜ 20 Lamashan, 4714
♜ Fog | 68°

All Party
☦ Nosatrub | Karl ♜
☀ Beckett | Drogan ♬
♞ Phedron | Lavios ♆[/b]

"Bloody hells, mates." Linkah says, juggling a quartet of daggers with practiced ease. "Ya think them bearded brats been sold down the market by their own? Ya think the parents know it's happenin'?" He points to his neck, making a vice with his thumb and forefinger to simulate the scarring. He continues juggling the daggers with one hand.

♤ ♢ ♧ ♤ ♢ ♧

Summary of Clues

From Rockjaw Bros (dwarves)
》Rumors of a creature, heavy thumping footfalls and wailing
》Death Dogs - More aggressive of late
》Bats - Seems there’s more in the sky of late
》Animals tend to be more aggressive near the dawn
》Critters don’t seem to get close to Demgazi
》”School’s a black-boned monstrosity”
》People of Demgazi light candles torches in the night gather in town square
》Odd singing, supposedly from the school children up on the hill

Malau & Lemay
》Malau's brother Ellison hung himself (scout for Wisterix Bros)
》Ellison wasn't the type to do that, but came back different his last trip east. Sullen and antisocial
》Malau (druid) says there's in balance in the Dirt Wilds

Drogan's Night Out
》Phalanx are keen enough to prevent travel east they'll spread rumors of a plague
》Seems Drogan's play outed a fact that was supposed to be only a rumor spread by the phalanx

Let me know if missed anything. Please keep the discussion going. Where to next?

Options for the Day - 20 Lamashan
》You guys have learned some things, time to share
》Sign contract with Hittlebriar (Wisterix & Bros)
》Pick up Nosa's armor & the Urghosh
》Investigate Kidges Supply Shop
》Talk with Lemay & Malau at the church of Shelyn
》Rest up, say goodbyes to Onura & Crew


Male Human Rog1/Rgr2 HP 31/31| AC:18, T:13, F:15 | CMD:15 CMB:+2 | Save (F+4, R+8, W+1) | Init:+3 | Perc: +7 | (+1 trap sense)

Karl looks at the young cavalier.

"Once you dip into that book it will initially be helpful, then it will eat into you as you drink of it, eventually you will be consumed by the powers behind it. The book should be destroyed shortly after its first use or you will become like a heroin addict attempting to carry the drug, but not use it."

"Is it whispering to you already? Are you itching to use it? Are you convincing yourself that you can use the tool of evil as a weapon against it? That is the temptation to take your first steps down a dark path where everything you seek to save will be destroyed and everyone you love will suffer."

"Sometimes it is better to die a clean death than live a tainted existence."

"Look. I know you and I have had our differences and you may not put much stock in my words, but please listen to me on this."

"If you have cause to doubt me ask the halfer's opinion."

Karl gets a far off look.

"Actually, I think you boys are here to help save my soul and maybe the world as a whole. We are dealing with a world wide cult here with immense scope and backing. They are laying traps for and destroying entire tall ships."

"And stealing souls."

"You are going to get your holy crusade Mr. Beckett."

Liberty's Edge

Male Half-Elf Wizard 2/Cav 1 | HP 25/25 | AC:12 T:10 F:12 | CMD:11 CMB: +3 | Save (F+3, R+0, W+3, +3 vs enchantment, Immune to Sleep) | Init:+0 | Perc: +3/+5 (Day Sight)

At the mention of whispers, Phedron shifts in his chair uncomfortably.

"You might be right, but this was a priest's journal... a priest at one time. Is it not possible that solutions might be within? Perhaps we could share." His voice sounds slightly defensive.

"Perhaps rather than utterly destroy it, myself and whomever is interested could read a few entries each and then send it back to Cassomir. A little knowledge could be the difference between success and failure." as if saying it out loud will make it so.

The book weighs on his mind. He regrets ever taking it but has a strange comfort that he does have it.


Male Human Rog1/Rgr2 HP 31/31| AC:18, T:13, F:15 | CMD:15 CMB:+2 | Save (F+4, R+8, W+1) | Init:+3 | Perc: +7 | (+1 trap sense)

sense motive: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22

Karl returns to the moment and casts a hard look at Linkah before letting his eyes wander over Phedron's features.

"It is possible there is knowledge in there. Yes. That's why we brought it with us, but it should be an option of last resort."

"Becareful of the desire to take others down the path with you. Once your friends fall away or become corrupted themselves there is no one left to keep you grounded."

Liberty's Edge

Male Half-Elf Wizard 2/Cav 1 | HP 25/25 | AC:12 T:10 F:12 | CMD:11 CMB: +3 | Save (F+3, R+0, W+3, +3 vs enchantment, Immune to Sleep) | Init:+0 | Perc: +3/+5 (Day Sight)

Phedron nods silently in agreement though nothing was settled for certain. Shifting subjects he continues,

"Well the journal aside, perhaps we should visit the Selyn priest. They seem to have less insidious information about what we will be facing on the road east."


Male Human Rog1/Rgr2 HP 31/31| AC:18, T:13, F:15 | CMD:15 CMB:+2 | Save (F+4, R+8, W+1) | Init:+3 | Perc: +7 | (+1 trap sense)

"That, I agree with."

Karl gets up and places a hand on Phedron's arm.

"If the book is becoming a burden, please tell someone."

Karl looks at the others.

"As long as everyone agrees, I will sign our company on to the caravan tomorrow. Loose story is Phedron is a late entrant to the school. Nosa is entrusted with his safety, but I and my crew were added for political reasons to ensure Phedron's safety. I need the bards to do the entertainment bit, they should be well paid for it because the guards need a morale boost. Linkah is my companion/manservant---heh heh heh--- to remain low key and give him some mobility amongst the drivers and drovers, and cooks, etc."

"We need to get to the school anyway and this arrangement nets us 200 gold a piece up front. We can get scrolls, perhaps a wand, but we will also have enough to maybe get enchanted weapons and armor. Does anyone need something major?"

"After signing the contract, Nosa and I need to visit the armorer and pick up his armor."

"Perhaps Beckett and Phedron can visit the Temple of Shelyn and the supply shop."

"Also, maybe we can find one of these people that has come out of the town. We can observe them and maybe try to talk to them."

"What do you guys think?"


Male Human Paladin 2 | HP: 33/33 | AC: 24 T:16 F: 19 | CMD: 15 CMB:+4 | Save: (F+6 R+4 W+5) | Init:+5 | Perception +0 Paladin 3

A good plan. I am ready to get back on the road.


Dwarf Bard lvl 3 | HP: 22/22 | AC: 17; T:10; F: 14 | cmd: 12; cmb: +2 | Save: F+1 R+3 W+2 | init +0; perc. +3 (Darkvision 60ft), Versatile Performance (oratory), Well Versed (+4 save vs. other bard)

Drogan nods, "Sounds like ye've got the right of it. A'm game. But if I give word that a certain group a phalanx soldiers is approachin the caravan, you let me do the talkin' bits. Would be a shame te have everythin' go all crossways for doin' too good a performance openin' night."


Group Treasure ☨  Current Map

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All Party Info

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I'm going to list out popular items in town for the road east. But please check the equipment sections either in the books or via the Paizo PRD to conform what you want. Here's the link to the Ultimate Equipment Guide

Below is the spread of gold currently for the group. Please see the breakdown and then confirm in the Group Treasure spreadsheet.

    Items / Gear to Consider for Purchase
  • 8 gp - Hot Weather Outfit (+2 Fort Saves vs Heat)
  • 10 gp - Smoked Goggles (+8 vs Visual-based Attacks)
  • 50 gp - Antiplague
  • 2 gp/day - Dwarven Trail Rations
  • 2 gp/day - Elven Trail Rations

Assuming at this point that the party items gathered (outside wondrous) are going to be sold in town.

    Sold Party Items - Total 2,587 gold
  • 100 gold - 10 Short Swords
  • 300 gold - 10 Short Bows
  • 20 gold - 2 Light Crossbows
  • 100 gold - Dwarven Waraxe (other owned by Drogan)
  • 5 gold - Longsword
  • 2 gold - Brass Knuckles (other owned by Marsh)
  • 60 gold - Mwk Spiked Chain
  • 100 gold - Mwk Heavy Flail
  • 650 gold - Mwk +1 Greatsword (Argento’s)
  • 100 gold - Leather Armors
  • 150 gold - Studded Leather
  • 1,000 gold - Green Emerald
  • 1,293 gold - Undispersed
  • Grand Total - 3880 gold

》200 gold a piece to Agidor & Linkah (to be fair)
》580 gold a piece for the player characters!

Each Character now has approx 900 gold with which to spend on gear, etc

Group Treasure spreadsheet (top of the page) is updated. Please review!

** Nosa** You’re going to get 200 gp for your current set of armor if you trade it in with Corg. By taking on the job to take the Urghosh east, you’ll get the new armor for half price (850 gp). The armor has the following stats. Please add to your character sheet:
》+1 Mwk Full Plate Armor
》+10 to AC
》+2 Max Dex Bonus
》4 minutes to don (player needs assistance)

I’ll be posting up the next scene today. But take some time to digest the above and plan out what you’re taking.


Dwarf Bard lvl 3 | HP: 22/22 | AC: 17; T:10; F: 14 | cmd: 12; cmb: +2 | Save: F+1 R+3 W+2 | init +0; perc. +3 (Darkvision 60ft), Versatile Performance (oratory), Well Versed (+4 save vs. other bard)

Sign me up for Hot weather clothes, smoked goggles (of course), 1 dose of antiplague (can't be too careful), and Drogan's a growing boy so 16 days of dwarven rations (pbbbt, elven crackers). Total's 100g, so guess that means I can pocket 800.

Now I don't feel so bad that Drogan spent all his earnings from the night before.


Group Treasure ☨  Current Map

Smoked Goggles. Little touch of Mad Max anyone? The badlands...err, the Dirt Wilds await...

Be sure to update your character sheets.


Group Treasure ☨  Current Map

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All Party info

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So I’m providing information on characters you’ve met so far and clues you’ve found. I’ve spent a few too many hours today gathering this so it’s unfortunately delayed my post again. However, this information will be found on the Campaign Info Tab at the bottom so you can reference it there going forward.

Please read and enjoy. Let me know if I’ve missed anything.

Dramatis Personae:

The following are folks you’ve met in Golsifar and going East to Demgazi…

Wisterix Bros - Mercenary Group

  • Fornholdt Hittlebriar - Caravan Boss (human)
  • Jabral Rockjaw - Ranger/Mercenary (Dwarf)
  • Iago Rockjaw - Fighter/Mercenary (Dwarf - paranoid)

Elber’s Last (Tavern)

  • Rorber - Red-haired, wirey owner/bartender of Elber’s Last (Human)
  • Minsie - Head Barmaid (Human)
  • Ramona - Barmaid (Human)
  • Taks - Cook (dwarf)

Town Personalities

  • Lemay de Rosin - Priest of Shelyn (human)
  • Malau the Unwashed - Local druid (human)
  • Corg Hornsplitter - Owner Corg’s Forge | Cleric of Torag (Dwarf)
  • Brimmer Fizzleboom - Acerbic artificer at Corg’s Forge (Gnome)
  • Kidge - Shop Owner (Gnome)
  • Knock - Shop Guard (half-orc)

Summary of Clues (read carefully):

The following summarizes the clues gathered in Golsifar. In addition, there’s a materials list at the end that outlines what you have for objectives and gear attached to those objectives. Please read carefully as each and every item is going to come into play later. (ye ‘ve been warned…)

Rumors from the Rockjaw Brothers
Met by Phedron, will be on the caravan heading East

  • Rumors of a creature, heavy thumping footfalls and wailing, out on the road.
  • Death Dogs - more aggressive of late (Knowledge Nature DC 14 - Pass and follow link (death dogs)
  • Bats - Seems there’s more in the sky of late
  • Animals tend to be more aggressive near the dawn hours
  • Critters don’t seem to get close to Demgazi
  • People in Demgazi light candles/torches each night & gather in the town square
  • Odd singing, supposedly from the school children on the hill

Rumors from Malau & Lemay
Malau the Unwashed (druid) and Lemay a priest of Shelyn

  • Malau’s brother - Ellison - hung himself
  • Ellison was a scout/ranger for the Wisterix Bros
  • Ellison wasn’t the type to commit suicide, but came back different his last trip east
  • Went from outgoing and exuberant to sullen and antisocial
  • Malau says there is unbalance in the Dirt Wilds

Drogan’s Night Out
News from Elber’s Last tavern

  • Phalanx are keen to prevent travel on the East Road
  • Have gone so far as to spread rumors of plague bearers on the road
  • Drogan’s bluff outed the rumor before the Phalanx

Assignments on the Road
List of gear, goals and jobs for the journey

  • Contract with Wisterix Bros (Hittlebriar) to escort caravan from Golsifar to Inspitah and back again. Payment is 200 gp per man | It is a 5 day journey each way
  • Contract with Corg Hornsplitter to deliver a masterpiece Urghosh to one Borrs Stoneheel in Inspitah for 100 gp per man willing to sign the contract
  • Investigate Demgazi and the school overlooking it
  • Possess a letter of introduction from Father Argus to one Dr. Anthea Davies, the Dean of the school
  • Possess a linguistic’s tome titled “Languages in Dreams”, given by Father Syntopera back in Cassomir

Note: Again, I’ve added the above to the Campaign Info Tab so I don’t have to post it each time I post. Please let know if you have any questions.


Male Human Paladin 2 | HP: 33/33 | AC: 24 T:16 F: 19 | CMD: 15 CMB:+4 | Save: (F+6 R+4 W+5) | Init:+5 | Perception +0 Paladin 3

sign me up for the same gear as the good dwarf. I'll be broke after buying the armor, but it will be worth it. Does the special armor trait I have help with the new armor? It's supposed to allow me to don armor in half the time.

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