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Absalom Abberations - A Pathfinder Society Tale

Game Master Brian Minhinnick

Roll 20 Campaign


1,601 to 1,647 of 1,647 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>

Current AC: 28 (30 vs Evil) HP: 63/63
Stats:
AC 21, T 12, FF 19; (All saves +2 vs Evil) Fort +4, Ref +5, Will +7; Init +2; Percept +20
Current Buffs: Mage Armor, Darkvision, Tears to Wine, See Invisibility, Shield, Good Hope

Lurking, and on baby duty. If I vanish or am silent...blame the rug rat...hehehe


Current AC: 28 (30 vs Evil) HP: 63/63
Stats:
AC 21, T 12, FF 19; (All saves +2 vs Evil) Fort +4, Ref +5, Will +7; Init +2; Percept +20
Current Buffs: Mage Armor, Darkvision, Tears to Wine, See Invisibility, Shield, Good Hope

Same as above.

Grand Lodge

Female Mutated Half-Elf Druid (Naga Aspirant) 10 | AC 26 T 12 FF 23 | HP 93/93 | F +13 R +7 W +12 (+2 vs. Enchantment) | CMD 30 | Init +4 | Perc +23 | Buffs:

Huh. It seems like there are actually no copy costs for Cladissa to feed a scroll to Cole. She just burns the scroll in question, feeds the ashes to him somehow, and makes a spellcraft check. In that case, pretend that Sabby just nabbed some of the usual extra ingredients she adds from Argor's pantry.

Also, Eye see you! ;D


HP: 40/71 | Hero 3/3 |
Stats:
AC 25, T 13, FF 22; Fort +10, Ref +12, Will +14; Init +3; Per +17, darkvision, scent
Active buffs: mage armor, see invisibility, good hope, 22 temp hp reference image

Looking good!

(Eye see what you did there.)


Current AC: 28 (30 vs Evil) HP: 63/63
Stats:
AC 21, T 12, FF 19; (All saves +2 vs Evil) Fort +4, Ref +5, Will +7; Init +2; Percept +20
Current Buffs: Mage Armor, Darkvision, Tears to Wine, See Invisibility, Shield, Good Hope

Eye'm very confused as to what is going on here.

Grand Lodge

Female Mutated Half-Elf Druid (Naga Aspirant) 10 | AC 26 T 12 FF 23 | HP 93/93 | F +13 R +7 W +12 (+2 vs. Enchantment) | CMD 30 | Init +4 | Perc +23 | Buffs:

Jelani, you can advance the story now if you want. Eye believe that my antics have monopolized enough of everyone's time. ;D


Current AC: 28 (30 vs Evil) HP: 63/63
Stats:
AC 21, T 12, FF 19; (All saves +2 vs Evil) Fort +4, Ref +5, Will +7; Init +2; Percept +20
Current Buffs: Mage Armor, Darkvision, Tears to Wine, See Invisibility, Shield, Good Hope

I could make a whole bunch of puns about this, but most of them would be cornea.


I'm busy with my real life game today guys, I'll try to move this forward tomorrow.


Ended up busy again. I'll try to get something up in the morning.

Grand Lodge

Female Mutated Half-Elf Druid (Naga Aspirant) 10 | AC 26 T 12 FF 23 | HP 93/93 | F +13 R +7 W +12 (+2 vs. Enchantment) | CMD 30 | Init +4 | Perc +23 | Buffs:

I'm going to be withdrawing from the game. It was a good run. I definitely enjoyed my time here. Thanks for having me.


Seriously?

Grand Lodge

Female Mutated Half-Elf Druid (Naga Aspirant) 10 | AC 26 T 12 FF 23 | HP 93/93 | F +13 R +7 W +12 (+2 vs. Enchantment) | CMD 30 | Init +4 | Perc +23 | Buffs:

Completely. If you want to discuss this further, then I suggest via PM. Otherwise, thanks again for a great game, Jelani. It was a good run.


Current AC: 28 (30 vs Evil) HP: 63/63
Stats:
AC 21, T 12, FF 19; (All saves +2 vs Evil) Fort +4, Ref +5, Will +7; Init +2; Percept +20
Current Buffs: Mage Armor, Darkvision, Tears to Wine, See Invisibility, Shield, Good Hope

...

:(


HP: 50/50 | Hero 3/3 |
Stats:
AC 19, T 13, FF 16; Fort +3, Ref +5, Will +6; Init +3; Per +14, low-light vision, scent
Altered Human Witch 8

Did I miss something?

This is very sad...


Alright guys, I've conferred with everyone privately and it seems we're all onboard to finish out the game. I'd really like to see it through as well, so that's what we're going to do.

I'm not sure how we'll handle the sudden disappearance of Sabrina in-character without the other PCs assuming this to be another Onyx plot, but I guess we'll figure that out as we go. I should have time at some point today to get a post up with the content of the missive and get the ball rolling again.


I just thought of something. I could bring back Thrassk if you guys would like another body in the party. I can post fairly often, so that might help prevent things from becoming the Argor and Cladissa show as well. What do you guys think?


AC 34 T 13 FF 31 (+1 v evil outsiders, +2 when pro evil) | HP 66/107 | F +11 R +6 W +9 ( +2 sacred v spells & abilities from evil sources; +2 morale v mind-affecting spells & abilities; +2 resist when pro evil) | resist acid, cold, electric 5 | CMD 35 | Init +3 | Perc +21 | reach 15’, 4 AoO/round | active buffs: flying 60’, DR 10/evil, good hope

Sounds good to me!


HP: 40/71 | Hero 3/3 |
Stats:
AC 25, T 13, FF 22; Fort +10, Ref +12, Will +14; Init +3; Per +17, darkvision, scent
Active buffs: mage armor, see invisibility, good hope, 22 temp hp reference image

You guys ninja'd me but good!

Also, lurking.


Current AC: 28 (30 vs Evil) HP: 63/63
Stats:
AC 21, T 12, FF 19; (All saves +2 vs Evil) Fort +4, Ref +5, Will +7; Init +2; Percept +20
Current Buffs: Mage Armor, Darkvision, Tears to Wine, See Invisibility, Shield, Good Hope

1) Lurking
2) Where are all these stories being told at? This room we are in?


Shortest lurk ever. They are being told in the Great Room, I moved the tokens there.


Hoping to post tonight. Solo parent + mouse hunting + prepping for a house guest

Sorry to be so slow!


AC 34 T 13 FF 31 (+1 v evil outsiders, +2 when pro evil) | HP 66/107 | F +11 R +6 W +9 ( +2 sacred v spells & abilities from evil sources; +2 morale v mind-affecting spells & abilities; +2 resist when pro evil) | resist acid, cold, electric 5 | CMD 35 | Init +3 | Perc +21 | reach 15’, 4 AoO/round | active buffs: flying 60’, DR 10/evil, good hope

OK, thanks yall for your patience!

Guest is here now. Mouse still is too (sadly). And now I think I'm coming down with something...but I'm happy to get to participate in the story telling. Thanks for waiting for me.


No worries, I'm fine with waiting. I don't want to cut you out of the story by always blowing past you.


Lurking for a while


Gianluca - I was looking at your sheet to see about DMPCing you for round 1 of this fight, and I noticed that you appear to still be level 9. You should be level 10! So...I'm going to run with you as is for now, but you should level up, or update your sheet ASAP.


AC 34 T 13 FF 31 (+1 v evil outsiders, +2 when pro evil) | HP 66/107 | F +11 R +6 W +9 ( +2 sacred v spells & abilities from evil sources; +2 morale v mind-affecting spells & abilities; +2 resist when pro evil) | resist acid, cold, electric 5 | CMD 35 | Init +3 | Perc +21 | reach 15’, 4 AoO/round | active buffs: flying 60’, DR 10/evil, good hope

/me sighs. I'm not gonna get there tonight but I WILL in the AM.


AC 34 T 13 FF 31 (+1 v evil outsiders, +2 when pro evil) | HP 66/107 | F +11 R +6 W +9 ( +2 sacred v spells & abilities from evil sources; +2 morale v mind-affecting spells & abilities; +2 resist when pro evil) | resist acid, cold, electric 5 | CMD 35 | Init +3 | Perc +21 | reach 15’, 4 AoO/round | active buffs: flying 60’, DR 10/evil, good hope

OK, posted, updated (somewhat) out of date profile, and (horrifyingly) out of date status bar.

Seriously, that status bar was from when Gianluca was in, like, 7th grade.

BTW, his latest evolution was +2 to CHA, so he continues to grow more beautiful and charming.


Heh, sounds good Gianluca.

Lurking while I update.


AC 34 T 13 FF 31 (+1 v evil outsiders, +2 when pro evil) | HP 66/107 | F +11 R +6 W +9 ( +2 sacred v spells & abilities from evil sources; +2 morale v mind-affecting spells & abilities; +2 resist when pro evil) | resist acid, cold, electric 5 | CMD 35 | Init +3 | Perc +21 | reach 15’, 4 AoO/round | active buffs: flying 60’, DR 10/evil, good hope

Awww, it seems like I missed the lurkin'

On r20 now, for a bit anyway, if someone's up and about.

EDIT:
May AC math was off by 2. It's actually (a mere) 34.


HP: 40/71 | Hero 3/3 |
Stats:
AC 25, T 13, FF 22; Fort +10, Ref +12, Will +14; Init +3; Per +17, darkvision, scent
Active buffs: mage armor, see invisibility, good hope, 22 temp hp reference image

Can we all just take a moment to appreciate the delightful absurdity of a minion sacrificing everything to save his master by hurling a sloth out of a second story window?


Current AC: 28 (30 vs Evil) HP: 63/63
Stats:
AC 21, T 12, FF 19; (All saves +2 vs Evil) Fort +4, Ref +5, Will +7; Init +2; Percept +20
Current Buffs: Mage Armor, Darkvision, Tears to Wine, See Invisibility, Shield, Good Hope

I’ve been chuckling about that visual all morning.


AC 34 T 13 FF 31 (+1 v evil outsiders, +2 when pro evil) | HP 66/107 | F +11 R +6 W +9 ( +2 sacred v spells & abilities from evil sources; +2 morale v mind-affecting spells & abilities; +2 resist when pro evil) | resist acid, cold, electric 5 | CMD 35 | Init +3 | Perc +21 | reach 15’, 4 AoO/round | active buffs: flying 60’, DR 10/evil, good hope

Indeed!

That was a great encounter in general. I'm looking forward to figuring out what happened there.

BTW, Jelani, did you apply Gianluca's healing of allies a couple rounds ago to Osprey, when he was in the belly of the beast? Wondering if that gets him back from unconsciousness.


I'm pretty sure the worm's body would block the line of effect same as a channel energy heal or something like that, so, no. However, he has the power of plot on his side, he'll be fine at this point.


AC 34 T 13 FF 31 (+1 v evil outsiders, +2 when pro evil) | HP 66/107 | F +11 R +6 W +9 ( +2 sacred v spells & abilities from evil sources; +2 morale v mind-affecting spells & abilities; +2 resist when pro evil) | resist acid, cold, electric 5 | CMD 35 | Init +3 | Perc +21 | reach 15’, 4 AoO/round | active buffs: flying 60’, DR 10/evil, good hope

Sounds good to me


AC 34 T 13 FF 31 (+1 v evil outsiders, +2 when pro evil) | HP 66/107 | F +11 R +6 W +9 ( +2 sacred v spells & abilities from evil sources; +2 morale v mind-affecting spells & abilities; +2 resist when pro evil) | resist acid, cold, electric 5 | CMD 35 | Init +3 | Perc +21 | reach 15’, 4 AoO/round | active buffs: flying 60’, DR 10/evil, good hope

hopping on r20.


HP: 40/71 | Hero 3/3 |
Stats:
AC 25, T 13, FF 22; Fort +10, Ref +12, Will +14; Init +3; Per +17, darkvision, scent
Active buffs: mage armor, see invisibility, good hope, 22 temp hp reference image

I honestly don't think the sloth would be hostile. Otherwise, I think Cladissa's dead. It was fun playing with you all.


Current AC: 28 (30 vs Evil) HP: 63/63
Stats:
AC 21, T 12, FF 19; (All saves +2 vs Evil) Fort +4, Ref +5, Will +7; Init +2; Percept +20
Current Buffs: Mage Armor, Darkvision, Tears to Wine, See Invisibility, Shield, Good Hope

Lurking


It's not a sloth. It's the Red Raven with 2 int and a sloth's body.

Also, I have you at 37 HP before the attack, from Gianluca's maneuver healing you. You should be at 0 HP, and now that the sloth isn't stealthed its basically harmless. I assume you will be fine.


HP: 40/71 | Hero 3/3 |
Stats:
AC 25, T 13, FF 22; Fort +10, Ref +12, Will +14; Init +3; Per +17, darkvision, scent
Active buffs: mage armor, see invisibility, good hope, 22 temp hp reference image

Ahem. Bleed? I'm dead in two rounds.

Somewhere, Auronee is laughing her ass off that Cladissa is killed by a sloth.


Current AC: 28 (30 vs Evil) HP: 63/63
Stats:
AC 21, T 12, FF 19; (All saves +2 vs Evil) Fort +4, Ref +5, Will +7; Init +2; Percept +20
Current Buffs: Mage Armor, Darkvision, Tears to Wine, See Invisibility, Shield, Good Hope

Saved by Argor.


HP: 40/71 | Hero 3/3 |
Stats:
AC 25, T 13, FF 22; Fort +10, Ref +12, Will +14; Init +3; Per +17, darkvision, scent
Active buffs: mage armor, see invisibility, good hope, 22 temp hp reference image

I still protest the thing even could hit me. The spell turns him into a harmless animal.

He's now a neutral animal that wouldn't reveal his position -- there's no reason he would have been aggressive. He thinks like a sloth.

Also, he should have a -4 for being non-proficient in the claws, so he would have just missed.


Nowhere does the text of the spell say harmless. It just says small or smaller.

If this second save fails, the creature loses its extraordinary, supernatural, and spell-like abilities, loses its ability to cast spells (if it had the ability), and gains the alignment, special abilities, and Intelligence, Wisdom, and Charisma scores of its new form in place of its own. He lost his spells, and took its mental ability scores It still retains its class and level (or HD), as well as all benefits deriving therefrom (such as base attack bonus, base save bonuses, and hit points). It retains any class features (other than spellcasting) that aren't extraordinary, supernatural, or spell-like abilities.

Polymorph: A polymorph spell transforms your physical body to take on the shape of another creature. While these spells make you appear to be the creature, granting you a +10 bonus on Disguise skill checks, they do not grant you all of the abilities and powers of the creature....In addition to these benefits, you gain any of the natural attacks of the base creature, including proficiency in those attacks. These attacks are based on your base attack bonus, modified by your Strength or Dexterity as appropriate, and use your Strength modifier for determining damage bonuses.

He is neutral now, yes. But he's not actually an animal, he's a polymorphed humanoid. Most sloths would be harmless, but most sloths aren't 15th level with the Raven's physical ability scores. He's not acting the same as he would if he were still the Raven, but flee, attack, flee are about as basic of animal behaviors as you can get. He was trying to hide but you wouldn't leave him alone. If he had been able to take you out in one hit, he might have been able to crawl away before anyone else found him. In any case, it's not going to just sit there and let itself be captured/killed if it can help it.


HP: 40/71 | Hero 3/3 |
Stats:
AC 25, T 13, FF 22; Fort +10, Ref +12, Will +14; Init +3; Per +17, darkvision, scent
Active buffs: mage armor, see invisibility, good hope, 22 temp hp reference image

I must have been thinking of some earlier versions of the spell.

However, he's still a sloth. Sloth's instincts are freeze, hide, freeze. I wasn't poking around, I wasn't even sniffing, since my scent receptors are in my legs now. I was standing nearby. It was safe not moving, so it never should have attacked. I get that if I had made a move to grab him, yes, he should have attacked. But I didn't, since his main defense mechanism was working.


Again, he's a very stupid and primitive version of himself, not a sloth.
In either case, you're alive and no rules were broken that I can tell. Let's move on.


HP: 40/71 | Hero 3/3 |
Stats:
AC 25, T 13, FF 22; Fort +10, Ref +12, Will +14; Init +3; Per +17, darkvision, scent
Active buffs: mage armor, see invisibility, good hope, 22 temp hp reference image

Lurking this evening.


Current AC: 28 (30 vs Evil) HP: 63/63
Stats:
AC 21, T 12, FF 19; (All saves +2 vs Evil) Fort +4, Ref +5, Will +7; Init +2; Percept +20
Current Buffs: Mage Armor, Darkvision, Tears to Wine, See Invisibility, Shield, Good Hope

Lurking a bit


HP: 40/71 | Hero 3/3 |
Stats:
AC 25, T 13, FF 22; Fort +10, Ref +12, Will +14; Init +3; Per +17, darkvision, scent
Active buffs: mage armor, see invisibility, good hope, 22 temp hp reference image

Computer's down again. Roll20 isn't playing nice with my phone. Bear with me.

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