Argor Constantine |
Level up!
+7 HP (d6 + 2 Con + 1 Favored)
New Spells: Flaming Sphere, Create Pit
+1 BAB
+1 Will
+1 1st Level Spell Slot
+1 2nd Level Spell Slot
+1 Charisma Stat Increase (ZOMG NOT INT!?!?)
9 Skill Points:
__________
1 Perception
1 Diplomacy
1 Bluff
1 Linguistics (Terran)
1 Spellcraft
2 Use Magic Device
2 Sense Motive
Evolutions:
1 - Skilled (Spellcraft)
1 - Skilled (Use Magic Device)
Nyugusk Newblossom |
I'm okay with the extract. Not sure what you mean by shenanigans. You're using two standard actions to get that buff effect, and its still costing you an extract slot and money.
I haven't really played with it but it seems way stronger than a typical 2nd level spell (especially for a melee brute like Nyug, who doesn't want to cast in combat): you spend the money once, and then get to apply some crazy buffs (+5 barkskin, +5 magic vestment, stoneskin, etc), and even have the ability to choose between a toolkit of options (e.g. Acute Senses +30) as long as you have the money to buy the various potions.
The two rounds to activate only really seems significant when you're surprised, given how long many of them will last. (I guess my Stoneskin example is only a 70 min duration so he could guess wrong...but barkskin would last 12 hrs). You wouldn't do it in combat, but with the durations of high level buffs that's barely a downside.
Anyway, I'm happy to try it out.
Nyugusk Newblossom |
Hey Jelani, are you open to Nyug researching an equivalent spell to Evolution Surge (Lesser) but working with the serum, as a 2nd level extract?
He doesn't have the cash to do it now, but might try it in a level or two.
Hrimnagel Avaldamon |
Inquisitor 4
Fame 7+4 =11
+7 HP (d8+1 Con+1 Favored)
New Spells: Flames of the Faithful, Spiritual Weapon
2nd level spells per day = 2
BAB: +1
Saves: +1 Reflex & Will
New Skills: (6+1 Int) 7 ranks
1 Rank - Perception
2 Ranks - Sense Motive
1 Rank - Spellcraft
1 Rank - Stealth
1 Rank - Survival
1 Rank - Knowledge (arcana)
Judgment 2/day
Wis +1
Evolution: Ability Increase +2 Wis
1,217 GP +1500 = 2,717 gp
3 weeks downtime to train HP to max +3 HP
Grommuk Breakmarrow |
Brawler 4th
+8 HP (6 + 1 Con + 1 Favored Class)
+1 BAB
+1 Fort; +1 Ref
Class Features:
AC Bonus (+1 Dodge to AC/CMD)
Knockout (1/day Fort DC = 10+1/2 lvl+STR or fall unconscious 1d6 rounds)
Ability Score Bump: Strength (gasp)
Skills (4 - 1 Int)
+1 Intimidate
+1 Knowledge (Local)
+1 Perception
Evolutions:
Slam (1)
Improved Damage: Slam (1)
Improved Natural Armor (1)
Reach: Slam (1)
Bleed: Slam (1)
Ability Score Increase: Strength (2)
Retraining
Improved Grapple -> Weapon Focus (5 days x 4th level x 10gp = 200gp)
Moving away from a Grappling Focus, as you can see. I end up forgetting about it and just punching things anyways. Now that Brawlers get more uses of their martial flexibility, I can just "flame on" if I decide I want to grab someone.
As a note to myself: +1300gp after retraining (instead of 1500)
Argor Constantine |
Already been informed we can't craft. Unfortunately.
Nyugusk Newblossom |
Nyug leveled up in profile, thought I posted my changes here but see i didn't so...
L4: Alchemist, fcb: +1 hp
discovery: spontaneous healing
+2 STR
New formulae known: 2nd—alchemical allocation, barkskin, bull’s strength, cure moderate wounds, elemental touch, resist energy (all but alchemical allocation come from the Journal of the Beast Within)
current evolutions
[2] extra legs
[2] pinchers (4) -- 1d6 +2 CMB to grab
[2] grab (pincher) -- free grapple check on each hit, +4 CMB to grab
[1] reach (left pincher)
[1] pounce
Purchases:
CL5 potion of greater magic fang
CL7 potion of stoneskin (crafted by summoner)
Note: happy to craft potions for folks at cost (25 GP for 1st level, 200 GP for 2nd)
Grommuk Breakmarrow |
I intended to save up for an amulet so Grommuk's punches can cut through magic DR, but it looks like that will become inherent to the class by the time I can afford it. May go ahead and invest in some of the basics instead. A cloak of resistance is probably a good idea for the big dumb-dumb.
Nyugusk Newblossom |
Happy to banter a bit more but I'm done with purchases and leveling, and ready to start our next adventure.
Argor Constantine |
Ditto w/ Nyugusk. FYI, I am pretty sure I have yet to type your full name correct on the first try, Nyug.
Argor Constantine |
In other news: I think I'm going to purchase a tavern/inn before I purchase the arcane college. Been workin' on a floor plan. Bored and so alone tonight. Waaahhh!
CladissaVelorryan |
I think that's going to conclude the "mother saga," as it were. Thanks for letting me indulge in the exploration of that part of Cladissa's life, and all the great RP'ing that went with it. I didn't know where it was going when I set out to introduce her mother; I really didn't plan on her being such a battleaxe initially, but it happened and I just ran with it. (And just in case anyone is curious, I happen to have a good relationship with my IRL mother, thank you very much.)
Nyugusk Newblossom |
Nicely done! I've enjoyed it -- and the generally high calibre of RP between adventures here. It's taken me a little while to find my way with Nyugusk (from a personality/RP perspective) but I think I'm getting there.
Oh, and I hope Cladissa doesn't mind that Nyugusk injected her mom with the Serum as she was leaving. You might want to take the Nemesis story feat, just in case. ;0)
CladissaVelorryan |
Oh, and I hope Cladissa doesn't mind that Nyugusk injected her mom with the Serum as she was leaving. You might want to take the Nemesis story feat, just in case. ;0)
Okay, you realize she'll probably turn into some sort of eldritch evil abomination!
And sorry I missed the Roll 20 gathering; I'm pretty sure I'm on the opposite side of the globe as most of you.
DM Jelani |
Grommuk, I'll give you until tomorrow to post, then DMPC. I know you don't have much time for posting these days, but if participation continues at this low of a level, I might have to see about making Grommuk an NPC. I need at least a few posts a week. 1 per five or six days isn't really cutting it. If you can't up the posting rate a little, please let me know. Here's hoping you can...thanks!
Argor Constantine |
Out of town this weekend. Will post when I can.
Nyugusk Newblossom |
Huh. Seeing only darkness on the map again. Is that a feature of being unconscious? I don't have a practical reason to view it now...just was curious.
Lurking on roll20 for a bit...
Nyugusk Newblossom |
OK, some strategy thoughts. I see two options here:
(A) we risk an AoO and then back away out of bite range and continue to attack by range, OR
(B) we avoid any AoO now, staying in melee range...but know that it'll keep making melee attacks against us.
Argor and I were just discussing on roll20. We think (A) is the right way to go. Next steps:
- Hrim or Cladissa -- additions? alternate suggestions?
- Decide which of us risks the AoO. I suggest either Hrim (with the best AC, 40 HP, and concealment) OR Nyug (with stoneskin, 28 HP, and IH active on him) is the one to take it. Hrim, what do you think? I tend to think you're stronger defensively (esp since you have 12 more HP than me + concealment)...but it's your call. It's my suggestion and I'll certainly take the risk if you prefer.
EDIT: If folks want to explore plan B more, here's how I think it would go:
- Cladissa casts her blinding spell defensively (and if she fails the check, dies to an AoO).
- Assuming it succeeds and it goes temporarily blind, Nyug's in position to do a full attack (4x 1d8+8+2+2d6 including sneak attack). That plus another blask from Argor and Hrim might be enough to take it down. If it isn't...well whoever it attack (presumably Nyug since he'll be there full attacking) will at least have a 50% miss chance due to blindness) so we likely get a second round to try too
I could go either way but think Argor's right that the more conservative option is backing out of range.
Hrimnagel Avaldamon |
I'm confused. If we have cover, why is there a AOO?
You can't execute an attack of opportunity against an opponent with cover relative to you.
Please confirm before Hrim slings another magic stone in its face.
cheers
CladissaVelorryan |
Good point. Also, if I cast defensively and fail, I only lose the spell. I don't take the AoO as a result. But hopefully with cover I won't even need to cast defensively.
DM Jelani |
I'm confused. If we have cover, why is there a AOO?
You can't execute an attack of opportunity against an opponent with cover relative to you.
Please confirm before Hrim slings another magic stone in its face.
cheers
Huh....learn something new all the time. I guess you don't need to worry about AOOs then.
gyrfalcon |
Hopping on Roll20.
Sorry not to post yesterday, btw. My 2.5 yr old daughter got to experience her first stiches. She ran into a window, putting her left hand through it, and getting two pretty nasty cuts (one of which had three docs conferring on the right way to stitch it back up). Happily, she's in fine shape now, if (understandably) a bit sensitive.
Thron, thought of you in the ER. The nurses were all great with her and generally made it a much more pleasant, less fearful experience than it might have been.
Argor Constantine |
And how did that make you think of me? If I'd have been there she may have lost the hand. Lol
Argor Constantine |
Ha. I wish trust me.
Nyugusk Newblossom |
I've got 3 hero points to burn if we need them. Jelani, would a hero point get me through the tentacles unscathed? Or give a +8 to my CMD or something?
DM Jelani |
Bonus: If used before a roll is made, a hero point grants you a +8 luck bonus to any one d20 roll. If used after a roll is made, this bonus is reduced to +4. You can use a hero point to grant this bonus to another character, as long as you are in the same location and your character can reasonably affect the outcome of the roll (such as distracting a monster, shouting words of encouragement, or otherwise aiding another with the check). Hero Points spent to aid another character grant only half the listed bonus (+4 before the roll, +2 after the roll).
Since you can preview your rolls this kind of makes the +8/+4 thing mute, but you still need to declare you're using it "before" you roll.
Hrimnagel Avaldamon |
Jelani, with you DMPCing Gromm, it's difficult to keep track of his hit points. Does he have any Infernal Healing running?
Is Gromm's CMD vs grapple 25? vs. the +12 Tentacles
Guys, Hrim can force a reroll. Should we try to keep Gromm up?
I don't know how many hero points Hrim has, but he hasn't used any (in my bad memory).
Reading hero points, I can use hero points to force a reroll per round. I can also cast another Spiritual Weapon on her, but she's buffed to the max.
How do we avoid a tpk?
Nyugusk Newblossom |
Jelani, yeah, I asked here instead of in the Gameplay thread so as not to give the appearance of
Cladissa,
Hey Hrim, one thought: Do you still have either/both of the CL3 potions of CLW that I crafted for you?
One thought: You hand them both of them (or one, if that's all that's left) to Grom. That potentially doesn't even use your HePs,
Jelani, does Grom have any hero points left? If so, he could potentially spend one for an extra standard to drink both in one round.
Last case scenario: I have a 1200 GP potion of stoneskin that I was planning on never using up, instead just using as a consumable...but if it avoids a TPK I can give it to Grommuk after he's healed some, or chug it myself (since my stoneskin is about to go away after another hit or two).
More thoughts but gotta run for now!