AZ's HB Nor-Ham
(Inactive)
Game Master
Azure_Zero
A homebrew game world
Nor-Ham is to the East of the Western mountains, and south of the Keel Mountains. This is the closest town to both mountain ranges and is the last town before entering the only paths through both mountain ranges for over a 200 kilometers.
You all have left a nearby town/village/hamlet due to a raid on it. You have made your way to Nor-Ham. Nor-Ham is surrounded by 10ft high fence and has 3 gates, one in the west, one in the south, and one on the eastern side. The Hamlet has a Bar and Inn (The Drunken Lass), a blacksmith, tanner, and the necessities. But inside you can see a small section of the town has been on fire and was burnt to the ground.
Where do you start in town?
Female Changeling Witch (Gravewalker) 2
Forgive me if I sound a bit simple in asking, if all of the events in the RP tavern carry over? I'm just a tad confused right now, and if I'm understanding correctly the events are as follows; The town in witch the frozen ass is located was raided and we (being Artanthos, Deorin, and myself along with a few NPC's) come upon Nor-Ham and are deciding where we are headed upon arrival?
And the NPC's are reset? as in both groups could have the same NPC's?
I have the same questions and assumptions as Foux.
The RP tavern was to get into and develop the character and find out who you wanted for a group, the info from the tavern you keep, but not events.
The Raid did not occur at Frosty hill.
NPC reset means the NPCs do not know you and are set in their default locations, I have moved one or two around.
After a long cold, but otherwise uneventful journey, I arrive the the town of Nor-Ham.
After stabling my pony, I head into The Drunken Lass to obtain lodging, a bath and a hot meal.
As I walk into The Drunken Lass, I stop and look around.
Perception: 1d20 + 2 ⇒ (9) + 2 = 11
The Drunken Lass has a front porch and porch roof 5 feet out and as wide as the building, one set of double doors on it's southern side. In the northern wall has a stage 4 ft up, 10 out and 15ft wide, the north eastern corner has a washroom, the eastern side has a fire place the bar is on the western wall between. The stairs going to the upper level is in the north western corner.
A 6 foot 1 well muscled man with blonde hair and blue eyes tends to the bar.
A beautiful voluptuous barmaid of 5 foot 6 with blonde hair and blue eyes.
The barmaid is wearing a brown mid Calf length skirt, a white short sleeved shirt and a brown bodice that assists with her figure. And a kerchief on her head.
I walk towards the bartender: "Greetings sir, I was looking for a room and a bath."
Richard:
in a polite voice and tone
A room and a bath Ok, will that be the common room or a private room. The bath is upstairs.
"The common room will suffice, and thank you for the bath, I'll be back down shortly."
I head upstairs towards the bath, taking my bag with me.
Female Changeling (Green Widow) Bard (Dervish Dancer)
Deorin walks lazily through town, eventually coming to the inn. She walks up to the bartender. I would like a room for the night, and a hot meal.
Richard:
in a polite voice and tone
"One room for the beautiful lady ok, will that be the common room or a private room? For the meal what will you have? Right now we have stew and a meal of meat and potatoes."
Mia:
in a tone that makes men do a cold sweat.
"Richard, honey, No flirting with the customers."
Female Changeling Witch (Gravewalker) 2
From a distance, Foux catches a glimpse of smoke, seeming remnant from some previous inferno.
Fantastic, as if the f.f.frozen w.w.waste wasn't enough...
Setting down in hopes to catch her breath, Foux attempts to distract her mind from the melancholy of an even longer road...
I.f.fff Nor-Ham is no longer, I f.f.fear I shall collapse from exhaustion...
Steeling herself for what may lie ahead, she sets out once again on foot. With a breath of relief, the palisades slowly peak out from the frostbitten landscape. With renewed vigor she now makes her way towards the burned section of town stopping to find any nearby that can answer her query.
Perception:1d20 + 4 ⇒ (13) + 4 = 17
You were not at frosty hill, and frosty hill still exists, you can come out of the western or Keel mountains, or the forests to the east or south.
Perception Check:
You see a fenced in Hamlet, just ahead.
Female Changeling Witch (Gravewalker) 2
Ahh, I was aware of this, I still thought nor-ham was an arctic climate, forgive me if not, and I only made the perception check IN town to find a nearby townsmen, I'm sorry If I made that unclear.
crap happens, and mistakes are made, nor-ham is on the warmer side of the Keel mountains. And you can hear a blacksmith hammering, and some chatting in the Drunken Lass
After finishing my bath, I head back downstairs and, taking a seat where I can see the entire dining room, with my back to the wall, I order place my order.
"Waitress, I would have a bowl of stew, some bread, and a pot of tea."
Mia:
she walks to the table,
"Bread n stew and a pot of tea coming your way."
she walks into the kitchen.
A few moments pass and she comes out of the kitchen with your meal and tea.
"is there anything more?"
Female Changeling Witch (Gravewalker) 2
Sorry again for the misunderstanding, just forget the frozen waste bit, but Foux is still quite exhausted.
Her curiosity now piqued, Foux approaches the blacksmith in hopes of some explanation.
P.p.pray tell sm.m.mith, what events t.t.transpired here?
When you reach the blacksmith, you notice the building is a bit taller.
You see a musclular 6 foot 2 blonde haired, blue eyed human man, working the forge.
Ghim:
sudden during his hammering, he stops.
"Oh pardon, I did not hear ya lass, What were you asking?"
Just as he starts talking to you, his wife enters the forge.
You see a voluptuous musclular 6 foot 6 blonde haired, blue eyed human woman.
Milly:
Oh, A new customer?
Female Changeling Witch (Gravewalker) 2
Acknowledging the blacksmith and his wife with a slight nod of the head
W.w.well met, I was c.c.curious as to how the town was s.s.set fire. I am a t.t.traveler an have only just arrived.
Ghim:
"Oh that. That happened 2 weeks ago, at Zarus' Hands, because we would not convert over."
Milly:
"And the bastards knew we were protecting some of the children in there, those murderous bastards."
Female Changeling (Green Widow) Bard (Dervish Dancer)
NPC_Male_NR wrote: Richard:
in a polite voice and tone
"One room for the beautiful lady ok, will that be the common room or a private room? For the meal what will you have? Right now we have stew and a meal of meat and potatoes."
Private please. The stew sounds good.
By chance do you know why the town was on fire?
"Deorin, I'm pleased to meet you again. Please, come, be seated, break your fast with me."
Richard:
Deorin wrote:
By chance do you know why the town was on fire?
"Oh that. That happened 2 weeks ago, at Zarus' Hands, because we would not convert over."
Mia:
"And the bastards knew we were protecting some of the children in there, those murderous bastards."
Female Changeling Witch (Gravewalker) 2
Although by no means intentionally apathetic...
How T.t.tragic, I mourn for your l.l.loss. T.t.thank you f.f.for you t.time
Now making her way towards the drunken lass, Foux has her mind flooded with the pleasantries of a warm meal.
Stooping to enter the door in her usual fashion, Foux makes her way across the inn towards the barmaid.
An order of w.w.whatever y.yo.your serving and a gl.glass of wh.wh.white wine
Mia:
she walks over to your table.
"One white wine, and one beef stew."
"Greetings Foux, please, come be seated."
Female Changeling (Green Widow) Bard (Dervish Dancer)
Well then, I am sorry for your loss.
Deorin joins Artanthos at his table.
Greetings, how have your journeys been?
Female Changeling Witch (Gravewalker) 2
With a raised eye-brow she glances over towards the table
W.w.what a surprise indeed catching you t.t.two in these parts
While making her way over to the table
P.p.pray t.t.tell what bring you to these l.l.lands?
"I'm still looking for the Lost Ruins. I've heard they were some nearby. Other than that, my travels have been uninteresting.
I was hoping we could find more information about the ruins locally, and proceed from there."
Mia:
"If you are looking for ruins there are some nearby, and it's big, a pair of "large" man could walk side by side in there."
Female Changeling Witch (Gravewalker) 2
After sipping a rather small portion of her wine, she slowly begins to twirl the glass. Without making eye contact, her gaze still primarily focused on her beverage, she answers rather bluntly.
w.w.well it looks as t.t.though we share the same goal. I suggest we g.g.gather our strength and k.k.knowledge, and perhaps f.f.find a g.g.guide to aid us
I take a final sip of my tea, finishing the cup off.
I'll as the bartender if he know of any reliable guides.
I walk over to talk to Richard.
I've heard of the woes inflicted upon your town by the Church of Zarus. While my companions and I lack the martial ability to directly oppose the Church, we believe they are seeking something in the ruins nearby and would seek to thwart them indirectly by recovering what the church seeks before they can find it, and either destroy it or transport it someplace far from here.
I was wondering if you could recommend to us any reliable guides and / or stalwart individuals that could assist us.
Richard:
"This is a small hamlet, The Ricket family may help you get to the ruins, but that is it. They work very hard for a living hunting game, collecting things from the woods, and various other jobs they do."
First few (2-3) fights are for teamwork, among the players. Then NPCs open up.
A local woodsman would serve as an excellent guide, none would know the area better. I would be most appreciative if you could arrange an introduction.
I return to my seat at the table.
I believe we may have a few local guides willing to lead us to the ruins.
I raise my teacup in Mia's direction, "Waitress, I would have another cup of your excellent tea."
Not a problem
Mia:
"another Tea, coming right up."
Female Changeling (Green Widow) Bard (Dervish Dancer)
@Foux I am still searching for my father.
It is good that we have found a guide.
Knowledge: Local 1d20 + 4 ⇒ (8) + 4 = 12to see if I know which ruins are near here.
Know (Local): limited
these ruins are really only known to the locals and is underground.
Night is coming
At dusk, when the sun is just below the mountain.
A stone goes through a window.
Mia:
"What the ..."
she walks towards the door.
Richard:
"Looks like trouble is coming."
He also walks to the door.
I sigh: So much for a quiet evening
Female Changeling (Green Widow) Bard (Dervish Dancer)
Deorin moves to the window and looks out while trying not to be seen from outside.
stelth1d20 + 1 ⇒ (12) + 1 = 13
Perception1d20 + 5 ⇒ (18) + 5 = 23
|