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AZ's Carrion Crown AP
(Inactive)
Game Master
Azure_Zero
Going to run all six modules for the Carrion Crown AP.
Male Half-Orc Sacred Servent of Iomedae HP95/97, AC26/12/25-2AC if Fighting without shield , F13/R9/W11, Init +2, Perception +7, CMB14/CMD25
Scale?
PC's are to scale (5X5), the 10X10 undead icons represent 4 undead
the original map is 20ftX20ft squares
Half-Elf Spirit Ranger 3 (HP 27/28; F+5, R+4, W+3 (+1 vs. Arcane); AC 16, Touch 11, FF 15; Perception +10, Sense Motive +2, Initiative +1)
Oh, I thought we were fighting large sized undead!
Get ready with that holy water and channels
Half-Elf Spirit Ranger 3 (HP 27/28; F+5, R+4, W+3 (+1 vs. Arcane); AC 16, Touch 11, FF 15; Perception +10, Sense Motive +2, Initiative +1)
Janos holds his position, waiting until the undead comes within striking range. Then he takes a huge overhand strike at the creature.
Ready action for an enemy to come adjacent.
Power Attack 1d20 + 5 ⇒ (4) + 5 = 9
Damage 1d12 + 9 ⇒ (9) + 9 = 18
F Human Medium :Oracle of Ancestors 1 {HP: 10/10 F:+2 R:+2 W:+2, AC: 17 touch 13 FF 14}
Are we waiting for Init rolls?
roll init to see if the army of darkness goes first or you guys
Half-Elf Spirit Ranger 3 (HP 27/28; F+5, R+4, W+3 (+1 vs. Arcane); AC 16, Touch 11, FF 15; Perception +10, Sense Motive +2, Initiative +1)
Initiative: 1d20 + 1 ⇒ (4) + 1 = 5
F Human Medium :Oracle of Ancestors 1 {HP: 10/10 F:+2 R:+2 W:+2, AC: 17 touch 13 FF 14}
Crap! We're dead! Was that a group roll or individual?
individual rolls,
if one person rolls higher then the army's roll, you all go first.
F Human Medium :Oracle of Ancestors 1 {HP: 10/10 F:+2 R:+2 W:+2, AC: 17 touch 13 FF 14}
Init1d20 + 2 ⇒ (5) + 2 = 7
Male Half-Orc Sacred Servent of Iomedae HP95/97, AC26/12/25-2AC if Fighting without shield , F13/R9/W11, Init +2, Perception +7, CMB14/CMD25
Initiative 1d20 - 1 ⇒ (6) - 1 = 5
Hope mat rolls high
Init: 1d20 + 6 ⇒ (12) + 6 = 18
I hope that is high enough. :)
Lets see what the army rolls
1d20 + 1 ⇒ (12) + 1 = 13
PC's are first
Half-Elf Spirit Ranger 3 (HP 27/28; F+5, R+4, W+3 (+1 vs. Arcane); AC 16, Touch 11, FF 15; Perception +10, Sense Motive +2, Initiative +1)
So, maybe we should take the fight to them. Thoughts on tactics?
Male Half-Orc Sacred Servent of Iomedae HP95/97, AC26/12/25-2AC if Fighting without shield , F13/R9/W11, Init +2, Perception +7, CMB14/CMD25
Stand your ground and support each other. The gate prevents them surrounding and we want them in tight for our channels. My sisters in faith, lets hit them all when they close.
Held channel for when the undead close 1d6 ⇒ 3
F Human Medium :Oracle of Ancestors 1 {HP: 10/10 F:+2 R:+2 W:+2, AC: 17 touch 13 FF 14}
"Janos and Mat, Target the Hecuva with your bows. If we drop it the others will all be vulerable to channeling. When they close channel and then we engage whatever's still standing."
As Rhia speaks her tone and body language change, almost as if she were channelling someone else's battle hardened persona.
Half-Elf Spirit Ranger 3 (HP 27/28; F+5, R+4, W+3 (+1 vs. Arcane); AC 16, Touch 11, FF 15; Perception +10, Sense Motive +2, Initiative +1)
Janos shakes his head. "Too close for my bow, already. If I can, though, I'll carve a path through to the Hecuva.
Ready attack for when they close with us.
Attack 1d20 + 6 ⇒ (19) + 6 = 25
Damage 1d12 + 6 ⇒ (6) + 6 = 12
Mat nods to Rhia and starts shooting arrows at the Hecuva.
Shortbow attack: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
damage: 1d6 ⇒ 4
Extra +1 is for Point blank shot if he is within 30'
Male Half-Orc Sacred Servent of Iomedae HP95/97, AC26/12/25-2AC if Fighting without shield , F13/R9/W11, Init +2, Perception +7, CMB14/CMD25
Stand fast. Our Gods are watching!
readied channel
1d6 ⇒ 3
The undead army advances all right next to you
and they get weakened with the channeling
and Janos kills one.
1d20 + 2 ⇒ (20) + 2 = 22 Crit
1d20 + 2 ⇒ (2) + 2 = 4
1d20 + 2 ⇒ (2) + 2 = 4 No Confirm
1d4 + 3 ⇒ (1) + 3 = 4
Tina Kills one
-Round 2
1d20 + 2 ⇒ (6) + 2 = 8
1d20 + 2 ⇒ (11) + 2 = 13
1d4 + 3 ⇒ (1) + 3 = 4
Tina Kills another one
Half-Elf Spirit Ranger 3 (HP 27/28; F+5, R+4, W+3 (+1 vs. Arcane); AC 16, Touch 11, FF 15; Perception +10, Sense Motive +2, Initiative +1)
Janos whirls his axe around to strike another zombie. "Daniel, the Holy Water!"
Attack 1d20 + 6 ⇒ (20) + 6 = 26
Confirm 1d20 + 6 ⇒ (2) + 6 = 8 Nope
Damage 1d12 + 6 ⇒ (5) + 6 = 11
F Human Medium :Oracle of Ancestors 1 {HP: 10/10 F:+2 R:+2 W:+2, AC: 17 touch 13 FF 14}
Rhia brings the heavy blade down in a vicious arc onto one of the advancing undead.
1d20 ⇒ 14
1d10 ⇒ 4 Ignores all DR
Male Half-Orc Sacred Servent of Iomedae HP95/97, AC26/12/25-2AC if Fighting without shield , F13/R9/W11, Init +2, Perception +7, CMB14/CMD25
Daniel throws one of the holy water flasks, hoping to hit the Hucuva.
Ranged touch 1d20 - 1 ⇒ (9) - 1 = 8
Mat grab his shortbow in his left hand and pulls his rapier from the dirt and attacks the Hecuva. He had stuck his rapier in the ground point first before his drew his bow. It was in an earlier post. Not sure it that will still count as drawing a weapon or not.
Rapier Attack: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 1d6 + 2 ⇒ (2) + 2 = 4
Alkaid Channels again
1d6 ⇒ 6
Rhia, Janos and Mat all kill a zombie.
Alkaid's channel turns the skeletons to dust,
and zombies that are left, look like they could fall apart.
Male Half-Orc Sacred Servent of Iomedae HP95/97, AC26/12/25-2AC if Fighting without shield , F13/R9/W11, Init +2, Perception +7, CMB14/CMD25
Daniel throws the second of the holy water flasks, hoping to hit the Hucuva.
Ranged touch 1d20 - 1 ⇒ (4) - 1 = 3
Half-Elf Spirit Ranger 3 (HP 27/28; F+5, R+4, W+3 (+1 vs. Arcane); AC 16, Touch 11, FF 15; Perception +10, Sense Motive +2, Initiative +1)
Janos swings his axe down again at another zombie, trying to carve a path to the Hecuva.
Attack 1d20 + 6 ⇒ (10) + 6 = 16
Damage 1d12 + 6 ⇒ (2) + 6 = 8
Male Half-Orc Sacred Servent of Iomedae HP95/97, AC26/12/25-2AC if Fighting without shield , F13/R9/W11, Init +2, Perception +7, CMB14/CMD25
.
Waiting on Rhia and Mat
Mat swings again following Janos's leading hoping to get to the Hecuva as well.
Rapier Attack: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d6 + 2 ⇒ (5) + 2 = 7
Waiting on Rhia
F Human Medium :Oracle of Ancestors 1 {HP: 10/10 F:+2 R:+2 W:+2, AC: 17 touch 13 FF 14}
Rhia swings again, losing her footing on the ground as she does.
1d20 ⇒ 1
1d10 ⇒ 7
Rhia, roll a reflex save, to see if you drop the weapon, or just miss the zombie.
F Human Medium :Oracle of Ancestors 1 {HP: 10/10 F:+2 R:+2 W:+2, AC: 17 touch 13 FF 14}
reflex1d20 + 2 ⇒ (5) + 2 = 7
Rhia goes to attack a zombie but her hands don't hold the weapon firm enough and she drops.
the zombies move in
Mat, Janos and Tina get one AoO each.
Then I'll roll the attack rolls of the last few zombies.
Half-Elf Spirit Ranger 3 (HP 27/28; F+5, R+4, W+3 (+1 vs. Arcane); AC 16, Touch 11, FF 15; Perception +10, Sense Motive +2, Initiative +1)
AOO 1d20 + 6 ⇒ (13) + 6 = 19
damage 1d12 + 6 ⇒ (4) + 6 = 10
Waiting on Mat's AoO.
AoO: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d6 + 2 ⇒ (4) + 2 = 6
1d20 + 2 ⇒ (3) + 2 = 5
1d6 + 2 ⇒ (5) + 2 = 7
Mat and Janos each kill a zombie (one was going for Rhia, the other was going for Daniel), Tina misses.
1d20 + 4 ⇒ (20) + 4 = 24 @Mat
1d20 + 4 ⇒ (20) + 4 = 24 @Janos
1d20 + 4 ⇒ (18) + 4 = 22 @Tina
1d20 + 4 ⇒ (1) + 4 = 5 @Alkaid
1d20 + 4 ⇒ (8) + 4 = 12 @Mat, Crit fail
1d20 + 4 ⇒ (4) + 4 = 8 @Janos, Crit fail
1d20 + 0 ⇒ (6) + 0 = 6 fumble: tripped
Damage: 1d6 + 4 ⇒ (1) + 4 = 5 Mat
Damage: 1d6 + 4 ⇒ (3) + 4 = 7 Janos
Damage: 1d6 + 4 ⇒ (2) + 4 = 6 Tina
Half-Elf Spirit Ranger 3 (HP 27/28; F+5, R+4, W+3 (+1 vs. Arcane); AC 16, Touch 11, FF 15; Perception +10, Sense Motive +2, Initiative +1)
Janos takes a heavy hit in his side and blood is dripping freely. Nevertheless, he raises his axe again, hoping to clear some space for Rhia to pick up her sword.
Target any Zombie threatening Rhia.
Attack 1d20 + 6 ⇒ (6) + 6 = 12
Damage 1d12 + 6 ⇒ (8) + 6 = 14
Aklaid channels
1d6 ⇒ 6
and all the zombies go poof
the only ones left are the champ and his buddy.
Male Half-Orc Sacred Servent of Iomedae HP95/97, AC26/12/25-2AC if Fighting without shield , F13/R9/W11, Init +2, Perception +7, CMB14/CMD25
On his turn, Daniel will cast Bless, then move to flank. We now have numbers, Flank them