She looks on Ebin, "What......no smart alleck comments, Intresting." The Dhampir whats the gnome with intrest. She looks around and comments to the building, "No judgements from this world? I guess were off to the next room, would you like to knock on the next door Ebin?"
Across the hall then after that room, we go upstairs!
Feeling safer in the building with the hobgoblin out of the way and the ghost seeming to aim only for the jurors she hops to the doors across the hall and opens them.
Maena turns to the group, whipping the jury with her tone, "Ok, so which of you wants to go in there first? Any volunteers? Or maybe one of you can give us a hint as to what wonders await us?"
Fine leather couches and a mahogany table
now covered in a thick layer of dust stand
undisturbed around this chamber. Portraits
line the walls here with plaques bearing names
below, both now obscured with thick cobwebs.
A simple iron icebox sits in one corner of the
room, a few empty bottles perched precariously
atop it.
Killian
he walks next to the ice box
in his British accent
"I don't think so my lady,
as there is no dust on it,
and the box is cold,
given the condensation."
Halgrak's face shows shame and guilt, and you recall that when he spilled his guts earlier, he mentioned that his family was threatened to be maimed or killed if he didn't do it.
Maena looks at the jurors and, with her icy tone, says, "Interesting how your attitudes seem to match those in my dream. It appears Lord Asmodeus granted me a true vision to help us through all this."
Her tone then warms slightly as she looks to Halgrak, "Were these sent to you as a message, forcing you to behave and vote as you did?"
"Maybe the ghost just wants you to carry your guilt, so you forever know your shame." She'll move on to the next room if everybody is done with this one.
Maena tries not to wince as Aciera opens the door, bracing herself for an onslaught of... something. She relaxes when it doesn't come, but then tenses again, It would be folly to let your guard down now.
She stands next to the Witch and says, "Mind if I take a look?", and peers into the unknown, looking for threats.
"Hallway looks clear, with those stairs there I think we might want to check the other door? It seems this one leads further away from the floor and I'd want to cover all this area before moving on again." With that the hastey witch checks the east door and if its safe she'll open that door as well
This large area is partitioned into smaller cubicles
by thin wooden walls with cracked panes
of frosted glass set in them. Old desks litter
the area, some overturned and emptied of their
contents, others still standing where barristers
once toiled under mountains of paperwork. A
large window set in the north wall is shattered.
Beyond, the sprawling desolation of Beldrin’s
Bluff greets the eye, its tangled weeds and leaning
storefronts strewn with bones and rubble.
Suddenly, shadows flit across the frosted glass
panes of the partitions as hollow voices whisper
blasphemies on the wind.
Aciera Longress:
The shadows are cast by the
swaying branches of a sickly tree growing
in the yard outside the courthouse.
The whispering voices are nothing more
than the wind hissing through the cracks
in the frosted panes of glass here.
and looking in some desks you find;
Several red scarves of Varisian silk,
a black book listing debts (with Halgrak signature)
and a buyer’s receipt for a string of 12 fire opals.
Holding up the book to her head with her right hand and the opals in his left. "Hmmm now my orken friend did you owe these debts or maybe collected them for the dead gob." She'll throw down the opals on the desk, and begins reading closer of the ledger.