A storm over Tethyr (Inactive)

Game Master JohnLocke


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Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Maybe on the way out, Janiries could disable the trapped floor near the flattened bodies so we could check out what they had on them?

"I don't understand it," Matthias said, more to himself than anything. "Why didn't it attack us? What interest does it have in our well-being? And with such an interest, why didn't it speak more plainly?" He helped Hezar stand on his own feet as the ranger began to respond again.

"Always more questions than answers," he sighed, looking back into the foreboding gullet of the tomb.


Female Aasimar Monk1/Sorceror3

"I do not know what its interests are," Nijena said, her eyes still troubled. "It was evil, I think, so I would not trust it. But some evil... it... will follow a code, or a structure. There is something of a twisted sense of... honor to some evil beings. I suspect this was one. Or it is possible that it merely sees our enemy as a threat to itself, and thus would have us succeed - or at least succeed enough to weaken the threat."

She shook her head, and shrugged. There is little that we can do about it now. If there is strength for us to gain here by what we may find amongst the less fortunate dead, let us take it, if for no other reason, than to deny it to a force of evil."

One of the rare instances when Nijena is enthusiastic(ish) about looting corpses - or at least sees the expediency, anyway.


LN Male Human Priest (Watcher) 1 | HP 8/8 | AC 0 | DA 0 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +0 | Suprise +1 | Move 12 |Status: None

Davin stared as the band began looting the dead. He understood, of course, but that didn't make it any easier to watch.

"I was primarily hired as muscle, so I can't tell you their purpose for being here or what they were after. I don't believe they were expecting a mind flayer, though."

-Posted with Wayfinder


Female Aasimar Monk1/Sorceror3

If it looks like the group can easily take the bodies with us, Nijena would suggest/support doing that, rather than just looting them

"'Mind flayer?' Is that what that was? I have never heard of such a thing. Do you know if the fallen have preferred funerary rites? Perhaps we can take them from here and put their souls to rest."


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

The big half-orc gets out a rag greasy with imedded oil to clean his sword while Hezar looks for useful items in the corpses' gear. "It could've just been trying to make us distrustful of each other for it's own entertainment." He shrugs. "But I could see even mind flayers hating demons as much as we do. So who knows? It could've been telling the truth."


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Well that went well


Female Sun Elf Rogue 4

After dragging the corpse to the entrance, Janiries shoves her rapier into the drow's chest before addressing the group.

"Don't touch."

She then gets to work disabling the traps on the floor, to enable the party to check the corpses found on the trap. Take 20 on Disable Device if needed!

After she's done that, Janiries would return to the Drow she slew, carefully checking the corpse over for anything interesting. Once she's assured that she's got everything she can from the Drow, she'd motion over to Kevkas.

"Mind giving me a hand with this scum? We can use it to warn people away from the area."


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Hezar will loot the other bodies before leaving gthe room and take a look around for anything else, also on the former companions bodies


Devin's companions were fairly well-equipped - mostly with masterwork weapons and armour.

If the bodies are being relieved of their valuables there is enough equipment for three masterwork weapons and three masterwork sets of armour - you may choose what you find within those parameters.

Two pouches of coins are also found, totaling 51 gp, 12 sp.

@ Janiries - the DC for disabling the traps so you can examine the crushed bodies is 20. You should be of sufficient skill to take 10 on the check and still succeed.

The equipment on the crushed bodies is generally also mangled and unusuable; however, a few items of note are found. A coinpurse with 65 gp and two small amethysts are found; as is a most interesting silver and bronze ring.

Perception DC 22:

Spoiler:
A little farther back you find a flail of exceptional quality, still clutched in the hand of a skeletal dwarf in ruined plate mail.

XP awards are on the way as well - just need to calculate them when I get home.


Female Sun Elf Rogue 4

There anything on the Drow?
Perception Check: 1d20 + 8 ⇒ (18) + 8 = 26


LN Male Human Priest (Watcher) 1 | HP 8/8 | AC 0 | DA 0 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +0 | Suprise +1 | Move 12 |Status: None

Perception: 1d20 + 13 ⇒ (9) + 13 = 22

Davin picked up the flail and studied it for a moment.

"Hey, any of you guys know how to sense magic? This looks important."

-Posted with Wayfinder


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

Kevkas goes over to Davin and looks at the flail. "Just a second."

Cast Detect Magic, will spend 3 turns looking at the flail.


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Matthias, seeing that Kevkas had the magic-finding in hand, went back into the tomb to say a hurried prayer over the remains of the humans.

When he returned, he went to examine the ring they had found.

Detect magic on the ring, then try to ID if it's magical:
Spellcraft: 1d20 + 6 ⇒ (12) + 6 = 18


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

After the distasteful looting is complete Hezar approaches Davin,

I am Hezar. You? after reply What brought you to these tunnels? Where are you headed now?


LN Male Human Priest (Watcher) 1 | HP 8/8 | AC 0 | DA 0 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +0 | Suprise +1 | Move 12 |Status: None

"I'm a sellsword," Davin said, expecting the usual judgment. "But I'm very selective about my clients. I only work for people I trust or who were vouched for by people I trust."

"I was brought here by someone I trust named Dawn. She was unclear about the specifics of this job. And I didn't know the other men she brought."

Davin sighed then.

"For anyone else I would have balked. But I trusted her more than most. And then we were ambushed. Despite what that creature hinted, I assure you were given no warning."

Davin paused for a moment, and looked miserable.

"I failed them."

-Posted with Wayfinder


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Care to travel with us for a while? We are hunting some murderers, and our friend Belgrin has taken off, care to take his place?


Female Sun Elf Rogue 4

Looking up from the Drow's corpse that she's checking, Janiries replies to Davin.

"Well, we're all following Baron Matthias over there. I'm sure we can pay you if you choose to work for us. Or you could travel with us back to the nearest city, after we deal with the murderers Hezar mentioned."


The ring is a ring of spell knowledge I

The flail is a +1 Courageous flail

I had forgotten about the scimitar, medallion and scroll! Anyone want to take a crack at them?

@ Janiries - the Drow is not particularily well-equipped, wearing only rags. Scrawny and emaciated, it had likely been a slave of the Mind Flayer for some time.


LN Male Human Priest (Watcher) 1 | HP 8/8 | AC 0 | DA 0 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +0 | Suprise +1 | Move 12 |Status: None

K. Nobility: 1d20 + 6 ⇒ (15) + 6 = 21

"Baron Matthias? I know of no such house."

If I remember correctly the "Baron" part is new, right?

But then he sighed.

"It doesn't matter. You've saved my life when it would have been easier to abandon me. I am in your debt."


Female Sun Elf Rogue 4

So new infact that I don't even think Matthias knows about it yet!


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

LOL Janiries!

Matthias looked up at the mention of his name - and his new title. "Don't mind the Baroness, we're all Barons here," he said with a grin. "Of Talonhawke, if that matters. I don't think you owe us anything, but if you want to join the herd of cats, even if it's only until we reach the next town, you're very welcome - we could use a little luck! Maybe Tymora will smile on us with you among us." He came over to clasp Davin's arm. "My friends are Hezar, whom you've met, and Janiries, Miss Osuki, and Kevkas. Can we have your name?"


LN Male Human Priest (Watcher) 1 | HP 8/8 | AC 0 | DA 0 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +0 | Suprise +1 | Move 12 |Status: None

Davin chuckled awkwardly.

"I suppose I did forget to introduce myself properly."

He tilted his head as if he were bowing.

"Davin Greyhill. At your service, milord."

-Posted with Wayfinder


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

Kevkas laughs. "I like that. 'Milord.'" He shakes his head and points at the flail. [b]"I think this flail will make you braver." The big half-orc grins. "Not something I need." He gestures at the scimitar. "Let me take a look at that."

He'll Detect Magic on the scimitar, too.


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Matthias only smiled at the title. "Well met, saer Greyhill." He offered Davin his arm to clasp again, then looked around. "I don't suppose there's any point in checking the rest of the tombs, if that creature is guarding all of them? Though maybe checking the entrances might prove fruitful. Hezar, can you find any tracks at all that look like they belong to our targets? Otherwise I think we should move on, keep hunting."

"Before you decide if you'll be heading out with us, I think I should tell you we're looking for a pack of nasty customers," he explained to Davin. "Demon worshippers... among other things."


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

1d20 + 9 ⇒ (18) + 9 = 27. Survival add two to track humans

Hezar nods and begins to look for tracks


LN Male Human Priest (Watcher) 1 | HP 8/8 | AC 0 | DA 0 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +0 | Suprise +1 | Move 12 |Status: None

Davin frowned when he heard about the Demon cult.

"I had to root out a cult of devil worshippers, when I was a guardsman in Athkatla. Messy business that."

-Posted with Wayfinder


Female Sun Elf Rogue 4

"If we're done here, I'd like to stick this.." Janiries points down to the drow's corpse before continuing "..outside some place visible, so people know to avoid the area."


LN Male Human Priest (Watcher) 1 | HP 8/8 | AC 0 | DA 0 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +0 | Suprise +1 | Move 12 |Status: None

"I don't know if there are more Drow about. But the Mind Flayer certainly suggests this is a path to the Underdark. Now, don't get me wrong, I understand stand the poetry of propping a dark elf corpse for all to see. But I imagine a simple sign written in Common, would be substantially more effective."

-Posted with Wayfinder


The medallion is a mind sentinel medallion.

The scroll contains the 2nd level wizard spell knock (CL 3rd)

The scimitar is a +1 flaming scimitar.

Everyone is also due an xp reward of 967, including Davin, even though he wasn't around for the disarming of the trap. I BELIEVE that should take everyone to 6968 xp.... unless my calculations are wrong.


Female Sun Elf Rogue 4

"Why not both?" Janiries shrugs.


Female Aasimar Monk1/Sorceror3

Nijena looked over from where she'd been helping Matthias examine the magical gear they had... recovered. She slipped a ring onto her finger, blinked a few times, then frowned.

"The corpse could be used by those who we are seeking to destroy, could it not? Why would we deliberately leave a potential weapon lying out to be used by the enemy? We should bury all of the bodies, consecrate the graves as best we can, and move on - quickly."

She put on the ring of Spell Knowledge


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

DM any luck on my tracking?


Female Aasimar Monk1/Sorceror3

"Before we go, however," Nijena said, giving Davin an appraising gaze, "You appear to still be hurt, saer Greyhill. Would you submit to my healing fire?"

If he says yes, she'll hit him with her Heavenly Fire ability. Since I see his character sheet says he's CG, I'm pretty sure it'll heal him. The healing will also let Nijena know he's a good guy, so that should ease a few possible concerns.

Ranged Touch (If needed vs. a willing target): 1d20 + 5 ⇒ (14) + 5 = 19
Heavenly Fire: 1d4 + 2 ⇒ (4) + 2 = 6

If Davin agrees, I'll post some flavor text


LN Male Human Priest (Watcher) 1 | HP 8/8 | AC 0 | DA 0 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +0 | Suprise +1 | Move 12 |Status: None

"Healing what?" Davin then looked around him to see that none of the group around him were at all shocked. So he shrugged.

"Uh, sure."

Have fun, Osuki. :-)

38/43 HP


Female Aasimar Monk1/Sorceror3
Davin Greyhill wrote:

"Healing what?" Davin then looked around him to see that none of the group around him were at all shocked. So he shrugged.

"Uh, sure."

Nijena nodded, and gave the man a slight smile, even as her eyes flashed with silver-green fire, brighter even than when she had tapped into the Weave, for this power came from within her, and carried with it the touch of the Heavenly blood passed to her from her ancestors.

Almost instantly, her hand blazed with the same green-and-silver flame. Before Davin even had time to suck in a breath, she leveled her open palm at him, sending the fire leaping across the intervening distance. It surrounded the sellsword from head to foot, swirling like a silent inferno, despite there being no wind.

In a moment, the flames were gone, flickering out of existence with one last, windless swirl of the hair on Davin's head. His wounds, while not completely healed, looked much improved.

Nijena, as the fire in her eyes flickered out, leaving them the original, dark jade, gave the man a much larger smile.

"It healed him. He is no friend of evil," she informed the others. Then she gave Davin a nod.


LN Male Human Priest (Watcher) 1 | HP 8/8 | AC 0 | DA 0 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +0 | Suprise +1 | Move 12 |Status: None

The blast of divine energy surprised Davin, and nearly knocked him off his feet. It engulfed him and for a moment he felt the warm caress of magic through every facet of him.

He opened his, and took a ragged breath.

Osuki Nijena wrote:
"It healed him. He is no friend of evil," she informed the others. Then she gave Davin a nod.

He blinked for several moments. He opened his mouth to speak, but then he closed it with an audible snap.

"I -- I think I need to sit down for a minute."


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

Kevkas looks up from the enchanted items at the blaze of light from Nijena's healing fire. He smirks at Davin. "At least it didn't burn you. She tried that on me once. I'm pretty sure I still have the burn scar."

He stands up and nods at Nijena. "Whatever we do, 'quickly' is the operative word. I doubt that squid-face is going to give us more than a second of the agree on time before coming back and blooping us all into idiots again."


Female Aasimar Monk1/Sorceror3

"It didn't burn you," Nijena sniffed at Kevkas. It only burns evil. If you hadn't screamed and jumped like a scared rabbit, you wouldn't have fallen into the campfire and dumped the stewpot on yourself. Don't blame my holy fire for something you did to yourself."

The tone of her words may have been a bit acidic, but the smile on Nijena's face indicated that this was not a new argument.


Male Half-Orc Battle Oracle 1 [HPs: 17|17 - AC: 15 (17 w/ shield) | 10 |15 (17) - For:+3 | Ref:+1 | Wil:+4 - Per:+5 (Darkvision) Init:+0]

Kevkas laughs and grins at Nijena. "Hey, you tried the fire trick on me and I got burned. The way I tell the story is better."


LN Male Human Priest (Watcher) 1 | HP 8/8 | AC 0 | DA 0 MDA +2 | PPD 10 RSW 14 PP 13 BW 16 MS 15 | Reaction Adj +0 | Suprise +1 | Move 12 |Status: None

Davin sobered at Kevkas' reminder that they were still in danger.

"I don't think we'll have time to bury the dead. But perhaps a pyre? It isn't much, but better to be put to flame than to be brought back as an abomination."

-Posted with Wayfinder


Female Sun Elf Rogue 4

Janiries looked to respond to Nijena's comment, before being rather taken aback by the Kara-Turian seemingly throwing fire at the newcomer, to the point of grabbing the hand crossbow from the small of her back.

However, as she saw the newcomer emerge from the fire unharmed, even improved, she returned her hand crossbow to it's holster, hoping that the joking banter between Nijena and Kevkas would provide ample distraction for her to do so.

Once the conversation turned back to the corpses, Janiries finally spoke up.

"Lassathor has brought the dead back from even the pyre, so that alone won't help matters. If consecrating the remains would help, we should do that. Though don't expect me to like this thing.." Janiries looks down once again at the emaciated, ragged corpse of the drow. "..getting such a holy blessing."


@ Hezar: There are definitely tracks all over the site - some human, some not - but aside from fresh tracks that (upon examination) turn out to be from Davin's group, no new tracks appear on the ground in this area.

A copy of the area map to plan your next location.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

so vineyards or elven mound?


Female Sun Elf Rogue 4

We were at the Vineyards two days ago in game time. So the Elven Mound it is!


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

oh yea!

Hezar leads the party through the woods to the mound

DM remember that I get another +2 on many thing in the woods if you wind up rolling for me


Female Sun Elf Rogue 4

So, I think we're going to spend a while making a pyre for Davin's former comrades and the drow, consecrate the area (if Matthais has that spell?) then head out to the Elven Mound.


Cleric (Helm) Init +0; Perception +11; HP 31/32; AC22 (+2 w Barkskin)/10/22; CMD 15; Fort +6; Ref +2; Will +9 (+1 vs. fear, incl. any allies adjacent)

Matthias, who had been startled out of his contemplation by Nijena's strange display of power, finally spoke up. "I'm afraid I've only asked Helm for the ability to consecrate a single body, rather than an area. But if that... thing in there is evil, it likely wouldn't remain consecrated for long in any case." He looked about the gloomy area and shook his head. "Even if I did consecrate this place, it would only last a few hours. Unless one of you has the ability to do better, I think the dead are better off with the pyre."

Yeah, pyre and mound sound good to me.


Please finalize who gets what equipment and update you sheets as needed - that's information I need on an ongoing basis.

Very well, then; the bodies of the dead are placed upon a pyre. The brooding atmosphere of the woods warns against the felling of living wood, so much time is spent gathering the dead and fallen to provide sufficient fuel. The woods around you go silent - utterly so - as the fire is started and a pillar of smoke rises into the air.

Your trip to the elven mound, though only just over half a mile, seems to take forever. The trees almost seem to close up in front of you; sign you had passed minutes before appears before you again.

Nature DC 20:

Spoiler:
The woods here are alive, and the power of the fey seems strong. Your fire has aroused the anger lingering in these woods.

Perception DC 20:

Spoiler:
You can almost catch the glimpse of forms - humanoid and otherwise - in the distance. Following your group, keeping pace, but never closing quite close enough to be sure....


Female Aasimar Monk1/Sorceror3

Perception: 1d20 + 9 ⇒ (11) + 9 = 20

As the group traveled through the oppressive woods, Nijena's sharp eyes scanned the treeline.

"We're being followed," she said, quietly. "I cannot quite make out the shapes - some humanoid, some... not - but they are pacing us through the trees."

Ring of Spell Knowledge added to her sheet


Female Sun Elf Rogue 4

Perception: 1d20 + 9 ⇒ (1) + 9 = 10

Proving herself useless once again in the woodlands, Janiries is able to spot that there are trees in this forest. Looking up from her naval-gazing, the sun-elf responds quietly to Nijena's comment.

"Can't see anything. You sure there's something out there?"

Updated my character sheet

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