A Stitch in Time Saves Everyone - a Dungeon World Campaign (Inactive)

Game Master Dalton the Thirsty


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Elf Cleric Lvl 3 XP 3 Armor 0 HP 14/18

Dambreth examines the print to determine if the original tracks they followed look like they were made at the same time as the elephants, or before, or after.


You can tell from the relative freshness of the prints that the humanoid was here first.

All of you watching Dambreth see him moving to and fro over the ground next to the river. "Here," you hear him say, "The man knelt to drink. He was here first. There..." he points over to where the elephant entered the scene. Dambreth, the clues (with your friends' help) are so clear to you now that you feel like you can see the events happening before your mind's eye.

There, the riverbank. The nameless faceless person kneels and leaves the first tracks you saw. The elephant came. The tracks move off upstream. The elephant tracks approach the stream - your best guess is to slake its thirst, as most animals would do. Then, the elephant prints stamp around in one place for a bit, which is strange, and then move off in the same direction as the first tracks. If the elephant is chasing the person, that person is in real danger.

Off in the distance upstream, you hear a trumpeting sound. It's distant, but loud. Only Dambreth and Sinathel recognize it, and they glance at each other at the same time. The same word appears on both their lips at once - "Elephant."

What do you do?


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Olivius cracks his eyes. A nap was so close he could taste it. We're going to move now, aren't we...


Fighter 3 | HP 19/26 | Armor 2 | XP 7

Hawke would turn his eyes in the direction of the sound. "What the hell was that?"


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Calm down, Hawke. If the Wild Kin over there aren't running, I'm not worried.


Fighter 3 | HP 19/26 | Armor 2 | XP 7

Hawke would turns his eyes to regard Oivius. "The sound does not worry me. I've simply heard nothing like it before and would like to know what it is that we might be facing soon."


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Olivius grunts and closes his eyes again. Maybe he can convince that nap to come back.


Olivius, as you lean back against the tree you and Hawke hear a twig snap behind you. Whirling around, you two catch a glimpse of large brown eyes in a small brown face peering at you from between some leaves, before they fall back into place. You hear the sounds of small feet running away from you, vanishing into the jungle.


Fighter 3 | HP 19/26 | Armor 2 | XP 7

Hawke would rush after up to the treeline and push some of the brush away in hopes of getting a better glimpse of what they had just seen.

Did the creature look humanoid?


You catch the flash of a brown-skinned leg, youthful, for just an instant before it disappears into the undergrowth.


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Olivius jumps up and stumbles back. Whoa! What was that!


Fighter 3 | HP 19/26 | Armor 2 | XP 7

"It would seem that our presence on this island has become known. I suggest we keep moving," Hawke would say as he turns back to the others.


Elf Cleric Lvl 3 XP 3 Armor 0 HP 14/18
Hawke the Lost wrote:
"It would seem that our presence on this island has become known. I suggest we keep moving," Hawke would say as he turns back to the others.

Dambreth putting Hawke's words into action hurriedly follows the tracks as he prepares his bow. Scram is slightly unsettled by the idea of tangling with an animal that outweighs him by about 1000 pounds.


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Olivius starts after the ranger. Suddenly he notices that his feet and hands have stopped shaking. Excellent! That Gaia wasn't such a bad guy!


Fighter 3 | HP 19/26 | Armor 2 | XP 7

Hawke would quickly fall into line after Dambreth, allowing the elf to take the lead since he was clearly more suited to following tracks with his elven eyes. He would nod his approval as the elf pulled his bow from his arm and in return would pull his great axe from his own back.


The party draws their weapons and continues along the riverfront. The trumpeting of the elephant continues as you hurry along, growing ever nearer. Suddenly you see Scram lift his huge head in the air and sniff through his feline nose. He bolts to the left, diving into the jungle with a battle yowl.

Following him, you hack your way quickly through the jungle for a few moments, following the easy trail of broken tree limbs and bent branches overhead. The trees open into a clearing, and the source of the noise. An enormous bull elephant is reared up on his hind legs, trumpeting in fury. You see a spear sticking out of the elephant's hide, high up on his back. In the tree, which Dambreth instantly recognizes as a baobab, a man cringing in the branches can barely be seen.


Fighter 3 | HP 19/26 | Armor 2 | XP 7

Hawke will only take a moment to assess the situation. Upon seeing the man in danger, he'll charge the elephant.

Great Axe Attack: 2d6 + 3 ⇒ (3, 2) + 3 = 8 - 1 = 7 (Used 3 instead of 2 for his bonus)
Great Axe Damage: 1d10 + 1 + 1d4 ⇒ (5) + 1 + (3) = 9 (+2 Piercing)


Hawke, as you charge across the field, a group of humans with dark skin like the leg you saw earlier emerge from the tall grass all around you. In your heedless haste, you don't stop in time, and you careen almost into one of them before catching your balance. The humans immediately level spears at your throat. You try to bat one away and receive 1d6 damage from the counterstab.

After a moment's terse struggling, during which the angry trumpeting of the elephant can still be heard, you stand surrounded by 7 humans wielding spears aimed at your neck at point blank range. They're all talking in a language you don't understand, quite animatedly babbling to each other and staring at you with hard suspicious eyes. What do you do?

The rest of you lagged behind in the jungle when Hawke bravely charged the elephant by himself. The humans that ambushed Hawke haven't noticed you. What do you do?


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Olivius tries to think why a group of people would be protecting a wounded... Thing. Could it be a coming-of-age ritual, maybe?
Spout Lore: 2d6 + 3 ⇒ (4, 3) + 3 = 10


Fighter 3 | HP 19/26 | Armor 2 | XP 7

Did you want to roll the damage? Or did you want me to roll the damage?

Hawke would lower his axe. He was up for a challenge, but he did not see the need to die without taking a few of them with him. Instead, he would wait for his chance to counterattack while glaring at his captors.


Olivius: Your int mod is actually +2, not +3 - making your result a 9. If you communicate with your teammates and they try to assist you with coming up with an explanation for the situation, they have a chance to Aid you up to a 10. If not, I can just give you the 7-9 answer and we can go from there. There's also always the option of spending Hold and using summoning some Earth Mother intervention. One thing I will tell you that you notice for sure is that the spear embedded in the hide of the elephant matches the spears in their hands precisely. Yet the elephant is ignoring them.

Meanwhile, the elephant is bashing its massive head against the baobab tree, and you hear shouts of fear and dismay coming from the man hiding in the branches.

Hawke, I'm trying to cleave closer to Dungeon World's natural rules, meaning the DM doesn't roll anything - you roll the 1d6. :)

The spearmen surrounding you look nervous - though they have you at their speartips, your armor is unlike anything they're wearing and your battleaxe is huge and intimidating. One of the spearmen glances down at it, then back up at you. He moves forward to take the axe.


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Oops. Sorry about that.

Olivius sucks in a breath as they move to take Hawke's ax. This was unlikely to end well. He draws his rapier and waits.


Fighter 3 | HP 19/26 | Armor 2 | XP 7

Spear Damage: 1d6 ⇒ 2 (Negated by Armor)

As the native's attention turns to removing the axe from Hawke's grasp, he would flash the man a wicked smile. Attempting to take advantage of the man's divided attention, he'll bring his greataxe up in a wicked arc while allowing his hands to slide down towards the end of the shaft for extra reach.

Greataxe Attack: 2d6 + 2 ⇒ (4, 3) + 2 = 9
Greataxe Damage: 1d10 + 1 + 1d4 ⇒ (6) + 1 + (2) = 9 (+2 Piercing)


Your unexpected slash catches the man off-guard and cuts across his chest. He staggers back, clutching the wound as blood begins flowing over his fingers. The blood looks red, but far darker than you expected it to be, having drawn a lot of blood in your career.

The man bares his teeth at you and snarls in pain, then flings out his hand in your direction. It looks like he threw a handful of dirt at you that gets in your eyes and hair, but after a second you can feel the "dirt" crawling over your skin. Looking down at yourself, you see small beetles the size of roaches all crawling over your body.

The spearmen all jump back at your strike. One of them, the tallest with a small string of golden material connecting his ears underneath his jaw, says something quickly in their strange language. One of them throws his hand back toward the elephant, and the spear pulls itself out of the elephant's hide and returns to his palm. Then, the humans surrounding you all adopt the same stance at once - palms together, head lowered - and their bodies and weapons break apart into swarms of insects before floating away on the wind. You stand alone with the elephant in the open field before the baobab tree.

The elephant is quiescent now that the spear's gone from its hide. Letting out quiet contented elephant-sounds, it begins moving off at a leisurely walking pace away from the baobab tree.


Fighter 3 | HP 19/26 | Armor 2 | XP 7

Hawke's eyes would narrow as he watches the group quite literally disperse on the wind. It seemed like the battle was won for now, but something strange was going on here and he didn't like it.

Noticing the large beast starting to move away, he would turn his attention to the man in the tree. "Are you okay?"


You feel a painful insect bite on your hip under your armor as the man responds. "I'm alive, thank you!" you see an elven face emerge from between two baobab branches. He's dirty, bloodied and disheveled but alive, and wearing a tri-corner cap. "Is it safe? Where'd that rampaging beast get to?"


Fighter 3 | HP 19/26 | Armor 2 | XP 7

Hawke would smack his hip in the vicinity of the bite in an attempt to squash the little menace before turning his attention to knocking off any others that he could currently get to.

"The beast is gone along with it's ugly friends. What did you do to piss them off?"


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Olivius can't believe his eyes. He thought the future was where the wierd stuff happened, not here. Wasn't the world of the past supposed to be normal?
He'll carefully walk the circumference of the clearing toward the tree. If the elf was secretly hostile, Olivius would have the drop on him.


Elf Cleric Lvl 3 XP 3 Armor 0 HP 14/18

Dambreth is shocked into in-action when Hawke madly charges a pain crazed elephant. He stands rooted in place as Hawke's encounter with the bug people plays out in front of him. He notices Olivius obviously trying to figure out what the bug people are and walks over to join him to aid in his contemplations.

Spout Lore (bug people): 2d6 ⇒ (2, 2) = 4 I'll add an XP

Not really having any clue of what the bug people are, he turns his attention to his fellow elf. Even as he calls a greeting in Elvish, he examines the other mans clothing and mannerisms to try to see if he can deduce anything...

Spout Lore (elf in tree): 2d6 ⇒ (3, 4) = 7


Dambreth's Bug People Spout Lore roll result: As your attention is focused on figuring out what those people are, Scram decides he's feeling hungry. The enormous, terrifying panther stalks up to the baobab tree and looks up at the elf, licking his lips.

The elf in the tree shrieks in fear and climbs higher up in the baobab's branches. "AGGGH! WHY DOES EVERYTHING ON THIS ISLAND WANT TO EAT ME?" he cries out.

Such is the elf's fear that he accidentally injures himself trying to get further away from Scram! While climbing up into the higher branches, the elf's fear and adrenaline make him lose his footing. He falls from the very highest branch of the baobab tree and smacks onto the hard ground below. He's not moving. What do you do?

Dambreth's Elf In Tree (out of tree) spout lore partial success: From the tri-corner hat and the clothes, you'd guess this elf to be a sailor of some sort, not very high rank.


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Olivius carefully approaches the elf and checks for a pulse before carefully examining the elf himself, his clothes, and any gear he might have.
Discern Realities: 2d6 ⇒ (6, 5) = 11

What happened here recently?
What should I be on the lookout for?
What here is not what it appears to be?


Scram is busy examining the elf first, Olivius - consequence of Dambreth's failed roll was that Scram began to think that the elf looked tasty. You'll have to get rid of the panther before you can get close enough to see a pulse.

That being said, you can see his chest rise and fall from where you're standing.

Olivius, though you can't detect magic in the manner of a mage, if you pay attention you are sometimes able to pick up on the subtler clues left behind by magic's use. The air tastes different, somehow...faintly, like incense was burned two days ago and the smell is just on the edge of perception. You detect foulness coming from the area where Hawke was engaging those humans, and a strange scent like cloves coming from the elf. What just happened here? Magic was being cast just before your party arrived in this clearing.

Be on the lookout for bugs. You've seen two "moves" these humans have up their sleeves - if they wore sleeves - the spray of bugs they hit Hawke with, and the dispersal they used to escape. You glance over at Hawke. What should I be on the lookout for? Well...some of the bugs crawling around on the back of Hawke's neck are suspiciously brightly colored...

What here is not what it appears to be? You notice that the clothing the elf wears is primitive, but ornate - even if it's clearly been through a rough 24 hour period recently, given his adventures fleeing the elephant. The elf may be someone of importance to wherever he came from.


Elf Cleric Lvl 3 XP 3 Armor 0 HP 14/18

"Scram! Down...don't eat the sea elf."

Dambreth feels an odd compunction to kneel next to the injured elf. As he kneels down he closes his eyes but still sees the image of the injured elf clearly. Certain spots on the elf's body seem to glow with a sickly yellowish light while the rest of him glows a peaceful green. Almost unconsciously Dambreth reaches a trembling hand towards the young elf and begins to mumble under his breath in elvish.

Cast Cure Light Wounds: 2d6 + 2 ⇒ (2, 6) + 2 = 10
Heal: 1d8 ⇒ 7

Dambreth watches with his mind's eye as the sickly yellow is washed away by a vibrant green that flows out of his hands into the injured elf.


Your instinct to heal your fellow elf is well-received by Gaia, and her grace flows through you to heal the elf's wounds. The foulness of the air is overridden by Dambreth's use of white magic. The elf opens his eyes with a quiet groan as his bones knit themselves back together under the magic of the ranger. "What..."


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Gravity, that's what.


Elf Cleric Lvl 3 XP 3 Armor 0 HP 14/18

Dambreth, still kneeling next to the stranger says in Elvish, "My apologies traveler, my friend," gesturing towards Scram who at least as the good grace to look a bit embarrassed "sometime forgets himself and how others perceive him. Don't worry, he won't hurt you now. My name is Dambreth and these are my companions. We have followed your tracks since we came onto this island near where you did and found them."

Dambreth pauses to catch his breath as that was one of the longest speeches he ever made. "What is your name and why are you on this odd island?"


Female Elf Druid 3 | XP: 7 | HP: 19/19 | Armor: 1 | Str: +1 Dex:+0 Con: +1 Int: +0 Wis: +3 Cha: -1

And the rule of the Jungle, if it's brightly colored... It's usually very deadly.

Sinathel flew up to the tree, perching on a branch and looked down at both the fallen elf, and the area around. Something about these natives did not sit right with Sinathel. That magic...

Spout Lore(Those natives and their magic): 2d6 + 0 ⇒ (6, 5) + 0 = 11

Seeing the elf wake up, she vocalized her natural parrot voice pretending to be a parrot in the tree.

I didn't think I spent all my hold earlier, so she would still be an Imperial Amazon for camouflaging purposes.


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Olivius spots many things, but most worrying was the bugs on Hawke's neck.
Hawke! he calls, Do this! then motions wiping the bugs off his own neck.


The green-eyed parrot in the tree cocks her head, thinking back.

You remember coming upon a ruins in the jungles of your youth, when you were traveling alone and learning to master shapeshifting. It was far afield from your home, and unfamiliar territory. Describe the experience and one fact you learned of these strange peoples described on the ruin walls there.

On the ground, the Sea Elf groans and sits up. When he sees Scram again, he starts, but at Dambreth's assurances he calms slightly. He looks around at all of you and his eyes widen when he sees some of your more dangerous weapons. "My name is Temellen," he says, unsteadily. He clutches his forehead. "Oooh...I was a captive of a rival tribe of elves after they raided our village, over on the coast. I managed to steal a dinghy a few days ago, but a storm damaged my craft and I had to land here. I have friends in the skies -" he glances skyward - "But I need to get to higher ground so I can signal them. I was making my way toward that volcano over yonder when that...monster attacked me." he glances over at the elephant, who has wandered to the treeline by now.


Female Elf Druid 3 | XP: 7 | HP: 19/19 | Armor: 1 | Str: +1 Dex:+0 Con: +1 Int: +0 Wis: +3 Cha: -1

I'll post up her experience post up soon.

-----

Sinathel whistles before saying, "Not a Monster." Letting out another whistle, she looked the elf over from her perch.


Fighter 3 | HP 19/26 | Armor 2 | XP 7

At Olivius suggestion, Hawke would push the beetles from the back of his neck. The little bastards were everywhere...so Hawke would take some time to remove any more he could get to, and squash any he could not while listening to the others.

Upon hearing some key words of sky and signal, Hawke would turn his gaze to the Temellen. "Who are these friends and why are they in the skies?"


The elf glances up into the trees. "That parrot's got weird eyes..." he glances over at Hawke to answer his questions. "My friends are - MOTHER OF TREES! LOOK!"

The elf gestures with trembling fingers at Hawke following his exclamation. Hawke, you follow his finger to your shoulder, and when you look to your right you see this.. It's sitting on your shoulder looking at you, and it's the size of a baseball glove.

All of you look at Hawke and see that the beetles that were crawling all over his body were no longer minor annoyances - they're steadily growing in size. And judging from the jump and shout of pain Hawke just let out, they're beginning to bite him. All over. Hawke, take 1d6 damage, ignores armor.

You can see large beetles moving about underneath Hawke's clothing and in and out of his armor. Hawke, you feel dozens of little feet crawling all over your skin along with the painful bites.


Fighter 3 | HP 19/26 | Armor 2 | XP 7

So Hawke taking time to knock them off and squash any he could not merely knock off was ineffective?

Bug Damage: 1d6 ⇒ 5


The time you wanted to spend hadn't had...time...to occur. You'd need to spend some minutes slapping, shaking off clothing, jumping around - and the scene is moving at the speed of dialogue right now. Hope that makes sense.


Fighter 3 | HP 19/26 | Armor 2 | XP 7

That does make sense, there was just no indication of such in your post so I was wanting to make sure that my action was not getting skipped over.

"Damn vermin!" Hawke would shout as he punches the beetle from his shoulder. That was one less beetle to worry about, but there were still plenty more. With that thought in mind, Hawke would work on lifting his scale mail so that he could than start removing the beetles that had managed to get beneath it.


Elf Cleric Lvl 3 XP 3 Armor 0 HP 14/18

Dambreth and Scram move over to kill the bugs that Hawke is busily knocking off his body, As one drops to the ground Dambreth kicks it away with his booted foot and Scram chases the kicked ones and rips at them with his claws.

H&S: 2d6 + 1 ⇒ (1, 3) + 1 = 5 Arggghhh...let me guess I get 1 XP but something bad is about to happen.

Damage: 1d8 + 2 ⇒ (1) + 2 = 3


Male Elf Barbarian 2 HP: 20/20 XP: 2

Whee! I'm healthy again!

Seeing the giant bugs feasting on Hawke greatly helps Si-Yi understand why the jungle isn't crawling with tourists despite its warm climate and beatiful flora.

I'm not sure how to be useful in this situation. :| None of the moves seems very applicable...


Human Thief 5 XP: 5| HP: 15/15. | Armor: 1 Golden root x2; Acidic Fire bombs x10; mutant armor potion x1 | Str: 9 (+0) Dex: 18 (+3) Con: 9 (+0) Int: 16 (+2) Wis: 12 (+0) Cha: 13 (+1) | [Current Effects:]

Olivius flicks his wrist and a throwing knife appears. He waits until one of the bugs is on Hawke's edge to reduce the chance of impaling his teammate. When an opportunity presents itself, he hurls the thin blade.

volley: 2d6 + 3 ⇒ (6, 4) + 3 = 13
damage: 1d8 ⇒ 1


Hawke strips off his armor hurriedly and continues swatting at himself to knock the bugs off. The little buggers are tenacious - some of the smaller ones, resembling ticks, have already begun to burrow painfully into Hawke's skin. However, with his fellow Agents helping him, Hawke manages to get off almost all of them. One of them that was hiding under Hawke's arm crawls up onto his shoulder, preparing to bite down on his juicy neck - Olivius' accurate knife flicks from his fingers almost carelessly, and the impaled bug falls harmlessly off of Hawke's shoulder. Dambreth, I noted your failed roll - instead of having an immediate impact, I'm choosing to advance a front.

As you stand in the field, helping Hawke clear himself of bugs, all of you suddenly feel the earth tremble and shake beneath your feet for a few moments. The sea elf screams and clutches the trunk of the baobab tree, before looking embarrassed as the tremors subside. He calls out, "Is everyone okay?" despite the fact that he was the one who freaked out the most.

As for you Si-Yi - what would YOU do in this situation? Don't think of "moves" as what you CAN do - they're just examples, effectively, of actions that come up fairly commonly. Act how you would act; or more precisely, how Si-Yi would act. Maybe there are hideous bugs in his home country, making him feel nostalgic, or maybe he thinks it's amusing the way Hawke danced around to get them off. There's no structure here. Do what you want!


Fighter 3 | HP 19/26 | Armor 2 | XP 7

Hawke would stumble about for a moment with a look of annoyance on his face before returning his full attention to making sure that any remaining bugs were removed from his body.

I hate ticks with a fiery passion.

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