A Sea of Freedom and Dance (Inactive)

Game Master OmniChaos


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Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Okay so that's enough for me to recover half hp, which puts me to full and half my spells and rounds of dance.

Too bad I still need 15 minutes of concentration to get the spell slots back.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

As I only have a single move or standard during the surprise round she'll move 15 feet closer and hope he doesn't notice her.


I mistyped, you have a full round worth of actions. But it will be a surprise so he is considered flat footed. My bad.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Oh damn. Well its too late to delete that post but can we just consider it retconned? Unless you have the ability to delete hour old posts? In either case I'll have the new post up in a bit.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Hmm two crits in a row. Either the dice gods are apologizing for their earlier slights against me or I'm about to be super dead.


Or maybe it's both! :)


I'll give you a chance to post before moving on. Hopefully you will see the light of day at last.


Level Up!

Zatsa has gained a level.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Just finished updating her.


Ok I just got to say it. Your the only PC I have seen pass up two lootable bodies in a row. (>ლ)

What are you allergic to loot and gold? xP


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

to be fair the first was right after I was saved by my babysitter,while we were moving at high speeds on the roof of a moving wagon. Needed to keep my priorities in order.

The second one I just kinda forgot and would like to roll my perception check now?

Perception: 1d20 + 6 ⇒ (4) + 6 = 10


Excuses excuses, their is no going back. ;)

This is what you will get IC soon.

Loot:

200 gp
Wand of Cure Light Wounds (35 charges)
Scrolls of Cause Fear (3)
Potions of Cure Moderate Wounds (2)
Alchemist Fire (2)
Tanglefoot Bag (1)


Could you give me a summary of your level up. Then I'll move us forward.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Well I got well-versed and versatile performance as class features.I chose Perform:Song for versatile performance. This lets me make bluff and sense motive checks with my perfom:sing skill. That's why sense motive and bluff have such high checks without ranks.

As for spells I got one extra 1st level spell and chose Vanish. I don't remember if I ever asked you how we determined health for level ups so I chose just to use Half +1, since that seems to be what most people on the boards use.

Finally, I added my favored class went into skills once more. That's actually on my character sheet. So were my two new class features, but I accidentally added them to the bardic performance tab. That has since been fixed.

You said ABP started at level 2, I assumed that meant we're using ABP at character level +1 so I added my resistance bonus to saves.

I think that's everything. If I screwed up something or need changes to be made let me know.


You forgot to add a 0 level spell to your spells known. Also don't forget that I gave you extra skill points. I admit I don't remember which exactly but I know I gave them to you. ;)


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Actually glancing at my character sheet I see that I did add the cantrip, I chose Mage Hand.

As for the skill you gave me perform:dance. It is also noted on my character sheet. ;)


Unless I am mistaken I gave you another one skill point from your "training". Did you count that?


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Yup, there's a 3rd party trait called Quick learner, it gives +1 skill points per level. For simplicity I just called my training 'quick learner' and put it in the trait section.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

In the span of three posts, I've gone from having two healing potions to having five plus a wand thats seventy percent full. This feels like an omen of things to come.

By the way, yesterday Teiidae mentioned that you let him change one spel or skill rank at level up, beyond what would normally be allowed for a spontaneous caster. Will you let me do the same?


Sure, as for all the healing. You killed a multiclass cleric/fighter and that's pretty much what they invest in sense as long as they keep themselves healthy they can keep fighting. Sadly that tactic is not great when you have no back up to give you time to use said healing. ;)

Also do you really think Godun is the type of halfling that would drink something like a potion if it was bad. He would rather die then suffer poor drink. Somethings are just unacceptable.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Fair enough.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Zatsa doesn't really have much to say. I'm good to go.


Got swamped, will post tonight or tomorrow.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Its cool


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

By the way, near as I can tell you never answered a previous question of mine. Teiidae mentioned you let him re-train a spell or a skill rank at level up. will you allow me the same? I assume yes but didn't want to change a spell before getting the ok from you.


^

I did answer it, it's my second post going up. It's even the first word, the answer is the same this time too. :P


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

I was right until you pointed out that I wasn't right. Not cool dude. Thanks though.


Let me know if you want to give Godun a word or go off on your own. If nether I will post your arrival at the tavern in a while.


Do you want to trade anymore words or do anything?

Otherwise I will move things up to the time you need to meet Jack.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Im fine if you want to advance time. I did want to buy a couple of wrist sheaths, so I could stick my daggers or maybe potions up my sleeves and retrieve them quickly. But that shouldn't require its own scene. I can make gather info checks here in this thread if you want.


Go for it.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Diplomacy (Gather Info): 1d20 + 11 ⇒ (14) + 11 = 25


You find what your looking for and pay the standard rate for it. Post coming later.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Just letting you know you may notice my posting slowing down a little during the next few weeks. Its not due to due to lack of interest or anything.

Just started a job at a fancy hotel and during the summer it gets crazy busy apparently and I have virtually no say in how many hours or days i work. Honestly my co-workers talk about summer the way people talk about Winters in Westeros.

Anyway this is just to say that i might not post as soon as I see an update as was previously the case and instead its more likely I'll post the following day, depending on when I first see it.


No problem I know how that is. I have lived in florida before and tourist season is insane in places like miami beach and such.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Yeah I can just imagine. Ive only been there once, it was during march and it was super busy. Peak season most be nuts.


So I got to ask. You still interested in this story?


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Yeah I am. Sorry about the delay. The season kicked me in the nuts. I'm done work in a few hours and have tomorrow off. My post will be up by midnight.


Not rushing you or anything. But I had to ask in case it was something on my end.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Nope, this game remains my favorite of my three ongoing games by a large stretch.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Several things:

As part of my level up, I'm swapping out curelight wounds for charm person. My alias will be updated to reflect this in a bit, I forgot to do it when you confirmed I could swap a spell.

What precisely does the stealthy ring do? I assume its a numerical bonus to stealth checks but I just want to know by how much.

Finally, I know you prefer theater of the mind but do you think you could jot together a quick map of the office building I'll be infiltrating. I think it will help my own thought process but it's not necessary. Promise I won't throw a hissy fit if you don't feel like it ;)


The ring gives a +5 bonus to stealth.

Sadly I can not do this. As I would be compelled to think like someone trying to protect their illegal documents in greater detail which would result in increased difficulty and likely your demise. Please try to understand my position and do without the map. ;P


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Its fine, however honesty forces me to admit, I lied about not throwing a hissy fit.

Unleash the hissy fit


Honest about lying. You want to explain how that works. xP


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

In the face of being caught in your lies its never a good idea to double down and add more lies. Thus when your lies are revealed its time to be honest. I guess.


But if your an established liar how can you expect anyone to trust your words. Therefore by the admittance or unveiling of said lies you have rendered even the truth of your words to be doubted as lies by default.

So begins the rabbit hole of self reflection and ideological discussion. You have brought this upon yourself and fully deserve it. xD

Just kidding I don't care for that mind bending circular argument crap. You have more important things to worry about, like thugs and exploding doorknobs.


I am going to need a description of how she gets to the location. Such as method of travel and such. Also how she plans to get into the compound or her approach. As well as any rolls that would tie into that.

Feel free to ask me any questions here if you need detail on something before hand.


Female HP:31/31 l AC: 20 T: 15 FF: 16 l Fort: +6, Ref: +9, Will: +7 l CMB: +5/8, CMD: 19 l Dark vision 60ft, Perception +8, Sense Motive +12, Initiative Bardic Performance 13/13, Spells per Day: 4/4(Level 1), 2/2 (Level 2) Bolts:29

Alright my post is just about finished but i do have a single question.

Zatsa and company are currently staying in the Oregent Base District and the office Zatsa is to break into is in the Lumber yards district right? I Don't believe you ever said and I just want to make sure my path makes sense.

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