Selena Shadethorn |
After scrolling (heh heh) forever, I finally found the custom scroll thing. I was skipping over it in that long list. x] Do scrolls work similarly to wands that the spell has to be in your class to be able to use the scroll, or can a caster use any scroll? I'm technically a caster, so I would be fine grabbing scrolls instead of potions if I could use them myself.
GM Justaworm - RID |
edited multiple times
Shwarto |
Infernal healing itself is fine; whether the other characters would accept it or not is a different story. While the target's alignment may very well not change (as per the spell), the caster's alignment may. With any Evil typed spell, there is probably going to be some type of effect for using it and we'll see what happens if/when it comes to it.
Wow. While certainly within your rights (I'm NOT complaining about the decision itself) that is a HUGE data point to casually drop. If you consider casting an evil spell to be a sufficiently evil act as to change alignment then there is no way that Shwarto would use Infernal Healing. Mechanically, he is Neutral and happy to stay there. From the more important character point of view he just wouldn't do an act that is considered to be that egregiously evil.
He might have a couple of scrolls for an emergency, mind :-)
Do you have any objections if I sell the infernal healing wand and buy something else?
To others - I think buying a communal CLW wand (or even 2) is a great idea.
Stígandrr |
GM Justaworm - RID wrote:
Infernal healing itself is fine; whether the other characters would accept it or not is a different story. While the target's alignment may very well not change (as per the spell), the caster's alignment may. With any Evil typed spell, there is probably going to be some type of effect for using it and we'll see what happens if/when it comes to it.
Wow. While certainly within your rights (I'm NOT complaining about the decision itself) that is a HUGE data point to casually drop. If you consider casting an evil spell to be a sufficiently evil act as to change alignment then there is no way that Shwarto would use Infernal Healing. Mechanically, he is Neutral and happy to stay there. From the more important character point of view he just wouldn't do an act that is considered to be that egregiously evil.
He might have a couple of scrolls for an emergency, mind :-)
Do you have any objections if I sell the infernal healing wand and buy something else?
To others - I think buying a communal CLW wand (or even 2) is a great idea.
I think I remember reading this in horror adventures a while ago actually. Its an official PF rule. The numbers they used were a bit ridiculous though, like a pit fiend becoming good after casting bless water 5 times consecutively.
Selena Shadethorn |
Okay, here's my modified list:
- Wand of cure light wounds
- 7x Oil of magic weapon
- potion of endure elements
- potion of cure wounds
- potion of mage armor
- 5x trail rations
- tanglefoot bag
- 2x scroll of remove disease
- scroll of endure elements
Assuming I can get all those items, I'm good to go. Depending on long it takes to track down these items, she would head to the ship and hang out with the captain, which I can do in character if that's the case.
Shwarto |
I think I remember reading this in horror adventures a while ago actually. Its an official PF rule.
I don't have that book nor have I read it :-(. There are far too many rules these days to keep up with them all :-(.
As I say, I have no problem at all with the ruling. Makes sense that casting an Evil spell is an evil act. It just came as a surprise to the player (played too much PFS recently. Or house games that don't have alignment). But it shouldn't be a surprise to the character (who is all about knowledge skills, after all). All I'm hoping for is permission to sell at full cost an unused item that the character would never have bought.
Stígandrr |
Okay, here's my modified list:
- Wand of cure light wounds
- 7x Oil of magic weapon
- potion of endure elements
- potion of cure wounds
- potion of mage armor
- 5x trail rations
- tanglefoot bag
- 2x scroll of remove disease
- scroll of endure elements
Assuming I can get all those items, I'm good to go. Depending on long it takes to track down these items, she would head to the ship and hang out with the captain, which I can do in character if that's the case.
Are you buying a whole wand on your own?
Selena Shadethorn |
Selena Shadethorn wrote:Are you buying a whole wand on your own?Okay, here's my modified list:
- Wand of cure light wounds
- 7x Oil of magic weapon
- potion of endure elements
- potion of cure wounds
- potion of mage armor
- 5x trail rations
- tanglefoot bag
- 2x scroll of remove disease
- scroll of endure elements
Assuming I can get all those items, I'm good to go. Depending on long it takes to track down these items, she would head to the ship and hang out with the captain, which I can do in character if that's the case.
Yes, as I said, I had a lot of gold from character creation that I forgot to spend, so I'm more than fine spending it on a wand. It was something I would have bought in the beginning if I had thought about it.
GM Justaworm - RID |
@Selena, those are all fine.
----
@Shwarto, you can sell at full cost and go with something else if you'd like.
For me, casting an evil spell should feel very, very wrong to a good character (e.g.. anointing the target or self with demon blood; that's pretty rough) and should have some kind of either short or long term consequences. You are casting evil infused magic, and that has to have some kind of corrupting effect (even if just roleplaying). I am sure there is a mechanic, but it is probably non-sensical and exploitable, and so for me it is just a case by case thing. I did say *may* change. :)
Infernal Healing, however, is pretty far down on the spectrum of evil typed spells, and I would not change alignment based on limited casting that spell alone. But again, that doesn't mean there wouldn't be other repercussions (e.g., corruption mechanic, roleplaying flair, possible extra encounters, etc.) I wouldn't consider it much of a moral issue at all for a neutral character, though again something could eventually come from it.
Also, limited casting of a spell generally wouldn't bring anything unless the spell were especially vile in some way (requires innocent blood, etc.)
Finally, I would never ask a PCs alignment to change without a discussion first anyway, though some actions may clearly warrant it.
I hope that about covers it.
Selena Shadethorn |
@Selena, those are all fine.
etc
That sounds fair and makes sense to me. With that list of goodies purchased, Selena is ready to move on. *anime as heck thumbs up*
Shakaro Jun |
Just realized I forgot to get a backpack.
Are there any scrolls you guys want to get for removing status effects?
* A lesser restoration scroll costs 150 gp. So does remove paralysis.
* Remove fear and remove sickness scrolls would be 25 gp.
I plan to get a few but I can only afford so many.
My shopping list will be:
__2 gp Backpack
150 gp Scroll of remove paralysis
_25 gp Scroll of remove fear
_25 gp Scroll of remove sickness
_50 gp 5 x acid flasks
_20 gp 1 x alchemist's fire
---
272 gp Total (I did have a bit of gold left over)
Stígandrr |
@Shakaro - I am not sure what else we would need as far as scrolls. It seems like you have the basics covered
Current item list:
Acid x2
Alchemical Cement
Alchemist's Fire
Blasting Jelly x2
Coral Boulder
Oil x5
Sack x10
Sentry Seeds
Water Purification Sponge x3
Shakaro Jun |
@Shakaro - I am not sure what else we would need as far as scrolls. It seems like you have the basics covered
We may need more than one of these. Likewise, I did not have enough for lesser restoration.
Shwarto |
Ready to go.
I'm losing track (even after going back and re-reading).
Did we still decide to get a communal CLW wand? I'm going to assume yes in my purchases :-).
Purchases - Lots of probably uninteresting stuff, listed just in case you care. Only important stuff is a scroll with 3 spells of infernal healing, an alchemists lab and some reagents. Note that most of the funds came from selling the wand of infernal healing
Hammock
3 packs of marbles
2x potion sponge (1 with air breathing in it)
signal whistle
tea pot
Portable Alchemists lab
100 gp worth of alchemical reagents (raw materials for alchemy)
2 antiplague
3 antitoxin
2 alchemists fire
3 acid
scroll with 3 infernal healing
Potion - CLW
Various teas
Ball, cards, board games
alchemical grease
Smelling Salts
Familiar satchel
Insight leaves
Meditation tea
3x Vermin Repellent
3x clear ear
3 x tindertwig
Tanglefoot bag
Stígandrr |
Stígandrr wrote:@Shakaro - I am not sure what else we would need as far as scrolls. It seems like you have the basics coveredWe may need more than one of these. Likewise, I did not have enough for lesser restoration.
I can donate my 270 for more scrolls if you need it. My list of items was for fun anyways, nothing necessary. I will just use one gp of my leftover gold from creation to get ten sacks and call it good if that is the case.
Waseem Hunter |
Shakaro Jun wrote:I can donate my 270 for more scrolls if you need it. My list of items was for fun anyways, nothing necessary. I will just use one gp of my leftover gold from creation to get ten sacks and call it good if that is the case.Stígandrr wrote:@Shakaro - I am not sure what else we would need as far as scrolls. It seems like you have the basics coveredWe may need more than one of these. Likewise, I did not have enough for lesser restoration.
It’s a new monk archetype, monk of many sacks!
Stígandrr |
Stígandrr wrote:It’s a new monk archetype, monk of many sacks!Shakaro Jun wrote:I can donate my 270 for more scrolls if you need it. My list of items was for fun anyways, nothing necessary. I will just use one gp of my leftover gold from creation to get ten sacks and call it good if that is the case.Stígandrr wrote:@Shakaro - I am not sure what else we would need as far as scrolls. It seems like you have the basics coveredWe may need more than one of these. Likewise, I did not have enough for lesser restoration.
They can use two at once! And it only replaces flurry of blows!
Selena Shadethorn |
I think Selena picked up the tab on the clw, but I could be wrong there.
I for sure bought one, so we're good in that dept.
Shakaro Jun |
A couple last-minute things:
Rather than a bedroll, can I have a hammock? A hammock was the standard way of sleeping on a ship, and Shakaro is a sailor. I figure the price and weight might as well be the same.
What about mosquito netting? Is that something that's available for sale?
GM Justaworm - RID |
Yes, hammock and bedroll is exchangeable for anyone.
I can't find anything on mosquito netting.
We'll say that personal mosquito netting (bedroll sized) is 5gp. I will add a +10 bonus to saves related to insect born ailments while in the netting. Given the fine threading it is easily damaged and not quite 100% effective.
There are hats that also have face netting that are available for 5gp, which will provide a +2 circumstance bonus when worn, however they are not compatible with helms.
Selena Shadethorn |
I will retroactively take you up on that sweet, sweet face netting
Shakaro Jun |
It has occurred to me that Shakaro's tribe lived in similar conditions as this, and probably didn't have mosquito netting. Perhaps their scaly hides are hard for a mosquito to penetrate? I do have a racial bonus against poison, but not disease.
That much being said I'll still get both mosquito netting items.
GM Justaworm - RID |
Just fyi the gm rolls got messed up from how I originally rolled and wrote up things. That d6 somehow got inserted into Stig's first check, probably stray click from the laptop touchpad on the last copy/paste from my file.
I didn't even know you could do 1dAdB. Does it actually give you a random A number of dB rolls?
test: 1d6d20 ⇒ (15, 11) = 26
test: 1d6d20 ⇒ (15, 15) = 30
test: 1d6d20 ⇒ 19
test: 1d6d20 ⇒ (13, 8, 19) = 40
Looks like it does. I don't know how that would be useful, but cool.
Selena Shadethorn |
Yeah, a 54 on a perception check is pretty impressive, haha! That's interesting that you can have a string like that...
test: 1d4d6d8d10 ⇒ (8, 5, 5, 9, 9, 4, 4, 9, 1, 6, 4, 7, 5, 8, 5, 8, 8, 10, 10, 5, 10, 2, 9, 8, 8, 2, 1, 4, 1, 4, 5, 9, 4, 3, 7, 9, 6, 6, 6, 1, 9, 5, 10, 6, 8, 3, 1, 8, 8, 2, 6, 1, 10, 7, 9, 4, 2, 5, 4, 5, 4, 8, 1, 6, 4, 4, 9, 1) = 385
Oh, God, what have I done?! Lol
Selena Shadethorn |
Yeah, not a big fan of the new design. It looks sleeker, but it's harder to navigate.
GM Justaworm - RID |
I never stated that I even had my dagger drawn and, in all honesty, I probably wouldn't have. So, no AoO and I'm firmly grappled.
Fortunately for me, I DO have escape artist :-)
[dice=Escape Artist]1d20+10
If that is enough (I REALLY hope it is :-)) He'll 5ft step to the NE (moved on map on the assumption that a 27 is enough)
"Help. Help! Some help over here, please!"
Shwarto, unless I am missing something I believe you will have to wait until your turn before using Escape Artist, no? For the record, I hate grapple. :)
Shakaro Jun |
Shwarto, unless I am missing something I believe you will have to wait until your turn before using Escape Artist, no? For the record, I hate grapple. :)
Normally yes, but please see my post.
Shwarto |
Shwarto, unless I am missing something I believe you will have to wait until your turn before using Escape Artist, no? For the record, I hate grapple. :)
I thought it WAS our turn. Bad guys go, we go.
Or do you want us to go in two separate tranches of PCs? If you said that before I must have missed it.
GM Justaworm - RID |
Ok, I just meant that it was still Shakaro and Waseems turn to close the round before you got actions again. You may have wanted to wait and see what they do first.
I posted the first question before Shakaro's post in gameplay, by the way ... if that clears any confusion.
At any rate, Waseem's post (which closes round 3) will happen before Shwarto's (which starts round 4).
Selena Shadethorn |
No worries. I'm actually in the process of making a big move for work (Alaska to Texas!!), but I'll still check in at least once a day to see what's up and contribute.
GM Justaworm - RID |
So while we are on the boat, I will pause occasionally, generally once at some point during the day, and let your characters interact with each other and the crew. You can look through the early posts with knowledge and information to maybe ask about if you are interested or just come up with whatever you want.
We will handle watches and placement on the boat with the scheme that you can find under the "Where am I" spoiler on the Campaign Tab.
Shwarto |
I said this earlier but I'd like to bring it back to your attention.
When time allows Shwarto would definitely like to see if he can get the engineer to show him the engines and maybe even help him to improve them
GM Justaworm - RID |
6-8 saves a day? Wow. That is MUCH worse than I expected. Guess low level characters die a LOT out here. In a day or so :-(
Yeah, I scratched my head on that too. It seemed too purposely geared towards hampering the party and not quite in line with the population survival. Interestingly, the module calls for 10 Fort saves (from 10am - 8pm, starting at DC 15 and increasing by 1 each time. Heart of the Jungle scaled it back to around 6, which is what I went with.
Keep in mind that we are in middle of July and there is basically extreme heat in this area right now and basically little shade.
My kids and I love to watch re-runs of Man vs. Wild with Bear Grylls. Re-watching the Australian outback and African episodes I believe this is very consistent with the dangers of being in extreme heat.
However, there are a lot of precautions. We'll cover those in the main thread.
Shwarto |
Keep in mind that we are in middle of July and there is basically extreme heat in this area right now and basically little shade.
Note - This is just my kvetching about how absurd Paizo rules are, NOT trying to actually get you to change anything. They're so silly that I think that EVERY SINGLE PFS Scenario where they come up they get changed :-) :-).
We're on a moving boat surrounded by water. We can douse ourselves with water on a constant basis (which is presumably why we're allowed to heal up our lost hit points. Normally one can't do that). We'd have an awning rigged to provide shade.
In real life in the hottest of countries people often take a 2-4 hour gap at the hottest time of the day. But that is about it.
Its the children who just can't live in climates more extreme than Seattle :-).
A normal human child goes unconscious in 1 hour and dies 2 hours later :-)
Selena Shadethorn |
No worries on this end. As I mentioned, I'm in the middle of a big move and the start of a new job, and it's been more hectic than I thought it would be (and I thought it would be pretty crazy). Hopefully, the dust will settle in a week or so.