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A Rise With A Difference

Game Master Dabbler


401 to 450 of 696 << first < prev | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | next > last >>

This IS the internet you know ... Alegedly human Expert (IT) 5/Ninja 3/Witch 7

No, he's normally very prompt in posting.


Expert 3/Slacker 4/Layabout 2

I'll be taking a short vacation Thursday-Monday. Please DMPC Vaclav as needed.

Also props to Dabbler and you all for making this game so enjoyable.


Male Human of Varisian and Chelaxian descent Cleric of Erastil 6

Fourth level HP 1d8 + 1 ⇒ (4) + 1 = 5


Elan PW6 || hp 44 | AC 19 | T 14 | FF 15 | CMD 21 | F +7 | R +7 | W +6 | Init +6 | Per +13 | pp 16 || A 40/40 | BA 20/20 | Focused
therealthom wrote:

I'll be taking a short vacation Thursday-Monday. Please DMPC Vaclav as needed.

Also props to Dabbler and you all for making this game so enjoyable.

Same here.

I will level up Thanadros after I get back!


Female Human (Varisian) Wilder 6 {HP 53/53; AC 20, T 15, FF 15; F+6 R+5 W+8; Init+3 Perc+14} {Effects: Psionic Focus}

Dabbler, can we use stuff from Psionics Expanded when leveling up?


Male Half-giant Psychic warrior 5/Aegis (trailblazer) 1

I updated Gornak (took Craft Armor as a path skill, took Psionic Levitate as a power and took 1/2*Max+1 hit points).


Female Human (Varisian) Wilder 6 {HP 53/53; AC 20, T 15, FF 15; F+6 R+5 W+8; Init+3 Perc+14} {Effects: Psionic Focus}

Sorry for the delay! Working on updating Aylmora to 4th level.

Feeling brave and rolling for hit points: 1d8 ⇒ 6

With Con bonus, that's 7 hp.

Ability score increase goes to Wisdom, raising it to 14.


Elan PW6 || hp 44 | AC 19 | T 14 | FF 15 | CMD 21 | F +7 | R +7 | W +6 | Init +6 | Per +13 | pp 16 || A 40/40 | BA 20/20 | Focused

Hey Dabbler. They changed psychic warrior around in the final version compared to the one you gave out before. Should I adjust to the new version or keep with the old version?

I know that Albrecht is gone, but do we know what happened to Gob?


Male Half-giant Psychic warrior 5/Aegis (trailblazer) 1
Thanadros wrote:
Hey Dabbler. They changed psychic warrior around in the final version compared to the one you gave out before. Should I adjust to the new version or keep with the old version?

I'm curious -- what are the differences you're seeing?

I'm pretty sure Gornak is using the final version of the psychic warrior, not a Beta version. But without knowing what the difference is, it's hard to say for sure.


Elan PW6 || hp 44 | AC 19 | T 14 | FF 15 | CMD 21 | F +7 | R +7 | W +6 | Init +6 | Per +13 | pp 16 || A 40/40 | BA 20/20 | Focused

For one my path bonuses change from a bonus to hit to a bonus to damage. not at a place to check anything else at the moment.


Male Half-giant Psychic warrior 5/Aegis (trailblazer) 1
Thanadros wrote:
For one my path bonuses change from a bonus to hit to a bonus to damage. not at a place to check anything else at the moment.

Ah, that's ringing some bells. I also remember they toned down the Ascetic path's AC bonus quite a bit as well.


Expert 3/Slacker 4/Layabout 2

Since this started out as a playtest, I'll provide some comparisons. I played this with Wellard as DM. I remember Nualia as a tough fight. I remember the tentamort at least getting some licks in. The psionics seem to be just kicking.


I agree that if this was still the playtest phase, that it makes psionics look pretty powerful. Maybe the half-giant race was better off as a +1 LA race.


Elan PW6 || hp 44 | AC 19 | T 14 | FF 15 | CMD 21 | F +7 | R +7 | W +6 | Init +6 | Per +13 | pp 16 || A 40/40 | BA 20/20 | Focused

Dabbler,

We got a cloak from Grogmurt that was never Identified. Is it another cloak of resistance? And was the one for Nullia a +1 cloak of Resistance? Is the save bonus from the amulet a resistance bonus?

I think Vaclav should take the breastplate if he is willing to.

Updated Treasure List


Expert 3/Slacker 4/Layabout 2

If anyone else could use the breastplate, they should take it. Mine's already masterwork and thus ready for enhancement.


Male Half-giant Psychic warrior 5/Aegis (trailblazer) 1

Gornak is fine with his heavy armor.


Expert 3/Slacker 4/Layabout 2

work trip. can post maybe Sunday? then another trip mon-Tues next week.


Expert 3/Slacker 4/Layabout 2

Friday's work trip turned into 2 days plus now I've got to finish the reports for all last week's work ASAP. Monday's trip has been extended to Wednesday. Might be Thursday before I can post again. DMPC my character as needed. Sorry.


Elan PW6 || hp 44 | AC 19 | T 14 | FF 15 | CMD 21 | F +7 | R +7 | W +6 | Init +6 | Per +13 | pp 16 || A 40/40 | BA 20/20 | Focused

Vaclav: Sorry, I didn't mean to sound accusatory or anything. I just like to put an ooc note in like that just to make it clear that that is how Thanadros would know to switch weapons. I know Vaclav wouldn't hold that kind of info back.

Dabbler: Quick note, Incorporeal works a tad differently in pathfinder vs 3.5. Magic and Magic Weapons simply do 1/2 damage now, instead of a 50% miss chance. I'm cool if you want to do the 50% miss chance though, but I thought you'd like to know. I haven't dealt with shadows for some time though, so if the 50% miss is from something else, then please ignore this...

Gornak: The buff from earlier on the weapon would be long gone by now right? If it was still active, I'd feel really silly about dropping the bow...

Anyone: Would a mundane arrow shot from a magical bow count as magical for the purposes of overcoming DR and working on Incorporeal creatures?


Male Half-giant Psychic warrior 5/Aegis (trailblazer) 1

Yes, I assume it would be gone, since I didn't say anything about renewing it.


Expert 3/Slacker 4/Layabout 2

Sorry, Jlord. No offense taken. I should have put a smiley face in the post to show I was joking.

About the magical bow, mundane arrow -- I'm pretty sure the ammo is "magical" when fired.

This is a bit of a quandary. Vaclav has 2 Magic Weapons prepped and an oil of magic weapon. Who needs it and is channeling more or less important?


Female Human (Varisian) Wilder 6 {HP 53/53; AC 20, T 15, FF 15; F+6 R+5 W+8; Init+3 Perc+14} {Effects: Psionic Focus}

Just a heads-up: I will be on vacation from Saturday, June 23 through Sunday, July 1. The place we're going supposedly has NO internet access. Please feel free to 'bot Aylmora accordingly during that time. Thanks!


Expert 3/Slacker 4/Layabout 2

So metaphysical weapon is basically an "at will" magic weapon? Guess I won't be prepping that again.


Psychic warriors get to cast their "path" powers for free by expending psionic focus. I guess it's supposed to be like the cleric's first level domain ability or a wizard's level 1 school ability.


This IS the internet you know ... Alegedly human Expert (IT) 5/Ninja 3/Witch 7

Indeed so - they cannot augment it, so in another level or so it will lose it's effectiveness.


Expert 3/Slacker 4/Layabout 2

Still handy if you find yourself without a magic weapon and need one to hit. A nice back-pocket option.


Male Blue; Humanoid (goblinoid, psionic) Nomad 3 (from Psionics Unleashed)/Witch 2

Sorry for disappearing. I had to reduce service on my phone plan but it's back now. Life has been tumultuous to spare details, but it's settling down and finances are stableish. If i javen't lost the favor of everyone, i'd still be happy to stay with the group. Just give me a day to catch up on posts. If not, i understand and had a wonderful time gaming with evetyone.


Male Blue; Humanoid (goblinoid, psionic) Nomad 3 (from Psionics Unleashed)/Witch 2

And please forgive typos.


Male Human Expert 2/Urban Ranger 1/Cutpurse Rogue 1/Street Performer Bard 5

Ok, if I can rejoin how about this: Gob spent all night talking with his new "tribe" attempting a form of moral debate. He's undertaking his first steps toward making a CN tribe of goblins that will leave Sandpoint in peace and eventually act in harmony with the lobgshanks by aiding gornak and his father in the junk business, the guards and rangers with scouting, and eventually start their own semisustainable subsistence method and trade via fishing and hunting. Gob will encourage a non-gender-slanted, polyamorous meritocracy to better fit the CN elements he feels he can achieve with them. As long as the evil tendencies come out in warfare and animal hunting and not in regard to civilized folks, gob figures they cab live peacefully. He expresses how the longshanks' success in the world lies in their ability to get along with others and to save a generation's experience to draw from by their descendents through lore, writing, and cultural traditions. Gob encourages the development of a pictoral phonetic script in lieu of writing and allows input from the smarter goblins on what images to use (can i spend 2 ranks in linguistics to develop a new way of "writing" goblin and common pidgin?), etc. Gob will appoint tudmunch and snovli, the 2 dominant lady goblins, and the warrior most amiablr to his philosophies as gob's Tribal Council. These debates take all night and morning and explain why he has not gone with the party yet. While gob is not that charismatic, he is powerful and intellifent, and patient. He lets logic rule the day where he can and displays of power when it fails.


Male Human Expert 2/Urban Ranger 1/Cutpurse Rogue 1/Street Performer Bard 5

I can remain absent for the watery treasure cave, or show up in the nick of time, either way. If i do show up should i wait til after the fight to level (esp since i barely slept)?


This IS the internet you know ... Alegedly human Expert (IT) 5/Ninja 3/Witch 7

Sounds like a plan, Gob can rejoin the party after this encounter. The tribe would like to remain in Thistletop, as it's a good, defensible position and close enough to the road to provide security. The goblins like the idea of being paid to not attack caravans, as this means gold for no risk as they see it.

You actually have a good nexus of a tribe here, many females and a number of fairly tough goblin commandos. All are very scared of Gob, goblin sorcerers are rare and goblin wizards unheard of.


Male Human Expert 2/Urban Ranger 1/Cutpurse Rogue 1/Street Performer Bard 5

Thistletop is a great location for them. Gob eventually sees them as wild and carefree fishet-hunter-foragers that occassionally trade w/longshanks and act as guides for caravans and ranger types. If they can provide a service for their neighbors and help keep unruly monsters away, it seems possible that the local longshanks will grow to appreciate their existence and encourage it via trade and loose alliances. Coastal goblins already tend to be a bit blue, as per pathfinder descriptions, and gob intends to increase the temdency of that trait and cement his place as chief in the coming weeks. It will also give him a more valid say in child-rearing, so a communal approach of openness and curiosity-encouragement will be more tenable. Gob envisions a bunch of irritating but happy CN gobbers running around exploring and learning, hoping nurture overcomes nature and the next generation will help ease the transition away from pure evil and depravity.

As for religion, Gob argues that there are so many gods, and aside from the odd priest or paladin, tje common folk rarely benefit from the gods. Some priests do not even seem to get their power from the gods. Instead, gob feels it is better to respect the gods as ppwrrful spirits, and venerate the bonds of the tribe and the natural world that sustains yjem. (gob will intensely discourage clerics of nongood deities, and instead favor druid, oracle, witch, and ranger as divine casters, freely teaching any latent psionucs--his eventual kids?-- that wish it). To emphasize this point, gob uses a now-dead goblin witcj's centipede familiar as an example. He psychically bonds with the critter, learning its secrets and delving into his heritage of goblin sooyhsayers, witchdoctors, and creepy hedge witches, and demonstrates that inner power, and patron spirits are more powerful and safer options for the tribe than clerics who blindly follow an invisible power from beyond with no control of their destinies. Gob takes his next level in witch, making his power more undetstandable to the thistletop goblins and simultaneously proving a point about gods.

This should add nice backstory flavor and give gob purpose in his downtime. Hopefully they will not mind his adventuring to help his new allies and gain more power.


Male Human Expert 2/Urban Ranger 1/Cutpurse Rogue 1/Street Performer Bard 5

I have no spellcheck on my cell, and it is hard to tell when i typo based on how my cell interacts with the paizo site when my keyboard is onscreen. I will try to minimize the atrocious typos.


Male Blue; Humanoid (goblinoid, psionic) Nomad 3 (from Psionics Unleashed)/Witch 2

I'm going to take healing hex this level and slumber hex next, likely; but for patron do you think it's more thematically appropriate to take Spirits or Healing?


Male Blue; Humanoid (goblinoid, psionic) Nomad 3 (from Psionics Unleashed)/Witch 2

Group poll:

While I inherited this character, I am really growing to love him and watching him grow in character. However, my choice of witch for level 4 is really only because thematically wizard makes no sense, and i'm only going arcane caster to meet the crebremancer PrC.

So... Do you all think my choice if witch is suitable/viable/appropriate, or should i go straight psion?


Female Human (Varisian) Wilder 6 {HP 53/53; AC 20, T 15, FF 15; F+6 R+5 W+8; Init+3 Perc+14} {Effects: Psionic Focus}

If Gob weren't establishing his own tribe of goblins, then I think taking levels as a wizard would make sense for Gob as he seems to be a literate and rather cultured goblin.

However, since Gob is working hard to establish a non-evil goblin tribe, I think taking levels in witch is the best way to go. Having a spellbook would probably be too much for the other goblins to accept, whereas a witch could provide credible spiritual guidance and direct the new tribe's moral development.


Expert 3/Slacker 4/Layabout 2

Play what you like. This game was about exploring psionics and trying the cerebremancer certainly fills that bill.

"Viability" doesn't matter much I think, because the party is rolling. We're strong enough and Dabbler isn't on some vendetta to kill us.

Max has good points about the witch.

What about going sorcerer rather than wizard or witch?


therealthom wrote:
"Viability" doesn't matter much I think, because the party is rolling. We're strong enough and Dabbler isn't on some vendetta to kill us.

I agree, and I also find the word "viable" kind of creepy, as if a psion/witch won't survive outside the womb.


Male Human Expert 2/Urban Ranger 1/Cutpurse Rogue 1/Street Performer Bard 5

Lol. I meant viable as a plausible/acceptable choice. I can't go sorcerer with a neegative Cha... Unless I was really bored and needed a major challenge
:)


This IS the internet you know ... Alegedly human Expert (IT) 5/Ninja 3/Witch 7

LOL Witch works fine for me, too. It's your character, after all. My intention of this adventure was to test the psionics system and to date I have seen no major problems with any builds. Well, maybe with powerful build, but truly I have seen a high-strength greatsword fighter power-attack for as much damage as Gornak has been pumping out regularly, so no worries there, really.


Male Human Expert 2/Urban Ranger 1/Cutpurse Rogue 1/Street Performer Bard 5

As a playtest, would it help you more if i was a full manifester or is testing the prc equally okay? I guess i want to make sure i'm not defeating the purpose of your playtest by dabbling in magic.


The playtest phase has long since finished, considering the book that we were playtesting came out a year and a half ago.


Female Human (Varisian) Wilder 6 {HP 53/53; AC 20, T 15, FF 15; F+6 R+5 W+8; Init+3 Perc+14} {Effects: Psionic Focus}

However, I think it would be an interesting exercise to see how psionics and magic mix a la the cerebremancer.


Elan PW6 || hp 44 | AC 19 | T 14 | FF 15 | CMD 21 | F +7 | R +7 | W +6 | Init +6 | Per +13 | pp 16 || A 40/40 | BA 20/20 | Focused

Whatever you think you will have fun doing. I'm usually a fan of staying one class. That being said, I'm seriously considering taking a few levels of fighter or something. Psychic warrior doesn't favor ranged fighting very much. That or I might start going a bit more melee.


Male Human Expert 2/Urban Ranger 1/Cutpurse Rogue 1/Street Performer Bard 5

Thanks for the feedback, guys. I think I'll still go cerebremancer via witch. Seems unconventional and fun.

Too bad psiwars don't have better ranged options. Magi, too, for that matter.


This IS the internet you know ... Alegedly human Expert (IT) 5/Ninja 3/Witch 7

Sounds good. Looking at the psywar, it's not got many ranged-specific options, but quite a few that could work with ranged combat. Given Thanadros' focus, perhaps a few levels of ranger would work? He uses his perception and stealth a lot, ranger would work with that and supply some much-needed skill-points. It's entirely up to you of course, just throwing it out there.

I'll also go over the psywar and see what options might work best for you. Ranged is normally such a good option, there maybe something we have overlooked.


I'm not sure what the fighter class has specifically for ranged attackers that the psychic warrior doesn't. I guess you can get feats based on BAB slightly faster.


This IS the internet you know ... Alegedly human Expert (IT) 5/Ninja 3/Witch 7

All the weapon enhancements (including dissolving weapon)are as applicable for an archer as a melee character. I think some of the powers like psionic lion's charge are clearly not appropriate, but hustle to move and shoot certainly is. Powers such as heightened vision would be a huge advantage, and call weaponry gives you effectively unlimited ammunition.

I think there is a lack of anything specific for an archer, but not a lack of anything at all.


Male Blue; Humanoid (goblinoid, psionic) Nomad 3 (from Psionics Unleashed)/Witch 2

Just let me know when/how Gob should jump back in. He'd have appointed Snovli & Tudmunch and his faforite mate as acting chiefs while he's gone, and set them to body-piling, scouting/fortifications, and food gathering (pickles and crab for everyone at the end of the day!).


This IS the internet you know ... Alegedly human Expert (IT) 5/Ninja 3/Witch 7

Now would be as good a time as any!

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