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| 101 to 150 of 173 |
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| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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The average NPC would simply wish you well in surviving that "curse."
Haha! Best reaction.
| Balmoren |
| HP 12 | AC 14 | T 14 | FF 10 | CMD 14 | F +1 | R +6 | W +2 | Init +4 | Per +3 |
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I say we buy warhorses and put saddle bags on them. Then we're all mobile, can carry lots of stuff but we're not in a big wheeled box that might as well say "Rob me" on the side of it. I'm cool with hanging around town however long we need to buy/sell everything as well.
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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I like keeping the wagon around for the moving the big loads around. I figure Evrail and Einar would be on horses on Balmoren and Garrett could take either the wagon or spring for a caravan to keep us at a good speed and carry all the misc crap: tools, camp supplies, food, quest items, etc. Evrail should be scouting ahead since Rangers are some of the best scouts available and Einar can guard our flank. Just my perspective of things. I'm always open to changes though. :)
| Einar Hakon |
| Male Aasimar Barbarian 2 |
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That was my train of thought, since we will need tents for camping maybe etc... well what ever money I have left after buying a light warhorse for traveling and trained for war in case I get caught riding it.
So we can pitch in for it and will be useful for all, I do understand Balmoren view on the what if someone robs it and that's why I was thinking of the hirelings but that is just me.
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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Here is a list of the stuff Garrett will buy while in tent city. I'll replace the mule with a heavy warhorse and keep all my personal supplies in the chest listed below. The majority of this stuff is helpful to the team so whatever other things you guys want to add feel free to do so.
Heavy Warhorse w/military saddle and saddle bags - 225g
Bear Trap (x5) - 10g, 50 lbs
Medium Chest -5g, 50 lbs
Crowbar - 2g, 5 lbs
Hammer - .5g, 2lbs
Heatstone - 20g, 1lb
Iron Spike (x20) -1g, 20 lbs
Tent, Medium (x2) - 30g, 60 lbs
Water Purification Sponge - 25g, 1 lb
Shovel - .02g, 3 lbs
Cooking Kit - 1g, 2 lbs
Total Cost: 319.52g
Total Weight: 194 lbs
Deiros
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| GM W.R. Monger |
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I will get
Light Warhorse 90gp w/military saddle and saddle bags.
Chest 2gp
Rope (Hemp) 1gp 10lbs
Healer's Kit 50gp 1lb
Tent, Medium 15gp 10lbs
Grappling Hook 4lbs
Chest, Medium 5gp 50lbs
Folding Chairx4 2gp 10lbs
Area Map 50gp 2lbs
Map Case 1gp .5 lbs
Barrel (water) 2gp 30lbs (45lbs full)
Torch x10 1sp 10lbs
Garret the medium tent is only 10lbs (each) from the Adventurer's Armory.
I think we have bought a lot of stuff to benefit the whole party to a certain extent as well as some minimal commodities but this should be good for all and we still have money left for other needs that we might have or need.
I just hope it all fits in our tiny wagon hahahahaha.
| Balmoren |
| HP 12 | AC 14 | T 14 | FF 10 | CMD 14 | F +1 | R +6 | W +2 | Init +4 | Per +3 |
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Hey guys, I'm sorry to do this, but I need to drop out. I've got a lot of RL stuff heating up at the moment, and I need to cut back on my online gaming. Feel free to play the character as an NPC if you please.
I wish I had time to do real life, run my own games and still play as much as I want, but it's just not working anymore. Thanks so much VoW, this was a fun game and I hope my leaving doesn't kill it.
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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Thanks for joining us Atokos! I look forward to working with you.
VoW - I put the word out in one of my more active games. Hopefully we can get a couple bites out of it.
| Atokos Droverson |
| Male Human Fighter (Lasher) 3 |
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This probably would have been a better place for me to put my statement, wouldn't it? I'll transfer it, just give me a sec.
Edit: Transferred Text
That's a really tough choice. I'm tempted to take reactionary, but having someone with disable device might be necessary going forward. Thoughts?
Now that I think about it, I may not be the best person for that, at least not for traps. Although next level, when I'd put 3 ranks into DD, I'd have a +13 with MWK thieves' tools, I'd still have a pretty bad perception, it not being a class skill and all. I'd be fine with locks, but even the simplest of traps would give me a run for my money.
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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I was thinking Dangerously Curious or Scholar of the Great Beyond. I've been putting ranks into UMD so it would be nice to have the bonus and make it a class skill. Scholar would give me access to some Int based skills (Yay!) but they'd break even after being modded. Hmmmm, choices...
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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It seemed appropriate, haha. I'd just been going over the X files wiki and wanted to see what other stuff Mitch Pileggi had done since the show ended and there's where I got the name for both the class and it's teacher.
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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Don't forget, you can aid another on these things. The entire party could easily fit around one of these things. DC is 25
On the fourth try, you finally break one of them open. You find 640 ancient gold coins, a large sized +1 longbow, and an efficient quiver made for a giant. If you reach out to pick up the weapon and the quiver, they shrink down to medium.
Eventually, the group is able to pop all of the chests open, and they discover what they would expect from such a tomb, simple treasure and coins appropriate to a minor noble house: 335 gp, a set of marvelous pigments, a bag of holding type 1, a ring of protection +1, and a pouch with 4 bandages of rapid recovery.
So we've got a bit of loot here for us to take claim of:
Deiros
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| GM W.R. Monger |
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I think Evrail is the archers so the quiver and bow can go to him.
I have no need ofr pigments and Ring of Protection can be used by Garret (build you into a wall).
Who is our band aid kit so he can hold on to the 4 bandages.
The bag of holding can be for Atokos or my self, which ever is fine.
The gold we can split it in 3, since Evrail gets new nifty toys for his combat style.
| 101 to 150 of 173 |
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