To add to the ravages of a brutal civil war The Schaler Trivarium must also now suffer a terrible plague. You have accepted a mission to deliver a vital supply of much needed serum to the system. Delivery of the serum and other much needed medical supplies to an awaiting hospital ship, it should be an easy mission.
Fineline: there is a rather large snake, the unimaginatively named Engarnoconda, which regularly reaches some 10 meters in length. Attacks on humans are rare, but they have occurred.
Boone and Dr. Felspar are crouching outside the stateroom door, guns in hand.
You can't, but perhaps your computer can: however, you're going to need to capture more message traffic before you have enough data to do any kind of cryptanalysis.
You notice Georg standing behind you, looking nervously expectant.
Georg: No idea. I do know they didn't expect that it would take too long to grab the jewels and get back. They didn't think we be ground-side for more than 90 minutes .
Georg: No, I don't really know anything about that, though I know the group that was to retrieve the gems were supposed to use scramblers, if they had to make any reports back to the ship.
Dr. Feldspar, Boone, make a test, using your intelligence modifiers.
Feldspar & Boone: You realize that when Georg exploded the pallet in the hold, Dr. Feldspar would have been 'showered' with trace amounts of explosive residue.
Fineline: It'll take at least 10 minutes to get the engines online.
Boone: you picked up a slight reading in the state-room, but, after thinking about it, you decide that your sensitive instrument was probably detecting similar residue on Georg (who, after setting up the explosives, would probably be lousy with residue).
Feldspar: You don't have a large enough data-set yet, to do any meaningful cryptanalysis.
Boone, as of now, you're reasonably certain that there are no significant explosives aboard the vessel, save for those bundled with the cargo pallets in the hold.
"Well now that we know they have not hidden more explosives on the ship, we need only to decide how to rid ourselves of the bombs still attached to the pallets in the hold. Any suggestions?"
Anson: Doesn't sound good. I'd really like to get the engines warm. Could you contact your... friends to find out what's going on and ask if we could get our engines online?
Boone: It appears that the bomblets form a kind of circuit, like bulbs in a string of Christmas tree lights, if one is removed, it would initiate a detonation sequence. The whole string will have to be removed, a pallet at a time, without pulling any of the connections out: do-able, but its is going to be a real-pain-in-the-ass. Of course, if you had the disarming code...
Boone, you can attempt to remove the 'bomb-net' you'll use Mechanic, with a +2 DM (due to the great sensor's roll, you have a excellent idea of how the dam thing works). Problem is it'll take 5 rolls to complete the job: any failed roll means the number of successful rolls required increments up 1 (you have to redo a lot of work). Any unmodified roll of 3 or less means you pulled out a connection, triggering the detonation sequence.