7Swordsmen: Black Demon Hand

Game Master Burnscar

Regional Map
Fast XP: 2211/3300


51 to 100 of 117 << first < prev | 1 | 2 | 3 | next > last >>

Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Clearly not far from death, bleeding from several wounds, the warrior in red nevertheless remains on his feet.


Warder 1 | HP 13/13 | AC 17, Touch 11, FF 16 | CMB +4 | CMD 15 | Fort +3, Ref +1, Will +2 | Init +1 | Perception +0

Numbers were starting to take their toll. Another blade managed to sneak through his defenses and pierce through his mountain pattern armor. He turns on the attacker and turns their plan against them, attacking twice with sword and horns.

Kikko: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d8 + 7 ⇒ (6) + 7 = 13

Gore, secondary: 1d20 + 1 ⇒ (16) + 1 = 17
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

If the first attack kills him then use a move to sheath and redraw to get back Iron Shell.


Male Human |Investigator(Polymath) 2| HP 18 | AC 16(T12/FF14) |CMB +4; CMD 16 | Saves Fort +2, Ref +5, Will +3 | Initiative +2, Perception +5, Sense motive +5, Bluff +0, Diplomacy+5/+9

Fight with mount: 1d20 + 4 ⇒ (9) + 4 = 13
Heaven's Eye: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21; Dmg: 1d6 + 4 ⇒ (3) + 4 = 7

If adjacent hobgoblin dies:
Yangsheda cuts down the warrior harassing him then spurs his mount south to assist Amon and Kiyoshi ( squeezing directly west and adjacent to both). Steady now lads, keep your eye on those clay men...
If either are attacked, use bodyguard feat to attempt to boost AC by 3
Aid another Amon: 1d20 + 5 ⇒ (6) + 5 = 11
Aid another Kiyoshi: 1d20 + 5 ⇒ (8) + 5 = 13


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

am i up? I can't tell

-Posted with Wayfinder


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Yangsheda deals a deep, heavily bleeding cut to the warrior's shield arm, but like his commander, the warrior remains standing.

They fight to the last. The commander shouts, and they step towards Yangsheda, both of them attacking the Scholar.

Katana vs Yangsheda: 1d20 + 6 - 2 - 1 ⇒ (4) + 6 - 2 - 1 = 7, 1d8 + 1d6 + 2 - 1 ⇒ (2) + (3) + 2 - 1 = 6
Spear vs Yangsheda: 1d20 + 3 ⇒ (18) + 3 = 21, 1d6 + 2 ⇒ (4) + 2 = 6

Meanwhile, to the south, the warriors and their clayen comrades gang up on Amon.

spear vs Amon: 1d20 + 3 ⇒ (10) + 3 = 13, 1d6 + 2 ⇒ (2) + 2 = 4
spear vs Amon: 1d20 + 3 ⇒ (17) + 3 = 20, 1d6 + 2 ⇒ (5) + 2 = 7

Stone longspear vs Amon: 1d20 + 5 ⇒ (1) + 5 = 6, 1d8 + 6 ⇒ (7) + 6 = 13
Stone longspear vs Amon: 1d20 + 5 ⇒ (15) + 5 = 20, 1d8 + 6 ⇒ (8) + 6 = 14

Round 5: It wasn't Amon's turn before, but it is now! Him and Sakura.


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

Sakiko guides her pony to help surround the warrior in red. Even if it didn't look like he would try - his routes to escape was now severely limited!

Ride: Steer: 1d20 + 7 - 2 ⇒ (17) + 7 - 2 = 22

Ride: Fight: 1d20 + 7 - 2 ⇒ (2) + 7 - 2 = 7

Then she raised her sword to the sky and called out for the spirits- "Spirits of the wind; guide our warriors sword! Let him strike down this foe in red!"

In response to her prayers, wispy forms dance around Sorrow for a brief moment.

Nidashi; you get +2 on your next attack roll! (from Ancestors Guidance)


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

Total damage taken=20

Though badly wounded, Amon continues to laugh as he chops through another hillman.

Attack: 1d20 + 9 + 2 - 1 ⇒ (11) + 9 + 2 - 1 = 21
Damage: 1d10 + 10 ⇒ (8) + 10 = 18


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Sorry to take so long to turn the round. Round 6:

Nodashi feels emboldened by Sakiko's display, while Amon brings death to the warriors who oppose him.

Round 6: Kiyoshi, Kyūzo, Nidashi, Takeshi, Yangsheda!


Artist - HP:7/19 | AC:18 Tch:14 FltFt:14 CMD:15 F:2 R:7 W:1 | Init:+10 | Prcp:6 SnsMtv:6 Human Unchained Rogue 2

trying to see if i can free y'all up to go after the other guys
Takeshi circles the warrior in red, watching for an opening. When the man's eyes flicker for a moment from Abe to Yangsheda's horse, Abe seizes the opportunity and launches a forceful thrust toward the man's abdomen.
to hit commander, flanking: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
damage?: 1d6 + 1 + 1d6 ⇒ (2) + 1 + (4) = 7


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Takeshi drives Matsukaze through the chain that makes up the backdrop of the enamel scales, and buries the blade in the man's upper abdomen, piercing the heart from below.


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

Seeing the warrior in red fall and hearing Sakiko's cry inspired Nidashi as he engaged the next opponent. With a flash his sword moves toward his chest as wispy forms dance around Sorrow.

Sorrow: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18
Damage: 2d6 + 1d6 + 4 ⇒ (3, 4) + (2) + 4 = 13


HP: 14/23 AC: 18 FF: 16 TA: 12 Fort: +6 Ref: +2 Will: +2/+5, Init: +4, Per: +2, SP: 1/5

Kiyoshi, seeing the wear and tear and the injuries upon his friend, will lose any sort of smirk or humor from his face. Stepping in closer amidst the dead bodies that decorated the ground, torn apart by Amon and Kiyoshi's blade.

He sizes up one of the large men, choosing his moment to slice Peacebringer through the air to counter the foe's thrust and destroy his weapon as well.

Kiyoshi will five-foot step SW to the right of Amon (Ignore the X on me >.> <.<). I will attack with a sunder, no power attack this time.

Sunder: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 2d4 + 8 ⇒ (3, 3) + 8 = 14


Male Human |Investigator(Polymath) 2| HP 18 | AC 16(T12/FF14) |CMB +4; CMD 16 | Saves Fort +2, Ref +5, Will +3 | Initiative +2, Perception +5, Sense motive +5, Bluff +0, Diplomacy+5/+9

Assuming Nidashi kills the hoblgoblin he attacked...

Fast Dismount: 1d20 + 4 ⇒ (5) + 4 = 9
The Hillman's spear pierces deep into his side and Yangsheda doubles over in pain. He turns in time to see Nidashi come up behind the grinning hobgoblin and neatly separate his head from his body. Yangsheda gives a weak wave of thanks the half rolls, half collapses from his horse.

Once on the ground he fumbles for a vial of tonic from his belt and gulps it down.
Extract CLW: 1d8 + 2 ⇒ (2) + 2 = 4
Blood stops flowing freely down his side and most of the pain in his leg dissipates. He regains his footing and stumbles towards the struggle south of him, sword raised.

Move action = dismount
Std act= extract of CLW
5' step
free action = adopt Scarlet Eihander stance

Status:

HP 10/18
AC 18 (includes +2 stance)

Maneuvers readied: scything strike, shoulder rush, dizzying venom prana
Extracts prepared: none
Inspiration: 5/5


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Kyūzo rushes in to meet the clay men in battle, and one of them lowers his spear in response.

stonespear AoO: 1d20 + 5 ⇒ (4) + 5 = 9, 1d8 + 6 ⇒ (1) + 6 = 7

The samurai brushes the spear aside, and swings his blade at the stone of the man's chest. Large shards of baked clay in the likeness of armor breaks off, and falls heavily to the ground.

Kikko: 1d20 + 8 ⇒ (13) + 8 = 21, 1d8 + 7 ⇒ (6) + 7 = 13

Nidashi takes his foe's head clean off, blood pumping out onto the forest floor.

Kiyoshi interposes himself between the constructs, trying in wain to break their spears.

The lone remaining mountainman breaks and flees to the south, trusting in the men of clay to bar your pursuit, at least for the moment.

The two constructs step back, pointing their spears at Kiyoshi.

stonespear vs Kiyoshi: 1d20 + 5 ⇒ (14) + 5 = 19, 1d8 + 6 ⇒ (8) + 6 = 14
stonespear vs Kiyoshi: 1d20 + 5 ⇒ (9) + 5 = 14, 1d8 + 6 ⇒ (6) + 6 = 12

Round 6: Amon & Sakiko!


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

The closest fighting around her had come to a bloody end, but she could still hear the sounds of struggle from the south. But she couldn't see it, the horses bared the way. So as quick as she could she tried to ride around them, narrowly skirting along the edge of the Entangle spell and the spikes, so that she could help out as quickly as possible!

Double Move!


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

Amon is not afraid of death, but charging straight into two spearman is moronic.

He takes a hand off the Oni's Fang, draws a throwing axe, and lets it fly at the northmost of the two clay warriors.

1d20 + 3 ⇒ (3) + 3 = 6

It whips past the warrior, burying itself to the handle in the earth behind it.

"Gyah! I need a drink!"Amon howls.


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Round 7: Kiyoshi, Kyūzo, Nidashi, Takeshi, Yangsheda


Warder 1 | HP 13/13 | AC 17, Touch 11, FF 16 | CMB +4 | CMD 15 | Fort +3, Ref +1, Will +2 | Init +1 | Perception +0

Kyuzo steps between the spearmen and Kiyoshi. Gripping his blade in two hands again, he sweeps their spears aside and retaliates.

Kikko: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d8 + 7 ⇒ (7) + 7 = 14

Gore, secondary: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d6 + 4 ⇒ (4) + 4 = 8


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

Nidashi watches his opponents head fall to the ground with satisfaction. However, he has no time to celebrate and quickly makes his way toward the fighting to the south.

double move


Male Human |Investigator(Polymath) 2| HP 18 | AC 16(T12/FF14) |CMB +4; CMD 16 | Saves Fort +2, Ref +5, Will +3 | Initiative +2, Perception +5, Sense motive +5, Bluff +0, Diplomacy+5/+9

Feeling much refreshed, Yangsheda rushes over to the fray, coming up behind Amon, Abe and Kyuzo and offering sage advice.

Watch your flanks swordsmen. Those spears may be made of clay but they will still spill you blood.

Aid another/fight defensively: Kyuzo: 1d20 + 5 - 2 ⇒ (20) + 5 - 2 = 23 - grants +3 to hit
Not entirely sure if you can combine fighting defensively with aid another...

Bodyguard:
the first three attacks on adjacent allies trigger an AoO from Yangsheda to increase ally's AC by 3:
Bodyguard 1: 1d20 + 3 ⇒ (9) + 3 = 12
Bodyguard 2: 1d20 + 3 ⇒ (4) + 3 = 7
Bodyguard 3: 1d20 + 3 ⇒ (18) + 3 = 21

Relevant Knowledge check vs clay men with inspiration: 1d20 + 8 + 1d6 ⇒ (3) + 8 + (6) = 17

Status:

HP 10/18
AC 20 (includes +2 stance, +2 fighting defensively)

Maneuvers readied: scything strike, shoulder rush, dizzying venom prana
Extracts prepared: none
Inspiration Remaining: 4/5


Artist - HP:7/19 | AC:18 Tch:14 FltFt:14 CMD:15 F:2 R:7 W:1 | Init:+10 | Prcp:6 SnsMtv:6 Human Unchained Rogue 2

Abe skirts around the horses to cautiously advance on the clay men. Daemons? Or artifice? I did not know men could build such things...
double move


HP: 14/23 AC: 18 FF: 16 TA: 12 Fort: +6 Ref: +2 Will: +2/+5, Init: +4, Per: +2, SP: 1/5

The strike from the stone spear catches Kiyoshi just at the shoulder, bringing a his of pain as a red river begins to run down his chain and along his form. He moved in closer though, pressing the assault and trying to limit the danger his comrades had to deal with. He strikes at the same foe his comrade had just attacked.

5ft step to the SE, power attack against the wounded construct

Power Attack: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 2d4 + 10 ⇒ (1, 1) + 10 = 12

dat damage :|


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Yangsheda has read legends of great and terrible mages who can create servants out of dead objects, who serve him unquestionably. He also knows of the proccess of baking clay, which is pretty clearly how these statues were made. He knows that, to destroy the magic, you must destroy the vessel, or somehow strike directly at the curse that keeps them alive.

[spoiler=Fighting Defensively & Aid Another]Both of these are their own standard actions (although FD can also be a full round action), much like Vital Strike or Cleave. They do not combine.

Therefore, Yangsheda does not fight defensively.[Spoiler]

Kyūzo and Kiyoshi continue to crack and carve mighty chucks of burnt clay from the statue.
Peacebringer in particular slices through the stone as if it was nothing, actually shaving off pieces instead of merely hammering against the thing and causing fault lines to appear.

The statuemen are hard pressed for room to swing their spears, and must step back to use them.

Stone Spear vs Kyūzo: 1d20 + 5 ⇒ (18) + 5 = 23, 1d8 + 6 ⇒ (6) + 6 = 12
Stone Spear vs Kiyoshi: 1d20 + 5 ⇒ (5) + 5 = 10, 1d8 + 6 ⇒ (8) + 6 = 14

Round 7: Amon & Sakiko!


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

Sakiko has an short opportunity to assess the fight as she rides around the horses. From the piles of corpses and red ground she could only assume they were winning, but some of her companions looked quite worse for the wear as well. And those clay warriors seemed to be shrugging off blow after blow. I can't hope to cut trough that! Sakiko thought grimly and sheathed her sword. Best she could do now was to help those whom *could* cut them down - and perhaps help to box them in!

"Spirits! Help us prevail!! She called out and directed them to Kiyoshi; his blade seemed to cause the greatest damage! Once again numerous small whispy forms danced around the blade imbuing it with extra accuracy!

Actions: 5-foot step to the SW. Move to put away sword and the standard for Ancestral Blessing on Kiyoshi.

@Kiyoshi - you have +2 on your next attack!


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

Amon will lumber closer, spitting out blood and fishing in his belt with one hand for a flask.

After this turn I've only got like 1 round of rage left in me unless I take a drink. I draw a flask from my belt as my standard and 5-foot step in.


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Round 8: Kiyoshi, Kyūzo, Nidashi, Takeshi, Yangsheda.


Warder 1 | HP 13/13 | AC 17, Touch 11, FF 16 | CMB +4 | CMD 15 | Fort +3, Ref +1, Will +2 | Init +1 | Perception +0

Iron Shell: 1d20 + 8 ⇒ (14) + 8 = 22

Kyuzo attempts to deflect the spear away but their is much more power behind it than he realized. He manages to turn it away from any vitals but it sill manages to pierce armor and rend flesh. Another strike like that and he'd be a stuck boar. He opts to disengage and let the others move in. There were only two opponents left. It shouldn't last long.

Use Withdraw. Only 5 HP left.


HP: 14/23 AC: 18 FF: 16 TA: 12 Fort: +6 Ref: +2 Will: +2/+5, Init: +4, Per: +2, SP: 1/5

Kiyoshi steps in, a grin spreading across his face as slabs of clay are cut cleanly from the golem. He can feel the exhaustion running through his form, the strike at his shoulders was taking its toll. Yet when Sakiko's call for aid was made, he could feel the surge of something overtake the blade. It felt lighter, easier, deadlier.

"Thank you, my friend! Now fall, you bastard!" He shouted, going after the wounded golem and hoping to destroy it.

Going to power attack the injured golem, hoping to destroy it.

Power Attack: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26
Damage: 2d4 + 10 ⇒ (4, 2) + 10 = 16


Artist - HP:7/19 | AC:18 Tch:14 FltFt:14 CMD:15 F:2 R:7 W:1 | Init:+10 | Prcp:6 SnsMtv:6 Human Unchained Rogue 2

Abe watched some of his companions less forceful strikes deflect harmlessly from the hardened clay, and considered Matsukaze's slender profile. Neither of us is well-suited to crushing bricks, friend. Let us at least provide a distraction.

He circled around the remaining creature and threw a series of feints at it, trying to draw its attention away from his companions.
aid another vs dc10: 1d20 + 6 ⇒ (9) + 6 = 15
move, then aid another to give +2 to someone's attack. I guess I have to pick someone - let's say Nidashi.


Male Human |Investigator(Polymath) 2| HP 18 | AC 16(T12/FF14) |CMB +4; CMD 16 | Saves Fort +2, Ref +5, Will +3 | Initiative +2, Perception +5, Sense motive +5, Bluff +0, Diplomacy+5/+9

Yangsheda follows behind Kiyoshi. That's it lad! Now the other one.

5' step
Aid another Kiyoshi: 1d20 + 5 ⇒ (8) + 5 = 13 grants Kiyoshi +3 to hit on his next attack

Bodyguard:

Bodyguard 1: 1d20 + 5 ⇒ (7) + 5 = 12 = grants +3 AC to first adjacent to Yangsheda that is attacked.
Bodyguard 2: 1d20 + 5 ⇒ (1) + 5 = 6


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

Nidashi quickly moves after Takeshi to the last opponent. Nadashi swings his katana in perfect harmony with Takeshi's feint.

Attack: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22
Damage: 3d6 + 4 ⇒ (6, 1, 4) + 4 = 15


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

They do have reach with their longspears - Takeshi is the one to trigger the first AoO.

AoO vs Takeshi: 1d20 + 5 ⇒ (19) + 5 = 24, 1d8 + 6 ⇒ (8) + 6 = 14

The stone man is surrounded, but continues his heavy, measured movements, fighting to the last. He turns and returns Nidashi's well-aimed strike with a thrust of his spear.

vs Nidashi: 1d20 + 5 ⇒ (19) + 5 = 24, 1d8 + 6 ⇒ (8) + 6 = 14

Round 8: Amon & Sakiko


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

Amon, finding an enemy nearby, gulps down his flask of sake.
Taking a move action to drink, no AoO. I don't lose my round of rage this turn. He drops the flask and grabs Oni's Fang with both hands (free action) and chops into the clay warrior with all his strength.

1d20 + 9 + 2 - 1 ⇒ (3) + 9 + 2 - 1 = 13
1d10 + 11 ⇒ (8) + 11 = 19

Oh dear. What a waste!


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

"Almost!" Sakiko cries out in encouragement and renews the spirits guidance!

Same thing as last round!


HP: 14/23 AC: 18 FF: 16 TA: 12 Fort: +6 Ref: +2 Will: +2/+5, Init: +4, Per: +2, SP: 1/5

Kiyoshi can feel the power of the spirits channeling through his blade and with his friend's guidance, he turns his blade towards the other golem.

Kiyoshi will five-foot step to the SW to hopefully set up flanks with his comrades. He will power attack the golem once more.

Attack: 1d20 + 7 + 3 + 2 ⇒ (6) + 7 + 3 + 2 = 18
Damage: 2d4 + 10 ⇒ (1, 1) + 10 = 12


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

As Kiyoshi has rightly surmised, we're on to round 9. Kyūzo, Nidashi, Takeshi, Yangsheda.


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

Blood dripped from Nidashi's side as he stepped forward. He crouches low with Sorrow held in front of him and with w flick of his wrist the blade flashes toward his opponent.

Attack: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21
Damage: 3d6 + 4 ⇒ (6, 3, 1) + 4 = 14


Male Human |Investigator(Polymath) 2| HP 18 | AC 16(T12/FF14) |CMB +4; CMD 16 | Saves Fort +2, Ref +5, Will +3 | Initiative +2, Perception +5, Sense motive +5, Bluff +0, Diplomacy+5/+9

Yangsheda sidesteps out of the way as the more ferocious members of the seven pen in and whittle down the remaining clay man.

Aid another: Kiyoshi: 1d20 + 5 ⇒ (1) + 5 = 6 nope!
bodyguard1: 1d20 + 5 ⇒ (17) + 5 = 22
bodyguard2: 1d20 + 5 ⇒ (5) + 5 = 10


Artist - HP:7/19 | AC:18 Tch:14 FltFt:14 CMD:15 F:2 R:7 W:1 | Init:+10 | Prcp:6 SnsMtv:6 Human Unchained Rogue 2

Oh, that's a longspea--

stabilize vs dc10: 1d20 + 2 - 5 ⇒ (9) + 2 - 5 = 6

Abe crumples as the abomination nearly skewers him with its spear.

bleed a bit


Warder 1 | HP 13/13 | AC 17, Touch 11, FF 16 | CMB +4 | CMD 15 | Fort +3, Ref +1, Will +2 | Init +1 | Perception +0

Kyuzo circles around the fierce fighting, one hand on his wound and the other keeping Kikko between him and the clay man. He moves over to Takeshi's side and lays a hand on him to drag out of the thing's range. Gut wounds were the worst and needed to be dealt with immediately.

Double move to behind Takeshi. Not enough movement to get to him and use a heal check just yet.


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

You've sourrounded the thing, and are beating on it hard. Kiyoshi drives Peacebringer through where the statue's gut would be, and Nidashi hammers his sword into it, causing a wide crack to appear in its emotionless face.

It has few ways to procceed from here, and is forced to attack Amon to have room to use its spear.

Longspear vs Amon: 1d20 + 5 ⇒ (1) + 5 = 6, 1d8 + 6 ⇒ (6) + 6 = 12

Amon & Sakiko!


Hp 18/18 | AC 19/14/16 | Fort +3 Ref +6 Will +7 (+9 vs Fear) | CMD 13 | Init +3 | Per +10/12

Seeing that one of her companions is spending their time expending significant amounts of blood from a brand new hole in their stomach - and that she still don't think she could really dent the clayman - Sakiko decides to at least try and solve this problem! Mindful of the stony spear she slips off her pony and land just next to Takeshi. The view up close didn't do much to improve her assessment of the situation, but at the very least he wasn't dead yet. That is good. Very good! While she was also proficient with seances, this wasn't really the time for rituals and candlelight. She placed both her hands on top of the wound and pushed down hard, channelling the spirits and trying to keep most of the inside stuff inside.

Healing Hex: 1d8 + 2 ⇒ (1) + 2 = 3

The small wispy lights danced around the wound and most of the spraying and squirting seemed to stop, although Takeshi was no more awake then when she had started. It's something! He's probably going to make it! Unless the looming clayman decided to step on him which, she had to admit, would be a somewhat silly way to go. Just to make sure she called out for her companions. "Make sure that thing doesn't fall on us when you are done!"


Artist - HP:7/19 | AC:18 Tch:14 FltFt:14 CMD:15 F:2 R:7 W:1 | Init:+10 | Prcp:6 SnsMtv:6 Human Unchained Rogue 2

The pained expression on Abe's face relaxed as the wisps knitted the worst of his wounds and the flow of blood reduced to a slow seep. Sakiko thought she might have seen a brief smile cross his face just before they dissipated.


Human Barbarian 2; HP 27/27; AC 16, T 11, FF 15; Fort +6, Ref +1, Will +0/+2; DR 1/- ; 2/Lethal; Init +1; Perception +5; Rage 9/9;

Amon takes a five foot step closer and to the south of the creature and delivers a final, powerful stroke to the remaining standing warrior. His reserves were spent, this was his last hurrah of rage before he would tire.

Raging, flanking, and generally concerned about my health.

1d20 + 9 + 2 + 2 - 1 ⇒ (6) + 9 + 2 + 2 - 1 = 18
1d10 + 10 ⇒ (3) + 10 = 13


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

Round 10, Kiyoshi, Kyūzo, Nidashi, Takeshi, Yangsheda, Go!


Hp 09/18 | AC 18/12/16 | Fort +6 Ref +2 Will +4 | CMD 15 | Init +2 | Per +5

Nidashi tries one last thrust at his opponent but he feels his katana almost slip out of his hand as it has become slick with blood.

Attack: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 3d6 + 4 ⇒ (1, 1, 6) + 4 = 12


HP: 14/23 AC: 18 FF: 16 TA: 12 Fort: +6 Ref: +2 Will: +2/+5, Init: +4, Per: +2, SP: 1/5

Kiyoshi comes in no, tired but fighting still. He can see the exhaustion upon his comrade's faces and the state Takeshi is in. Summoning up his anger, he focuses it into the blade and aims to cleave the golem in half.

Power Attack: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10
Damage: 2d4 + 10 ⇒ (4, 2) + 10 = 16


Male Human |Investigator(Polymath) 2| HP 18 | AC 16(T12/FF14) |CMB +4; CMD 16 | Saves Fort +2, Ref +5, Will +3 | Initiative +2, Perception +5, Sense motive +5, Bluff +0, Diplomacy+5/+9

Yansheda observes the combat studying the clay construct for signs of weakness...

Perception to see if there is a visual expresion of the curse that keeps the thing animated that his fellows could strike at.: 1d20 + 5 ⇒ (13) + 5 = 18


Warder 1 | HP 13/13 | AC 17, Touch 11, FF 16 | CMB +4 | CMD 15 | Fort +3, Ref +1, Will +2 | Init +1 | Perception +0

As much as he tried to aid Takeshi in getting him out of the fight, it was to no avail. The fight was shifting towards Kyuzo and his wounded companion far too quickly. If he tried to remove Takeshi now they'd probably draw a retaliatory strike. Instead, he moves to stand over the fallen swordsman and defend.

5ft. step over, Takeshi, if I can, and use total defense. AC 23.


Aravashnial: 7/35, Horgus Gwerm: 17/18, Anevia Tirabade: 16/17

I seem to have made an accounting mistake.

Amon's heavy blow lands on the dome of the golem's head, and it splits right down through the middle, falling to pieces on the forrest floor. You stand victorious, surrounded by dead and dying assailants all around.

Only one hillman was lucky enough to get away, retreating down the game trail leading south, where the reinforcements arrived from.

51 to 100 of 117 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Black Demon Hand All Messageboards

Want to post a reply? Sign in.