#7-00: Sky Key Solution [Tier 10-11] (GM Andrew) (Inactive)

Game Master Yiroep

MAP
OVERSEER ANNOUNCEMENTS
CHRONICLES

Initiative:

[dice=Aru]1d20+9[/dice]
[dice=Garam]1d20+13[/dice] (+17 - Heightened Awareness)
[dice=Golsan]1d20+0[/dice]
[dice=Hassari]1d20+9[/dice]
[dice=Lightfoot Raven]1d20+9[/dice]


551 to 577 of 577 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>

He snaps out of the daze. He dismisses the aura, and the energies fade even more.

"I can't believe what I have done. I would begin resorting the valuable, but I wouldn't even be able to keep them anyway. I think it is better that I just stay out of everything. I am truly sorry.

He hands Hassari his gold back.

Alright, at this point, I've run out of encounters to give you for the tethers (Good Job!), so will move onto the vault as there is still successes needed there. Will be doing so later today.


About to give you a LOT of information, so gonna split it up into parts.

PLEASE REFER TO SLIDE 11

--------------------------------------------------------------------

[Down In The Vault] - THIS IS THE LARGE ROOM ON THE RIGHT SIDE OF THE MAP

Veins of strange metal line the walls of this massive chamber. Enormous bronze devices connected to the walls by massive cables spark and spew steam, almost obscuring the large vault door at the far end of the room. The door is labeled with a single word in a plethora of languages: danger. Stagnant water collects at the bottom of a ten-foot wide pool in the middle of the room. A gasping, bleeding elf who looks like an aged version of Kreighton Shane lies across the room.

“Good show, Pathfinders,” the injured form of Kreighton Shaine manages between blood-soaked coughs. “But Lady Arodeth is a true savant and driven to fanatical extremes. The same energies that infected her casters above have also seized her soul, and I fear she has already killed several of your fellow chroniclers. Or will have killed them. Blast, but this is confusing.”

Shaine props himself up to continue speaking. “However noble her goals may have been, if Lady Arodeth forces us to remain in this time, we will all die. If the Sky Key is still functional, you must reactivate it before the Starstone arrives.”

The machines in this chamber begin to spark and smoke, and female bodies take shape from the green miasma.

Shaine continues, “She has learned to create temporal copies of, as I have. She can produce an army, left unchecked. Some teams will need to hold the line here, in this chamber, so that anyone confronting the true Lady Arodeth in the room beyond isn’t overwhelmed by these simulacra. You know your team’s capabilities better than I, but I promise you Lady Arodeth will be not yield easily.”

With that, the chorus of murky green figures announce, “I would have brought destiny back to this world.”

WE ARE SKIPPING THIS ENCOUNTER, AS IT IS THE OPTIONAL AND WE ARE LOW ON TIME.

You head to the next room.

--------------------------------------------------------------------

[The Final Chamber] - THIS IS THE ROOM ON THE LEFT

Heavy walls and strange panels in this room all focus on the strange orrery in its center. Raised on a small dais, and separated from the rest of the room by a wide trench, the device oozes a thick, emerald light. The air smells of ozone, like standing amid a roaring thunderstorm.

Standing in the middle of the room is a woman, very similar to the ones seen in the previous room. It is the real Lady Arodeth. She is surrounded on four sides by greater lightning elementals.

"So, you've come to slay me, have you? All I want is a world that made sense. One which Aroden can survive and the Azlanti empire could have thrived on. I believe we still have a chance to achieve this goal. We just have to find Aroden and bring him to the present."

"I have noticed that you have not outright attacked any of my Harbingers that did not attack you. I thank you for using reason, no matter if I believe it is twisted, to solve our conflicts rather the killing many innocent followers of Aroden." In case you are curious, if you had killed half or more of the Harbingers you encountered, she would have outright attacked you.

"Now, Pathfinders, what do you have to say for yourselves?"

This is a social encounter that can devolve into combat if it goes sour. You need to make an actual argument to her against her actions. This will be accompanied by a Bluff, Diplomacy, Heal, Knowledge (history, nobility, or religion), Perform (any), Profession (any), and Sense Motive. You cannot use the same skill more than once (including Aid Another), though other PCs can still use that skill. Yes, there will be multiple checks to be made here.

Dark Archive

Dwarf Fighter 11 (Two-handed) HP 114 | AC 25) | T 12 | FF 24 | CMD 27 | Fort +14 | Ref +8 | Will +10 | Init +0 | Perception +16 | Sense Motive +1 | Winged Boots 0/3 | Snapleaf 1/1 | Character

Diplomacy to aid someone: 1d20 + 1 ⇒ (7) + 1 = 8

"Lady Arodeth, be warned - I stand behind my friends, and I back up their words with my strength. It would be wise to listen to their counsel."

Golsan intends to lend his strength to the words of his friends, but his posturing appears to be exactly that - posturing.


"Sounds like a threat to me. Watch your words." Her response for the failed attempt to aid. XD

The Exchange

Init +9-15 | HP 119/119 | AC21 | T15 | FF19 | Fort +15 | Ref +13 | Will +17, +1 vs fear, confusion, transmutation, death, Resist cold 10 | CMD 16 | Perception +28 | SM +23
Buffs:
Mage Armour, Overland Flight
Resources:
Patron 13|13, Reroll: Unused

We do not seek to threaten you. This is not our time. I ask you, think about what you are doing. Even if you could return Aroden you cannot predit the consequences of such an enormous change. You could unleash far more horror on the world than good with this meddling!

diplomacy: 1d20 + 26 ⇒ (19) + 26 = 45

Scarab Sages

Sylph Sorcerer (Bloodline Elemmental Air) #9 / AC 16 / T14 / FF13 / hp (47)/25 / CMD 18 / CMB+4 / init +9 / Percep +1 / Fort +5, Ref +8, Will +8 http://goo.gl/yWkcd0

- We have talk with your Heralds ... and they see that this is a tragis mistake Lady Arodeth ... your acts are going to killing us and I dont believe that Aroden had been plased with this bloodbath.
Please, stop this madness.

Diplo Aid: 1d20 + 6 ⇒ (11) + 6 = 17


Lady Arodeth responds, "Your words are wise, and indeed I am starting to wane about my thoughts of the goal we seek. However, I have not given up hope yet. My Harbingers are still searching the streets for any chance that Aroden could appear before us. And even if it changes the course of history, it may be worth that risk."

Need another argument and another check. ;)

Sovereign Court

The green dome overhead ripples and flexes, visibly weakened but still present. The same woman’s voice from earlier booms from everywhere and nowhere at once.

“This… this isn’t what I wanted. I wanted a world with purpose again—with certainty. But I suppose there is no greater way to die than in the same fiery cataclysm that marked Aroden’s first step toward divinity. Join me in martyrdom, Pathfinders, and try to die with some dignity.”

Tables, we no longer need any anchors successes! All that's left is to retake the vault!


FYI, you are on the right track for this. :)

The Exchange

Init +9-15 | HP 119/119 | AC21 | T15 | FF19 | Fort +15 | Ref +13 | Will +17, +1 vs fear, confusion, transmutation, death, Resist cold 10 | CMD 16 | Perception +28 | SM +23
Buffs:
Mage Armour, Overland Flight
Resources:
Patron 13|13, Reroll: Unused

Think about what you are doing my lady. By your actions you seek to place your wisdom over that of Aroden. Have faith that he has a plan even if we cannot yet see it. End this now.

Knowledge religion adding heroism, heightened awareness and rolling twice using the last charge of investigative mind

religion: 1d20 + 24 ⇒ (13) + 24 = 37
religion: 1d20 + 24 ⇒ (10) + 24 = 34

Scarab Sages

Sylph Sorcerer (Bloodline Elemmental Air) #9 / AC 16 / T14 / FF13 / hp (47)/25 / CMD 18 / CMB+4 / init +9 / Percep +1 / Fort +5, Ref +8, Will +8 http://goo.gl/yWkcd0

Use Magic Dev: 1d20 + 18 ⇒ (10) + 18 = 28

- You are overloading the Sky Key ... his energies made your harbingers crazy ... stop this nonsense ... this magic are going to kill your fellows and our pathfinders!

Scarab Sages

Half-Elf Rogue 10 | HP 81/83 | AC 20 | T 14 | FF 20 | CMD 25 | Fort +7 | Ref +16 (+3 to avoid traps)| Will +5 | Init +9 | Perception +13/Trapfinding +18 | Stealth +40 | Sense Motive +8

"Perhaps if you are so interested in finding Aroden, we could help you. But, as of right now, we have bigger things to handle. If the Sky Key is overloaded, you would be right in the mix. Then, you wouldn't be able to see if your plan could reach fruition or not.."

Aru tries to reason with the lady with diplomacy and uses her scattered knowledge of the Sky Key to aid with Hassari's point. (UMD)?

Diplomacy: 1d20 + 15 ⇒ (17) + 15 = 32

UMD to aid: 1d20 + 15 ⇒ (11) + 15 = 26


At Garam's words, Lady Arodeth looks grim. "I... I... Spoken like a true Harbinger Garam. I just wish that we could have had him back." She seems very moved by the statement.

Hassari talks about the dome. "I don't want to do anything back. I just wanted Aroden back..."

Aru backs up Hassari and offers help of her own. "Would the Pathfinders really be interested in bringing Aroden back? It's reassuring that the Harbingers are not the only ones that wish him to return."

"You Pathfinders are very kind to me..." Seems to be barely holding on at this point. Another argument could send her over the edge.

I will accept that UMD check. Very logical argument. ;)

The Exchange

Init +9-15 | HP 119/119 | AC21 | T15 | FF19 | Fort +15 | Ref +13 | Will +17, +1 vs fear, confusion, transmutation, death, Resist cold 10 | CMD 16 | Perception +28 | SM +23
Buffs:
Mage Armour, Overland Flight
Resources:
Patron 13|13, Reroll: Unused

Lady Arodeth, I understand the pain that is brought by such a loss, I understand the temptation, especially when one wields power, to try and fix everything which you see as being wrong with the world. But look around you, look at the damage these actions have caused, do you truly believe Aroden would have wanted this. Look to those you lead, see how they have been twisted and damaged by these actions. You are their leader but also their protector, it is to you they look for an example. Be that example and end this now...

Sense Motive: 1d20 + 18 ⇒ (17) + 18 = 35


"But I just wanted to fix everything. However, you have shown me that the risk is too great."

She sighs and looks toward the device.

"I have learned something of these controls, and I fear the damage my Heralds and I have inflicted in our zealotry has damaged your Sky Key. It now acts less as a projector and instead like a bridge... And a bridge must be anchored at both ends. For any of you to return now, something—someone—must remain behind or else the path home will collapse."

"I have earned this fate. As I said before, I can think of no finer way to die than in the fiery cataclysm that spurs on Lord Aroden’s journey to divinity. It will never be enough to make up for the blood we have shed here, Pathfinders, but know that I truly regret what I have done here today."

Scarab Sages

Sylph Sorcerer (Bloodline Elemmental Air) #9 / AC 16 / T14 / FF13 / hp (47)/25 / CMD 18 / CMB+4 / init +9 / Percep +1 / Fort +5, Ref +8, Will +8 http://goo.gl/yWkcd0

- This is a glad situation. I promise that your sacrifice will be remember, as an example of the Humanity skill to learn form her own mistakes. You killed pathfinders but I dont feel that I was saying goodbye to an enemy, only a good person with wrong elections.
I hope you may find Aroden in the next step of the voyage of your soul, Lady Arodeth.
Maybe, under antoher circumstances, we could be friends. Good luck.

Dark Archive

Dwarf Fighter 11 (Two-handed) HP 114 | AC 25) | T 12 | FF 24 | CMD 27 | Fort +14 | Ref +8 | Will +10 | Init +0 | Perception +16 | Sense Motive +1 | Winged Boots 0/3 | Snapleaf 1/1 | Character

"Oy, Garam, do you think if you froze her in ice and somehow got her somewhere that she wouldn't melt, she'd survive until the present day?"

The Exchange

Init +9-15 | HP 119/119 | AC21 | T15 | FF19 | Fort +15 | Ref +13 | Will +17, +1 vs fear, confusion, transmutation, death, Resist cold 10 | CMD 16 | Perception +28 | SM +23
Buffs:
Mage Armour, Overland Flight
Resources:
Patron 13|13, Reroll: Unused

I suspect not Golsan..., Garam turns to Lady Arodeth and bows, your sacrifice will be remembered Lady

Scarab Sages

Half-Elf Rogue 10 | HP 81/83 | AC 20 | T 14 | FF 20 | CMD 25 | Fort +7 | Ref +16 (+3 to avoid traps)| Will +5 | Init +9 | Perception +13/Trapfinding +18 | Stealth +40 | Sense Motive +8

"Damn... this got depressing REAL fast.." Aru says, her head sulked down while kicking some rocks.
"Good luck, Lady. Your sacrifice means a lot..." she trails off, not very good at playing nice.


She does a grim chuckle at the dwarf's words. "A nice sentiment, but unfortunately I need to have my faculties to do what I need to do. Further, I doubt a layer of ice will protect me from the fiery end that will come upon me."

She looks towards Hassari. "Thank you for the kind words. I am sure, had not I had to die for this, that we could have been friends."

Then to Aru and Garam. "Please, make sure it isn't forgotten."

With that, Lady Arodeth starts to work on the Sky Key, and the room starts to swirl with green temporal energy. To be continued...

So... that's pretty much all we're gonna have time for here. It recommends doing more battles in here with her simulacra if there's time left, but with one day left, I'm gonna call it. There's no non-battle encounters left (although you've done a lot!)

You've done more than your fair share of successes to contribute to the secondary condition (12 total - 6 in Part 2; 5 Anchor (tether); and 1 Vault), so you should applaud yourselves for that (Especially since it's always harder for higher level tables to get successes). We shall await the final result tomorrow.

The Exchange

Init +9-15 | HP 119/119 | AC21 | T15 | FF19 | Fort +15 | Ref +13 | Will +17, +1 vs fear, confusion, transmutation, death, Resist cold 10 | CMD 16 | Perception +28 | SM +23
Buffs:
Mage Armour, Overland Flight
Resources:
Patron 13|13, Reroll: Unused

Excellent, thank you very much for running, it has been great fun!

Grand Lodge

Male TN Half Elf "Warpriest" (Sacred Fist) 4, Rogue (Unchained) 7 | HP: 91/91 | AC: 28 (23 Tch, 21 Fl (Uncanny)), Mobility, Danger Sense +2 | CMB: +9, CMD: 32 | F: +9, R: +13 (Danger Sense +2), W: +12 (+2 Enchant) | Init: +13 | Perc: +30 (+3 Traps, +2 Surprise, Trapspot), SM: +11 | Speed 40ft (50 w/Hype) | Blessings: 5/5, Fervor: 7/7 | Spells: 1st 5/5, 2nd 2/2 | Active conditions: Hype (1hr), MA

Raven shakes his head a few times, clearing cobwebs and 'waking up' from the wall he was leaning against. He approaches Shaine, offering him some adrenaline, a cigarette, and a flask of absinthe as he listens in.

Thanks for the great time everyone!

Scarab Sages

Half-Elf Rogue 10 | HP 81/83 | AC 20 | T 14 | FF 20 | CMD 25 | Fort +7 | Ref +16 (+3 to avoid traps)| Will +5 | Init +9 | Perception +13/Trapfinding +18 | Stealth +40 | Sense Motive +8

Aw man! Thanks for making my first play-by-post so fun! I'll definitely be doing one of these again!

Sovereign Court

As Pathfinders defeat the furious simulacra, they disperse into foul mist that screams in anger before fading away entirely. Nearby, the true Lady Arodeth seems shaken by the destruction of her miasmic doppelgangers, and their deaths seem to sap her of her zealous rage.

Table GMs, this is Code Green. Code Green is in effect.

Scarab Sages

Sylph Sorcerer (Bloodline Elemmental Air) #9 / AC 16 / T14 / FF13 / hp (47)/25 / CMD 18 / CMB+4 / init +9 / Percep +1 / Fort +5, Ref +8, Will +8 http://goo.gl/yWkcd0

Thanks pals! Great GM & great partners!
Sorry for my grammatical mistakes! :D

Sovereign Court

The asteroid looms impossibly large overhead, and the air grows stiflingly hot as the world itself begins to rumble. High overhead, the dome of green energy shudders, twists, and finally shatters, and Pathfinders’ bodies begin melting into flowing particles as the world slips away.

Just as quickly, you stumble as Bloodwatered Meadow coalesces beneath your feet, as it does for countless other Society agents. The wildflowers bob lazily in the wind, and nothing but a few still bodies stand as testament to the bloodshed and struggle of the past five hours. Kreighton Shaine, looking several years older, staggers to his feet and gives a nervous chuckle before climbing up a small knoll and waving his arms for the crowd’s attention.

“What we have all witnessed here today has been a remarkably journey that included sights no living soul on Golarion has witnessed. The Sky Key has allowed us to walk among the serpentfolk and Azlanti, gazing upon several of the greatest events to shape Golarion and the region that would one day become the Inner Sea. Let the catastrophe that we witnessed and narrowly escaped humble us and teach us so that we might find value in preserving the messages and wisdom those lost people may have left behind for us to discover. I think we all have some responsibility to remember those who passed so that our modern world can exist.

“You have all observed great things and have notes to share. This much is certain. But for now, let us… let us simply take a few days to reflect. The Society, I imagine, will send agents to collect your notes and interview you about your experiences. Until then, find your families and loved ones, as I know I shall. Failing that, find some passion that ties you to the here and now, and embrace it.

“We survived, Pathfinders. I am proud of your Unrivaled Accomplishment!”

-----

Congrats everyone. The stakes haven't been higher for a PbP Special, but everyone rose to the occasion. I've been watching the successes come in on the Google form and it's been exciting watching you inch closer and closer to the goal! There have certainly been some super tables out there, but it's fairly clear that everyone has been working hard and contributing to the group success. I'm super proud of you guys.

At this point, you have a chance to perform Downtime activity and roll for boons. Because the house earned an Unrivaled Accomplishment, everyone gets their Secondary Success Condition.

I'd like to send a big thank you to all of the players for participating in this event, and a big thank you to all the GMs who ran this. Running and playing in the Play-by-Post specials are a lot of work in a short time, and you rose to the challenge.

If you have any feedback about how this was run at all, please either email me at jmcteague@pathfindersocietyonline.com, or email Jesse at jesse@pathfindersocietyonline.com


1 person marked this as a favorite.
GM Mars wrote:
“We survived, Pathfinders. I am proud of your Unrivaled Accomplishment!”

Unrivaled Accomplishment being the key words there. That's the highest possible result!

551 to 577 of 577 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / #7-00: Sky Key Solution [Tier 10-11] Gameday V All Messageboards

Want to post a reply? Sign in.