(6B) MDT's Revivified Kingmaker (Inactive)

Game Master mdt

Group A

Group B

Kingdom Map

Wanted Posters:

WOOD DRAKE SIGHTED!
Rumors of a dragon haunting the southern Narlmarches are probably (hopefully) overstated. The evidence indicates that the source of the rumors is merely a forest drake. In any event, it’s killing folks and needs to be put down. One lone eye witness who lived long enough to return with the tale described it as a lumbering beast with wood and leaves for hide. A reward has been offered by House Kalnath.

IN SEARCH OF TROLL BLOOD!
Upon belief and intent, Myrania the Alchemist seeks Troll's Blood for testing as a catalyst in creation of healing potions. A reward, in potions of the choice of the bringer of this rare substance, will be given by Myrania within 30 days of delivery of the blood. At least one wineskin full of troll's blood required for reward.

ANIMAL ATTACKS! HOWLS OF MADNESS?
Rumor of a wolf like creature have long been heard of in the Kamelands. Stories vary as to whether it is a worg, a dire wolf, or something worse. Bandits and hunters have, for years, told of it's madness inducing howls and blood lust. With the increase of citizens into the Greenbelt, it is necessary to root out this beast to make the citizens safe. A reward for the creature's head is offered by House Malvanna.

SHAMBLING SAP NEEDED!
Myrania the Alchemist requires one small cask of shambling mound sap. This will require a fully grown shambling mound to supply. While the shambling mounds are common in Hecktongue Slough, they are rarer in the Greenbelt. A reward of gold and curative potions is offered for the first group to return with a cask of sap.

MAPS

Current Combat


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Half-elf Rogue 6 | HP 7/33 | AC 23 T16 F18 | CMD 18 | F +3 | R +11 | W +4 | Init +9 | Per +11

As the glow from Shimmer's healing spell fades, as do Corwen's wounds, not entirely, but enough that they are no longer gaping and bleeding. "Ah, thank you Shimmer... But maybe now you should see to our once-furry friend. He looks to be in a bad way."

Corwen's knowledge test revealed that he knows nothing of lycanthropes, but he did take a bite wound... Anyone who's aware of the dangers of transmission could speak up if they want :)


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

dont have k.local... so not sure if there is another roll

-Posted with Wayfinder


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Kn(Local) unfortunately


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

Well , if it's a disease i'll help you with it once i know of it


Male Max HP 38
Stats:
AC/Touch/Flat: 19/13/17 | Fort/Ref/Will +5/+4/+9 | Init +2 | CMD 17
Druid of Erastil 7
Skills:
Bluff 2, Climb 3/5, Perception 22, Sense Motive 4, Stealth 15, Swim 3/5, Kn(Geo/Nature) 8, Profession (Cartographer) 8, Survival 14

Rowan makes it out of the inn and to his friends, watching the were carefully in case it's merely playing dead. The numerous burn marks make it seem unlikely though and he looks over his companion's injuries. "Any one of us seriously hurt? I can patch up one or two people with a spell."

He kneels down next to the man from the inn earlier and begins applying bandages and first aid to his wounds. Heal: 1d20 + 7 ⇒ (12) + 7 = 19

"If this man lives we can hold a trial for him, maybe also find out more information about any other threats in the region."


Male Human Oracle 3 (Seer)

"Simple fix then, bind him tight first." Shimmer will wait for someone to bind the wolf man before summoning soft warmth from her hands and filling the area with a light glow.

Channel: 2d6 ⇒ (6, 2) = 8


Half-elf Rogue 6 | HP 7/33 | AC 23 T16 F18 | CMD 18 | F +3 | R +11 | W +4 | Init +9 | Per +11

Corwen might stand near Shimmer when she channels, which takes him back to full hp.


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

39/45. Ill be okay after a nights rest

-Posted with Wayfinder


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The man stops bleeding, but doesn't wake up.

Corwen, DC 15 Fort Save please


Half-elf Rogue 6 | HP 7/33 | AC 23 T16 F18 | CMD 18 | F +3 | R +11 | W +4 | Init +9 | Per +11
mdt wrote:

The man stops bleeding, but doesn't wake up.

Corwen, DC 15 Fort Save please

:/

Fort: 1d20 + 3 ⇒ (5) + 3 = 8

:(

That's bad, right...?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

You feel fine...


Half-elf Rogue 6 | HP 7/33 | AC 23 T16 F18 | CMD 18 | F +3 | R +11 | W +4 | Init +9 | Per +11

So really, no one else has Kn (local)...?


Male Human Oracle 3 (Seer)

Know/local: 1d20 + 3 ⇒ (2) + 3 = 5
Not much help.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Shimmer is aware that humans exist. :)


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

GASP!

-Posted with Wayfinder


Half-elf Rogue 6 | HP 7/33 | AC 23 T16 F18 | CMD 18 | F +3 | R +11 | W +4 | Init +9 | Per +11

Assuming someone has some rope on hand, and that I can use rope as a finessable 'weapon' (thus CMB +9 rather than +3, otherwise someone else should do it), Corwen binds the man securely before Shimmer fills the area with a healing glow. "Hello there fella," Corwen begins as the man regains consciousness. "Sorry about the puncture in the ribs, but you weren't really listening to reason. Do you know where you are, and why?"


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

He's tied up, but unconscious still


Half-elf Rogue 6 | HP 7/33 | AC 23 T16 F18 | CMD 18 | F +3 | R +11 | W +4 | Init +9 | Per +11
mdt wrote:
He's tied up, but unconscious still

Ignore previous post's talky bits then :/ Can I use my +9 (finesse) CMB, or should I use +3 (and thus get someone else to do it)?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

It's a CMB check, so yes, that's fine, and finesse should apply


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

So, what are you doing now? You have a bloody burned human who used to be a 10 foot tall mess...


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

if hes tied up and not dying... we take him back to the keep/castle

-Posted with Wayfinder


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

That would be about a 1 week ride from here, he's likely to wake up before then. :)


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

can i make a sleep drug that we can feed him?

-Posted with Wayfinder


Male Max HP 38
Stats:
AC/Touch/Flat: 19/13/17 | Fort/Ref/Will +5/+4/+9 | Init +2 | CMD 17
Druid of Erastil 7
Skills:
Bluff 2, Climb 3/5, Perception 22, Sense Motive 4, Stealth 15, Swim 3/5, Kn(Geo/Nature) 8, Profession (Cartographer) 8, Survival 14

"This should be the last night for a full moon. I'm thinking we should purchase a horse and cart to bring him with us. We'll continue our explorations as planned and then bring him to justice once we return to the capitol. Any objections?"


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

GM is waiting on everyone else. As to Ikit's question, not really, short of making poison, which is expensive


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

okay thanks. Well. Its afternoon. Will be sparse over weekend

-Posted with Wayfinder


Male Human Oracle 3 (Seer)

"I am not too pleased with the idea of carting around a dangerous man everywhere. We may run in to something we can not handle, and he may just get free again. Probably best to just find out why the man is cursed and cure it if we can... or end it if we can't."


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

"Very well. We wait wait for man to wake? But if he tries to eat eat Ikit... Ikit make him go boom boom again!" the little rat warns with a huff

-Posted with Wayfinder


Male Max HP 38
Stats:
AC/Touch/Flat: 19/13/17 | Fort/Ref/Will +5/+4/+9 | Init +2 | CMD 17
Druid of Erastil 7
Skills:
Bluff 2, Climb 3/5, Perception 22, Sense Motive 4, Stealth 15, Swim 3/5, Kn(Geo/Nature) 8, Profession (Cartographer) 8, Survival 14

"Very well, Ikit, hopefully he won't wake until sunrise. In the meantime, let's prepare the deceased for a proper burial and hopefully get some sleep. We'll talk it over in the morning." Rowan looks around at the dead guards, a little saddened by their deaths. "I'll talk to their families first thing in the morning..." he says quietly.


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

Ikit looks puzzled
"But we take food away? Why not put them away from sleep sleep... and let big whiskers eat eat?"
Why burry them if nature can have them and not try and eat the living? Very strange indeed

-Posted with Wayfinder


Male Max HP 38
Stats:
AC/Touch/Flat: 19/13/17 | Fort/Ref/Will +5/+4/+9 | Init +2 | CMD 17
Druid of Erastil 7
Skills:
Bluff 2, Climb 3/5, Perception 22, Sense Motive 4, Stealth 15, Swim 3/5, Kn(Geo/Nature) 8, Profession (Cartographer) 8, Survival 14

"Humans have different customs for handling their dead. We either bury them to return their bodies to the earth or burn them to return their spirits to the air." he smiles at Ikit as he manages the bodies.


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

Ikit merely shakes his head
"Ikit not understand, but will try try. Since Ikit now live live here. So Ikit promise to try learn learn"
He gives Rowan a toothy smile


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The villagers begin to come out, to see what the commotion was. Once they realize the creature that hunted their village is on the ground, tied up, and still alive, the entire village begins to yell and argue over how to kill it. About a third want to behead it and burn it's body to ash and bury the ash on hallow ground. Another third just wants to burn it alive and scatter the ashes in the swamp. The final third want to cut it up into small pieces and scatter the pieces in the swamp.

Nobody seems interested in healing or keeping it alive or even talking to it. Although a couple of the more boistrous want to hold off on killing it until it's awake to feel it.


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

Ikit begins to twitch nervously. Mobs were never a good sign. He begins to fiddle with his supplies. If needed he would stun them. Loud noises usually helped to disperse a crowd. That or lots of smoke...
"Ikit say we leave leave..."

-Posted with Wayfinder


M Human HP 64/64 AC 21, T 11, FF 20/ Fort+8 Ref +2 Will+2 +2 vs fear.

Dante had not made it out in time to help the fighting of the beast. He looked at his companions as the townspeople began to gather.

"Is everyone whole?" he asks, inspecting Corwen especially.

He wasn't in his armor, but he carried his sword. "Shimmer, Rowan. As fellow council members we may want to get out ahead of this before it spirals out of control. Either we leave with him right now. Or we sentence him for murder including probably Bej. Either way is fine with me."


Male Human Oracle 3 (Seer)

"Excuse me my friends, I believe we have just stepped in to my bailiwick. I may actually be of use for once." the little critter quickly says a prayer or three and sighs.

Clarion call, eagles splendor, enhanced diplomacy. Who needs a bard :P

"Mother watch over me.” Shimmer looks out at the people and lets the spells amplify her voice."Good people, listen to me. I am Lord Felix Sensation of house Orlovsky, I gave my life in the battle against the stag king and was brought back by magic, though I am now trapped in the form of a kobold. This was not by choice, but I have become accepting of this new life. A curse could play as much of a part in this mans life. I know you have lost much and justice will be done, but putting this man to death without finding out how this came to be would not be justice. We do not even know if he was aware of the curse that had been placed upon him. We shall ascertain what he knows, and if it is a fowlness that we can cure we will. Would you command that I put every villager here to death if a hag made it so that the lands you walked refused to yield their bounty? If you would want me to find a way to break such an enchantment for you, let me see if I can save this man too."

1d20 + 31 ⇒ (9) + 31 = 40


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The villagers start out angrily trying to shout Shimmer down, but as her voice speaks over their yells in a low calm manner, they slowly go silent and listen.

When Shimmer is finished, there's some shuffling, and people looking at each other. Then a woman shouts out. "He killed my daughter!"

Another man calls out. "And my nephew!"

A third. "And Bob and Neil!"

More angry muttering.

Then the innkeeper steps forward and turns to the crowd. "Hold on now, I want justice for them too! She was my barmaid! However! I want justice, not revenge! If someone put a curse on this man and he had no knowledge of what he was doing, then I want the person who cursed him! Not him!"

The villagers look at each other and mutter, but then a few heads begin to nod, and the mother of the barmaid, wiping tears from her eyes, nods. "Yeah, I want the curse maker, if it's a curse. But if it's not, I want him skinned alive!" There's a general consensus among the village that skinning alive would be a good punishment, if there's no curse...


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

More words from angry humans. And he remembers what happened to his warren, and in sheer panic a huge explosion goes off, smoke everywhere right after an ear piercing screetch
"Nooooooo kill kill!"
Stealth: 1d20 + 18 ⇒ (11) + 18 = 29

sorry to the players... noone gets hurt. Precise bomb. So youre safe. Just a very loud boom. Used a sonic bomb

-Posted with Wayfinder


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Crowd Morale Check: 1d20 + 0 ⇒ (11) + 0 = 11

There are screams from the crowd, and people begin yelling and cursing and crying out in the sudden smoke bank...


Male Human Oracle 3 (Seer)

Shimmer feels a sense of pride as the tide turns. You still got it old girl. But, this sense of accomplishment turns to one of consternation as the ratling sets off his pyrotechnic display.

"Ikit, what did you do? I had the situation under control." The mildly annoyed,her voice booms out to the crowd once more."Good people, calm yourself. It is just smoke and noise, signifying of nothing. Your anger has agitated my companion who is a gentle soul and just a little on the easily startled side."


Male Max HP 38
Stats:
AC/Touch/Flat: 19/13/17 | Fort/Ref/Will +5/+4/+9 | Init +2 | CMD 17
Druid of Erastil 7
Skills:
Bluff 2, Climb 3/5, Perception 22, Sense Motive 4, Stealth 15, Swim 3/5, Kn(Geo/Nature) 8, Profession (Cartographer) 8, Survival 14

Rowan is caught off guard by the sudden explosion and smoke. Looking around he asks if anyone is hurt. He watches the crowd intently though, just in case they decide to form another mob.


M Human HP 64/64 AC 21, T 11, FF 20/ Fort+8 Ref +2 Will+2 +2 vs fear.

Dante speaks up. "Good people! Felix is right. We must investigate this matter further and dispense true justice. We will keep this man in captivity until we realize the nature of his curse. If it is indeed his fault that his monstrous form committed these foul deeds. We will bring him before Baron Wilhelm Orlovsky. The ruler of these lands and rightful passer of judgment on the guilty."

He looks sternly at those gathered. "We aim to be a nation of laws and we will take crime seriously. I would council patience, for patient justice is oft truer than rash and swift justice."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The townsfolk After, I assume, Shimmer channels to heal them grumble but leave, many casting dark looks at Ikit.

The group takes the man out of town, still tied up, and begins to head back toward the Capital, stopping an hour or so out of the village to finish the night.

When morning comes, the man begins to stir, groaning at first, and then struggling against his bonds. He begins speaking in a foreign language, yelling at the group.


Male Ratfolk
VITALS:
AC: 19, T: 16, FF: 14; HP: 11/11; F:2, R:7, W:3; CMB +0, CMD 15 ; Init: +5; Perc: +9
Gunslinger/Rogue 1
SKILLS:
Acrobatics +9 (+5 to jump), Climb +4, Craft (alchemy) +7, Disable Device +9, Escape Artist +9, K. Engineering +5, Perception +9, Sense Motive +7, Stealth +13, Survival +7, Swim +4

ikit hid when the smoke popped

Feeling ashamed of his actions, Ikit stays at the back. Not looking anyone in the eyes. He knew he reacted harshly, but a mob of humans asking for blood, it was not a fond memory.

-Posted with Wayfinder


Male Human Oracle 3 (Seer)

Tongues, must learn tongues.

Shimmer will cast comprehend languages and listen to the barbarian.


Male Max HP 38
Stats:
AC/Touch/Flat: 19/13/17 | Fort/Ref/Will +5/+4/+9 | Init +2 | CMD 17
Druid of Erastil 7
Skills:
Bluff 2, Climb 3/5, Perception 22, Sense Motive 4, Stealth 15, Swim 3/5, Kn(Geo/Nature) 8, Profession (Cartographer) 8, Survival 14

"Don't stress yourself out, Ikit. Now we know to keep you away from bloodthirsty mobs. I'm sure we would reacted the same if they were goblins or lizardfolk." Rowan says to Ikit, trying to lighten his mood.

The next day Rowan watches the man intently as he struggles against his bonds and then as he begins to yells. "Speak quietly please" Rowan softly tells the man, holding a finger to his lips.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Shimmer:

"...the gods, I will cut out your tongues, you slavers! I will piss on your graves! I will destroy your lineage to the last of your line! I will skin you and leave you on a termite mound in the noon sun! I shall petition the gods to fry your souls for eternity, as befits slaver scum! Kill me now, scum, for I shall not rest until I have slit your guts from your cowardly frames! I shall..." The man continues describing, in extremely vivid detail, all the torments he plans on inflicting on the slavers who have captured him.


Male Human Oracle 3 (Seer)

"Seems like he thinks we are slavers. Probably thinks we took him in the middle of the night while he was drunk. Well at least that explains whether or not he knows about his curse."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The man glares at Rowan as he's shushed, and begins spitting obvious insults and curses at Rowan as he struggles in his bonds. Shimmer gets a very graphic idea of Rowan's supposed ancestry, his sexual preferences with goats, and an idea of methods of cooking him alive or feeding him to ants or termites.


Male Max HP 38
Stats:
AC/Touch/Flat: 19/13/17 | Fort/Ref/Will +5/+4/+9 | Init +2 | CMD 17
Druid of Erastil 7
Skills:
Bluff 2, Climb 3/5, Perception 22, Sense Motive 4, Stealth 15, Swim 3/5, Kn(Geo/Nature) 8, Profession (Cartographer) 8, Survival 14

"So what do you think we should do with him?" Rowan asks thoughtfully, "This language barrier is an issue. We can't even tell him that something is terribly wrong with him. I wonder how long has he had this."

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