(5e) D&D Adventure League (Inactive)

Game Master DaWay


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Lantern Lodge

Male

Please post with your DCI and Faction


HP 2/15 | AC 15; Saves STR, CON; Perception +2; Init +2

DCI# 8115947514

Order of the Gauntlet


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

DCI#: 3203844243

Zhentarim


DCI# 5115947071

Order of the Gauntlet


Female Elf Cleric 1 || AC 14 || HP 1/9 || Initiative +3 || Passive Perception 14

DCI #: 6115442403

Faction: Harpers


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

#1081040964

Order of the Gauntlet


Male Human Bard AC16, HP 1/10 THP0 Init:+3 PP:12 Spells: 1: 0/2 Bardic Insp: 0/3 DS: 0/0

Faction: Harpers
DCI: 2208486130


HP 2/15 | AC 15; Saves STR, CON; Perception +2; Init +2

What qualifies as skill in husbandry? I have proficiency in Nature


Female Elf Cleric 1 || AC 14 || HP 1/9 || Initiative +3 || Passive Perception 14

Animal Handling would be closer.


Thorgrund has that skill...he honestly hates most animals.

Lantern Lodge

Male

I would rule that either Animal Handling or Medicine would apply.


Random question: is there some rule or convention to bold actual dialog? Or is that part of the markup formatting? Not that I'm likely to have much direct dialog - I prefer to just describe the sense of what my character says. I'm not much of of a conversationalist.

Lantern Lodge

Male

standard play by post fair
ooc is the blue
in game/character is regular
bold is spoken
italic is thought


Why do I keep rolling ones? It's getting a little frustrating...


Female Hill Dwarf Cleric of Berronar Truesilver (AC17(16), HP 28/39) Saves: STR+2;DEX-1;CON+3;INT+0;WIS+5;CHA+2; Init:-1

Just as a note, since some of you don't seem familiar with the forum, but anything you put in the race or class box in your profile appears under your avatar name in the Gameplay thread.

Might make it easier to put the frequently rolled stats in there.


Male Half-Elf Warlock 1 || HP: 10/10 || AC: 12 || Init: +1

Sorry it took me so long to get here I was having power troubles.

DCI#: 4113333265
Daction: Harpers

Lantern Lodge

Male

No problem Notheah I figured it wasa something like that.

I will do block initiative as soon as everyone puts AC, HP, and Initiative in their taglines.

I have never really operated with maps but would gladly provide one for this if the adventure supplied it for this encounter.


HP 2/15 | AC 15; Saves STR, CON; Perception +2; Init +2

I'd prefer to keep my tagline clear since it has a tendency to make my character sheet look janky. Is it going to be a problem?

Lantern Lodge

Male

I would prefer it and will not roll block initiative until everyone complies, it also makes it easier to tell where everyone is at health wise and for me to check to see if attacks hit or not.


HP 2/15 | AC 15; Saves STR, CON; Perception +2; Init +2

It's done


I'll fix Thorgrund's once I get home from work.


Will fix when get home from work.


Umm...Thorgrund is getting a little beat up here...


Okay...I'll see about fixing that...


Alyksandrei wrote:
Okay...I'll see about fixing that...

Thanks! I realize the old dwarf kinda did that to himself....


HP 2/15 | AC 15; Saves STR, CON; Perception +2; Init +2

I thought the alpha lost advantage when attacking me thanks to Kelend? It's fairly important; if that attack connects I'm down.


Male Human Bard AC16, HP 1/10 THP0 Init:+3 PP:12 Spells: 1: 0/2 Bardic Insp: 0/3 DS: 0/0

Ninja'd

I was thinking the same thing, Adyl :)

Lantern Lodge

Male

You are correct, I forgot about that. That hit does not connect on you Adyl.


HP 2/15 | AC 15; Saves STR, CON; Perception +2; Init +2

Whatre we doing now? Also Im still hurting.


Adyl Dinedes wrote:
Whatre we doing now? Also Im still hurting.

I think weekends are busy for folks. Hang in there...


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

Yeah...Superbowl time!


Rolen Philandril wrote:
Yeah...Superbowl time!

Indeed!

And...Go Panthers!!


...the superbowl was this weekend? Shows you how much I pay attention to sports...


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

Jeeeeeez...

Lantern Lodge

Male

Assuming you sell the Items from the Farboughs, and keep the silver sickle. Mission rewards are:
+100 XP
+21.42 GP
+1 Renown for Emerald Enclave
+5 Downtime Days.

Please make a note if you wish to buy anything or use the downtime days.

I will post the start of the second mission later tonight. You are fully healed by the time the next one begins.


HP 2/15 | AC 15; Saves STR, CON; Perception +2; Init +2

I have no problem selling stuff off. GM, can I purchase some leather to use as an improvised cestus?

The Exchange

Male Tiefling Druid 4.2
  • Grahl HP 35/35 AC 18/17/11 F6/R2/W7 CMB +7 CMD 18 Init +4 Perc +17 Spd:30' scimitar +7/1d6+4 (darkvision)
  • Scarnorak HP 26/26 AC 22/13/19 F6/R7/W2 CMB +7 CMD 20 Init +3 Perc +7 Spd:30 Swim:20 bite +7/1d6+4 2claws +7/1d4+4 (low-light)

Sounds good - nothing to purchase at this time.


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

No downtime activities.

I am having trouble with the math on a purchase. I do want to sell my Shortbow (1/2 value correct? Rounded up or down?) 25GP, and add the funds I have 36.42 to buy a Longbow (50GP value). Even if I round up, I am just falling short at 49 GP, right?

Shortbow Sale = 13
Existing Gold = 15
New Gold = 21.42

Total = 49.42, correct?

Long Bow = 50 GP

Lantern Lodge

Male

With money the rounding occurs to the nearest copper (hundredths place) so yes, unless you want to sell the sickle as well, money given all around. Or your alchemists fire.


Male Human Bard AC16, HP 1/10 THP0 Init:+3 PP:12 Spells: 1: 0/2 Bardic Insp: 0/3 DS: 0/0

Yeah, you can round to the nearest copper piece which is 1/100 of a gold piece.

So yeah, if you have 36.42 + 12.5 = 48.92 gp, short a bit. You could consider selling some other equipment?? I don't know if they allow pooling of gp in AL, I think not??


HP 2/15 | AC 15; Saves STR, CON; Perception +2; Init +2

I'll give 2 gp from my share.

Lantern Lodge

Male

Cannot give gold between characters. Sorry guys. The only exception is for a rez.


HP 2/15 | AC 15; Saves STR, CON; Perception +2; Init +2

Alright, well if I can't by any studded leather or something then I have nothing else I'd want right now.

Lantern Lodge

Male

Sorry adyl I thought I answered you, yes you may buy some leather for a cestus.


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

If we included the Alchemist Fire and the Sickle in the sale, what would our individual shares be then?

Lantern Lodge

Male

Well you took the alchemists fire. So that's yours alone to sell 1/2 listed price in phb and the silver sickle would be 50/7.


Male Neutral Wood Elf Rogue (Assassin) Rogue 6; HP: 34/47; AC: 16; Saves: Str +0, Dex +7, Con +2, Int +4, Wis+1, Cha -1; Perc +7, Init +4; HD Used 2/5; Active Cond: None

Ok, if no one wants the Sickle, let's sell that too. Otherwise, someone claim it. I will sell the Alchemist Fire, and that will give me enough to sell the Shortbow and buy the Longbow. My profile will reflect the sale & purchase.


Male Human Bard AC16, HP 1/10 THP0 Init:+3 PP:12 Spells: 1: 0/2 Bardic Insp: 0/3 DS: 0/0

Hmmm, if we sell the sickle and run into any werewolves... If we don't "need" to sell the sickle yet, maybe let's wait? Perhaps they provide that just in case we need it :). If we do sell the sickle and alchemist fire, how much more gp do we get?

Lantern Lodge

Male

That's the thing the sickle was considered community property. The alchemist fire was a consumable magic item that rolen claimed so only he would get the benefits of that. Also can someone claim the healing potion now.


Male Human Bard AC16, HP 1/10 THP0 Init:+3 PP:12 Spells: 1: 0/2 Bardic Insp: 0/3 DS: 0/0

Maybe someone that doesn't have any healing spells should take the potion?

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