5E-Ravenloft - Hour of the Knife (Inactive)

Game Master Dennis Harry

Hour of the Knife 5e.

An Elegant Brawl Room

How About a Dip?

Initiative:

Dramatis Personae
Derrick [dice]1d20 + 4[/dice]
Bannock [dice]1d20 + 2[/dice]
Khalid [dice]1d20 + 2[/dice]
Wyatt [dice]1d20 + 1[/dice]
Marco [dice]1d20 + 3 [/dice]

Perception:

Dramatis Personae
Derrick [dice]1d20 + 6[/dice]
Bannock [dice]1d20 + 3[/dice]
Khalid [dice]1d20 + 1[/dice]
Wyatt [dice]1d20 + 6[/dice]
Marco [dice]1d20 + 0 [/dice]


1,051 to 1,100 of 1,412 << first < prev | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | next > last >>
Liberty's Edge

M| Atk:+4/2d6+4 |Bless: 4/4| FX: Dwarf WarPriest 1 | AC:18 | HP: 11/11 | Per: +3 | 1st: 2/2 | F:+5 R: +1 W:+5 | Init: +5

As the wizard speaks, Bannock takes pause, and does the mental calculation.
"O my brother Derrick, we have two days, so we might takes some rest, and hit the fiend in the early hours as the golden sun hits the abode with fresh rays of the newborn day. Would not a full fist a few hours hence be of greater weight than immediate action without our full abilities?

I am as full of the battle-heart as you, but it seems my place to council against rashness. Did we have no time left before the vile plan came to fruition, then of course hand is moved, but if we have time enough to prepare ourselves, should we not do so?"


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Derrick had begun to walk down his chosen route even as the others spoke, but he paused as Bannock spoke up. Now he looks to his brother-in-arms, his other friends and companions, and after a moment, he nods. "You speak wisdom, Bannock. We should wait until morning."

He looks over his shoulder in the direction of their destination. "We're gonna show them bastards summat when we get there, tho'," he breathes.


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Blackchapel - Night

Wyatt nods at his companions. "Constable Crier, perhaps you can tell us something of the Bloodhaven Estate?"


Shadow's Status

Blackchapel - Night

The Constable shrugs, "All Estates are different and I have never been in any until the one the other night that your friend was part of the family of. I could certainly walk by on patrol this night and give you my impressions of it..."


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Good notion, Constable. You let us know whatcha think o'the place while we rest up a bit.


Shadow's Status

Shadewell - Kensington's Family Manse

Dunstan suggests staying at Kensignton's Manse as his parents will not be coming back. That is of course anotehr mystery to solve after this one has reached resolution.

The group trudges wearily to Shadewell to get some well deserved rest.

Daytime

Morning has come and nearly gone as the companions wake to the sound of a knock at the front door. "My friends, it is Constable Crier, are you still here?!"


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Marco wakes to the sound of the Constable's approach. He opens the door.

Mornin', Constable. Come in, and let me rouse the others so ya can tell us all 'bout that Bloodhaven place.

Marco stretches, yawns and shouts.

Awake, mates! Constable comes a'callin' early!

Liberty's Edge

M| Atk:+4/2d6+4 |Bless: 4/4| FX: Dwarf WarPriest 1 | AC:18 | HP: 11/11 | Per: +3 | 1st: 2/2 | F:+5 R: +1 W:+5 | Init: +5

Bannock rises and shakes his violently, knocking the grogginess from him. "Confound, man! What is all this. Ah! Constable Crier, good of you to wake us. Have you aught of news? Can you speak to us as we break our fast?
Dunstan! Up with it! Have you a servant capable of putting a roast haunch over fire, or shall I attend to such myself? I warn you though, others have compared my cooking to something between a Kazakian torture pit and Thorangy mating ritual."


Shadow's Status

Shadewell - Kensington's Family Manse

Dunstan shakes his head, "The last servant was the bodyguard we dismissed the other day. We are on our own here as the entire family of my dear friend has been slain. These villains have a great deal to answer for, this shall be a day of reckoning!"

As Bannock prepares a meal as awful as he described the Constable takes seat at the table and joins you.

"I was able to pass by the Estate pretending to be on patrol in the we hours of this morning. I saw a servant tending to the gardens but naught else. The easiest way of ingress would appear to be through a carriage house at the rear of the property.

The Estate is quite large. Fro the comrades I mentioned it to in passing, asking whether we were asked to provide security for this proposed arty to hide my true intentions, I understand that the Bloodhavens have several servants. What I dare not ask and likely they could not answer if they were in league with the enemy is whether any of these servants are monsters in disguise..."


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Shadewell - Kensington's Family Manse

"Based on what this "Soto" told me when I encountered him, the best course of action would be to identify the member of the Household holding the knife with two fangs at the blade end and wrest the blade from his control.

Once that is done, I was informed to bring the blade back to this vile creature lest mine own life be forfeit..."


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Well, then, soundin' like we 'ave a blade t'steal. That's right up my alley.


Shadow's Status

Shadewell - Kensington's Family Manse

"Shall I deputize some of you while others enter surreptitiously? A full frontal assault may not be the wisest approach". Crier replies.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

That'll work fer me, but keep in mind, my hypocrisy only goes so far. I plannin' on sneakin' in.


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

"I can join in the subterfuge. My talents may be useful there."


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Please do, mate, and any others that wish t'sneak in.

Liberty's Edge

M| Atk:+4/2d6+4 |Bless: 4/4| FX: Dwarf WarPriest 1 | AC:18 | HP: 11/11 | Per: +3 | 1st: 2/2 | F:+5 R: +1 W:+5 | Init: +5

Bannock nods at the others. "Alrighty, then. I have no skill and less interest in skulking about the flanks. Deputize me in whatever manner brings you comfort, and I'll go up the center, holding their attention. After you lot have entered, I'll pound the door and demand entrance. While they deal with my bluster and deny me entrance, that'll leave less servants for you to dodge.

And if I hear the call and ring of steel showing that you've been discovered...well, then I'll be right close for the aiding of ya.'


Shadow's Status

Shadewell - Kensington's Family Manse

Constable Crier nods, "Then Bannock, Khalid and I will approach the front door and demand entrance due to our investigation while the rest of you enter via the carriagehouse".

Crier hands out badges to Bannock and to Khalid, "Wear them with pride despite what these monsters have done to some of my brethren".


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Shadewell - Kensington's Family Manse

Wyatt nods in agreement with the plan.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Khalid nods. "I certainly will Constable." Addressing Bannock and Crier; "Now, what reason will we give them for demanding entrance?"

Liberty's Edge

M| Atk:+4/2d6+4 |Bless: 4/4| FX: Dwarf WarPriest 1 | AC:18 | HP: 11/11 | Per: +3 | 1st: 2/2 | F:+5 R: +1 W:+5 | Init: +5

Bannock shrugs at Khalid's question. "I usually give none, save 'suspicion of Heresy' as my heavy metal boots kick in the flimsy wooden door. But I can see how that might not be useful here. We could use a grain of truth and simply say that persons connected to the killer were rumored to have taken refuge at the place and we need to search the premises.

Up to you, really."


Shadow's Status

Shadewell - Kensington's Family Manse

Constable Crier nods in agreement with Bannock, "That was the general idea that I had".

With that, the two groups set out to investigate the Bloodhaven Estates.


Shadow's Status

King's Quarters - Bloodhaven Estate

The trip from Shadewell to King's Quarters where the Estate is located in only a thirty minute walk. The fog this day is not very thick. The streets of Shadewell are abuzz with the news of yet another death in Blackchapel, this time of a woman married to a man of some means. It seems the nature of the victim affects the impact on the populace...

Constable Crier allows the group passage into King's Quarters the streets of egress to which are guarded by other Paridon Constables.

Wyatt smirks once you get past them, "Would not want the most worthy of the city to fall prey to a madman in the streets". Crier shrugs and grunts in response.

When the Estate looms in the distance Crier gives directions to the stealth group as to where the Carriage House is located as he leads his new deputies to the proper entrance to the Manse.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

"Concise. I like it. Lets go see what secrets this manor holds."

Edit: Sorta ninja'd. That was intended to be in response to Bannock"


Shadow's Status

King's Quarters - Morning - Bloodhaven Estate Front Entrance

Bannock, Khalid & Constable Crier:
As you move towards the front entrance you realize that this Estate is quite large. It is surrounded by 15' high stone walls, the walls are constructed in such a way as to make climbing difficult as they are peaked with stone to prevent grappling hooks from gaining purchase.

The cobblestoned road is abuzz with activity. Proprietors of all ilk are present bringing all manner of goods to the party. Tables, favors, food drink the sheer amount of people present is astounding. This is an excellent opportunity though as the large wrought iron fence is wide open to accommodate the traffic heading to the house. There are a handful of liveried servants attempting to bring order to this chaos.

Do you want to announce yourselves or sneak by? Crier will follow your advice on this. FYI, Bannock will by the character that has the manacles with him.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Khalid whispers to Bannock and Crier. "We may be able to cause more of a distraction once we are in the place. Maybe we should take this opportunity to quietly gain entrance?"


Shadow's Status

King's Quarters - Morning - Bloodhaven Estate Carriage House Entrance

Derrick, Marco & Wyatt:
Yo wait for your allies to head off before taking to the shadows as best you can in the day. The Estate is surrounded by 15' high stone walls, the walls are constructed in such a way as to make climbing difficult as they are peaked with stone to prevent grappling hooks from gaining purchase. However, the Carriage House itself could allow for a climb as the roof to it appears to be flat.

As you arrive at the Carriage House there is a man posted there who is speaking with another man driving a wagon. He appears to be bringing goods, or attempting to, to the party here at the Estate. The man is requesting paperwork that the driver of wagon appears to have lost or misplaced.

Derrick and Marco, you both notice a man in the window above the archway watching the interaction intently. Derick you also notice that the man is holding a heavy crossbow currently pointed at the floor.

Actions? FYI, Bannock will by the character that has the manacles with him.

Perception:
Derrick 1d20 + 6 ⇒ (20) + 6 = 26
Wyatt 1d20 + 6 ⇒ (2) + 6 = 8
Marco 1d20 + 0 ⇒ (18) + 0 = 18


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Marco whispers,

I am goin' t'try an' sneak by an' inside. Watch the guy in the window.

Marco manevers around keeping the wagon between himself and the door, staying to the shadows.

Stealth: 1d20 + 9 ⇒ (11) + 9 = 20


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Derrick nods and keeps an eye out, ready to step forward and draw attention if it looks like Marco's in trouble.

Liberty's Edge

M| Atk:+4/2d6+4 |Bless: 4/4| FX: Dwarf WarPriest 1 | AC:18 | HP: 11/11 | Per: +3 | 1st: 2/2 | F:+5 R: +1 W:+5 | Init: +5

Bannock shakes his head at Khalid's suggestion. "Marco and Derrick are already playing the shadow, going around the enemy's flank to attack the rearguard. We are to demonstrate in the front, keeping the forces that might find them busy.

However...since it seems like they will have an easy time gaining entrance themselves, I'm not averse to delaying our assault for some moments, allowing them to gain good purchase. Though I've no doubt in our skill to gain attention, I'm not sure exactly how long we can hold it."


Shadow's Status

King's Quarters - Morning - Bloodhaven Estate Carriage House Entrance

:
Derrick, Marco & Wyatt

Wyatt nods as Marco moves stealthily up to the gatehouse.

Derrick watches the man in the window and it becomes clear that he is too intent on the interaction to notice Marco who is able to slip inside.

Marco, the tunnel is about 20' long on either side is a door that likely leads up to where the guard is stationed.

Dark Powers ONLY:
Perception 1d20 + 2 ⇒ (6) + 2 = 8


Shadow's Status

King's Quarters - Morning - Bloodhaven Estate Front Entrance

Bannock, Khalid & Constable Crier:
Crier pauses to consider what both Khalid and Bannock have to say. "I did not expect the Estate to be so busy but with a party planned for tomorrow I suppose I should not be surprised. Let us simply stride up and see if anyone prevents our entrance. If they do, we can explain our purpose here, if they do not then we can gain entrance to the main house proper".


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Once it becomes apparent that the guard is too focused on the wagon situation to notice people sneaking in, Derrick turns to Wyatt. "Keep an eye out, friend. I'm joining Marco, and hopefully we'll make an opening for you to join us." With that, he waits for a moment and darts in to stand alongside his old friend from the streets.

Stealth: 1d20 + 7 ⇒ (1) + 7 = 8 Erp. I didn't forget to mark a point of Inspiration anywhere along the line, did I? Sorry, guys.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Does the hallway simply end at one of two doors, if so, then the following applies.

Marco quietly advances to one of the doors, awaiting either a companion to join him, being discovered, or a distraction before opening the door and continuing to advance within to blend into the party. He quickly checks to see if the door is locked.

If the hallway heads inside, then Marco will advance to the interior of the house to try and blend into the party.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Khalid shakes his head. "No. I think that Bannock has the right of it. We do not want to draw the guards into the house, we want to draw them out. I say we "attempt" to gain entrance, then manage to get ourselves very offended and outraged over whatever the guardsman has to say to us."

Liberty's Edge

M| Atk:+4/2d6+4 |Bless: 4/4| FX: Dwarf WarPriest 1 | AC:18 | HP: 11/11 | Per: +3 | 1st: 2/2 | F:+5 R: +1 W:+5 | Init: +5

Bannock nods at Khalid. "That's a sound plan. Go ahead and take the vanguard. At the first volley of resistance, I'll launch a counter-attack, and we'll take them in a double-envelopment."

Exactly why the cleric equates social situations to military tactics is not entirely clear.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

"Alright then, let's see how these high class folks react to a Vistani crashing their party." Khalid will walk toward the entrance making sure he is in line of sight with one of the guards.


Shadow's Status

King's Quarters - Morning - Bloodhaven Estate Carriage House Entrance

Marco:
No, once you get past the hall you are on the grounds and there is about 50' of open grass until you would arrive at the side door to the Manor House proper.

Make a Perception check to see what you can see in that direction but check the spoiler below before you do anything else!.

Marco & Derrick:
As you attempt to sneak past the wagon Derrick you manage to brush up against a crate of glasses bringing it smashing to the ground. The man arguing with the vendor walks around and spots you. "Hey, what'er you up to back here?!"

From your current position Derrick, you will have about 75% cover from the archer in the window giving him disadvantage if he tries to shoot at you.

Marco, you hear this commotion.

As far as Inspiration goes, I need to do a better job in tracking that but for now assume you do not. I may award t somewhere along the line spontaneously...


Shadow's Status

King's Quarters - Morning - Bloodhaven Estate Front Entrance

Bannock, Khalid:
Khalid strides purposefully towards the entrance. He sees surprisingly no guards, the first line of defense appears to be servants.

The man places a hand in front of you, "Are you a hired entertainer? If so, I will need to see your paperwork".

Crier holds back with Bannock in the hustle and bustle as they watch Khalid's encounter with the valet.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Marco holds his position and presses back against the wall as he peers into the courtyard and awaits Derrick's response.

Perception: 1d20 + 3 ⇒ (1) + 3 = 4
Stealth: 1d20 + 9 ⇒ (10) + 9 = 19


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Derrick pauses for a second, and then lets his old instincts kick in. "Wot you mean, wot'm I up to? Wot you doin' wit a wagon in the middle o' the road? Ain't my fault when I'm tryna go 'bout my business an' there's a wagon in the way, got glasses an' all jus' sittin' 'ere where any ol' body could come 'long an' knock 'em about. 'Ow 'bout you get yer 'ead out yer arse for a tick an' then we won't 'ave any trouble. Cor!"

Charisma: 1d20 + 1 ⇒ (5) + 1 = 6

Liberty's Edge

M| Atk:+4/2d6+4 |Bless: 4/4| FX: Dwarf WarPriest 1 | AC:18 | HP: 11/11 | Per: +3 | 1st: 2/2 | F:+5 R: +1 W:+5 | Init: +5

Bannock is content to pause with Crier for the now. He knows what he would say, but wants to see Khalid at work. If they can bypass this vanguard, perhaps they can have greater effect against a sentinel of more girth.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Khalid smiles at the man. "A good eye sir! You know an artist when you see one! Unfortunately I seem to have misplaced my paper work. I'm sure you wouldn't mind getting us through anyway right?"

Charm Person; Wisdom save DC 15


Shadow's Status

King's Quarters - Morning - Bloodhaven Estate Carriage House Entrance

Derrick & Marco:
The Bloodhaven servant gives you a sneer, "This is private property you lowborn cur. Now I suggest you head in the other direction before I call the Constables upon you forthwith!"


Shadow's Status

King's Quarters - Morning - Bloodhaven Estate Front Entrance

Dark Powers ONLY:
Wisdom save 1d20 ⇒ 1

Bannock, Khalid:
The man smiles at Khalid, "Of course sir, I would be happy to bring you and your entourage through personally!"


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Khalid looks back to Bannock and Crier and motions forward. "Gentlemen, our new acquaintance will lead the way."

Liberty's Edge

M| Atk:+4/2d6+4 |Bless: 4/4| FX: Dwarf WarPriest 1 | AC:18 | HP: 11/11 | Per: +3 | 1st: 2/2 | F:+5 R: +1 W:+5 | Init: +5

Bannock nods in satisfaction, pleased that he guess the right course of action in not doing anything.

He amicably follows, hoping the rest of the night will go as smoothly.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Marco peers into the courtyard towards the door at the other side, then up to see if there is a quick balcony to climb onto as an option. Hearing that Derrick has held off his discovery, he wants to advance inside quickly.

Perception: 1d20 + 3 ⇒ (9) + 3 = 12


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Sorry about the delay, thought I posted this before.

"Aw, that's all well an' good, innit, 'private property' an' all, yer certainly a good ol' fella huh. Call the Constables on me, will ya, shove off, ya tosser, you can't talk to me like that. Park a wagon the middle o' the street an' expect folks not to bump into it, you oughta know better 'n that." At this point, Derrick devolves into a colorful string of street-lingo curses, and when the man or men inevitably grow angry enough to try and lay hands on him, he turns tail and flees, making sure to stay just ahead of them in hopes of drawing them away for a time before losing them in an alley or simply scaling a wall. At least Marco will have a good head start in, and Wyatt can probably sneak in as well.


Shadow's Status

Marco:
Note that - the tunnel is about 20' long till you get to the open field - on either side is a door that likely leads up to where the guard is stationed. So no balcony needed!


Shadow's Status

King's Quarters - Morning - Bloodhaven Estate Carriage House Entrance

Derrick:
You are not able to draw them away but the man is certainly distracted by you!

The guard in the window simply watches without acting or reacting.

Son enough you reconvene with Wyatt.

201 to 250 of 1,412 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / 5E Ravenloft - Hour of the Knife - Gameplay Thread All Messageboards

Want to post a reply? Sign in.