5E-Ravenloft - Hour of the Knife (Inactive)

Game Master Dennis Harry

Hour of the Knife 5e.

An Elegant Brawl Room

How About a Dip?

Initiative:

Dramatis Personae
Derrick [dice]1d20 + 4[/dice]
Bannock [dice]1d20 + 2[/dice]
Khalid [dice]1d20 + 2[/dice]
Wyatt [dice]1d20 + 1[/dice]
Marco [dice]1d20 + 3 [/dice]

Perception:

Dramatis Personae
Derrick [dice]1d20 + 6[/dice]
Bannock [dice]1d20 + 3[/dice]
Khalid [dice]1d20 + 1[/dice]
Wyatt [dice]1d20 + 6[/dice]
Marco [dice]1d20 + 0 [/dice]


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Open for dotting, introduction to follow.


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

dot


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Dot


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Dot.


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Dot.


Act I - Murder most Foul
If you're a native you can make your own reasons for being in Blackchapel at midnight, if your new to Ravenloft, then you've just been pulled here

The swirling mass of thick white fog makes if difficult to see more than a few yards in any directions, and seems to distort sounds.
Somewhere in the distance you can hear the clock chime for midnight.
Suddenly a woman's shrill cry of terror pierces the fog-shrouded night, the cry is cut short at it's peak, followed by a low gurgle.

The sound seemed to come from a nearby alleyway...


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Dunstan was 'slumming' it.

He was wandering the foggy streets of Blackchapel at night, if not looking for love, then looking for a brief paid assignation, a cheap facsimile of affection. Dunstan hitched his blue cloak up over his broad shoulders and around his thick neck, the heavy wool providing limited warmth against the cold.

The womans cry startled the soldier.

Probably some pimp beating on a doxy... the cad! he thought. Dunstan was opposed to violence against women - it offended his sensibilities, no matter what the class the woman belong to.

After a moment of hesitation he started to walk rapidly towards the scene, warming his knuckles up - ready to administer proper chastisement.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

As Marco left one of his favorite drinking holes in Blackchapel, he heard the shrill cry at the same time that a man in a blue coat walked rapidly towards the alley.

Oh well, something is afoot.

Not one to shy from a fight, he draws both weapons as he rushes into the alley.

Perception: 1d20 + 2 ⇒ (20) + 2 = 22


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Monks of the Apex practice a walking meditation, going alone in the streets to contemplate the nature of man in action. Novices and low-ranking monks are to wear their monastic garments to identify them and guard them harassment, and are assigned daylight hours in the safest neighborhoods for their meditations. Only once a monk has been acknowledged as an elder does he go about at all hours in nondescript clothing...

Strictly speaking, Derrick was breaking the rules by being here. Especially since few people walk the streets of Blackchapel at night anyway, with the events of late. Especially since he very intentionally chose to wear clothing that could only be described as nondescript--simple old boots, trousers, shirt, vest, and longcoat. Especially since he was hiding a sword in a back scabbard under the coat. Especially since part of him, a larger part than he cared to admit to the other monks, a part that had come with him all the way from these very streets, where he grew up on the cold, hard cobblestones--part of him was hoping he would use that sword.

Of course, he also had permission to be here. Brother Temperance had taken some pity on Derrick. The young man still considered it more luck than the providence of man that Temperance had been the one to find him sneaking out of the Temple in Riverside that night a few months back. Where most of the elders would have reprimanded him, either simply letting him know that the rules were there for his own safety--laughable considering Derrick's past--or even having him punished for his infraction of the rules, Brother Temperance had instead been understanding. And now, while not really allowed to go out at night, Derrick was easily able to leave the Temple as he chose. His nighttime activities were his own province, and Derrick could not expect the Temple to help him or keep track of his activities.

Which suited him fine, given that he occasionally dipped into unsavory territory, especially if he happened upon anything unusual or one of his old friends.

Now, the scream pulls on Derrick's senses and he instantly turns his head in its direction, instinctively flicking up the cowled hood on his coat. Slipping into the shadows near the edges of the street, the young man dashes forward through the night, his feet pattering on the cobblestones, his muscles tensed and ready for action.


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Wyatt walked the streets of Blackchapel but once a year. This was the night, the anniversary of his parents death at the hands of... Who knows what. They were no doubt here trying to convert the down trodden to find their way through life through the teachings of the Divinity.

A foolish notion that, were a man divine he would not stay here, especially in this neighborhood. As the fog rolls in Wyatt pulls his cloak tighter about him and places his hand on the hilt of his blade.

Getting jumpy... as Wyatt chides himself for being paranoid a scream pierces the fog. Wyatt hesitates and considers running away. Then he remembers his parents and steels himself to head towards the scream, I must help if I am able.


Male Halfling Cleric 1 | HP: | AC: () | CMD: | Fort:+ Refl:+ Will:+ | Init:+ | Perception:+

Gavin made his way through the dark alleys of Whitehall. Though such rounds were usual for his evenings, seeking out those less fortunate who might need his aid, this night seemed more ominous than most. True, he remembered little since the Awakening, but he had been blessed with the Light of Illandros and that was a comfort for him. Yet he still couldn't shake the feeling that something was off...

By the forgotten gods, I swear these alleys are shifting on me. I've never been lost before, but I have not recognized the last five corners... Perhaps its this intensely thick mist...

His thoughts were cut short as a pitiful shriek cut through the eerie silence of the mist. A woman is in need He gripped his cane firmly as he hurried closer! Drawing to the alley corner yielding the murderer's location, Gavin slows down and peaks into home.


As (most of) you rush into the alleyway in chivalrous fashion with nary a care for your own safety, you see a black-cloaked figure crouched over a body.

He whirls to face you as you approach, and while shrouded in the ever-present mist you see a high top hat with a blood-spattered face beneath. The figure stares at you with wild, feral eyes, before making a superhuman leap away from you towards the other end of the alley.

Though shrouded in mist you hear the clatter of carriage wheels on the cobbled street beyond.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Whoa, didn't even realize that we had started!

Khalid pulls his his collar up over his face as he walks through some winding alley in the urban labyrinth that is Black Chapel. He had grown used to the fog from his days traveling the mists with his Vistani family as a child, but it was the smell here in Black Chapel that he could never grow accustomed to. Sure, his home in South Shore was no Summer garden but this..

Khalid freezes in his tracks when he hears the shriek. Only at seeing the others gather at the mouth of the alley does he gather the courage to approach.

"Wha.. what is it? the older gentleman questions as he places a hand on Gavins shoulder.


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Dunstan gives chase to the figure! Stop you blaggard!


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Wyatt pulls up his hands with his lyre and begins to sing a ballad releasing magical energy in its finale,

"Dastardly fiend you cannot run,
the arms of justice
will ensure that your time is done
for your crimes your punishment will leave you with numbness!"

Cast Hold Person on the fleeing figure!

Lets just say songwriting is not in the cards for my RL career but I think that as a Bard should at least try!


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Very well done and something I never considered as an option to stop the villain


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Thanks. I was going to give chase as well but then I reviewed my spell list and thought, this character just would not chase someone down, not when he could use magic to do it.


Wyatt fires off a lyrical spell, but it appears to have no effect on the fleeing figure Wyatt - Make an Intelligence:Arcane check

Meanwhile Dunstan attempts to chase down the figure, but by the time he reaches the other end of the Alley the carriage is receding into the mist, he can just see the carriage door shutting, and merest glimpse of the coachman looking back with a dark brooding face - long and narrow, with a drooping mustache, dressed much like the murderer himself in a black cape and top hat.

Unless you have some way of dramatically increasing your movement rate the carriage will quickly drop out of sight.


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Intelligence Arcane 1d20 + 2 ⇒ (15) + 2 = 17


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Curses! Foiled in my pursuit! And by a member of my own class to boot! Dastard! he barks out, each statement an exclamation all of its own.

He turns and starts walking back the way he came, curious to see what all the fuss and hullaballoo was about.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Through the sudden ruckus, Khalid sees the figure sprawled out on the cobblestone alley and rushes to it side, kneeling down to check for signs of life.


Wyatt:

Your spell did not manage to form a link to the target either due to some resistance on the man's part, or perhaps he just isn't human enough...

As you move to examine the body you discover it is a young woman, her throat neatly slit, revealing bone and muscle beneath. Most disturbing is the woman's face, it is twisted in insane horror. You shiver at the implications of the woman's suffering.


Male Halfling Cleric 1 | HP: | AC: () | CMD: | Fort:+ Refl:+ Will:+ | Init:+ | Perception:+

Gavin watches as the others charge headlong into the alley... something doesn't seem right here. what are they all wearing? Cautiously moving up toward the others, he kneels down beside the woman and utters a soft prayer to Illandros hoping to preserve any shred of life she might still hold before examining the wound on her throat.

cast cantrip: spare the dying
Medicine: 1d20 + 4 ⇒ (11) + 4 = 15


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Derrick quickly moves into the alleyway, but seeing a well-dressed gentleman give chase to the murderer, and another man doing--Is he singing?--in any case, he slows and kneels by the woman, glancing at her wounds and grabbing at her wrist. After a moment, he reaches out and draws her eyes shut with his fingertips if he is able. "May your next life be more peaceful," he murmurs, standing and looking to the gentleman who gave chase.

"He got away." Not a question, a statement.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Marco rushes after Dunstan, and as the figure vanishes he walks slowly to the corpse. After Derrick closes her eyes, he spits.

Blackchapel's alleys claim another. Cowardly and messy bit o' work, though.

He glances at each in turn as he sheathes his swords.

Marco is my name. It appears we were all a bit late.


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

"Marco?" Derrick squints at the man before raising an eyebrow. "What are you doing out here? Just happened to be walking the streets tonight?"


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Dunstable kneels to examine the woman.

Divinity forgive! 'Pon my soul this is a hideous crime - poor woman. She looks terrified. He stands and addresses the others there. [b]Did any of you know her?[/b]


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Wyatt approaches Dunstan, "I spend little time here so likely I do not. The fiend must be powerful or some sort of beast to have resisted my spell so easily. We must call the constable at once to inform him of this heinous crime!"


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Hey, Derrick. I should be asking what you are doing on my side of town...

Interrupted by the words of Wyatt.

Whoa there fella, I did not catch yer name. The coppers are not gonna help much here in Blackchapel. Let me get a better look. I may have seen 'er around.

Marco leans over to get a good look at the victim.

Might I know her?

Investigation: 1d20 + 4 ⇒ (6) + 4 = 10


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Derrick gives Marco a tight-lipped smile, one that looks almost like a grimace in the dim lighting. "Just on my meditation walk."

He nods at his old friend's words and gingerly places a hand on Wyatt's shoulder. "Calm yourself, brother. And you, sir," he says, turning his gaze to Dunstan. "He was likely a common murderer, else a hired knife or a jealous suitor, perhaps. In any case, if he's already fled, Marco's right. Calling the guard likely won't help matters here." He looks around the alley. "In all honesty, it may be best to simply move on. We can take the body to the nearest station and let them know what we've seen... Although like as not it would be safer to just leave her."


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Wyatt looks up, "You seem familiar sir, though I cannot quite place you. At any rate, I do not think we should leave her here to rot in the gutter, none should suffer so ignominious a a fate. Even the dead should be treated with dignity".


Male Halfling Cleric 1 | HP: | AC: () | CMD: | Fort:+ Refl:+ Will:+ | Init:+ | Perception:+

Despite the horrors he'd seen on the streets of Whitehall, and the realms of Lok'Terralus beyond Whitehall's walls, there was something off... something truly macabre... about the whole situation. Was it the horrified look on the victim's face? Was it the strength required for so deep a wound? Was it the strange garb and accents of those around him? Perhaps it was the dismissive way that one suggested they leave the corpse lying in the alley...

Gavin reaches out and closes the woman's eyelids, then offers a prayer for the unfortunate woman. "Almighty Illandros, Lord of the Eternal Dawn, guide the departed soul of this poor woman to your ever radiant fields. May she walk in verdant pastures, surrounded by those of her kin already at peace. The blessed Light be upon her."

Hearing Wyatt's reference to dignity for the dead, Gavin's eyes look up, "Indeed sir, may we all pass from this life into the next with at least a shred of dignity. My stature limits my ability to carry her mortal form to a proper resting place. Might you assist me? I am Gavin, by the way."


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

I confess you are quite the Cove there me young shaver, Dunstan says looking down on Gavin and mistaking him for a youngster. No idea about this Illandros but the words said over the dead are nice enough.

He turns to the others. This is quite the scandal, what?

He thinks for a moment.

Poor woman - for the moment maybe we should think of fetching the local constabulary. While dark news is not uncommon in this part of the city it is best that we at least report it. I, however, have little to do with them so I am not sure from whence they could be summoned.


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Wyatt will help with the body, "If our comrades to be believed no authorities will be coming, we will need to deal with this ourselves".


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Pray don't move the body - what could we do with it? Let the constabulary deal with it. They'll see to the bodies disposition when they are finished with looking for clues.


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Derrick pauses for a moment as the others talk, including a short fellow who speaks of a deity... Not from around here, it seems. The young monk frown, but stands up at Dunstan's last suggestion.

"I ain't sure you unnerstan' me, guv," he says, slipping into the harsh accent of his youth. "Marco's right, the coppers ain't gunna be of 'elp 'ere, an' if they do they're like as not gunna clap you an' me in irons afore they listen to some cock-and-bull about disappearin' men in strange carriages." He folds his arms and blinks, then breathes deeply as if regaining control. When he speaks again, the accent is faded.

"Besides, there's nothing to be done here. She's moving on to her next incarnation, and though this one met a violent end it is merely a part of the cycle. Crime is to be punished, surely, but unless you know of a good way to track a carriage across hard stone?" Derrick raises an eyebrow again. "No, we should leave it. Letting the guard know about this while we're still here will only cause trouble."


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Very well.

He reaches into his pocket and pulls out a square piece of pasteboard.

My card, he says formally as he hands it to Derrick.

If you have further need of me or of need to speak to the authorities you have only to call on me, though it would be appreciated if you asked for me at the rear entrance.

I'll leave you chaps to be about your grizzly business then - I bid you a good evening.


Male Halfling Cleric 1 | HP: | AC: () | CMD: | Fort:+ Refl:+ Will:+ | Init:+ | Perception:+

Gavin looks up at the fop who just mistook him for a child and subtly shakes his head, "The name's Gavin, an' I'm no lad." He sticks forward his bare, hairy, leathery foot.

"Now, if ye think the Ivory Order, even the lowest ranking amongst them, would worry about an unfortunate in the bow'ries of Whitehall, ye'd be sorely mistaken. Given yer strange clothes, I can tell ye'll are visitors to this... grand... city. But trust me, the Ivory Order won't take too kindly to yer countenance. Take her to a church, lay her in the ground, or try to find her kin and deliver her there - those seem to be the decent options."

Looking back to Dunstan as he disappears into the mist, "Illandros? Well, he was the first of the Vergan to Reascend after the Awakening, but tha 'twould make sense given that he is Lord of the Eternal Dawn. Am I righ'?"


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion
Gavin Entwhistle wrote:

Gavin looks up at the fop who just mistook him for a child and subtly shakes his head, "The name's Gavin, an' I'm no lad." He sticks forward his bare, hairy, leathery foot.

"Now, if ye think the Ivory Order, even the lowest ranking amongst them, would worry about an unfortunate in the bow'ries of Whitehall, ye'd be sorely mistaken. Given yer strange clothes, I can tell ye'll are visitors to this... grand... city. But trust me, the Ivory Order won't take too kindly to yer countenance. Take her to a church, lay her in the ground, or try to find her kin and deliver her there - those seem to be the decent options."

Whitehall you say? But this is Blackchappel. I've no idea what jibber jabber is this about any Ivory Order - some sort of secret esoteric society is it? Funny handshakes and all that? he says on gruff manly manner. As for clothing? I am dressed in no means strangely save it be my accoutrement is atypical for this part of town.

Probably talking a bit too 'intelligently' for 8 Int but I am trying to come across 'upper class' and I also speak High Mordentish so borrow the odd 'french' phases


There does seem to be some commotion from the end of the alley you entered from, after a moment or two five armoured figures stride out of the fog.

They appear to be members of the watch though are wearing chain beneath their uniform coats, unlike the padding seen in more savoury districts.

The ranking officer among them steps up to you, a once handsome man who's nose is crooked from being broken in the past, he speaks with a touch of the aristocracy in his accent.

"Well friends, would you have a care to explain what's going on here."

Curious residents can be seen indistinct in the mists at both ends of the alley.


Male Half Vistani Wizard 6 AC: 15 HP: 38/38 Pass Per: 17 Pass Investigate: 21 Spells: DC 15 1st: 4/4 2nd: 3/3 3rd: 3/3

Khalid finally looks up from the body, jarred into awareness by the sound of the patrol. He gives them a slight bow with a flourish from his outstretched hand. In a mournful tone, Khalid explains the situation to the patrol, making sure to suggest the groups innocence. "A dreadful occurrence sirs. These gentlemen and I stumbled upon this ghastly scene just moments ago. We interrupted the perpetrator, but alas, we were too late to save this young girl."

If needed Performance: 1d20 + 3 ⇒ (9) + 3 = 12 1d20 + 3 ⇒ (15) + 3 = 18
Advantage due to Actor feat


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Derrick gives a loud sigh and shoots an angry glance at several of the others in the alley as the guard approach. He waits for a moment to let the others begin doing the talking, but if that goes nowhere he reaches into his satchel and slowly pulls out his Apex tabard to show the guards, knowing it might help their case. "Forgive me, officer, but I was walking the meditation when I heard the scream. These gentle souls also came to the assistance of the young woman, but as my fellow here says, it was too late." He bows his head mournfully.

Of course, he also keeps ready in case the guards make any motions towards him--the minute he senses they're going to try and bring him in, if they attempt to do so, he bolts.

Insight: 1d20 + 6 ⇒ (7) + 6 = 13


AC16 HP 39/[39] passive perception 12 passive insight 12 Saves: S+6 D+3 Cn+4 I-1 W+2 Ch+1 Male Human Noble Soldier Fighter/4 Champion

Dunstan adopts an air of the greatest podsnappery.

I too was taking the evening air, wandering whereever my feet took me until I came upon this terrible scene.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Marco simply stands and listens to the exchange with the Watch.


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Wyatt stands up and bows with a flourish, "We are certainly happy to see you. As these fine gentlemen here were stating, not long ago the scream of a woman pierced the night. It seems we all sought to converge and assist whoever this damsel may have been. Much to our collective regret, the woman was already critically wounded. However, we did get a look at the dastardly fellow who attacked her. It was a black-cloaked figure wearing a high top hat. His eyes I shall not forget, they had a wild, feral look to him. To our amazement, the figure leaped away as if a wild beast towards the other end of the alley".

Wyatt points in the direction it went.

"Through the mist we heard the clatter of carriage wheels on the cobbled street. It seems this foul thing has some sort of accomplice. I tried with my magic to stop him in his racks but he is either possessed of great will or is truly a beast in the finery of a man. Perhaps together we can track down this carriage and bring this villain to justice. Certainly this poor girl should be brought to a local chapter of the Divinity of Mankind that her soul be laid to rest properly".

Persuasion 1d20 + 5 ⇒ (16) + 5 = 21


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Knock...Knock...what happened, here?


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Really...is this dead?


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

Seems to be, the DM has also disappeared as a PC from another game I am in.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

I would pick up the DMing if I had the time. Is anyone else willing to take up the mantle?


Human Male Bard 3 | HP = 8/18 | AC = 12 | Init +1 | Per +6 Str -1, Dex +3, Con +1, Int +0, Wis +4, Cha +5

I happen to own that adventure but never read it, I am not sure how much time I would have to do so especially in the 5E rules set. I have DM'ed 3.5 since it came out but this is a bit different. I suppose if everyone was willing to put up with a relatively slow posting rate I could give it a shot.

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