(5) Ancient Fortress of Kotelia (Table B) (Inactive)

Game Master mdt

North Octet, 3rd Barrier Wall, Tower 3 (Scepter Tower)

World Map (Editable) | Local Map (Editable) | Modern Map from dragon City (View only) | Equipment

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Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

You do realize they panic'd and threw the 'missing gear' up in the air as they ran right? Which is why an acid flask fell down and hit a goblin in the head, and the rope hit Rokas, and shuriken hit various people (and missed everyone as well)...


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

I thought they might have run off with some, but panicked condition makes em drop stuff. Anyway we should probably find out where they came from. Three goblins on their own is one thing (which we can probably ignore), but there could be way more for all we know!


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

So I take it Terex doesn't see them when he peeks in the hole?


Aranae

Right no sleep, just getting my Phillip K Dick on...

Xaeken doesn't check his gear, being in possession of so little. It occurs to the small wyrwood that he had not considered things like rope or other such tools, this might be a problem.

The small bush like creature moves towards the area with the bulk of the commotion and attempts to discern if the tracks are clear enough for him to see...

Perception: 1d20 + 9 ⇒ (2) + 9 = 11
Survival: 1d1 + 8 ⇒ (1) + 8 = 9

The wyrwood apparently notices little...


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Terex finds a hole that has a convenient hollowed out stone next to it, easy to place over the hole to hide it. Inside, he just catches a glimpse of goblin butt as it scuttles around a corner about 10 ft in. The small tunnel he's stuck his head in goes back that 10 ft, and then splits at 90 degree angles, going left and right. The goblin butt went left. The tunnel is small enough that Terex can move without too much issue, but even a goblin would find the first 10 ft slightly claustrophobic. The medium sized people in the party couldn't fit.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Don't get into a fight down there Terex!


Male NG Human (Chelaxian) Brawler (Hinyasi, Snakebite Striker) 7 | HP 24/75 | AC 21 TO 16 FF 17 | F +9 R +10 W +6 | CMD 28 (Disarm 30) | Init +3 | Perc +12 DV

If the medium sized people can't fit, I can only imagine what would happen with the large sized ones!


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

You could stick your head in...


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Terex looks back to see where the rest of his squad is.

I'm guessing none of them are within 60'?

He stands awkwardly on his hind feet and waves at them, hoping some of them will get within telepathy distance--he hates actually speaking aloud.


Aranae

Xaeken wanders towards the psuedodragon to see what has him all aflutter.


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

Rokas grumbles about the fact that he lost a flask of acid and repack his rope. Once done he follows Xaeken, since he is also curious as to where Terex went.

Look at the small Wyrwood. "Can you see him? We shouldn't split up out here."


Aranae

Just beyond there. He gestures to us emphatically. Its not far.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Terex flies off the 35 ft from the fire to the wall where they disappeared to. The small dragon is about half the size of the hole. Xaeken could just squeeze through, while Terex can walk upright.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Oh, if it's only 35'...

Hey! They went down in here, on the left! It's too small for most of you, though, Terex announces. It's almost too small for goblins, even. I could fit, but... I'm not sure I should go alone in case they're dangerous.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Worried that the tiny pseudodragon might get cornered and outnumbered down there, Kincaid replied softly "No Terex I think you should let them go, unless they're really dumb I think we've seen the last of them for tonight. We'll mark this spot on the map and move on."


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

"Should we try to block it temporarily, just to make sure they don't come back tonight. They didn't look like the brightest of the bunch, so... they might come back."


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Kincaid shrugs, "Seems a lot of effort, considering they didn't really do that much harm. Honestly I doubt they'll be back, you didn't see their faces when I stood up. They where absolutely terrified."

If folks want to block up the hole, Kincaid will help but I think being vigilant will be enough to deter them.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Yeah, probably not. The little dragon yawned wide. Let's go back to sleep. Except for whoever's on watch.


Male NG Human (Chelaxian) Brawler (Hinyasi, Snakebite Striker) 7 | HP 24/75 | AC 21 TO 16 FF 17 | F +9 R +10 W +6 | CMD 28 (Disarm 30) | Init +3 | Perc +12 DV

Agreed. - said the weretiger, shaking his head positively.


Aranae

Xaeken nods as the designated course of events...he had no interest in scrabbling through small tunnels after goblins at this point but didn't want to seem uncooperative...


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

Rokas looks at Kincaid. "Effort? I was more thinking of dropping a bomb in there to partially block the tunnel. But if you think they won't be back, might as well go back to finish the night and get ready for another long day of walking." Rokas head back to his sleeping spot, but make sure that everything he as is tied properly and secured.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Sooo what are we doing? Going back to bed? :)


Aranae

I think so?


Male NG Human (Chelaxian) Brawler (Hinyasi, Snakebite Striker) 7 | HP 24/75 | AC 21 TO 16 FF 17 | F +9 R +10 W +6 | CMD 28 (Disarm 30) | Init +3 | Perc +12 DV

So... We all go back to sleep to follow the nights and go back to the watch system. Then...? :)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The rest of the night passes without major incident, and then the group trudges south through the forest primeval.

As they travel, things begin to look up more and more. The dread of not being in the city begins to ease as nothing leaps out and attacks them. The walking through the forest is fairly easy, the canopy overhead keeps the light from reaching the underbrush, and that keeps the forest relatively clear.

After a week, things are becoming almost normal. Will Saves, DC 10, to avoid the 'gloom' this time. If you make this one, you don't need further saves

On the 8th day after leaving, the group is walking along under the trees, when Terex, who's been scouting around from the air, notices something off to the east. Getting a bit more height, he realizes that he's seeing what looks like a stone tower sticking up out of the trees to the east.

Perception, DC 20, Terex only:

The tower has an odd mottled pattern to it, and it takes Terex a moment to realize that it's mottled because someone has repaired it extensively. Some of the stone looks old, while other bits look new.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Will save: 1d20 + 4 ⇒ (19) + 4 = 23

By now Terex has gotten used to the feeling of being outside walls. In fact, he's starting to enjoy it, swooping back and forth and teasing his 'slowpoke' squadmates as he weaves back and forth between the trees.

Seeing a tower immediately sobers him, however, and he looks over it as thoroughly as he can from a distance.

Perception: 1d20 + 8 ⇒ (1) + 8 = 9

He can't make any more detail out without getting closer than he cares to, however, so he dives back down beneath the forest canopy and reports.

There's a tower over to the east, he reports seriously. A tower only a week's travel from Kotelia doesn't seem like good news. It's still a ways away, so I couldn't really see anything else.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Will: 1d20 + 6 ⇒ (12) + 6 = 18

Kincaid was througherly enjoying the hiking. Sure he had a few blisters, but the mountain air was agreeing with him and with a start he realized he hadn't had a cigar in several days. The city had been all he'd known since adolescence, like his comrades he was sworn to defend it with his life. It would always loom large in his life, but the simplicity of life on the march suited Kincaid.

His introspection was interrupted by Terex's report. His voice like gravel rattling around in a tin, Kincaid remarked, "Probably some ancient ruin. Good. This seems like a perfect excuse to practice a stealthy approach!" Anyone fancy scouting ahead? :)


Male NG Human (Chelaxian) Brawler (Hinyasi, Snakebite Striker) 7 | HP 24/75 | AC 21 TO 16 FF 17 | F +9 R +10 W +6 | CMD 28 (Disarm 30) | Init +3 | Perc +12 DV

Will: 1d20 + 6 ⇒ (11) + 6 = 17

The weretiger was getting used to the gloom. Large, strong and constantly angry looking, he was actually loyally worried about his friends, but glad most of them were surpassing their fears.

We can definitely try to scout, my friend. - says the Fashtali - Despite my size, I imagine I can use the shadows. Plus, some people have a tendency to disregard animals if I'm caught. - completed, reminding the others he could travel as a common tiger.


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

Will: 1d20 + 2 ⇒ (14) + 2 = 16

Feeling more sure about himself, Rokas starts to enjoy the walk in the forest. It did have its charms. Though he still prefers the life inside the city with worked stone building and protection for the walls. The life outside didn't seem so bad. Only a few silly goblins so far. When Terex reported a tower in the distance, Rokas felt that they should explore it and was happy to hear Kincaid suggest it before he did.

"I'm not really good at hiding. And my favorite weapon isn't what I would call discreet. That being said, there is no harm in practicing some stealthy coordinations tactics"


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

I'll go! Terex telepathically proclaims. He darts ahead, and then hesitates a moment. Should I wait for anyone else to come too?


Aranae

Perception: 1d20 + 9 ⇒ (3) + 9 = 12
Stealth: 1d20 + 14 ⇒ (11) + 14 = 25
Wil: 1d20 + 5 ⇒ (5) + 5 = 10

Let's move together but keep those of us easily hidden out of sight. Terex can move ahead and we can travel in a rough but open formation?


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

All right! Terex darts ahead, staying low to the ground and moving from cover to cover.

Stealth: 1d20 + 28 ⇒ (12) + 28 = 40
Perception: 1d20 + 8 ⇒ (7) + 8 = 15


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

Stealth: 1d20 + 3 ⇒ (20) + 3 = 23
Perception: 1d20 + 7 ⇒ (16) + 7 = 23

Rokas follows the group, staying low and avoiding all the dead branches of the ground. He keeps an eye on Terex if he can to guide him to the tower, but the small Pseudodragon soon disappears. With his bow in hands, he continues on, staying near the back of the group.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Moving west, toward the tower, Terex glides from cover to cover, staying within a few feet of the ground, occassionally scooting up a tree to make sure he's still headed to the tower.

Terex scoots right on past two creatures patrolling the forest, missing them entirely. Fortunately for him, they miss him as well. Rokas, on the other hand, 4 feet back, just notices the creatures before ducking behind a bush.

Two canine creatures, both with leather armor and bows move with silence and assurance through the forest.

Terex:

Terex continues on, oblivious to the two creatures he missed, and reaches a point 200 feet from the tower. There, the forest suddenly ends, and there's nothing but a very open field between him and the tower. A few dozen of the canine creatures are scattered around. Also scattered around are four legged furry animals, all on tethers, chomping on the grass in the area. The open area has short stumps scattered all around. There's no cover at all between Terex and the tower, and there are more creatures, each armed with a bow, on the tower. You may now read the previous spoiler you failed the perception roll for


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

What about Xaeken?

Terex freezes as he spots the first of the creatures around the tower, then very carefully looks around, trying to get a count of exactly how many there are. He tries to think if he's seen anything like them before.

Knowledge (Local) if they're humanoids: 1d20 + 8 ⇒ (8) + 8 = 16

After he's done counting, he carefully checks to see if any of his other squadmates have gotten as far as him before stealthily retreating to meet back up with the rest of the group.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Terex:

This muscular hyena-headed humanoid is a gnoll, an evil race of creatures that typically prefer intelligent beings for food because they scream more. Gnolls usually only speak their own language. They are humanoid creatures. Gnolls are nocturnal carnivores, driven by hunger and little else. They dislike giants and most humanoids, but will sometimes make alliances with such creatures so long as it means a plentiful supply of food.

There are some gnolls in Kotelia. Gnolls in Kotelia prefer archery, and the ones in front of you appear to have the same preference, as most of them are carrying bows and arrows, in addition to other weapons like swords, cudgels, and such.

There are, as near as you can tell, about 20 gnolls. 5 on the top of the tower, and another 15 scattered around the clearing tending to the 50 or so animals.

Per, DC 20:

The gnolls that Terex has a good sight on appear gaunt, as if they are not eating regularly.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Perception: 1d20 + 8 ⇒ (15) + 8 = 23


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

To be clear, making that Perception check doesn't change his actions, just what he'll report when he gets back.

Another Stealth if needed: 1d20 + 28 ⇒ (11) + 28 = 39
Another Perception: 1d20 + 8 ⇒ (11) + 8 = 19


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Terex sneaks back to where the rest of the group is. Again he doesn't see the gnoll patrol, and both sneaking groups slip past each other.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

That's actually quite amusing.

Terex glides in to land near Kincaid. There's gnolls at the tower! he proclaims. At least twenty, and they have a lot of animals, too. It looks like somebody fixed up that tower recently, too.

He pauses a moment, then adds, The gnolls looked like they're not eating well. They're probably hungry, which means they might be dangerous. But maybe if we can convince them not to attack we might be able to talk. Maybe we could even get them to join Kotelia!


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

Upon hearing Terex's report, Kincaid grins, "Good work Terex." He's silent for a moment while he considers the implications, "So there's at least twenty hungry gnolls, with livestock. Sounds like they intend to stay, hopefully they're open to diplomacy... Still before we try anything rash, we should report this via that fancy scroll."

I get the impression any spell caster can do that, Kincaid currently isn't one, can anyone help out?


Male NG Human (Chelaxian) Brawler (Hinyasi, Snakebite Striker) 7 | HP 24/75 | AC 21 TO 16 FF 17 | F +9 R +10 W +6 | CMD 28 (Disarm 30) | Init +3 | Perc +12 DV

Very well. - said the Fashtali - Let's approach as a group, then, and deal with them slowly. Maybe we can argue with the first ones we find, and they might be willing to intercede for us diplomatic thereafter.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Thinking I'll let Rokas and Xaeken have time to catch up before I respond. XD


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

Rokas look a bit unsure when Kincaid mention that he wants to try diplomacy first. But then, Rokas isn't really the people person, so what does he know. He stays on his guards just in case this turn for the worst. With the mention of the reporting device, Rokas can't seem to remember how the thing work and remains quiet, trying to get his brain working. Weren't we just suppose to write on a scroll and insert it in? Or was there something more? Why wasn't I paying more attention?


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

I misremebered, "Any scroll placed within the case will be transported to my desk. However, it can only work if properly charged by a magic user placing some of their power in it." Has anyone been charging this up? If so Kincaid will write a note.


Male Hobgoblin HP (34/34)
Stats:
AC18/T14/FF14 | CMD 17 | F+7/R+8/W+2 | Init +6 |
Skills:
Acrobatic +3, Craft Alchemy +15, Disable Device +10, Heal +8, Kn. : Arc +12; Eng. +13; Geo +5; Nat. +11, Perc +8, Prof. Siege Eng. +7, Spellcraft +11

I don't know if I count as a spell caster for charging the thing. If I do, I would glady charge it when I can.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

I believe only Xaeken can power it with his psychic spells. It requires 10 'levels' of spell. If anyone has Racial Per/Day spell like abilities, those can be channeled into it. At-Will abilities can not. They were already charged when you received them. Once used, it will require 10 levels of spells to recharge it to send another note.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

It was settled they would attempt diplomacy first. There was no guarantee this would work, but Kincaid agreed with Terex that it was worth a shot. Kincaid quickly scratched something on a piece of parchment and popped it into the scroll case.

The note:
1st Night: Encountered and ran off light-fingered goblins. Their lair appears to be at... Insert location.

8th Day: Found an old tower at ... Insert location.. Recently repaired and occupied by at least twenty Gnolls, plus live stock. Gnolls appear malnourished, will attempt to ascertain their intention.

-- Kincaid

Kincaid nods at Abbo, "Yes lets try that. We should stick together in case they don't feel like talking. I suggest we amble towards that tower and stop a little beyond bow range, that ought to get their attention."

If folks agree, Kincaid will start walking.


Male Chaotic Good Pseudodragon URogue 9 | HP 53/67(8NL) | AC:26 T:19 Fl:21 | CMB: +4 CMD: 17 | F +9 R +15 W +8 | Init +5 | Perc: +14
Per-Day Abilities:
Major magic 3/4; ear-piercing scream 2/2; vanish 2/2
Current Effects:
endure elements

Well, if we wanted to be more careful, I could hide and talk to them, Terex suggests. With telepathy, they wouldn't even know where I was! Unless they spotted me.


M Drow Rakshasa-spawn Tiefling HP (28/32)
Stats:
AC23/T13/FF20 | CMB + 7 CMD 20 | F+10/R+9/W+8 | Init +3
Skills:
Diplomacy +12 Kn:Religion +9 Perception +7 Sense Motive +8 Kn:Nobility +9 Prof:Soldier +6

The possibilities afforded by Texex's unique abilities never ceased to amaze Kincaid, "Mmm that's an interesting idea... I wonder if suddenly hearing a voice in their head might prove upsetting to the Gnolls? If not then it seems worth a try."

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