4-18 The Veteran's Vault [Tier 1-5] (Inactive)

Game Master Michael Hallet


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Liberty's Edge

So there is very little threat left in this encounter, and I'm willing to skip to the end if you'd rather not keep rolling dice.

The darkmantle is severely wounded, one hit by just about anyone will take it out. At best it constricts Ser Willem again, dropping him to low hp and maybe he gets dropped by another magic missile from the jinkin.

Then what? The jinkin is almost out of 1st level spells and she wasn't given any damage dealing cantrips. He could attack at range with a dart or in melee with his short sword. But even with sneak attack, she deals an average of about 1 point of lethal damage per hit, with a maximum of 5 on a normal hit, 8 on a crit. (1d3-4 + 1d6 sneak attack). That might drop someone, but it won't ever do enough to put any PC lives in danger.

Liberty's Edge

Male Human (Zenj Mwangi) Warpriest 2 (HP 20/20) | AC:19 | T:11 | FF:18 | cmd:15 | Fort +4 | Ref +1 | Will +6 | Init. +1 | Perc:+5 | Speed 20ft | Fervor 4/4 | Status: Normal

I'm okay with that. I've been generally useless In this scenario anyway so I'd be fine with getting it over with.

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

I posted a... plan of action? Which can probably be hand-waved as for the results (for good or for I'll) if the rest of the group is good with that.


NG biped eidolen outsider (agathion) Perception +4, Darkvision 60 ft., HP 6/6, AC 17 T 16 FF 12, F 2 | R 1 | W 2, +4 vs. Poison, petrification, Speed 30; -1 Con, -1 Dex, Mage Armor

Let me make the attacks on the darkmantle that Katzu would make next round. Just want to see if he can actually hit something.

Liberty's Edge

OK, I will update the round.

Liberty's Edge

Session is reported.

Chronicles

Liberty's Edge

Male Human (Zenj Mwangi) Warpriest 2 (HP 20/20) | AC:19 | T:11 | FF:18 | cmd:15 | Fort +4 | Ref +1 | Will +6 | Init. +1 | Perc:+5 | Speed 20ft | Fervor 4/4 | Status: Normal

Awesome! Thanks, Michael! Didn't really get to be much use, but I had a great time playing with you all. Would love to play again with you folks once I touch up M'boka to make him a bit more useful.

The Exchange

M Half-Orc | Rage 6/6 | HP 19/19 | Init +4/+6 | DV 90' | Perc +5 | Stealth +9/+11 (& +2 in dim light or darkness) | AC 18/20 T 14/16 FF 14 | F +4 R +6/+8 W 0 | CMD 15/17

I agree, it was a great game! Huge thanks for running, Michael!

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Updated and ready, now with twice her previous levels and versatile performance! Next time she hands someone a rapier it'll be a masterwork one!

Liberty's Edge

Male Half-Elf Psychic 5 | HP 34/27, | AC 11 (15), T 11, FF 10 | F: +3, R: +3, W: +5 | CMD 12 | Perc +12 | Init +1
Resource Tracking:
Phrenic Points: 3/5 | Spells: Lvl 1: 6/8 Lvl 2: 4/6 | 2 GM * Reroll unused | Detect Thoughts unused

Thanks for running! I GM from time to time and recruit via Flaxseed lodge, and I have a personal recruitment policy that my recent GMs get lottery exemption. At the moment I'm GMing the S2 special, but once that comes to a close I'll very likely be recruiting again.

Grand Lodge

NG Female Human (Ulfen) Summoner 1 hp 9/9 | Init -1 Perception +2 | AC 14 T 9 FF 14 | Speed 20 | F 1 R -1 W 4 | | Spells: 1st: 2/2; Summon Monster 1 7/7 Eidolon: hp 6/6 | Init +1 Perception +4 | F 2 R 1 W 2| Speed 30, Harrow: Intelligence 1/1

Thanks for running. It was fun.

Didn't get a chance to roll for day job.

Craft (Clockwork): 1d20 + 6 ⇒ (6) + 6 = 12

So 5 GP.

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

And here I was going to drag that thing out into the light so everyone could have a go at it... oh well. We got the job done. Good playing with all of you.

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