#3-01: The Frostfur Captives [Tier 1-2] - GM Rutseg (Inactive)

Game Master Balacertar

Campaign map in Roll20
Try to scort those goblin prisioners to civilization!
How to create your PFS character for PbP



Iron Gods: Iron maps;

You can present here your characters and explain me your expectations about the adventure as well as resolving doubts and call for buying/selling stuff.

I will post the adventure start in 24h.

Grand Lodge

Male Half-Orc (Ulfen) Slayer(Vanguard) 1/Magus(Skirnir) 1
Stats:
HP -5/19 | AC:16 | T:11 | FF:15 | CMB: 4 | CMD:15 | Fort:+7 | Ref:+5 | Will:+4 | Init:+3 | Perc: +6 | Speed 30 | Cold Iron Falcata +5 (1d8+3)

Artix here. Not sure what you want here, but Artix is a front-liner, wielding a shield and falcata. He recently has come into the magic that's been dormant inside of him since his youth. He also has some knowledge in the arcane, nature, planes, and the local areas. he also should be able to keep from getting lost in the wilderness.

Grand Lodge

HP 12/12 | AC 12 T 11 FF 11 | F +2 R +1 W +1 | Init +5 | Perc +4 | 1st (4/5)—color spray (DC 16), enlarge person

Checking in here. I'm ready to start. I already purchased my (mundane) equipment--hopefully that's okay as I'm new to PFS.

Your Name: Sanford Geoffrey
Your Character's Name: Ruslan Volkov
Your Character's PFS Number: # 152514-1
Faction: Grand Lodge

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Master Mido at your service!

Mido is a wise old Gnome that knows a few tricks you wouldn't expect...

Grand Lodge

HP 12/12 | AC 12 T 11 FF 11 | F +2 R +1 W +1 | Init +5 | Perc +4 | 1st (4/5)—color spray (DC 16), enlarge person

I swapped Mage Armor for Color Spray so that I have something to do in case my Animal Companion dies. I think this is allowed by PFS 1st level retraining rules since the adventure hasn't started.


Iron Gods: Iron maps;

Yep, you can rebuilt your character as much as you want before becoming level 2 so let's go with it!

Silver Crusade

F Aasimar (Angelkin) Bloodrager/4 Oracle/1 (HP 52/52 | AC:22 | T:15 | FF:17 | CMB:8 | CMD:22 | Fort:+9 | Ref:+5 | Will:+4 | Init:+3 | Perc:+3 | Speed:30) PFS#: 115025-5
Bloodrage Stats:
(HP 62/62 | AC:20 | T:13 | FF:16 | CMB:10 | CMD:24 | Fort:+11 | Ref:+5 | Will:+6 | Init:+3 | Perc:+3 | Speed:30)
Abilities/Spells:
Bloodrage: 11/11 | Lv1: 2/2 | Destined Strike: 3/3 | Alter Self: 1/1 | Oracle Lv1: 4/4

Hi all!

Aryn's a bloodrager who's focused on dealing melee damage, but she took a dip in oracle for some defensive and healing bonuses.

I'm looking forward to playing this game! :)

Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

Henrick Bulwark here. Reporting for backup duty.


Iron Gods: Iron maps;

This is the final party list:

Go to the Gameplay thread to begin playing.

Please, feel free to communicate through this discussion thread to give me as much feedback as possible. I am open at improving things and clearing doubts :)

Good luck all!!!

Grand Lodge

HP 12/12 | AC 12 T 11 FF 11 | F +2 R +1 W +1 | Init +5 | Perc +4 | 1st (4/5)—color spray (DC 16), enlarge person

Would winter blankets suffice as makeshift winter clothing? Hopefully the Society will provide necessities as I cant afford to buy winter clothes.


Iron Gods: Iron maps;

I am waiting for Aryn and Henrick, but I will proceed in some hours.

Grand Lodge

Male Half-Orc (Ulfen) Slayer(Vanguard) 1/Magus(Skirnir) 1
Stats:
HP -5/19 | AC:16 | T:11 | FF:15 | CMB: 4 | CMD:15 | Fort:+7 | Ref:+5 | Will:+4 | Init:+3 | Perc: +6 | Speed 30 | Cold Iron Falcata +5 (1d8+3)

When he gets a chance, Artix is going to purchase a few things for the journey.

Shopping List:

Bandolier - 5 sp
Wayfinder - 250 gp
Traveler's Anytool - 250 gp
Ioun Torch - 75 gp
Tanglefoot bag x 2 - 100
Potion of Shield of Faith - 50

Grand Lodge

HP 12/12 | AC 12 T 11 FF 11 | F +2 R +1 W +1 | Init +5 | Perc +4 | 1st (4/5)—color spray (DC 16), enlarge person

I created an account on roll20, but when I try to access the link, I receive this error message: Not authorized


Iron Gods: Iron maps;

Thanks for pointing me that. I have updated the link with one that enables players to be auto-invited ;)
Please let me know if it works or there are sill technical problems.

Grand Lodge

HP 12/12 | AC 12 T 11 FF 11 | F +2 R +1 W +1 | Init +5 | Perc +4 | 1st (4/5)—color spray (DC 16), enlarge person
GM Rutseg wrote:

Thanks for pointing me that. I have updated the link with one that enables players to be auto-invited ;)

Please let me know if it works or there are sill technical problems.

I still receive the Not Authorized message when I try to access the link.


Iron Gods: Iron maps;

This link https://app.roll20.net/join/509157/1R7jyQ or the link before?

Grand Lodge

HP 12/12 | AC 12 T 11 FF 11 | F +2 R +1 W +1 | Init +5 | Perc +4 | 1st (4/5)—color spray (DC 16), enlarge person
GM Rutseg wrote:
This link https://app.roll20.net/join/509157/1R7jyQ or the link before?

Okay, that link doesn't give me the Not Authorized message. I have to meet someone for lunch, but I'll check further when I return.


Iron Gods: Iron maps;

Great! No problem take your time, I will be out some hours too.


Iron Gods: Iron maps;

Once you start marching it will improve a lot the experience if you detail as much as you can how do you do it, march order, speed, cautions you take, stops, duties of everybody and camping organisation, including the goblins and what do you try to do in regards to them.

If you feel a bit fed up of RP the goblins let me know and I will try to perform a more direct approach to the main events ;-)

Grand Lodge

Male Half-Orc (Ulfen) Slayer(Vanguard) 1/Magus(Skirnir) 1
Stats:
HP -5/19 | AC:16 | T:11 | FF:15 | CMB: 4 | CMD:15 | Fort:+7 | Ref:+5 | Will:+4 | Init:+3 | Perc: +6 | Speed 30 | Cold Iron Falcata +5 (1d8+3)

Okay roll20 works for me.


Iron Gods: Iron maps;

In the roll20 I am going to use the red circle for damage taken and the green for the AC.


Iron Gods: Iron maps;

Answering Artix questions. Yes the Ulfens haven't seen anything and the goblins will march as long as they are treated properly and fed copiously.

Grand Lodge

Male Half-Orc (Ulfen) Slayer(Vanguard) 1/Magus(Skirnir) 1
Stats:
HP -5/19 | AC:16 | T:11 | FF:15 | CMB: 4 | CMD:15 | Fort:+7 | Ref:+5 | Will:+4 | Init:+3 | Perc: +6 | Speed 30 | Cold Iron Falcata +5 (1d8+3)

Sorry guys, gotta be out of town for the weekend. I'll try to catch up when I can.


Iron Gods: Iron maps;

No problem, I also have a flight and will post less frequently.


I have to fly out tomorrow for a business trip starting on monday. I might be missing in action for a few days. Please GMPC my character starting tomorrow. If my character dies while I'm away, I won't shed any tears. We're first level after all.

Silver Crusade

F Aasimar (Angelkin) Bloodrager/4 Oracle/1 (HP 52/52 | AC:22 | T:15 | FF:17 | CMB:8 | CMD:22 | Fort:+9 | Ref:+5 | Will:+4 | Init:+3 | Perc:+3 | Speed:30) PFS#: 115025-5
Bloodrage Stats:
(HP 62/62 | AC:20 | T:13 | FF:16 | CMB:10 | CMD:24 | Fort:+11 | Ref:+5 | Will:+6 | Init:+3 | Perc:+3 | Speed:30)
Abilities/Spells:
Bloodrage: 11/11 | Lv1: 2/2 | Destined Strike: 3/3 | Alter Self: 1/1 | Oracle Lv1: 4/4
Tranquilo wrote:
I have to fly out tomorrow for a business trip starting on monday. I might be missing in action for a few days. Please GMPC my character starting tomorrow. If my character dies while I'm away, I won't shed any tears. We're first level after all.

'We' being 2/5 players.

Not too keen on letting Aryn die: can't get a new aasimar anymore.


Iron Gods: Iron maps;

Please, let us know when will you be back.


Iron Gods: Iron maps;

Please, let me know your characters PFS number Basically I only miss Mido one as you all have it in your sheet

We are not finish but this will end in a couple of posts more, and I feel we can proceed with chronicles so you have your PCs free for more games.

I know the game was tough at moments but I hope in general you had a pleasant game and enjoyed the scenario and our thread.

Feel free to ask questions about the background, what would happen if, or address any topic in public or private that you think needs clarification. You are more than welcome to give feedback about my playing style, or things you think should have been resolved in different ways.

Thanks all!

Silver Crusade

F Aasimar (Angelkin) Bloodrager/4 Oracle/1 (HP 52/52 | AC:22 | T:15 | FF:17 | CMB:8 | CMD:22 | Fort:+9 | Ref:+5 | Will:+4 | Init:+3 | Perc:+3 | Speed:30) PFS#: 115025-5
Bloodrage Stats:
(HP 62/62 | AC:20 | T:13 | FF:16 | CMB:10 | CMD:24 | Fort:+11 | Ref:+5 | Will:+6 | Init:+3 | Perc:+3 | Speed:30)
Abilities/Spells:
Bloodrage: 11/11 | Lv1: 2/2 | Destined Strike: 3/3 | Alter Self: 1/1 | Oracle Lv1: 4/4

Meh, I'll post it anyway: PFS#: 115025-5
I have no Day Job roll to make.

Thanks for running this game, I liked it a lot! :)

I wonder what would've happened if we'd done as Enrik suggested? Was the food poisoned? Would they have tried to kill us and/or the goblins while we were sleeping?

And what about the doll in the house, what would've happened if Aryn hadn't pulled it out of the house? In one of the Pathfinder Tales stories there was a walking house with a doll inside, and it attacked a village like that.


Iron Gods: Iron maps;

Enrik wanted no harm at you. They would have prepared nice food for you while the warriors hidden in the stable would have sneaked into the house and tried to kill the goblins. You would have had Perception checks to hear the noise and Sense motive checks to sense Enrik and the woman were nervous and something was going on.

The doll would have behaved much like it did. It was in the house during daylight and patrolling the forest during night. The scenario says the Witch is seeing through the eyes but it says nothing about what to do if the group is discovered, either sending an extra patrol or some other penalty, it do not exist.

Grand Lodge

Male Half-Orc (Ulfen) Slayer(Vanguard) 1/Magus(Skirnir) 1
Stats:
HP -5/19 | AC:16 | T:11 | FF:15 | CMB: 4 | CMD:15 | Fort:+7 | Ref:+5 | Will:+4 | Init:+3 | Perc: +6 | Speed 30 | Cold Iron Falcata +5 (1d8+3)

Thanks for the game, it was fun. I've heard some people mention a mission where you led goblins around, so when I saw you offering this one I figured it would be fun.

PFS #: 108064-1
Day Job (Scout): 1d20 + 5 ⇒ (2) + 5 = 7

Grand Lodge

Male Dwarf Ranger (Infiltrator) 5 / Warpriest 1| HP: 56/56 | AC: 19 (12 Tch, 17 Fl) | CMD: 20/24 | F: +8, R: +6, W: +5 | Init: +2 | Perc: +10/12/14** , SM: +6 | Active: none Monty the Snake 5| HP: 42/42 | AC: 20 (13 Tch, 17 Fl) | CMD: 20 | F: +8, R: +7, W: +2 | Init: +3 | Perc: +5, SM: +1 | Active conditions: none

Thanks for the game! I had fun, and managed not to kill any goblins!

I thought you did very well.

PFS #150786-2
No day job. I guess I just lounge about waiting for my next adventure.


Thanks for running the game.

PFS 37010-6

No day job rolls!


Iron Gods: Iron maps;

I have uploaded your chronicles to my dropbox. Download the zip and get the chronicle with your name.
I will make sure the link keeps valid for at least half a year, but can't promise I will keep it from then on.
Let me know if there is something wrong or missing in your chronicle.

Good luck all in your future adventures!

For those of you interested, I will have a couple of games running during the next month:
#4-21 Way of the Kirin [3-7]
#4-19 The Night March of Kalkamedes [1-5]

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